sometimes change till dulan d still cannot manage to pass inferno act 2
Monk Discussion, guides, opinions and builds for Monk!
Monk Discussion, guides, opinions and builds for Monk!
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Jun 15 2012, 04:35 PM
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Junior Member
140 posts Joined: Aug 2008 |
screw diablo.. but the interesting part is where u need to keep switch/change item/skill build when it comes to different difficulty
sometimes change till dulan d still cannot manage to pass inferno act 2 |
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Jun 15 2012, 04:39 PM
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Senior Member
3,757 posts Joined: Jan 2003 From: E A R T H |
sama.
face elite one skill set face normal one skill set face boss one skill set farming no need change skill, change gears instead change change until i also pening |
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Jun 15 2012, 04:45 PM
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Senior Member
5,369 posts Joined: Jan 2007 From: KL Malaysia |
i have 3 builds, a GF set, a MF set, a solo dps set, a tank set, and coop dps set. lol dem gears. then i have my wiz gears too, but shes not 60 yet so not taking up stash space too much (only gears prepared for her as she levels up to the requirement) |
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Jun 15 2012, 04:58 PM
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Junior Member
87 posts Joined: Jan 2010 From: Selangor , Kuala Lumpur |
QUOTE(yuhhaur @ Jun 15 2012, 04:31 PM) Does it apply in Inferno? 1800life per hit per sec inferno not enuf. consider that those elite one hit you your hp half gone. we are talking about 20-40k hp ya know? My LOH on my monk at 2.5K also not enough to survive. With 800+ resist and 6K armor dps at 19K also die like shit, now at Belial castle cant win him. Sien. |
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Jun 15 2012, 06:46 PM
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Junior Member
219 posts Joined: Sep 2008 |
My Monk at level 54 (Hell). Need advice: Which is better to equip?
1. 2 weapon with high dps with others ability like resistant, vitality, dex etc. 2. 1 weapon with high dps + other ability (like above) with shield (with high armor and certain extra ability). |
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Jun 15 2012, 07:01 PM
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Senior Member
2,690 posts Joined: Aug 2005 From: Penang/ Kuala Lumpur |
QUOTE(yuhhaur @ Jun 15 2012, 04:31 PM) Does it apply in Inferno? 1800life per hit per sec inferno not enuf. consider that those elite one hit you your hp half gone. we are talking about 20-40k hp ya know? i am doing great with only 500 LoH lolx...the key is having enuff mitigation and also proper positioning (deadly reach linear style)... 500 LoH hitting 10 mobs = 5k life per ht and if u atk 2 times a sec, that is 10k heal per second... |
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Jun 15 2012, 07:57 PM
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Senior Member
717 posts Joined: Feb 2007 From: Penang |
QUOTE(evofantasy @ Jun 15 2012, 07:01 PM) i am doing great with only 500 LoH lolx... the key is having enuff mitigation and also proper positioning (deadly reach linear style)... 500 LoH hitting 10 mobs = 5k life per ht and if u atk 2 times a sec, that is 10k heal per second... did you try to open up the health display on your game play and check? mine seems like didt health that much.... |
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Jun 15 2012, 08:42 PM
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Senior Member
2,248 posts Joined: Sep 2010 |
LoH is not proc for AOE.
Life steal yes. |
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Jun 15 2012, 08:47 PM
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All Stars
11,836 posts Joined: Mar 2011 From: Kota Kinabalu, Sabah |
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Jun 15 2012, 08:57 PM
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Senior Member
2,248 posts Joined: Sep 2010 |
QUOTE(noobandroid @ Jun 15 2012, 08:47 PM) it's actually a little more complicated than that. with LoH with multiple target, Bliz 'neft' down the effect using "proc coefficients". so, your last FoT hit multiple targets, but the actual Life you get reduced. Life Steal does not have this "coefficients" problem. So, in theory, Life Steal may 1 day steal more life when you hit multiple target...."it depends on what skill you're using and how many targets you're hitting. Life On Hit uses our proc coefficients and I've seen people measure out all the proc coefficients (nice work btw!). Proc coefficients, btw, are used for a lot of the On Hit Effects. For example if you ever see "X has a chance to Y on critical hit" - it's using the exact same proc coefficients as life on hit. For example, the Wizard skill Critical Mass that reduces cooldowns by 1 second. People test this and say "Oh wait, it only works with single target skills". That's not actually true. Single targets kills generally have a proc scalar of 1. Skills that hit 6x as fast (like rapid fire) have a reduced proc scalar to normalize out the proc effects. Frenzy has a 0.75 proc scalar, which affects the life on hit, but if it were a Wizard skill would also have a 75% chance to trigger Critical Mass on crits. So - back to your question. Life on hit is proc scalared down for certain skills, whereas Life Steal is not affected by the proc scalar at all. So if you Seismic Slam or Whirlwind a large number of targets, it will surpass Life On hit faster than for Frenzy. Of course on single targets Life on Hit will generally always be better. In terms of where the breakpoint is, I think what you'd want to look at is breakpoints for various DPS levels for different skills for different numbers of expected targets." source: http://www.reddit.com/r/Diablo/comments/uo...ambers_and_jay/ This post has been edited by cowithgun: Jun 15 2012, 09:01 PM |
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Jun 15 2012, 09:54 PM
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Senior Member
2,690 posts Joined: Aug 2005 From: Penang/ Kuala Lumpur |
QUOTE(cyruz13 @ Jun 15 2012, 07:57 PM) did you try to open up the health display on your game play and check? mine seems like didt health that much.... i see the heals numbr coming up and thus i know hw much i am healing |
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Jun 16 2012, 01:20 PM
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Senior Member
1,473 posts Joined: Oct 2006 From: Jupiter |
dps 14k
armor 5.8k hp 24k LoH 300 all resist 768 unbuff After buff up: dps 16k armor 9.8k hp 24k LoH 300 all resist 768 kill belial by 2nd try O.o This post has been edited by squall0833: Jun 16 2012, 01:22 PM |
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Jun 16 2012, 03:22 PM
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Senior Member
4,934 posts Joined: Sep 2008 From: Setapak |
what is the minimum resistance to survive from arcane and molten in inferno? currently 400 resistance yet dmg from arcane per hit is 4-5k.
