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 The Zerg Strategy v1.0, Cheer for the overmind!

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xcen
post Dec 12 2011, 04:55 PM

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Have anyone tried mass infestor ling against normal marine tank terran?

I've tried it to some degree of success, but micro must really be spot on, and your macro to get out infestors fast is also important.

Nowadays I prefer to go infestor lings since terran always get missle turrets in their base as they expect mutas to come regardless.
nagflar
post Dec 12 2011, 06:09 PM

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1 miss micro or u lost all your infestor is gg. but will try it out smile.gif

will this easy micro then the Multa + ling + baneling ?

i have hard time playing agains terran. sad.gif

This post has been edited by nagflar: Dec 12 2011, 06:11 PM
keretapir
post Dec 12 2011, 07:09 PM

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QUOTE(xcen @ Dec 12 2011, 04:55 PM)
Have anyone tried mass infestor ling against normal marine tank terran?

I've tried it to some degree of success, but micro must really be spot on, and your macro to get out infestors fast is also important.

Nowadays I prefer to go infestor lings since terran always get missle turrets in their base as they expect mutas to come regardless.
*
ling +2/+2 is a MUST
escalate into ultralisk to tank the damage from siege tanks..
or u can just use infested terran eggs to tank the dmg
do ling split if u see terran do marine stutter-step

but it is too APM-intensive,especially when they got u cornered
yuvster
post Dec 12 2011, 07:43 PM

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Going Infestors not viable. Too gas intensive, unless you have some BROaches to tank some damage with baneling support.. :/
quest_5692
post Dec 12 2011, 08:29 PM

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QUOTE(yuvster @ Dec 12 2011, 07:43 PM)
Going Infestors not viable. Too gas intensive, unless you have some BROaches to tank some damage with baneling support.. :/
*
lol, u say its not viable cuz too gas intensive, then you say should get more gas units like roach and bane.

infestor lings into ultra as keretapir said is a very popular strat, popularized by stephano. will get blind countered by 2 fact blue flame but is the best against marine tank. cuz heavily upgraded lings can tank alot of tank shots, the tanks will be killing the marine b4 they kill the lings. upgrade lings 1st only get infestor.
max_cavalera
post Dec 12 2011, 08:42 PM

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upgraded lings are sick :s.... the most feared unit of zerg for me is banelings anyway.. especially when they speed upgrade....roll2 ball of death just giv my marine some lovely hugs....
xcen
post Dec 13 2011, 02:18 AM

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Indeed, a lot of Zerg strategies are very APM and reflex intensive. Your reflex must be really good in order to win a game. Zerg might be less micro-intensive, but reflex wise I think Zerg is probably the one that needs the fastest reflex.

Do you guys think Zerg is harder to play for beginners? I'm Gold league zerg, but I always find myself losing to high pressure games from Terran/(and sometimes) Toss. When I watch replays, their macro and game sense is terrible, but it seems that their strategies are easier to execute. I'm not saying I'm much better, but I do think that I do a lot of things right, but one wrong decision (like one wave of drones at wrong timing) can just allow the opponent to corner you in, starve you on one/two bases, and win the game.

I don't know, that's just my opinion. Maybe I'm worse than I thought and should focus more on how to deal with early pressures.


Added on December 13, 2011, 2:25 am
QUOTE(nagflar @ Dec 12 2011, 06:09 PM)
1 miss micro or u lost all your infestor is gg. but will try it out smile.gif

will this easy micro then the Multa + ling + baneling ?

i have hard time playing agains terran. sad.gif
*
I think when you go infestor/ling, positioning and timing is really key. Flank is also extremely extremely helpful.

While if you go for muta/blings, more focus on harassing to keep terran econ down. In major battles, I feel muta/bling is easier, just make sure you split your blings a little, run to the right direction, and make sure mutas don't fly to marines. Whereas for infestor ling, you need to go in at the right moment before the terran split his marines and take center positiion on the map. So you can fungal the marines and the lings can handle the tanks.

This post has been edited by xcen: Dec 13 2011, 02:25 AM
Quazacolt
post Dec 13 2011, 02:27 AM

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QUOTE(xcen @ Dec 13 2011, 02:18 AM)
Indeed, a lot of Zerg strategies are very APM and reflex intensive. Your reflex must be really good in order to win a game. Zerg might be less micro-intensive, but reflex wise I think Zerg is probably the one that needs the fastest reflex.

Do you guys think Zerg is harder to play for beginners? I'm Gold league zerg, but I always find myself losing to high pressure games from Terran/(and sometimes) Toss. When I watch replays, their macro and game sense is terrible, but it seems that their strategies are easier to execute. I'm not saying I'm much better, but I do think that I do a lot of things right, but one wrong decision (like one wave of drones at wrong timing) can just allow the opponent to corner you in, starve you on one/two bases, and win the game.

