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 Monk Discussion, guides, opinions and builds for Monk!

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Luftwacko
post May 26 2012, 10:52 PM

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odd. my barb made it through Hell with that kind of resistance.

and considering that monk is a much better tank than barb is, I don't see what's the prob here. =/
Luftwacko
post Jun 22 2012, 03:05 PM

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Lvl 30 monk reporting in. tongue.gif

Attached Image
Luftwacko
post Jun 23 2012, 10:58 PM

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Attached Image

wub.gif wub.gif wub.gif

She looks sexay in that outfit <3

This post has been edited by Luftwacko: Jun 23 2012, 10:59 PM
Luftwacko
post Jun 23 2012, 11:54 PM

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2h weapon with <1 attk per sec.

Confirm kaput in inferno.
Luftwacko
post Jun 25 2012, 12:56 AM

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dump the 2nd weapon and grab a shield?
Luftwacko
post Jun 25 2012, 03:21 AM

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Just reached lvl 60.

Spent about 1.5m on upgrades.

Is 500+ resist (after buff) too low for inferno? Ayam really got no $$ to dump on high end gears sad.gif

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Luftwacko
post Jun 27 2012, 11:46 PM

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Guys, which setup should i go for?

High HP, low resist (higher effective health)
Attached Image

or

Low HP, high resist (lower effective health)
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Luftwacko
post Jun 28 2012, 01:17 PM

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QUOTE(ahhoe80 @ Jun 28 2012, 01:06 PM)
After the WD's bear issue, i got pissed since my WD can't seem to progress at all in Act 2. So started a shaolin monk to have fun with..  rclxms.gif  biggrin.gif

Currently at Level 57 Hell Act 3.

Current Farming Built:
http://us.battle.net/d3/en/calculator/monk...;aXd!aZZaaa

Boss Built:
Swap the Implosion with Breath of Heaven (circle of life)
http://us.battle.net/d3/en/calculator/monk...;aXd!aZZaaa

So technically, there's life regen from Healing Mantra + Oh Sh!t button + Explosive Light (to kickback mobs that gangbang me)  biggrin.gif

What do u guys think of this built?  notworthy.gif
*
what's a monk w/o the One With Everything passive?


QUOTE(yuhhaur @ Jun 28 2012, 09:31 AM)
I'll opt for low hp, high resist.
Because every healing spell/potion can only heal you that much. thus you got a better healing efficiency.
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QUOTE(shinkawa @ Jun 28 2012, 10:40 AM)
high resist no doubt. 30k hp is enough to clear inferno
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thx a bunch, will sell off my hp gears now...

This post has been edited by Luftwacko: Jun 28 2012, 01:22 PM
Luftwacko
post Jun 28 2012, 03:00 PM

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My build when I killed Diablo in Inferno:
http://us.battle.net/d3/en/calculator/monk...;ZXU!ZcZaac

Now I feel like swapping Blinding Flash for something else...

and i'm not sure which passive to pick: Transcendence or Resolve. Dilemma sad.gif
Luftwacko
post Jun 28 2012, 03:21 PM

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QUOTE(ALeUNe @ Jun 28 2012, 03:17 PM)
For those who want to have sex with the female witch doctor.  

The one on the right. tongue.gif
» Click to show Spoiler - click again to hide... «

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the pre-release inferface?


QUOTE(ashx @ Jun 28 2012, 03:18 PM)
Grats! this is post patch or pre 1.0.3?

Resolve is the better deal.. 25% scales .. while err.. 62 life per point.. 150 point * 62 assuming you did a full spirit dump. 9.2k heals. What's that when you're minus 100k dmg -25%  rclxms.gif  Besides, by beating inferno, that heal is nothing for your gear level no?
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post patch.

My gears suck too much to get past the pre-patch brick wall.

This post has been edited by Luftwacko: Jun 28 2012, 03:24 PM
Luftwacko
post Jun 28 2012, 04:56 PM

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Guys, should I swap my Blinding Flash for Crippling Wave + Concussion (reduce their dmg) and alternate between Deadly Reach and Crippling Wave? (+50% armor and reduce enemy dmg by 20%)

For reference:
My current build
Luftwacko
post Jun 28 2012, 05:36 PM

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QUOTE(ahhoe80 @ Jun 28 2012, 05:30 PM)
at inferno, what is considered "good enough"? 400? 500? 600 range?  hmm.gif
*
i have 800+ (after buff) and still not enough. cry.gif
Luftwacko
post Jun 29 2012, 03:53 PM

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QUOTE(cowithgun @ Jun 29 2012, 03:51 PM)
you can probably get the same resist and armor with less than <1m... cannot compare to his DPS tough...  sweat.gif
*
fixed.

my resist/armor is similar to his. unbuffed.

his dps, however, is even higher than my DH w/o SS blink.gif
Luftwacko
post Jun 29 2012, 04:11 PM

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QUOTE(deodorant @ Jun 29 2012, 04:06 PM)
Any of you notice a lot more rubberbanding lately?

It's getting annoying when I'm on 210ms, sidestep desecrator fire, and then dafuq why is my hp still dropping and i still got the desecrator fire icon? then 2-3seconds later rubberband back to inside the fire doh.gif
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that happens to me all the time yawn.gif
Luftwacko
post Jul 2 2012, 02:00 PM

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QUOTE(deodorant @ Jul 2 2012, 01:57 PM)
huh? just right click on her portrait --> retrain. tadaa! can choose new skills liao. free.
*


Eh? didnt know abt that.

Thx for da tips biggrin.gif
Luftwacko
post Jul 2 2012, 02:09 PM

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QUOTE(ahhoe80 @ Jul 2 2012, 02:04 PM)
i got one 588dps 2 hander staff. if u wan let me know. sell u cheap cheap  tongue.gif
This is the staff i used for her before i got the 900+ one. But this one more all rounder.. buff alot of stats  biggrin.gif
*
No thx. got better weapon
Luftwacko
post Jul 3 2012, 09:04 PM

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QUOTE(cowithgun @ Jul 3 2012, 08:57 PM)
best to maintain 1:10 ration for resist:armor.
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After reading this thread, I cannot brain what's the hype surrounding the 10:1 ratio.
Luftwacko
post Jul 4 2012, 01:03 AM

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QUOTE(Quazacolt @ Jul 3 2012, 09:08 PM)
find the picture chart. it yields the best gain.
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What picture chart?
Luftwacko
post Jul 4 2012, 01:42 AM

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QUOTE(Quazacolt @ Jul 4 2012, 01:29 AM)
its from the original post. and other various explanations myself/other forumers explained (and just did again for you too)
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wut? i don't see anything.
Luftwacko
post Jul 4 2012, 01:55 AM

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QUOTE(Quazacolt @ Jul 4 2012, 01:49 AM)
ah, thx.

but then, what i can understand from the chart is that the higher your armor/resist, the greater the dmg reduction (duh!).

so why emphasize so much on the 10:1 sweet spot?

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