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 XCOM Enemies Within, Full Reveal on 21st of August

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eehtsitna
post Nov 4 2013, 03:23 PM

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I second the notion of giving the Long War Mod a try. Its a well made mod and it helps to kill the time while waiting for EW.
TSCheesenium
post Nov 4 2013, 04:21 PM

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QUOTE(phamtom X @ Nov 4 2013, 09:47 AM)
just finished watched 1 new gameplay from rev3games in youtube. titled: 25 hour extra life charity lifestream.

it showed a new council mission that will really wet our pants.

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can't wait for the expansion come out and now is only a week to go.  rclxm9.gif
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Okay, this mission looks good.

QUOTE(eehtsitna @ Nov 4 2013, 03:23 PM)
I second the notion of giving the Long War Mod a try. Its a well made mod and it helps to kill the time while waiting for EW.
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XCOM is still a fairly new game where the best mods do not appear until later down the line. EW will expose more under the hood coding so that modders can use which can be used to improve mods.

EU on its own is fairly good, and Long War did not fix some of the biggest issue with the core game like you decide which class your soldier to take, enemies appearing out of thin air or how "rushed" strategic mode with its satellite. In turn, Long War decided to introduce more classes to make things even more complicated. I am not really a huge fan of the classes in EU but at least Firaxis manage to strike a nice balance in EU and EW with enough variety between classes. Not reshuffling existing classes into even more classes.

There are some nice changes but i think i'll wait for the modding scene to mature first before jumping into mods.

This post has been edited by Cheesenium: Nov 4 2013, 04:36 PM
Goliath764
post Nov 5 2013, 12:07 AM

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QUOTE(Cheesenium @ Nov 4 2013, 04:21 PM)
Okay, this mission looks good.
XCOM is still a fairly new game where the best mods do not appear until later down the line. EW will expose more under the hood coding so that modders can use which can be used to improve mods.

EU on its own is fairly good, and Long War did not fix some of the biggest issue with the core game like you decide which class your soldier to take, enemies appearing out of thin air or how "rushed" strategic mode with its satellite. In turn, Long War decided to introduce more classes to make things even more complicated. I am not really a huge fan of the classes in EU but at least Firaxis manage to strike a nice balance in EU and EW with enough variety between classes. Not reshuffling existing classes into even more classes.

There are some nice changes but i think i'll wait for the modding scene to mature first before jumping into mods.
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EU on its own is a little bit too easy to me. Of course, I haven't tried impossible but I did well in ironman classic and THEN I tried Long War in ironman classic and it's so much tougher. I enjoy the difficulty even though I keep restarting games.

The randomized classes are actually in my courtyard as I love roulette - I have most of the second wave options open to add further randomization - and it adds to the challenge as I am forced to consider taking more fresh recruits into battle just in hope that I can get some of the classes I have least. Of course, I can understand players want to assign classes to their soldier, no problem with it, I just happen to like the current method.

Enemies out of thin air...yeah, not much to change about that. I am used to it though after playing a fair share of XCOM so I am extra careful when advancing, constantly overwatch so I can shoot them if they get into my vision out of nowhere. I just consider it to be aliens "patrolling" or lured by sound so they came to the human.

Not sure what you meant by rushed strategic mode, as in rush satellite or die?

I am fine with LW's classes mainly because I got bored with original XCOM and having 8 classes with different skill order seems fresh to me(although technically it is not fresh). I do agree it doesn't add anything new.

LW has improved UFO hunting(which I don't get why EU wants to cut it from the base game), more items, and increased difficulty[alien will improve and so on], all in all good for me.

And oh, just to reply your other post to me, I like the slowed pace. I play marathon mode for original EU anyway, I simply love the slowed pace. I would take marathon with LW but I read that marathon makes the game much easier in a way so I didn't do so.

EU is hard to mod so it's good that EW is open things up, better mod will come soon enough. And just saying, I am not hard-selling LW, more like giving my opinion on why I liked it in comparison to your disagreement.


Silverwolf
post Nov 12 2013, 05:27 PM

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anyone getting a huge update today? mine's 4gb which i halted. anything to do with enemy within out soon?
ray148
post Nov 12 2013, 06:24 PM

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QUOTE(Silverwolf @ Nov 12 2013, 05:27 PM)
anyone getting a huge update today? mine's 4gb which i halted. anything to do with enemy within out soon?
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Yep...this usually happen when games on steam has a new big dlc.

This post has been edited by ray148: Nov 12 2013, 06:24 PM
bobohead1988
post Nov 15 2013, 01:40 AM

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Guess whats in that 4gb files you've just downloaded?
Just

f***ing

Rendered

Cutscenes

U want dlc? here 7 gb patch again, go download

This post has been edited by bobohead1988: Nov 15 2013, 08:15 AM
eehtsitna
post Nov 15 2013, 04:36 PM

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Received the key around noon! Cant to download it after office hour. biggrin.gif
Sethmaster
post Nov 15 2013, 11:15 PM

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biggrin.gif punching muton with robocop fist biggrin.gif
sending bik mama as mech flamer smile.gif
Silverwolf
post Nov 16 2013, 12:41 PM

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Anybody bought enemy within? Worth getting? Am thinking of getting it when there's discount.
TSCheesenium
post Nov 16 2013, 08:05 PM

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The changes that EW brings are very subtle but i think it changed the way the game is played a lot.