I don't know, that's just my opinion. Maybe I'm worse than I thought and should focus more on how to deal with early pressures.


Added on December 13, 2011, 2:25 am

I think when you go infestor/ling, positioning and timing is really key. Flank is also extremely extremely helpful.

While if you go for muta/blings, more focus on harassing to keep terran econ down. In major battles, I feel muta/bling is easier, just make sure you split your blings a little, run to the right direction, and make sure mutas don't fly to marines. Whereas for infestor ling, you need to go in at the right moment before the terran split his marines and take center positiion on the map. So you can fungal the marines and the lings can handle the tanks.
*
general guideline of zerg needs to be 1 base ahead.

and you need to know when to drone and when to not have nothing but drones to counter a 4 gate/marine all in pressure etc.
FLampard
post Dec 13 2011, 02:27 AM

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QUOTE(nagflar @ Dec 12 2011, 06:09 PM)
1 miss micro or u lost all your infestor is gg. but will try it out smile.gif

will this easy micro then the Multa + ling + baneling ?

i have hard time playing agains terran. sad.gif
*
i have hard time playing against zerg.















once they managed to established muta. there is no hard counter for that.

This post has been edited by FLampard: Dec 13 2011, 02:30 AM
max_cavalera
post Dec 13 2011, 04:00 AM

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QUOTE(xcen @ Dec 13 2011, 03:18 AM)
Indeed, a lot of Zerg strategies are very APM and reflex intensive. Your reflex must be really good in order to win a game. Zerg might be less micro-intensive, but reflex wise I think Zerg is probably the one that needs the fastest reflex.

Do you guys think Zerg is harder to play for beginners? I'm Gold league zerg, but I always find myself losing to high pressure games from Terran/(and sometimes) Toss. When I watch replays, their macro and game sense is terrible, but it seems that their strategies are easier to execute. I'm not saying I'm much better, but I do think that I do a lot of things right, but one wrong decision (like one wave of drones at wrong timing) can just allow the opponent to corner you in, starve you on one/two bases, and win the game.

I don't know, that's just my opinion. Maybe I'm worse than I thought and should focus more on how to deal with early pressures.


Added on December 13, 2011, 2:25 am

I think when you go infestor/ling, positioning and timing is really key. Flank is also extremely extremely helpful.

While if you go for muta/blings, more focus on harassing to keep terran econ down. In major battles, I feel muta/bling is easier, just make sure you split your blings a little, run to the right direction, and make sure mutas don't fly to marines. Whereas for infestor ling, you need to go in at the right moment before the terran split his marines and take center positiion on the map. So you can fungal the marines and the lings can handle the tanks.
*
actually many protoss and terran player will try to end the game vs zerg when they are on 1 base or 2 base. Terrans especially their MMM are their most trademark and cost effiecient unit they can ever produce. prolonging the game past 2 base will make the game falls in favor to zerg players especially when they get 3 base fully saturated and mining, thats when their macro starts kick in with full force and it become a nightmare for terran and protoss plqayer to dealt with...... no point for us terran to outmacroed a zerg as the mechanics doesnt really allow us to do so. so the only option for terran is to do constant harrass pressure and timing push...
SiewKaiz
post Dec 13 2011, 08:27 AM

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lol~ zerg got best strat~
baneling bust~ u can ask pepsi89~ he can explain to u how imba that strat~ biggrin.gif

This post has been edited by SiewKaiz: Dec 13 2011, 08:28 AM
quest_5692
post Dec 13 2011, 08:29 AM

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QUOTE(xcen @ Dec 13 2011, 02:18 AM)
Indeed, a lot of Zerg strategies are very APM and reflex intensive. Your reflex must be really good in order to win a game. Zerg might be less micro-intensive, but reflex wise I think Zerg is probably the one that needs the fastest reflex.

Do you guys think Zerg is harder to play for beginners? I'm Gold league zerg, but I always find myself losing to high pressure games from Terran/(and sometimes) Toss. When I watch replays, their macro and game sense is terrible, but it seems that their strategies are easier to execute. I'm not saying I'm much better, but I do think that I do a lot of things right, but one wrong decision (like one wave of drones at wrong timing) can just allow the opponent to corner you in, starve you on one/two bases, and win the game.

I don't know, that's just my opinion. Maybe I'm worse than I thought and should focus more on how to deal with early pressures.


Added on December 13, 2011, 2:25 am

I think when you go infestor/ling, positioning and timing is really key. Flank is also extremely extremely helpful.

