dont think we need a list of 60's/inferno monks right? maybe we can have a list of tank builds/dps? though atm it seems like flix will just dominate both charts
This post has been edited by Quazacolt: Jul 12 2012, 09:54 PM
lets assume you get average 75k damage, 3% LS will give you 2.25k * 20% = 450 life. that is less than what you will get from 300 LoH on multiple mobs if you use FoT. but if you have plan to push for higher DPS, LS is probably better in long run. at least you will get LS from both hit and Sweeping wind.
however, that is just in theory. may be people that have tested it before can share their experience.
IINM LS has no multiple mob co-efficient scaling, which means that if you're hitting multiple mobs, your life stealing value goes up exponentially while LoH has that issue as you mentioned
assuming what i said is correct: - with 3% LS if you deal 100k dmg. and you hit 5 mobs, that's 500k dmg = 15k *20% = 3000 life per hit on 100k x5 mobs)
=edit= oh ya, not to mention skills also having a modifier:
reviewing this video just to refresh some of the facts in my head lol
krip even did a math summary: to equate 3% ls against 847 LoH, you need to do 113k dmg (per hit obviously)
then again, i am doing 100-200k dmg crits, and my 7ss does like 400-500k crits rofl. (if all 7 strikes crit, at max dmg, thats 3.5mil dmg mind you, can pretty much halfen cydea's hp pretty damn easily)
the co-efficient is already calculated on per spell basis (huge aoe spells get less for example) while LS does not have such co-efficient. so if you're doing really f***ing crazy dmg, LS is the way to go
This post has been edited by Quazacolt: Sep 7 2012, 02:55 PM
Ok, I'm a level 60 Monk just finished Act II Inferno, here is my build so far http://us.battle.net/d3/en/calculator/monk...;ZUX!acbcYc My resist are 844 unbuffed, with 12xx buffed, dmg is 10-12k, armor is 7.8k; Crit hit chance 26%, Crit hit dmg 50%, dodge chance 33.8%, block chance 20%, health around 33k, MF 75%. I'm currently equipping a 650+dps with 2xx LoH fist weapon and a 1.2k armor shield, pumping poison resistance. What else can I do? I can't tank the Inferno Act III rare/elite packs if I play alone. Haven't test it out on multiplayer. Please advise me on this~
This post has been edited by FlamingR: Jul 12 2012, 10:09 PM
Ok, I'm a level 60 Monk just finished Act II Inferno, here is my build so far http://us.battle.net/d3/en/calculator/monk...;ZUX!acbcYc My resist are 844 unbuffed, with 12xx buffed, dmg is 10-12k, armor is 7.8k; Crit hit chance 26%, Crit hit dmg 50%, dodge chance 33.8%, block chance 20%, health around 33k, MF 75%. I'm currently equipping a 650+dps with 2xx LoH fist weapon and a 1.2k armor shield, pumping poison resistance. What else can I do? I can't tank the Inferno Act III rare/elite packs if I play alone. Haven't test it out on multiplayer. Please advise me on this~
is MF default 0? 75% seems like just with 5NV
also with such high crit %, you might wanna consider getting crit dmg % bonuses to compliment it
may also want to get more dex for armor to compliment your resists, and add towards your base dmg
Ops, the MF% is from my gears. I'm really low on dex, only around 1.3k. Thanks for the feedback, will update when I can proceed.
consider ditching the MF if you're progressing and not farming its stats wasted if you ask me and would dampen your performance when you're already "not performing"
dex around 1.4-1.7k should be enough to finish inferno btw. anything more would be up to preference (ive gone up to 2k before, other forumers here has gone up higher than that for the sake of dodge + MoE )
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QUOTE(FlamingR @ Jul 12 2012, 10:05 PM)
Ok, I'm a level 60 Monk just finished Act II Inferno, here is my build so far http://us.battle.net/d3/en/calculator/monk...;ZUX!acbcYc My resist are 844 unbuffed, with 12xx buffed, dmg is 10-12k, armor is 7.8k; Crit hit chance 26%, Crit hit dmg 50%, dodge chance 33.8%, block chance 20%, health around 33k, MF 75%. I'm currently equipping a 650+dps with 2xx LoH fist weapon and a 1.2k armor shield, pumping poison resistance. What else can I do? I can't tank the Inferno Act III rare/elite packs if I play alone. Haven't test it out on multiplayer. Please advise me on this~
looks like u need more armor. did u try keen eye with deadly reach?
looks like u need more armor. did u try keen eye with deadly reach?
Yes I have tried it(Keen Eye) but just doesn't keep my hp up enough to survive; If you look at my skill set I'm building towards aspd with high crit to proc my sweeping wind w/ lightning tornado, and survive on the LoH. Right now, I'm thinking of - replacing MF gears and replace it with higher dex and life total%, - change to a better weapon with higher LoH(8xx) and dps, - increase my chance to crit to 30%, crit damage 70%,