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 League of Legends v3, ~ Season 3 ~

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statikinetic
post Feb 18 2012, 10:07 PM

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It's all about roles. In some games an off-tank build comes off better, in others a full blown AD is more effective. Sometimes there is a need to change item composition during the game, at lvl 4 it may become obvious we need another tanky champ but by lvl 10 we find we need more damage to win fights.

I don't think warding is purely up to the support to do. Whenever I base and buy stuff, usually I will have a couple of hundred left over. Usually I grab 2 wards irregardless of what role I'm playing. Warding is a team objective and responsibility IMO.

Disclaimer, I'm not a good Lee Sin player so I cannot dispense any champion specific pointers.

wairai
post Feb 19 2012, 09:44 AM

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QUOTE(Nels @ Feb 18 2012, 07:16 PM)
But why in the end no matter how good my item is, how well I play, we still lose the game. They keep on blaming on each other and eventually I got blamed too. Something like.. "Noob Lee Sin never jungle" - what's that suppose to mean?

gee. im tired of losing.
*
Thats your team composition goes wrong and inordinate duo bot lane.

You got blamed maybe because you are in a cross fire of flame.

When you top lane LS , what are the usual junglers?

EDIT

yes..warding is need to be bought regardless of what role are you playing

EDIT 2

IMHO , if you are snowballing hard , might as well not making Ghostblade ASAP but stick to Brutalizer longer and see what kind of item you really need.
Bloodthirster or early Wriggles is good for top laner for free wards and huge lifesteal

This post has been edited by wairai: Feb 19 2012, 09:48 AM
Goliath764
post Feb 19 2012, 11:26 PM

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QUOTE(Clueless Sod @ Feb 18 2012, 03:27 PM)
To be honest I don't mind. Champs can be bought with IP if you really want them, I think active players can usually get one every 2 or 3 releases? If Riot can get a stable revenue stream through people buying champs with RP, that's a small price to pay for the financial health of the company. They haven't done any pay2win cash grabs, which is more than can be said for almost every single free game out there.

6300 IP is also fine by me, you're not supposed to unlock every single champion at a crazy grinding rate.
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Well, I am fine with buying them with RP but there's always people that get it with IP(judging by the amount of players playing the champ on first day with not-default skin) so it's a decent amount of profit there, which is good and fine. I personally rarely pick up new champ as I prefer to see how things go first instead of testing it immediately so I am very fine with whatever strategy Riot implements.

QUOTE(Nels @ Feb 18 2012, 07:16 PM)
Wall of text
Firstly, you don't start jungle at level 4 or 5. You either start jungle at level 1, or not jungle. Jungling is not a waste of time, the standard meta is solo top, AP mid, support + AD bottom and a jungler. This allows maximum gold income and also not wasting the resource in jungle. Of course, this is just telling you since your situation has nothing to do with that, this is just to answer why start the game with jungling. The point is, you can try your best but you will lose because your team as a whole, is just not good enough. Hell, I have a lot of experience that me and my 2 friends doing fine and because of 1 bad apple, we lose. You are alone, so such situation can happen too(maybe more frequent). Also, going away from lane to gank is not always good because it allows your laning opponent to have free farm. Third, maybe your teammates just suck at team fight. It happens, some players are good at early game 2v2 fight but suck so bad in team fight. As for ppl ganking you when you jungle, it's a matter of teamwork. If the opponent team willing to invade as a 5 man unit, your team can make a 5 man defensive unit there as well and the gank won't happen easily. Of course, most pubs are pretty useless when it comes to helping jungler as in group protecting, leash is still okay.

