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 Terran Strategy discussion V 1.0, The Last Mankind on Galaxy

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jeffvip
post Jun 28 2011, 09:58 PM

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So killing sentries 1st only kite might be a better way. Let me try it out when I'm back to penang.

Btw, did my fellow Terran here always play macro games against Protoss?
Quazacolt
post Jun 29 2011, 01:37 AM

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QUOTE(westley0214 @ Jun 28 2011, 02:20 PM)
Try to kite all the Zealots first. If being FF, try to run behind the FF (or pick up stuck units using Dropship) and still target the Zealots. Stalkers should be last priority.
*
actually, sentries (first and foremost, to prevent FF and GS, AND they cost the most ala 150 gas) should be the highest priority and 2nd would be stalkers, as they are 2nd most expensive, and they are easy to snipe with rauder punisher grenades.

zealots are just fodders and they are expected to tank and sacrifice their lives, a protoss player would be more than delighted to lose them if they can ensure the safety of their stalkers/sentries, and most importantly your demise.

granted, having zealots in ur face, especially chargelots, makes sniping stalkers or even killing sentries an almost impossible task to complete. however you asked for the kill order, and thats what you should be aiming for as a terran.

special note: if you do have sieged tanks, have the tanks to aim SPECIFICALLY at the stalkers, not only you get good splash to the sentries, aiming them would ensure your own MM wouldnt get hit by your own siege shells thanks to melee zealots/chargelots


Added on June 29, 2011, 1:40 am
QUOTE(westley0214 @ Jun 28 2011, 06:41 PM)
Honestly when you are kiting you don't necessary have to focus fire if your target are Zealots, coz they will surely be in the front line. If I'm not mistaken the A.I will also automatically target the closest enemy units first when you A-move.

But who knows? For those progamers, they can even focus fire on Banes while at the same time doing marines spread.

WTF I don't know GS is that imba. 110 shots? That's crazy.
*
its based on a threat system (you'll be familiar if you played WoW mmorpg lol)

meleeing zealots do poses the highest threat, as they also have generally more dps than stalkers too. so yeah, they will be the first to get targeted on a-move


Added on June 29, 2011, 1:43 am
QUOTE(jeffvip @ Jun 28 2011, 09:58 PM)
So killing sentries 1st only kite might be a better way. Let me try it out when I'm back to penang.

Btw, did my fellow Terran here always play macro games against Protoss?
*
i would prefer to rush than macro. dealing with colo and good sentry count with gs+FF is a PITA. lol.

that, and im not really good to multi task multi pronged drops, which is essential for terrans dealing with mid/late game protoss.

This post has been edited by Quazacolt: Jun 29 2011, 01:43 AM
quest_5692
post Jun 29 2011, 02:23 AM

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QUOTE(jeffvip @ Jun 28 2011, 09:58 PM)
So killing sentries 1st only kite might be a better way. Let me try it out when I'm back to penang.

Btw, did my fellow Terran here always play macro games against Protoss?
*
i always Macro Bio Based. basicallly marauder medivac ghost but always lose. lose until sked adi. on even food, ur army just evaporates. since Kaiz <3 says his greatest nightmare is MBR Tank all in, imma master it now.

but the safest build i had did till now is 2 rax FE which smetimes i will still lose to some stupid immortal based all in.
SiewKaiz
post Jun 29 2011, 09:17 AM

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QUOTE(Quazacolt @ Jun 29 2011, 01:37 AM)
actually, sentries (first and foremost, to prevent FF and GS, AND they cost the most ala 150 gas) should be the highest priority and 2nd would be stalkers, as they are 2nd most expensive,
*
bro~ sentry only cost 100 gas
stalker while cost 50 gas

cost the most gas in gate unit is HT 150 gas 2nd is dt 125 gas =.=a
evofantasy
post Jun 29 2011, 10:49 AM

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QUOTE(SiewKaiz @ Jun 29 2011, 09:17 AM)
bro~ sentry only cost 100 gas
stalker while cost 50 gas

cost the most gas in gate unit is HT 150 gas 2nd is dt 125 gas =.=a
*
I think I know why he went charge lot in pvz rofl
Quazacolt
post Jun 29 2011, 11:00 AM

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QUOTE(SiewKaiz @ Jun 29 2011, 09:17 AM)
bro~ sentry only cost 100 gas
stalker while cost 50 gas

cost the most gas in gate unit is HT 150 gas 2nd is dt 125 gas =.=a
*
still the most gas among the 3 choices right?
SiewKaiz
post Jun 29 2011, 11:57 AM

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QUOTE(quest_5692 @ Jun 29 2011, 02:23 AM)
since Kaiz <3 says his greatest nightmare is MBR Tank all in, imma master it now.
*
basically MBR tank all in is every protoss nightmare not only mine but other protossian too.... when the terran fail the MBR tak all in.. it is only fall to 2 possible conclusion that is
the terran r dumb or the protoss r so good micro n macro to def it
jeffvip
post Jun 29 2011, 12:00 PM

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QUOTE(quest_5692 @ Jun 29 2011, 02:23 AM)
i always Macro Bio Based. basicallly marauder medivac ghost but always lose. lose until sked adi. on even food, ur army just evaporates. since Kaiz <3 says his greatest nightmare is MBR Tank all in, imma master it now.

but the safest build i had did till now is 2 rax FE which smetimes i will still lose to some stupid immortal based all in.
*
I usually go for 3 rax timing into sim timing then drops timing... Macro means lose. I might wanna try mbrt asap
SiewKaiz
post Jun 29 2011, 12:01 PM

