QUOTE(Quazacolt @ Oct 8 2010, 10:15 AM)
all the changes aside, im actually surprise at how they are trying to nerf reapers into near uselessness. might as well remove them already if they are gonna continue the trend of nerfing reapers
i gonna miss mass reaper in 3v3 and 4v4...
its like the best trolling unit for me...
move in, 2shotting nexus/oc/hatch then /wave...
QUOTE(MintDarker @ Oct 8 2010, 11:09 AM)
Kinda supprise with the w/l race vs race statistic, protoss seems op while im having hard time againts mmmg ball. Guess is my own prob T.T
do note lower ranks toss are owning...
in those league u can jz 4gate the sht out of noobs and still win...
look at the diamond part, terran > toss for TvP...
showed u the drastic change from the 60% in the lower leagues...
as i said, u can 4 gate urself into diamond wit ease (or jz VR as nub terrans cant handle 1 VR lol)
Added on October 8, 2010, 4:15 pmQUOTE(westley0214 @ Oct 8 2010, 11:37 AM)
Believe me, eventually they will put those requirements: Reaper requires Starport to build, speed upgrade requires Fusion Core, another requirement is "No reaper" like Toss' "No Mothership", which limits one reaper at one time.
In fact, in most of the expert TvP replays that I've watched, Toss players always have an upper hand over Terran's. It will always come down to HT vs. Ghost in mid to late game, and for some reasons, Toss players always shoot their storm more accurately than Terran's EMP Round.
u clearly didnt watch GSL where terran open with early marauders and toss just fall and die being too far behind to do anything...
no toss in GSL top4 as well (godly tester got pwned by rainbow's terran)
Added on October 8, 2010, 4:18 pmQUOTE(goldfries @ Oct 8 2010, 11:56 AM)
yes i know. my thinking was along the lines of this
what's your estimation on the delay?
hmmm as i said 3sec at most...
depending on ur placement...
for me i usually go 10rax, 10 depot when i get terran from my random...
i prefer the early OC and marine heavy compo early on...
this would affect my build a lot...
QUOTE(westley0214 @ Oct 8 2010, 02:17 PM)
Actually what Blizz is planning to do is almost like removing them already. It defeats the purpose / usefulness of reaper, which is to harass opponent's economy early game. I guess nobody will build a reaper from mid game onwards. Jumping up and down from cliffs at mid game or late game is rare.
i use reaper even in end game...
srz-ly reaper's damage vs building is insane and couple wit their mobility, u can jz pew pew ur way ahead...
i usuall get around 8-10 reapers then micro my way to toss's base sniping pylons slowly as i move to his nexus...
he could barely warp in units since i keep pylon sniping and if his army is out of position, his nexus is dead...
This post has been edited by evofantasy: Oct 8 2010, 04:18 PM