QUOTE(almostthere @ Sep 28 2005, 06:10 PM)
Hornet, we'd need to know what those KVR's are using in terms of chips. If we don't we can't be sure. If Hynix then it'd be strange. If Elpedia or sumthing llike that...I won't be surprised.
Try using dividers instead to psuh up the proc if that option is available. And if I'm not mistaken, there's a prob with GFX's everytime you push up the FSB. Did you check whether the AGP frequency is properly locked at 66Mhz?
QUOTE(kucingfight @ Sep 28 2005, 06:15 PM)
Hornet, which Asus 865PE ur using? If it's P4P800, there's issue on AGP tearing n artifacts. It's a known issue. Try these:
1) Update ur Mobo's Bios to the latest.
2) Increase Vagp to 1.6v
Erm, the RAM, KVR400X64C3A/512 .......Hynix chips BTW
The mobo, it's Asus P4P8X, northbridge supposely i865P (not PE though)
And yeah, AGP was lock at 66.66/33.33
Anyway, in normal 3D rendering, nothing wrong as far as i know...only that 3DMark03 CPU test, lots of artifect