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 Monk Discussion, guides, opinions and builds for Monk!

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Quazacolt
post Jul 4 2012, 02:30 PM

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QUOTE
So what ur trying to say is, that it is much more cost-effective to maintain a 10:1 ratio? Ammarite?

basically, yes.

hell, if you looked at the picture chart i linked a bit more carefully, you would've understood it anyways and saved your time on making a mini program.

and to your "theory", you dont only have 1 item to balance out your total armor/resist. understand this at least? lol

you do NOT need to force yourself to maintain a perfect 10:1, it is merely a GUIDELINE on how to gear up. if you dont have a 10:1 ratio, your character doesn't magically get 1 shotted by everything, it is just slightly less efficient
Luftwacko
post Jul 4 2012, 02:40 PM

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QUOTE(Quazacolt @ Jul 4 2012, 02:30 PM)
hell, if you looked at the picture chart i linked a bit more carefully, you would've understood it anyways and saved your time on making a mini program.
*
well, ur 1-liners aren't exactly helpful at delivering your point. so i have to create one to get the bigger picture.
cowithgun
post Jul 4 2012, 02:40 PM

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QUOTE(Luftwacko @ Jul 4 2012, 02:22 PM)
I actually had to create a mini-program to somewhat understand ur post.

So lets just take ur example of 8000 Armor + 800 Resist.
[attachmentid=2928999]
Based on the calculation, the dmg reduction is 92.56% from level 60 mobs.

To get the same dmg reduction for 600 Resist, one needs 10440 Armor. Which is +2440 Armor and -200 from the previous calculation.
[attachmentid=2929001]

And likewise, 1044 resist is needed to get the same dmg reduction for a person who has 6k armor. Which is  -2k Armor and +244 Resist from the first calculation.
[attachmentid=2929005]

So what ur trying to say is, that it is much more cost-effective to maintain a 10:1 ratio? Ammarite?

If so, there's another problem to this theory: the goods in AH aren't exactly priced in favor to that ratio.

Sometimes the best goods within our budget may throw our beautiful ratio off the scale, but then the good itself is nonetheless a buff (lets just say, for example, the item we had an eye on adds to the overall resist but doesn't buff nor reduce armor). Wouldn't it be better to go for that good rather than ignoring it instead?
*
Excel can do most of this calculation pretty easily. Your proggie is correct. The ratio is not meant for cost-effectiveness. Getting 1:10 give your best damage reduction, but does not take budget into consideration. So yes. Even if you have plenty resist, if an item give you even more resist at low price, grap it. With that, now that you know you low on armor, try to compensate that with Skill such as Keen Eye.
Quazacolt
post Jul 4 2012, 02:42 PM

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QUOTE(Luftwacko @ Jul 4 2012, 02:40 PM)
well, ur 1-liners aren't exactly helpful at delivering your point. so i have to create one to get the bigger picture.
*
i am sorry you cannot grasp a simple picture chart sad.gif
Luftwacko
post Jul 4 2012, 02:44 PM

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QUOTE(Quazacolt @ Jul 4 2012, 02:42 PM)
i am sorry you cannot grasp a simple picture chart sad.gif
*
with that amount of data in 1 chart, I have to simplify things by looking at trends rather than the data itself.

and the trend says "OMG MORE ARMOR & RESIST = BETTER"
shinkawa
post Jul 4 2012, 02:47 PM

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QUOTE(cowithgun @ Jul 4 2012, 03:40 PM)
Excel can do most of this calculation pretty easily. Your proggie is correct. The ratio is not meant for cost-effectiveness. Getting 1:10 give your best damage reduction, but does not take budget into consideration. So yes. Even if you have plenty resist, if an item give you even more resist at low price, grap it. With that, now that you know you low on armor, try to compensate that with Skill such as Keen Eye.
*
+1.

for me armor not so important and it's sooooo freaking expensive to get good res and high armor not to mention good dex somemore.

i got 700 res(dropped) now coz i get more crit chance & armor only 5k but armor can easily boost with more dex.
you can find slot pant and chest. also skill like deadly reach with keen eye increase armor 50% for 4 sec.

so i have effectively 700res and almost 8k armor.
i still have my crit chance 30%. So win win!
Quazacolt
post Jul 4 2012, 02:47 PM

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QUOTE(Luftwacko @ Jul 4 2012, 02:44 PM)
with that amount of data in 1 chart, I have to simplify things by looking at trends rather than the data itself.

and the trend says "OMG MORE ARMOR & RESIST = BETTER"
*
the trend is 10:1 overhype value la laugh.gif

somemore you can look at the "bottom right corner" of the square ish chart to get the idea lo (eg: vertical or horizontal is either armor or resist, and it has different values going in a slanted / or \ line ma)
cowithgun
post Jul 4 2012, 02:51 PM

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QUOTE(Luftwacko @ Jul 4 2012, 02:44 PM)
with that amount of data in 1 chart, I have to simplify things by looking at trends rather than the data itself.

and the trend says "OMG MORE ARMOR & RESIST = BETTER"
*
using your program, you can see why the ratio is important. try this:

set resist = 800. set armor = 6000. calculate the DR.

increase resist by 1 point. calculate the DR.

reset, increase armor by 10 point. calculate DR.

in the above case, where the armor is low, increasing 10 armor give you better DR than increasing 1 resist....

Un?
GameFr3ak
post Jul 4 2012, 02:56 PM

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QUOTE(GameFr3ak @ Jul 4 2012, 02:30 PM)
Don't know how you guys did it. I'm stucked at act 3, white mobs in the beginning melts me away........