Fitting into the team's need is also an important aspect of LoL. This is not DotA where you see 5 AGI heroes owning the crap out of the opponent team. It doesn't really matter in the lower area of play since player skill > everything there but starting from the low-mid area, a proper team composition will grant you higher win rate so sometime you cannot just go for lee sin all the time if you want to win. If you just want to train champion without caring the result then it's fine, but it's better to fit the team if you plan to get wins.
TSKHOdin
post Feb 20 2012, 12:48 AM

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using a lot of voli now days high hp, high dmg (with atmas),high skill dmg ...
wairai
post Feb 20 2012, 01:26 AM

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Volibear is a sleeper OP in NA heheheheh
Davidtcf
post Feb 20 2012, 08:55 AM

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QUOTE(KHOdin @ Feb 20 2012, 12:48 AM)
using a lot of voli now days high hp, high dmg (with atmas),high skill dmg ...
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yeah i'm back in LoL NA too..

using tons of voli here as well (almost whole page has him) brows.gif

for players who are use to the tanking game he's really OP to use... high AD +AP damage.. add on surge+ ult + bite kills instantly (earlier game he's a beast) - and he could sloww with his 3rd spell to prevent heroes from running! he's like a package all in one! (reminds me of Renekton which is also OP - however he leans heavily on 21-9-0 build - i have grown in disgust after playing him long... at least Voli is fun being am OP tank! OP tanks are always fun to play huhu - look at how Mordekaiser did when he was OP with shield - reason I suppose is tanks only unleash hell late game and not early.. thus keeping the surprise for later and also after a long gameplay...)

(you'd ask why I'd choose surge.... I've tried replacing it with exhaust and I actually get less kills.. thats why... ask yourself, how could you maximise Voli's OP lightning ult that has AoE splash effect? Answer: faster attack speed.. which is Surge - and it's an FOC skill! and you're getting this at level 1!)

another strategy is where I flash in up close, on bear run, flip, slow/shout, switch on ult+ surge, end it with bite.. low HP heroes usually cant run far... muahahhaa.... laugh.gif

Common strategy is knowing how to tank -- very important if you wanna be good at Voli. I would suggest training and learning tanking skills first with easier heroes such as Mordekaiser, Amumu, Alistar. As with Voli you could screw up if lets say, you're afraid to rush in when your teamates are behind your back, you think too long to take an action thus missing the chance to get kills for your team, or you fail to calculate the success rate ratio to your current HP (tanks rely alot on HP and resistance before going in for the kill - of course everyone would know a tank vs 5 is easily suicide - tanks rely heavily on teamates' help). Tanking strategy is best learnt based on experience, and if you're really good at it then you'll understand why Voli is OP once you start using.. and using.. and get addicted in using him for easy wins biggrin.gif you'd be the main damage soak + killer in the frontlines (I don't hope they nerf him anytime soon, coz many others are still really noob at using him - esp NA players) shakehead.gif

(I'd use 9-21-0, focusing on AD for masteries and runes, tested and compared with 21-9-0 build the earlier has a better survival on the long run - even if your team has a tank already I'd still recommend 9-21.)

if the team doesn't have tank, warmog+atma is the way to go (add on turtle shell for easier $$ early game) (mid game I'll get a banshee veil too... combining Atma's armor + Banshee's MR gives voli a huge boost to defence) . Late game get damage items, Bloodthirster, Madred, Black Cleaver (lifesteal + attack speed/dmg/critical).. easy to get all 6 items late games once Voli starts to kill and farm like mad... get Agility and Strength elixirs once that happens.

If early game has another tank companion (or if your teamates are killing lots), go off tank build, rush Ionic Sparks and see how he chew down those low HP hero (usually i'll avoid this as it'll mean enemy surrendering before reaching 30 mins, rather go the above option).

For boots, Merc threads for games with more than 2 stunners/disablers, or Boots of Swiftness when the team has little disablers/stunners or when u know u'd win easily for that game - purpose is to chase and flip opponents easier.

