QUOTE(jeffvip @ Nov 7 2011, 01:50 PM)
I can conclude that might be the truth. Currently, I m going full Mech against zerg. My winning rates against zerg is much much lower compare to the old time when I go Marine Tank. Going mech is so hard to play, Zerg got so much counter to it. Sometimes SEA Platinum zerg are really good enough to counter the Mech play already. Marine Tanks is much more all-rounder. I will switch back to Marine Tank to win some game against zerg back if I lose too much in TvZ for gaining back some confidence.
http://www.youtube.com/watch?v=6StBGtzdKkkwatch this hour long TvZ BO explaination. It helps alot if you wanna go for marine tank.
THANKS jEFF FOR YOUR REPLY. For your info i just discovered a new tactics to punish a fast expanding zeerg, evento a fast expanding toss thats more effective. I play standard blcokinh at my ramp 2 supply depot n 1 barrack. as soon as i discovered enemy position , my scout scv will go to an area that opponent will unlikely scout and unvisible to the xelnaga towers, and i send additional 1 or 2 more scv to built proxy 5 barracks thr. save al OC energy for mule only and do not scan, this will boost of your income and you be able to add supply and marine count massively so fast early game. no need gas as well. just a mass, unupgraded marine..at 7-7.30 push out with reinforcering marine enroute to ur army. so far i have played 4 games 2 zerg and 2 toss all won. thrs only 1 time whr base trade scenario occur when toss opponent 4 gate proxy pylon rush me. but then again i still have advantage bcos all his structures at main will be wiped out and eventhou my main base is wiped out i still got 2,3 scv in my assault army and i still have 5 barracks sturcture that i can choose to fly them away to all different location and finish those toss offthe only weakness to this is aoe units such as colossus or even baneling. thats why i rush at 7-7.30 mins mark.
Added on November 7, 2011, 3:09 pmQUOTE(jeffvip @ Nov 7 2011, 01:50 PM)
I can conclude that might be the truth. Currently, I m going full Mech against zerg. My winning rates against zerg is much much lower compare to the old time when I go Marine Tank. Going mech is so hard to play, Zerg got so much counter to it. Sometimes SEA Platinum zerg are really good enough to counter the Mech play already. Marine Tanks is much more all-rounder. I will switch back to Marine Tank to win some game against zerg back if I lose too much in TvZ for gaining back some confidence.
http://www.youtube.com/watch?v=6StBGtzdKkkwatch this hour long TvZ BO explaination. It helps alot if you wanna go for marine tank.
THANKS jEFF FOR YOUR REPLY. For your info i just discovered a new tactics to punish a fast expanding zeerg, evento a fast expanding toss thats more effective. I play standard blcokinh at my ramp 2 supply depot n 1 barrack. as soon as i discovered enemy position , my scout scv will go to an area that opponent will unlikely scout and unvisible to the xelnaga towers, and i send additional 1 or 2 more scv to built proxy 5 barracks thr. save al OC energy for mule only and do not scan, this will boost of your income and you be able to add supply and marine count massively so fast early game. no need gas as well. just a mass, unupgraded marine..at 7-7.30 push out with reinforcering marine enroute to ur army. so far i have played 4 games 2 zerg and 2 toss all won. thrs only 1 time whr base trade scenario occur when toss opponent 4 gate proxy pylon rush me. but then again i still have advantage bcos all his structures at main will be wiped out and eventhou my main base is wiped out i still got 2,3 scv in my assault army and i still have 5 barracks sturcture that i can choose to fly them away to all different location and finish those toss offthe only weakness to this is aoe units such as colossus or even baneling. thats why i rush at 7-7.30 mins mark.
Added on November 7, 2011, 3:30 pmoh yeah btw against zerg u need to quickly snipe off any overlord dat u come across in those close distance proxy rushing, main aim is to let zerg get supply block or limit5 their production capability when they 1st spot ur army.
This post has been edited by max_cavalera: Nov 7 2011, 03:30 PM