This might be another great expansion for a game.
eehtsitna
post Nov 20 2013, 03:08 PM

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Defeated the Exalt and just went through base defense. Havent felt so alive for quite a while. Going to make some final preparation before boarding the alien ship. biggrin.gif
It4Ch1
post Nov 20 2013, 03:52 PM

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nobody playing MP?
TSCheesenium
post Nov 20 2013, 04:08 PM

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QUOTE(It4Ch1 @ Nov 20 2013, 03:52 PM)
nobody playing MP?
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SP is where the game shines to be honest.


This post has been edited by Cheesenium: Nov 20 2013, 04:08 PM
It4Ch1
post Nov 20 2013, 04:13 PM

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QUOTE(Cheesenium @ Nov 20 2013, 04:08 PM)
SP is where the game shines to be honest.
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yeah, i know. you can fight alien all day. In MP you can be the alien and mix with human soldiers, even exalt. get to know their ability and improve your tactics and can bring your strategy into SP. improve your map knowledge. gain more.
TSCheesenium
post Nov 20 2013, 04:16 PM

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QUOTE(It4Ch1 @ Nov 20 2013, 04:13 PM)
yeah, i know. you can fight alien all day. In MP you can be the alien and mix with human soldiers, even exalt. get to know their ability and improve your tactics and can bring your strategy into SP. improve your map knowledge. gain more.
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What is there to gain from MP? There is no competitive scene or anything. And it is so limited compared to the experience in SP.

No offence, if you are thinking of playing XCOM as a MP game, i doubt you'll gonna enjoy it much. You made it as if fighting against aliens all day is boring. I like how EW improved the SP pacing where it is much more enjoyable to play now than EU.

SP and MP doesnt really share the same maps as MP maps are modified from SP while most SP maps are fairly simple to memorise.

This post has been edited by Cheesenium: Nov 20 2013, 04:19 PM
It4Ch1
post Nov 20 2013, 04:35 PM

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To each their own taste, i'd say, i joined a competitive XCOM MP community, we always have discussion on tactics and share videos on tips and tricks in MP, if you check the MP rankings we're among the top ranked players. Just wanted to say, there's another way of playing XCOM.

I know for a fact that the devs wanted to focus on SP but why put MP as a feature if you're not gonna maintain it. wasting our money on extra feature.
Goliath764
post Nov 21 2013, 02:37 AM

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QUOTE(Cheesenium @ Nov 20 2013, 04:16 PM)
What is there to gain from MP? There is no competitive scene or anything. And it is so limited compared to the experience in SP.

No offence, if you are thinking of playing XCOM as a MP game, i doubt you'll gonna enjoy it much. You made it as if fighting against aliens all day is boring. I like how EW improved the SP pacing where it is much more enjoyable to play now than EU.

SP and MP doesnt really share the same maps as MP maps are modified from SP while most SP maps are fairly simple to memorise.
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There's ranking in XCOM and I can see its fun in MP despite not playing the MP(because I have no friend and I am not interested in playing with strangers), I can see a lot of different approaches and strategies as compared to the AI.

I will agree on your point if it's about FPS like Battlefield or CoD where it's definitely more fun with other players and most of the features are there for the MP but strategy game usually are pretty versatile, capable of doing well in both SP and MP albeit having most of the features on the SP part. Seeker seems to be an alien that is very good in MP more than SP, mostly because I doubt the AI can have the perfect timing and execution to use its ability well compared to a human player.

This post has been edited by Goliath764: Nov 21 2013, 02:45 AM
deodorant
post Nov 23 2013, 04:59 PM

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Holy crap i lost my ironman game due to the ...

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TSCheesenium
post Nov 23 2013, 05:09 PM

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QUOTE(It4Ch1 @ Nov 20 2013, 04:35 PM)
To each their own taste, i'd say, i joined a competitive XCOM MP community, we always have discussion on tactics and share videos on tips and tricks in MP, if you check the MP rankings we're among the top ranked players. Just wanted to say, there's another way of playing XCOM.

I know for a fact that the devs wanted to focus on SP but why put MP as a feature if you're not gonna maintain it. wasting our money on extra feature.
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Firaxis put MP into XCOM because 2K wanted it, if not, they said they would do a better SP game than what we have now.

I just hope you people wont ruin the future installations of the series. Competitive community always put balance over fun and thats what ruined a lot of RTS.

There is a reason why i like Firaxis, they emphasise on developing a good single player with emergent story and gameplay. Not turning everything into some shitty multiplayer game like other publishers.
Savor_Savvy
post Nov 23 2013, 08:15 PM

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the ep gooding?

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