Another friend suggested Trinity, Frozen Mallet + Cleaver (he said every game ended early with this build)... haven't tried it out... hmm.gif

This post has been edited by Davidtcf: Feb 20 2012, 09:23 AM
Currylaksa
post Feb 20 2012, 09:25 AM

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http://www.reddit.com/r/leagueoflegends/co...l_is_poised_to/

LoL has hit 200,000 concurrent users in South Korea in just 3 months! Even Starcraft cannot fight biggrin.gif laugh.gif
wairai
post Feb 20 2012, 10:34 AM

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QUOTE(Davidtcf @ Feb 20 2012, 08:55 AM)
if the team doesn't have tank, warmog+atma is the way to go (add on turtle shell for easier $$ early game) (mid game I'll get a banshee veil too... combining Atma's armor + Banshee's MR gives voli a huge boost to defence) . Late game get damage items, Bloodthirster, Madred, Black Cleaver (lifesteal + attack speed/dmg/critical).. easy to get all 6 items late games once Voli starts to kill and farm like mad... get Agility and Strength elixirs once that happens.

If early game has another tank companion (or if your teamates are killing lots), go off tank build, rush Ionic Sparks and see how he chew down those low HP hero (usually i'll avoid this as it'll mean enemy surrendering before reaching 30 mins, rather go the above option).

For boots, Merc threads for games with more than 2 stunners/disablers, or Boots of Swiftness when the team has little disablers/stunners or when u know u'd win easily for that game - purpose is to chase and flip opponents easier.

Another friend suggested Trinity, Frozen Mallet + Cleaver (he said every game ended early with this build)... haven't tried it out... hmm.gif
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Black Cleaver have less 10% AS from other AS item oriented build (ie: Wits End , Ionic Spark) Even both item are cheaper and have certain stats that benefit tanky dps char (HP / MR)

Trinity and Frozen Mallet is overkill lol either one is ok but I'm not a fan of FroMallet

If you are planning to buy those item, I don think that Surge is obligatory and quite frankly you are not AD Carry lol Why did you have to be so damn fast hahah
Davidtcf
post Feb 20 2012, 02:28 PM

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QUOTE(wairai @ Feb 20 2012, 10:34 AM)
Black Cleaver have less 10% AS from other AS item oriented build (ie: Wits End , Ionic Spark) Even both item are cheaper and have certain stats that benefit tanky dps char (HP / MR)

Trinity and Frozen Mallet is overkill lol either one is ok but I'm not a fan of FroMallet

If you are planning to buy those item, I don think that Surge is obligatory and quite frankly you are not AD Carry lol Why did you have to be so damn fast hahah
*
Hmm yeah agree on the points bout Black Cleaver (guess is the armor reduction that makes kills easier - I prefer Madred and Ionic over this too - learnt about Cleaver during one of those matches where a team member "force" me to buy it).

Surge useful ler... Bear always get surrounded by enemies (prolly coz he looks cute n fluffy).. so need that extra speed + ult to frighten enemies away from hunting his bear skin/meat... laugh.gif

This post has been edited by Davidtcf: Feb 20 2012, 02:28 PM
TSKHOdin
post Feb 20 2012, 02:35 PM

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I use surge too ... But I'm using 21-9-0 build on rune ...my item I go 2 wargmogs and atmas then go torn mail last item is either FON or frozen mallet....
Goliath764
post Feb 20 2012, 04:15 PM

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QUOTE(Davidtcf @ Feb 20 2012, 08:55 AM)
(you'd ask why I'd choose surge.... I've tried replacing it with exhaust and I actually get less kills.. thats why... ask yourself, how could you maximise Voli's OP lightning ult that has AoE splash effect? Answer: faster attack speed.. which is Surge - and it's an FOC skill! and you're getting this at level 1!)
Just a suggestion, try ignite?
Davidtcf
post Feb 20 2012, 04:31 PM

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QUOTE(Goliath764 @ Feb 20 2012, 04:15 PM)
Just a suggestion, try ignite?
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ignite's dmg is pathetic compare to the amount that Surge deals (combo with Frenzy and Thunder Claws - count the dmg per sec that it deals - several quick swipes at one go). There's always Flash, Rolling Thunder and Majestic Roar in case your opponent runs away from you. Of course in certain situations, e.g. vs 3-5 in a team fight, one enemy runs away - ignite would be useful here.

Ignite works better with Mordekaiser - as it syncs well with his ultimate.

