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The Zerg Strategy v1.0, Cheer for the overmind!
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quest_5692
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Jan 11 2012, 09:04 PM
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nothing will counter it i think......if you are good with infestor control. good micro la. like korean zerg kind of micro.
Added on January 11, 2012, 9:04 pm10 BL 10 infestor 20 corrupter others all queen and lings and you are good to go. about 5 queen mass transfuse.
This post has been edited by quest_5692: Jan 11 2012, 09:04 PM
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evofantasy
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Jan 11 2012, 09:39 PM
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QUOTE(A-Note @ Jan 11 2012, 08:30 PM) but this kind of build.. what will counter it? marines? ghost supposedly counter it... need to learn to split ur army as well... i think in our current level of play, the moment u manage to reach such situation, u already win the game >.<
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A-Note
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Jan 12 2012, 12:15 AM
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Getting Started

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oh yeah.. the other day i got mass void rays  what should i do when i see this? still stick to corruptors/muta?
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quest_5692
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Jan 12 2012, 12:24 AM
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QUOTE(A-Note @ Jan 12 2012, 12:15 AM) oh yeah.. the other day i got mass void rays  what should i do when i see this? still stick to corruptors/muta? mutas dun really do well in death ball. but you can use them to raid mineral line. got mass void ray your corrupter and infestor should be more than enough. what current protoss do is get archon blink stalker and if possible, 1 mothership. a good vortex and you can kiss your deathball goodbye.but then in our level of play we rarely see mamaship. prolly just blink stalker archon
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jeffvip
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Jan 12 2012, 08:56 AM
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Getting Started

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QUOTE(quest_5692 @ Jan 11 2012, 08:01 PM) fxolucky answered your question, belshir beach he make corrupter bl muta only against immvp mech. Added on January 11, 2012, 8:10 pmand won MASS air unit is good against Mech, any MASS air unit. full stop ps. Yes, include mass muta
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gladfly
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Jan 12 2012, 02:53 PM
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QUOTE(A-Note @ Jan 12 2012, 12:15 AM) oh yeah.. the other day i got mass void rays  what should i do when i see this? still stick to corruptors/muta? If Toss go air... u need infestors..with burrow. No away about it.. Because Toss got one damn OP unit against Zerg called -pheonix............fastest unit in SC2..will kite your mutas..corrupters till no end.
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A-Note
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Jan 12 2012, 03:51 PM
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Getting Started

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QUOTE(quest_5692 @ Jan 12 2012, 12:24 AM) mutas dun really do well in death ball. but you can use them to raid mineral line. got mass void ray your corrupter and infestor should be more than enough. what current protoss do is get archon blink stalker and if possible, 1 mothership. a good vortex and you can kiss your deathball goodbye.but then in our level of play we rarely see mamaship. prolly just blink stalker archon you mean archon toilet? O.o what i see nowadays is they just love to mass stalker sometimes add in colo/immortal >.< oh yea.. the other day there's this guy he made blink stalker and 2 colo  its too late when i spotted the colo T.T my zergling all died/fried in vain what should i do when i see immortal/colo/ crap loads of stalkers? stick to mutas? This post has been edited by A-Note: Jan 12 2012, 04:00 PM
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evofantasy
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Jan 12 2012, 04:14 PM
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QUOTE(gladfly @ Jan 12 2012, 02:53 PM) If Toss go air... u need infestors..with burrow. No away about it.. Because Toss got one damn OP unit against Zerg called -pheonix............fastest unit in SC2..will kite your mutas..corrupters till no end. phoenix doesnt work vs mass muta though... all u need to do is to force an engagement, and use some corruptors to zone the phoenix if he go 2 stargate phoenix... and once u reach decent upgrades wit ur mutas (around 2-1 or 1-2) then it can beat any protoss ball that doesnt contain archon or HT...
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quest_5692
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Jan 12 2012, 04:14 PM
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lol immortal and collosus dont attack air also....we are talking about mass air now....10+ corrupter almost 1 shot collosus....
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evofantasy
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Jan 12 2012, 04:15 PM
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QUOTE(quest_5692 @ Jan 12 2012, 04:14 PM) lol immortal and collosus dont attack air also....we are talking about mass air now....10+ corrupter almost 1 shot collosus.... upgrades is very important for ZvP imho... most games i been watching was won when the zerg upgrade very well (including air as double spire upgrades become a norm nowadays)... the only air protoss user for high level play is hongun with his phoenix -> VR -> carrier build lolx This post has been edited by evofantasy: Jan 12 2012, 04:17 PM
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A-Note
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Jan 12 2012, 10:00 PM
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Getting Started

