i hate mass marine!!
The Zerg Strategy v1.0, Cheer for the overmind!
The Zerg Strategy v1.0, Cheer for the overmind!
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Nov 19 2010, 10:59 PM
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#1
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1,143 posts Joined: Aug 2006 From: not everywhere..but somewhere.. |
i hate mass marine!!
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Nov 19 2010, 11:26 PM
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#2
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1,143 posts Joined: Aug 2006 From: not everywhere..but somewhere.. |
i seem to macro more than producing armies |
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Dec 1 2010, 01:22 AM
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#3
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1,143 posts Joined: Aug 2006 From: not everywhere..but somewhere.. |
waaa...lo0ng time no play lil zergies
not yet get my sc2 since free-play... |
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Dec 2 2010, 10:35 AM
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#4
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QUOTE(dlct87 @ Dec 1 2010, 01:36 AM) QUOTE(rontol @ Dec 1 2010, 01:50 AM) haha...pity me... i still cant get a hold of enuf money to get it just yet... maybe need some weekly pass then...tomorrow maybe i'll rejoin back.... i missed 6-pooling already.it's fun (esp. vs Terrans!) |
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Dec 2 2010, 11:09 AM
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#5
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1,143 posts Joined: Aug 2006 From: not everywhere..but somewhere.. |
QUOTE(quest_5692 @ Dec 2 2010, 10:46 AM) well,that's the fun of it....the 1st 4mins would determine them having walled off their exits with either1.need 200 minerals to block ramp with depots with min. time of ~60sec, or 2.need 250 minerals to block ramp with 1 depot,1 rax with min. time of ~90sec (praise the new patch for requiring depot b4 rax) not to mention the required SCVs to gather minerals & building them as opposed to 6-pooling,where 1.need 200 minerals to build pool, min. time of ~30sec estimated with the initial 50 minerals at start of game 2.~25sec to morph in 6 lings for 150 minerals 3.storming their base with those lings as soon as morphing complete well,it's a hit or miss thing nowadays.it all requires perfect timing+small map+big ramp to cover (such as scrap station) |
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Dec 2 2010, 08:48 PM
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#6
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1,143 posts Joined: Aug 2006 From: not everywhere..but somewhere.. |
QUOTE(rontol @ Dec 2 2010, 07:02 PM) haha yeah even those pros are hating this 6 pooler one guy in last Dreamhack Winter... he looks pissed i'd say....pity him http://www.gosugamers.net/starcraft2/news/...-to-best-of-one but since i'm battling bronze ppl,why not do that? p.s. added u already rontol.see u in b.net around 10 |
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Dec 3 2010, 01:27 AM
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#7
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QUOTE(rontol @ Dec 3 2010, 01:20 AM) for some reasons unknown,my maxis prepaid bb wont go live...so no gaming for me tonite... all night the captive-portal site isn't accessible at all http://www.hotlink.com.my |
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Dec 3 2010, 01:45 AM
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#8
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1,143 posts Joined: Aug 2006 From: not everywhere..but somewhere.. |
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Dec 3 2010, 02:25 AM
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#9
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1,143 posts Joined: Aug 2006 From: not everywhere..but somewhere.. |
just ball those turrets la...i did that,& it work wonders,especially when those turrets placed near other units/buildings.extra dmg for me
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Dec 3 2010, 02:45 AM
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#10
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QUOTE(rontol @ Dec 3 2010, 02:31 AM) dunno.. not worth it in my case.. the guy build tons of it directly after my 1st group of mutas.. (normally around 4-5 mutas) change priority la...harass other fronts... i usually go for rax or depots....let him supply-blockedwhen i sent my reinforcement not only i meets the turrets but also the mass marines (the guy panicked...) in fact,if i cant harass his workers,i go harass his supplies... or find those lonely tanks to kill off... |
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Dec 3 2010, 10:07 PM
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#11
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i'll go both...starting with scvs.then i go pick off stranded units i.e. tanks or medivacs
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Dec 3 2010, 11:55 PM
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#12
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i still noob when using infestors....unless i absolutely sure his base got almost no detectors,i'll burrow some infestors &....
infested terrans! |
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Dec 4 2010, 02:07 PM
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#13
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QUOTE(rontol @ Dec 4 2010, 01:49 PM) yaya... i do realize now hydra is super slow... lolx go corruptors then....got some1 5bc+5viking rush me,7 corruptors just ownd them hard... personally i dont see hydra being produced unless oppo is bulking air units = =' micro is needed btw + some hard-to-kill fodder like roaches to soak up bc dmg |
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Dec 10 2010, 10:33 PM
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#14
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QUOTE(Boomeraangkid @ Dec 10 2010, 09:23 PM) Hatchery?in other note,i dont use blings.only lings.diversion tactics needed to distract mass hydras away from their main.distract long enought for mutas to finish their work (drones,queens,hydralisk den & overlords) & for me facing ZvZ matchup,i avoid spreading creeps too much.dunwan them lings & blings to come too fast & kill my drones |
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Mar 4 2011, 11:54 AM
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#15
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i go straight broodlords if the game drags to late game..
ultras r not so good against blink stalkers + immortals....probably can mess up their blink micro a bit,but not too much.. and because of those blink, any surround with lings would be particularly ineffective. more so when they blink to tight spaces, decreasing the amount of space available for the lings to attack... if broodlords, i literally forced them to blink closer to hit me.. |
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Mar 4 2011, 02:26 PM
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#16
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hmm..nice option for PvZ..but i tend to go late game if the map is mid to large size...
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Mar 4 2011, 02:44 PM
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#17
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1,143 posts Joined: Aug 2006 From: not everywhere..but somewhere.. |
but wouldn't it lead to mass stalker count? (from what i see during my matchup in lower league ladder)
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Mar 4 2011, 02:55 PM
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#18
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1,143 posts Joined: Aug 2006 From: not everywhere..but somewhere.. |
ok noted...with mutas, i generally would be very very aggressive..then,the opponent would put cannons around their base.like, mass cannons...would banelings be good against it,or should i just wait n defend against their push,then do counter-attack?
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Mar 6 2011, 10:31 AM
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#19
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1,143 posts Joined: Aug 2006 From: not everywhere..but somewhere.. |
weird...when i go ladder, i still got a mix of zvp,zvt n zvz...nothing unusual..probably on lower leagues,still the same
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Apr 24 2011, 09:17 AM
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#20
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