It's time for gaming benchmark at 3440x1440 UWHD
OC gives up to 9% improvement over stock clocks.
Water cooling can help in delivering merely 2% improvement over air.

Battlefield V: 3440x1440, Ultra, DX12
| GPU | Min FPS | Avg FPS | OC/Stock | Strix/TUF Air | Strix Water/Air |
| Strix 3080 OC Water (+150/+1000) | 120 | 140 | 2.81% | | 2.38% |
| Strix 3080 Stock Water | 113 | 136 | | | 1.17% |
| Strix 3080 OC Air (+150/+1000) | 121 | 137 | 1.59% | -0.72% | |
| Strix 3080 Stock Air | 113 | 135 | | 2.50% | |
| TUF 3080 OC Air (+150/+1000) | 119 | 138 | 4.89% | | |
| TUF 3080 Stock Air | 113 | 132 | | | |
Metro Exodus: 3440x1440, Extreme, DX11
| GPU | Min FPS | Avg FPS | OC/Stock | Strix/TUF Air | Strix Water/Air |
| Strix 3080 OC Water (+150/+1000) | 9 | 54 | 8.00% | | 1.89% |
| Strix 3080 Stock Water | 8 | 50 | | | 2.04% |
| Strix 3080 OC Air (+150/+1000) | 9 | 53 | 8.16% | 3.92% | |
| Strix 3080 Stock Air | 8 | 49 | | 4.26% | |
| TUF 3080 OC Air (+150/+1000) | 8 | 51 | 8.51% | | |
| TUF 3080 Stock Air | 9 | 47 | | | |
Horizon Zero Dawn: 3440x1440, Ultimate, DX11
| GPU | Min FPS | Avg FPS | OC/Stock | Strix/TUF Air | Strix Water/Air |
| Strix 3080 OC Water (+150/+1000) | 34 | 137 | 5.38% | | 0.74% |
| Strix 3080 Stock Water | 32 | 130 | | | 0.78% |
| Strix 3080 OC Air (+150/+1000) | 32 | 136 | 5.43% | 0.00% | |
| Strix 3080 Stock Air | 31 | 129 | | 0.78% | |
| TUF 3080 OC Air (+150/+1000) | 32 | 136 | 6.25% | | |
| TUF 3080 Stock Air | 33 | 128 | | | |
Shadow of the Tomb Raider: 3440x1440, Ultra, DX12
| GPU | Min FPS | Avg FPS | OC/Stock | Strix/TUF Air | Strix Water/Air |
| Strix 3080 OC Water (+150/+1000) | 77 | 96 | 7.87% | | 2.13% |
| Strix 3080 Stock Water | 72 | 89 | | | 1.14% |
| Strix 3080 OC Air (+150/+1000) | 76 | 94 | 6.82% | 3.30% | |
| Strix 3080 Stock Air | 72 | 88 | | 3.53% | |
| TUF 3080 OC Air (+150/+1000) | 74 | 91 | 7.06% | | |
| TUF 3080 Stock Air | 70 | 85 | | | |
Far Cry 5: 3440x1440, Ultra, DX11
| GPU | Min FPS | Avg FPS | OC/Stock | Strix/TUF Air | Strix Water/Air |
| Strix 3080 OC Water (+150/+1000) | 135 | 152 | 7.04% | | 2.70% |
| Strix 3080 Stock Water | 127 | 142 | | | 0.71% |
| Strix 3080 OC Air (+150/+1000) | 122 | 148 | 4.96% | 2.07% | |
| Strix 3080 Stock Air | 119 | 141 | | 2.17% | |
| TUF 3080 OC Air (+150/+1000) | 131 | 145 | 5.07% | | |
| TUF 3080 Stock Air | 125 | 138 | | | |
Tom Clancy's Ghost Recon Wildlands: 3440x1440, Ultra, DX11
| GPU | Min FPS | Avg FPS | OC/Stock | Strix/TUF Air | Strix Water/Air |
| Strix 3080 OC Water (+150/+1000) | 72 | 79 | 6.34% | | 0.73% |
| Strix 3080 Stock Water | 67 | 74 | | | 0.00% |
| Strix 3080 OC Air (+150/+1000) | 69 | 79 | 5.57% | 1.16% | |
| Strix 3080 Stock Air | 66 | 74 | | 0.34% | |
| TUF 3080 OC Air (+150/+1000) | 70 | 78 | 4.72% | | |
| TUF 3080 Stock Air | 67 | 74 | | | |
Grand Theft Auto V: 3440x1440, Very High, DX11
| GPU | Min FPS | Avg FPS | OC/Stock | Strix/TUF Air | Strix Water/Air |
| Strix 3080 OC Water (+150/+1000) | 19 | 96 | 1.15% | | 1.99% |
| Strix 3080 Stock Water | 12 | 95 | | | 4.85% |
| Strix 3080 OC Air (+150/+1000) | 19 | 94 | 3.98% | 0.15% | |
| Strix 3080 Stock Air | 11 | 90 | | 3.95% | |
| TUF 3080 OC Air (+150/+1000) | 18 | 94 | 7.93% | | |
| TUF 3080 Stock Air | 12 | 87 | | | |
* Forza Horizon 4 benchmark removed due to inconsistencyThis post has been edited by owikh84: Oct 24 2020, 01:14 PM