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Jun 16 2012, 04:11 PM
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Senior Member
2,950 posts Joined: Aug 2008 |
QUOTE(sai86 @ Jun 16 2012, 03:22 PM) what is the minimum resistance to survive from arcane and molten in inferno? currently 400 resistance yet dmg from arcane per hit is 4-5k. bro... LemonAid here.Although with high resist, dont expect monks do really take on every hit from molten n arcane mob. Learn to kite around |
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Jun 16 2012, 04:17 PM
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Senior Member
4,934 posts Joined: Sep 2008 From: Setapak |
QUOTE(Forgotten06 @ Jun 16 2012, 04:11 PM) bro... LemonAid here. i dun expect to tank d molten n arcane mob, but wish to reduce the dmg to a certain amount so that i can focus on another stat. i.e. ASPDAlthough with high resist, dont expect monks do really take on every hit from molten n arcane mob. Learn to kite around n yes, really need to kite around when facing these mob to minimize their dmg done. This post has been edited by sai86: Jun 16 2012, 04:18 PM |
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Jun 16 2012, 04:52 PM
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Senior Member
1,473 posts Joined: Oct 2006 From: Jupiter |
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Jun 16 2012, 04:59 PM
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Senior Member
5,691 posts Joined: Mar 2006 |
QUOTE(cowithgun @ Jun 15 2012, 08:57 PM) Life Steal does not have this "coefficients" problem. Life Steal is nerfed to 20% of the amount in Inferno, so it sucks no matter how you look at it. e.g. 3% life steal, 20,000 hit = 20,000 x 3% x 20% = 120 health. Added on June 16, 2012, 5:00 pm QUOTE(sai86 @ Jun 16 2012, 04:17 PM) n yes, really need to kite around when facing these mob to minimize their dmg done. some aoe is quite harmless with 600-700 resist e.g. the plagued poison AOE can stand in it quite long. some aoe gotta avoid no matter what. arcane enchanted, molten, desecrator, all these damn pain even with 700 resist. This post has been edited by deodorant: Jun 16 2012, 05:00 PM |
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Jun 16 2012, 06:31 PM
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Senior Member
5,369 posts Joined: Jan 2007 From: KL Malaysia |
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Jun 16 2012, 07:56 PM
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Senior Member
717 posts Joined: Feb 2007 From: Penang |
QUOTE(squall0833 @ Jun 16 2012, 01:20 PM) dps 14k Actually beliah in inferno is easy.... armor 5.8k hp 24k LoH 300 all resist 768 unbuff After buff up: dps 16k armor 9.8k hp 24k LoH 300 all resist 768 kill belial by 2nd try O.o My build Earth ally Senerity 4sec rune Healing increase dmg rune Moe increase amor rune Fist of a thousand ways .last rune Sss 1st rune My stats after buff 50k hp 27kspd All resist 740 Amor 6k+ The way to fight is keep on spam moe.to increase dodge to dodge beliah hit... When belia poke his hand on ground and create those poision boom ground.. Juz run around and try to avoid.. If kena hit or no place to run activate senirity... U got 4sec to run to safe ground. (for me i only can tahan 2 explotion) remember to pick up hp glob if u cant heal intime... Juz keep repeat u will win Added on June 16, 2012, 8:04 pm QUOTE(sai86 @ Jun 16 2012, 03:22 PM) what is the minimum resistance to survive from arcane and molten in inferno? currently 400 resistance yet dmg from arcane per hit is 4-5k. Me coop with a barbi..War cry buff my resist to 1170 Amor max to 10k (knee rune) Act 2 arcane n poision Per hit... 1.5k -3k This post has been edited by cyruz13: Jun 16 2012, 08:04 PM |
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Jun 16 2012, 11:07 PM
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Junior Member
4 posts Joined: Apr 2012 |
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