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QUOTE(Quazacolt @ Jun 29 2011, 11:00 AM)
still the most gas among the 3 choices right?
*
among which 3 choice?
if zealot stalker sentry yes
yes but with ht/dt/archon then nope
Quazacolt
post Jun 29 2011, 12:29 PM

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QUOTE(SiewKaiz @ Jun 29 2011, 12:01 PM)
among which 3 choice?
if zealot stalker sentry yes
yes but with ht/dt/archon then nope
*
thats what jeff asked.
jeffvip
post Jun 29 2011, 01:20 PM

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QUOTE(Quazacolt @ Jun 29 2011, 12:29 PM)
thats what jeff asked.
*
Yup, I concern only in early game. If pvt goes into mid game or late game, terran better gg earlier to save energy. Nowadays, protoss even optimizing their warp prism which is great for protoss actually. Something I don see alot of pro doing it also
quest_5692
post Jun 29 2011, 01:54 PM

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QUOTE(jeffvip @ Jun 29 2011, 01:20 PM)
Yup, I concern only in early game. If pvt goes into mid game or late game, terran better gg earlier to save energy. Nowadays, protoss even optimizing their warp prism which is great for protoss actually. Something I don see alot of pro doing it also
*
jeff must had listened to the Terran Song in jokes thread.

错过了打一波的时机,死缠烂打更好打GG

fujkenasai
post Jun 29 2011, 02:03 PM

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QUOTE(quest_5692 @ Jun 29 2011, 01:54 PM)
jeff must had listened to the Terran Song in jokes thread.

错过了打一波的时机,死缠烂打更好打GG
*
That ghey chao song?
evofantasy
post Jun 29 2011, 02:04 PM

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So much qq and no pew pew...
jeffvip
post Jun 29 2011, 03:52 PM

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QUOTE(evofantasy @ Jun 29 2011, 02:04 PM)
So much qq and no pew pew...
*
What is this? R u sure u comment the right things on the right thread?

This is a strategy thread. Protoss have the advantage when it comes to mid or late game. Strategically, terran would like to avoid, not what qq or pp. so in order to maximise the chance of winning, terran gotta do an early game push. What we discuss is in the correct path d. That conversation bout protoss strong at mid n late game is to enhance the needs of prioritize the killing of early game protoss unit that are vital for us to win game.
quest_5692
post Jun 29 2011, 04:30 PM

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to be honest, currently the most comfortable strat i can think of against protoss is proxy 2 rax. pull 12 scv. protoss need to pull off imba micro to stay even lol...basically if sentry is not chrono-ed out its really hard to stop 10+ scv and 9 marines....

now i need a toss to tell me when is the normal timing sentry will be out. then i will just hit b4 that.
evofantasy
post Jun 29 2011, 05:34 PM

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QUOTE(jeffvip @ Jun 29 2011, 03:52 PM)
What is this? R u sure u comment the right things on the right thread?

This is a strategy thread. Protoss have the advantage when it comes to mid or late game. Strategically, terran would like to avoid, not what qq or pp. so in order to maximise the chance of winning, terran gotta do an early game push. What we discuss is in the correct path d. That conversation bout protoss strong at mid n late game is to enhance the needs of prioritize the killing of early game protoss unit that are vital for us to win game.
*
yes i am commenting on ur non stop QQ

prove to me that protoss's mid and late game > terran's late game then...
how often do u see terran winning early game in PvT as opposed to mid-late game?
i thought u watched enough GSL/ MLG etc to realize about tempo and mobility advantage for terran to get ahead and not some 3 rax stim push which are bound to fail against any protoss with decent forcefields...

the current meta (which quest agreed with me) early game terran are the macro styled for now while the protoss tries to contain/ pressure using gateway especially when the warp gate is done (stalkers vs bunkered marine at natural)...
so u saying all of those terran lost their games? no they win games...
the whole late game race X is better than race Y so i kill them before mid-late game is bullshit as it come down to decision making especially engagements...
must i remind u about the ghost buff? if u are not using ghost going bio late game (especially with the reason they are hard to micro) then u deserve to loose...

as i said, stop QQ and more pew pew...
what u talking about is totally off how terrans are playing atm in the first place...

ps: if u dunno, the nerf to thors to have mana was that thors are too good late game for terran and likewise the same for HT's amulet

This post has been edited by evofantasy: Jun 29 2011, 05:36 PM
SiewKaiz
post Jun 29 2011, 05:41 PM

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QUOTE(jeffvip @ Jun 29 2011, 01:20 PM)
Yup, I concern only in early game. If pvt goes into mid game or late game, terran better gg earlier to save energy. Nowadays, protoss even optimizing their warp prism which is great for protoss actually. Something I don see alot of pro doing it also
*
why dun u go use protoss for a week n see how strong is the race in mid n late game n do some drops with toss
evofantasy
post Jun 29 2011, 05:47 PM

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QUOTE(SiewKaiz @ Jun 29 2011, 05:41 PM)
why dun u go use protoss for a week n see how strong is the race in mid n late game n do some drops with toss
*
grass always greener on the other side...


Added on June 29, 2011, 5:57 pmps: if u are wondering a protoss early game off 3 gate can hold off any early pressure a terran can throw at u till stim finishes

This post has been edited by evofantasy: Jun 29 2011, 05:57 PM
KepalaRadio
post Jun 29 2011, 06:02 PM

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Clearly Quaza lacks experience in Starcraft II, but that doesn't mean he can't express his own opinions. However for everyone's sake we should all give one another the benefit of the doubt.

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