While if you go for muta/blings, more focus on harassing to keep terran econ down. In major battles, I feel muta/bling is easier, just make sure you split your blings a little, run to the right direction, and make sure mutas don't fly to marines. Whereas for infestor ling, you need to go in at the right moment before the terran split his marines and take center positiion on the map. So you can fungal the marines and the lings can handle the tanks.
*
generally i think zergs i meet in ladder are btr player than protoss and terran i encounter. because the race is already harder to play naturally, so to be on the same league, the zerg need to be slightly btr.


QUOTE(FLampard @ Dec 13 2011, 02:27 AM)
i have hard time playing against zerg.
once they managed to established muta. there is no hard counter for that.
*
rule of thumb, get turrents early. if you see them only you make, its too slow already, scan at like 10 min if you think spire incoming, make turrent rings b4 they reacch.


QUOTE(max_cavalera @ Dec 13 2011, 04:00 AM)
actually many protoss and terran player will try to end the game vs zerg when they are on 1 base or 2 base. Terrans especially their MMM are their most trademark and cost effiecient unit they can ever produce. prolonging the game past 2 base will make the game falls in favor to zerg players especially when they get 3 base fully saturated and mining, thats when their macro starts kick in with full force and it become a nightmare for terran and protoss plqayer to dealt with...... no point for us terran to outmacroed a zerg as the mechanics doesnt really allow us to do so. so the only option for terran is to do constant harrass pressure and timing push...
*
not true for terran. terran late game > zerg. get PF split map, mass ghost + mech.

keretapir
post Dec 13 2011, 08:40 AM

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baneling nest is a must,so that opponent forced to make rauders,not marines
this in turn,reduces the number of marines available on the field.not much,but it'll certainly help a bit

then,make a proxy spire.hide them well,& estimate the rally points of dropship play.make as much mutas as possible,hide them well. +1 mutas are much effective.

oh,get cracklings (lings with adrenal glands..hive tech) & drop them at their base.it'll be a nice distraction.let them taste their own drop-play medicine..
pepsi89
post Dec 13 2011, 10:28 AM

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QUOTE(SiewKaiz @ Dec 13 2011, 08:27 AM)
lol~ zerg got best strat~
baneling bust~ u can ask pepsi89~ he can explain to u how imba that strat~ biggrin.gif
*
^
xcen
post Dec 13 2011, 12:11 PM

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Yeah agreed, Terran at super late game is much scarrier than Zerg. Ghosts practically counter infestor + ultra + broodlords.

Usually Zergs get to 3 base, macro faster than Terran, then move out with a considerable force before Terran get to their maximum upgrades/tech.

But if Terran apply high pressure, high harass and expand to 3-4 base behind it, it's going to be very hard for Zerg. That's why I say Zerg needs good reflex (or decision making).

Anyway, I still love my Zerg, won't change to any other race! biggrin.gif
yuvster
post Dec 13 2011, 12:57 PM

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I said banelings and roaches because they can actually tank some damage while the muta does what they do, the reason I find mutalisks better is because of mobility and it's always good to punish a terran who's careless.. That being said, Zerg's rule of thumb against any other race is to always have extra base (or bases) than your opponent.. Mass everything~~
FLampard
post Dec 14 2011, 05:41 PM

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QUOTE(xcen @ Dec 13 2011, 12:11 PM)


Anyway, I still love my Zerg, won't change to any other race! biggrin.gif
*
kerrigan approves!
TruthHurts
post Dec 24 2011, 11:50 PM

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YES !!! I IZ GRANDMASTER !!!

4v4 team of course at NA server tongue.gif
Some people pick me as teammate. It was a hard battle but in the end we did it.

I iz so happy to touch the grandmaster badge. Even it is on NA server. biggrin.gif




keretapir
post Dec 25 2011, 12:42 AM

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QUOTE(TruthHurts @ Dec 24 2011, 11:50 PM)
YES !!! I IZ GRANDMASTER !!!

4v4 team of course at NA server tongue.gif
Some people pick me as teammate. It was a hard battle but in the end we did it.

I iz so happy to touch the grandmaster badge. Even it is on NA server. biggrin.gif
*
i know dis isn't /k/,but...

drills or gtfo! tongue.gif
evofantasy
post Dec 25 2011, 03:58 AM

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QUOTE(keretapir @ Dec 25 2011, 12:42 AM)
i know dis isn't /k/,but...

drills or gtfo! tongue.gif
*
any1 who actually play the game would know there is only grandmaster for 1v1...
team game only have a maximum of master...

so i would say: he cant provide the drills

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