800 LoH
500 resists
5k armors
30k hp
15-17k DPS
25% crit chance
210% crit dmg

I think I need more dps.... Now only with 1.5m can't buy anything better than my current weaps.......

shet shet shet shet shet
*
You guys think my dps is the problem?
soulhunter87
post Jul 4 2012, 02:56 PM

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all of this armor n res thing conclude to one thing...ehp...higher ehp is better...go for the cheapest possible way to get higher ehp...aiming for the best all rounder armor will cost u a lot


Added on July 4, 2012, 2:57 pm
QUOTE(GameFr3ak @ Jul 4 2012, 02:56 PM)
You guys think my dps is the problem?
*
nice dps..just increase armor n res

This post has been edited by soulhunter87: Jul 4 2012, 02:57 PM
GameFr3ak
post Jul 4 2012, 02:58 PM

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QUOTE(soulhunter87 @ Jul 4 2012, 02:56 PM)
all of this armor n res thing conclude to one thing...ehp...higher ehp is better...go for the cheapest possible way to get higher ehp...aiming for the best all rounder armor will cost u a lot


Added on July 4, 2012, 2:57 pm
nice dps..just increase armor n res
*
15-17k is sufficient for act 3?
flix
post Jul 4 2012, 02:59 PM

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QUOTE(GameFr3ak @ Jul 4 2012, 02:56 PM)
You guys think my dps is the problem?
*
Up your resist to around 700. If you are using dual wield in act3 then you might want to consider getting a shield. Dual is only suitable for act1 and 2 farming unless you got uber gears.
cowithgun
post Jul 4 2012, 02:59 PM

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QUOTE(GameFr3ak @ Jul 4 2012, 02:58 PM)
15-17k is sufficient for act 3?
*
i seriously think it's the DPS since you are aiming cri build. DPS is more important than anything else.

other stat looks ok.
soulhunter87
post Jul 4 2012, 02:59 PM

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QUOTE(GameFr3ak @ Jul 4 2012, 02:58 PM)
15-17k is sufficient for act 3?
*
inferno act 3? wonder how u pass inferno act 2 with such armor n res
Luftwacko
post Jul 4 2012, 03:08 PM

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QUOTE(soulhunter87 @ Jul 4 2012, 02:59 PM)
inferno act 3? wonder how u pass inferno act 2 with such armor n res
*
corpse hopping ftw?
GameFr3ak
post Jul 4 2012, 03:26 PM

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QUOTE(flix @ Jul 4 2012, 02:59 PM)
Up your resist to around 700. If you are using dual wield in act3 then you might want to consider getting a shield. Dual is only suitable for act1 and 2 farming unless you got uber gears.
*
Thanks. I'll improvise!

QUOTE(cowithgun @ Jul 4 2012, 02:59 PM)
i seriously think it's the DPS since you are aiming cri build. DPS is more important than anything else.

other stat looks ok.
*
Yeah.. Imma have to get better weapons/armors to bump up my dex

QUOTE(soulhunter87 @ Jul 4 2012, 02:59 PM)
inferno act 3? wonder how u pass inferno act 2 with such armor n res
*
QUOTE(Luftwacko @ Jul 4 2012, 03:08 PM)
corpse hopping ftw?
*
Nah I kite a few, pounding elites when my defensive buff done cooling down.. I run a 3 defensive skills build + offensive buffs

This So I managed to get through act 2 with minimal deaths..
choonwai11
post Jul 4 2012, 03:35 PM

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QUOTE(soulhunter87 @ Jul 4 2012, 02:59 PM)
inferno act 3? wonder how u pass inferno act 2 with such armor n res
*
Do able, i also clear act 2 with 17k DPS, 5k armor, 600 resist, 45k HP. but then is just nice to clear, but not comfortablely, kite quite alot for elite and champion mob.
Quazacolt
post Jul 5 2012, 12:04 AM

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woot, my sexy enchantress now using a 1k dps weapon. 2.4k int, 5.3k damage. can 1 shot baddies with forceful push liao thumbup.gif thumbup.gif thumbup.gif
cowithgun
post Jul 5 2012, 01:03 AM

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After more than 1 month of playing... finally defeated Inferno's Diablo... slow, ya. But totally worth it.

Still have troubles with some elites, but managed to slowly move my way to Diablo in Act 4.

Nothing fancy in my build, no Life on Hit at all. No massive critical. No super duper expensive item. Just plain poison+all resist, stock up to 800++. Rely on Keen Eye to bring armor up to 9k. For solo in Act4, I uses Mantra of Evasion with 20% armor. So, my damage reduction is quite high. My HP is just 25k. Favorite passive is Trancendance. Spam Mantra to keep HP up. Fun. Weapon = 1k fist weapon, DPS=23k.

This post has been edited by cowithgun: Jul 5 2012, 01:04 AM


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flix
post Jul 5 2012, 01:23 AM

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QUOTE(cowithgun @ Jul 5 2012, 01:03 AM)
After more than 1 month of playing... finally defeated Inferno's Diablo... slow, ya. But totally worth it.

Still have troubles with some elites, but managed to slowly move my way to Diablo in Act 4.

Nothing fancy in my build, no Life on Hit at all. No massive critical. No super duper expensive item. Just plain poison+all resist, stock up to 800++. Rely on Keen Eye to bring armor up to 9k. For solo in Act4, I uses Mantra of Evasion with 20% armor. So, my damage reduction is quite high. My HP is just 25k. Favorite passive is Trancendance. Spam Mantra to keep HP up. Fun. Weapon = 1k fist weapon, DPS=23k.
*
Grats!!! rclxms.gif rclxms.gif

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