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what to expect from protoss opponents when they spotted your spire? O.o mass stalkers or HT?
Added on January 12, 2012, 10:04 pmi hardly see any protoss player that uses HT @.@ most of them just mass stalkers and mix in some mecha unit =/
This post has been edited by A-Note: Jan 12 2012, 10:04 PM
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keretapir
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Jan 12 2012, 10:13 PM
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toss see my spire straight away make cannons at mineral line + archons + mass stalkers
i shud fake mass muta build next time if i somehow see that toss react that way... mass hydras + infestor ftw
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Swordsmen
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Jan 12 2012, 10:27 PM
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mine always with mass hydra strategy, its cheap to build on vaspene - yet can attack air+ground
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quest_5692
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Jan 12 2012, 10:34 PM
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QUOTE(Swordsmen @ Jan 12 2012, 10:27 PM) mine always with mass hydra strategy, its cheap to build on vaspene - yet can attack air+ground lol hydras are expensive yo. so much gas. and die to collosus like paper. its like the most retarded zvp unit other than shinenigan 2 base timings....IMO
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A-Note
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Jan 12 2012, 10:38 PM
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Getting Started

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QUOTE(quest_5692 @ Jan 12 2012, 10:34 PM) lol hydras are expensive yo. so much gas. and die to collosus like paper. its like the most retarded zvp unit other than shinenigan 2 base timings....IMO and they move like reallllllly slooooooooooooooooooooooooooooowwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww  Added on January 12, 2012, 10:39 pmeh psionic storm can ko them off right? This post has been edited by A-Note: Jan 12 2012, 10:39 PM
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xcen
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Jan 12 2012, 11:59 PM
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QUOTE(quest_5692 @ Jan 12 2012, 10:34 PM) lol hydras are expensive yo. so much gas. and die to collosus like paper. its like the most retarded zvp unit other than shinenigan 2 base timings....IMO IdrA was experimenting with hydra 2 base timings back then, it was okay. It really depends on your spawn locations and creep spread. And I don't mean roach hydra timings. I meant he just went almost pure hydra, either knocked down the front door or overlord dropped and continuous reinforcements. This post has been edited by xcen: Jan 13 2012, 12:00 AM
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quest_5692
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Jan 13 2012, 12:12 AM
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QUOTE(xcen @ Jan 12 2012, 11:59 PM) IdrA was experimenting with hydra 2 base timings back then, it was okay. It really depends on your spawn locations and creep spread. And I don't mean roach hydra timings. I meant he just went almost pure hydra, either knocked down the front door or overlord dropped and continuous reinforcements. yeah, only in certain circumstances....not a bread and butter build.
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keretapir
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Jan 13 2012, 08:50 AM
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not to mention,creep highway is a must unless of course,the use of nydus on large maps like taldarim by Catz
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evofantasy
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Jan 13 2012, 11:59 AM
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QUOTE(keretapir @ Jan 13 2012, 08:50 AM) not to mention,creep highway is a must unless of course,the use of nydus on large maps like taldarim by Catz yup on the nydus, zergs start to utilize nydus (leenock did this vs MC in blizzcup as well) to outside of the protoss's base... it provide a faster reinforcement and creep instantly (where u can creep tumor wit a queen out of the nydus)... one of my clanmate did it to me as well but it is very timing dependent with a small window b4 protoss get his upgrades done or colosus... i dun think hydras are good at all (as a protoss i love to see hydras lolx)...
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drakeria
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Jan 13 2012, 02:25 PM
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Getting Started

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QUOTE(gladfly @ Jan 12 2012, 02:53 PM) If Toss go air... u need infestors..with burrow. No away about it.. Because Toss got one damn OP unit against Zerg called -pheonix............fastest unit in SC2..will kite your mutas..corrupters till no end. Yes! Pheonix is the fastest unit in sc2 but you know how many attacks are needed to kill 1 muta? And you know how much micro needed to use pheonix to counter muta? I dun even think MC could do that without failing macro.
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