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 Planned changes for better balance?, Might as well remove reaper from game

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goldfries
post Oct 8 2010, 11:47 AM

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QUOTE(azmirhere @ Oct 8 2010, 10:55 AM)
corruptor need moe hp
QUOTE(Sichiri @ Oct 8 2010, 11:29 AM)
Agreed, I'm all in for corrupters with big anime eyes and go "uguu"
ahah, i like this. biggrin.gif

anyway he SD before Barracks thing is just pointless. that makes it exactly like pylon before gateway already.

for players who have been doing 9 / 10 SD then it's no big deal.

and i don't see how much it affects reaper push.

The reaper speed upgrade will require the Factory, which is meant to weaken a lot of the early terran reaper attacks that dominate so many matches, especially in team games.

that one is funny though. factory before get infantry upgrade.
goldfries
post Oct 8 2010, 11:49 AM

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QUOTE(cupmee2nd @ Oct 8 2010, 11:40 AM)
are reaper really tht powerful? I never like to use them because their armor are make from tissue paper
ahhh i see you got promoted to gold league already, congratulations.

reapers are nice actually but weaker armor means require monitoring, for newbie like me - not so good to use. tongue.gif till now i also never build reaper.


Added on October 8, 2010, 11:50 am
QUOTE(Sichiri @ Oct 8 2010, 11:48 AM)
why not? Protoss have to go Pylon first then gateway, while zerg have to spend 250 minerals for a spawning pool (drone inclusive)
protoss has chrono boost while zerg have queen larvae spawn. biggrin.gif

goldfries
post Oct 8 2010, 11:56 AM

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yes i know. my thinking was along the lines of this

QUOTE(evofantasy @ Oct 8 2010, 02:44 AM)
depot before rax is nt that much a change...
9supply 11rax might delay it like 3 sec?
what's your estimation on the delay?

goldfries
post Oct 8 2010, 12:02 PM

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hurts those quaz mentioned the most........

QUOTE(Quazacolt @ Oct 8 2010, 11:52 AM)
reaper rush is typically 9/10/11 rax FIRST then gas THEN depot
the rest who build SD first - the change is no big deal.

goldfries
post Oct 8 2010, 03:00 PM

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150 mineral per unit ohhh.

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