Some similar good tanking guides here: http://www.mobafire.com/league-of-legends/volibear-guide


Added on February 20, 2012, 4:32 pmthe part I hate most about ignite is miscalculation... u'd think that ignite would have killed the enemy yet it end up didn't.. what a waste.


Added on February 20, 2012, 4:34 pm
QUOTE(KHOdin @ Feb 20 2012, 02:35 PM)
I use surge too ... But I'm using 21-9-0 build on rune ...my item I go 2 wargmogs and atmas then go torn mail last item is either FON or frozen mallet....
*
this build is dangerous if you're the only tank in the team...

This post has been edited by Davidtcf: Feb 20 2012, 04:34 PM
Goliath764
post Feb 20 2012, 05:41 PM

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QUOTE(Davidtcf @ Feb 20 2012, 04:31 PM)
ignite's dmg is pathetic compare to the amount that Surge deals (combo with Frenzy and Thunder Claws - count the dmg per sec that it deals - several quick swipes at one go). There's always Flash, Rolling Thunder and Majestic Roar in case your opponent runs away from you. Of course in certain situations, e.g. vs 3-5 in a team fight, one enemy runs away - ignite would be useful here.

Ignite works better with Mordekaiser - as it syncs well with his ultimate.

Some similar good tanking guides here: http://www.mobafire.com/league-of-legends/volibear-guide


Added on February 20, 2012, 4:32 pmthe part I hate most about ignite is miscalculation... u'd think that ignite would have killed the enemy yet it end up didn't.. what a waste.


Added on February 20, 2012, 4:34 pm

this build is dangerous if you're the only tank in the team...
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To me, ignite is more than just to secure kill, it can screw champs that depend on healing off with its 50% healing reduction(yeah Volibear, I am looking right at ya!) and is a fixed true damage. Of course I guess as you said, Volibear can catch up and b****slap ppl easily so Surge is likely to deal more damage.
wairai
post Feb 20 2012, 06:46 PM

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IDK , Surge is good if you have a good teammates and such
But in the case where your team is not quite organized and you always got separated by the other team

better take other spells like cleanse or heal just to be on a safe side since your preference item are based on dishing high DPS

Wriggles are also cheapo early item that can help you snowballing early biggrin.gif
dfcloud
post Feb 20 2012, 10:01 PM

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damnit playing tank is really tiring.
running here and there not be able to catch up & kill.
plus seeing teammates missing free kills vmad.gif


Added on February 20, 2012, 10:02 pmbut the good thing is when people poke2 i just stand there ignoring em laugh.gif

This post has been edited by dfcloud: Feb 20 2012, 10:02 PM
Liuteva
post Feb 20 2012, 10:42 PM

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There were so many lvl 30 players played like a newbie, what's wrong with them?

Going to vomit blood while playing with them. mad.gif

This post has been edited by Liuteva: Feb 20 2012, 10:44 PM
wairai
post Feb 21 2012, 01:47 AM

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QUOTE(dfcloud @ Feb 20 2012, 10:01 PM)
damnit playing tank is really tiring.
running here and there not be able to catch up & kill.
plus seeing teammates missing free kills vmad.gif


Added on February 20, 2012, 10:02 pmbut the good thing is when people poke2 i just stand there ignoring em laugh.gif
*
Singed is good for chasing free kills heheheheh Press R + Q and start laughing brows.gif brows.gif
dfcloud
post Feb 21 2012, 09:07 AM

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QUOTE(wairai @ Feb 21 2012, 01:47 AM)
Singed is good for chasing free kills heheheheh Press R + Q and start laughing  brows.gif  brows.gif
*

watched 2 pro Singed duelling. flippin each other up. and its end with a draw laugh.gif

Currylaksa
post Feb 21 2012, 09:39 AM

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HALP! Enemy Shyvana is destroying my jungle cry.gif
Alexdino
post Feb 21 2012, 10:03 AM

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QUOTE(dfcloud @ Feb 20 2012, 10:01 PM)
but the good thing is when people poke2 i just stand there ignoring em laugh.gif
*
once they buy madred bloodrazor, then u are dead..... AD > Tank > AP > AD......

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