Welcome Guest ( Log In | Register )

7 Pages  1 2 3 > » Bottom

Outline · [ Standard ] · Linear+

 XCOM Enemies Within, Full Reveal on 21st of August

views
     
TSCheesenium
post Apr 14 2010, 01:40 PM, updated 12y ago

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
This is for those who loves X-Com.

Why? Because...

X-COM is Back.

user posted image

X-Com, the classic 90's turn-based strategy game pitting mankind against alien invaders, is set to make a comeback as a first-person shooter, courtesy of the 2K studios behind BioShock 2.

The game, which is actually called XCOM, is in development for the Xbox 360 and PC at 2K Australia and 2K Marin, and makes substantial changes to the original series, combining research and planning elements not with overhead, turn-based strategy sections, but with first-person shooter action.

"With BioShock 2, the team at 2K Marin proved themselves as masters of first-person, suspenseful storytelling, and with XCOM they will re-imagine and expand the rich lore of this revered franchise," said Christoph Hartmann, president of 2K. "Players will explore the world of XCOM from an immersive new perspective and experience firsthand the fear and tension of this gripping narrative ride."

It's funny, for years, people kept repeating the same rumour, that 2K Boston and Ken Levine would be making a new X-Com game. Don't think anyone expected it to come from 2K's other BioShock studio. Actually, I don't know if anyone honestly expected this at all.



Source from Kotaku

This post has been edited by wKkaY: Oct 10 2014, 10:18 PM
TSCheesenium
post Apr 14 2010, 01:46 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
Im raging.

Forgot to bold that.
TSCheesenium
post Apr 14 2010, 02:01 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
Then,we'll get Civilisation in First Person later on too. doh.gif
TSCheesenium
post Apr 14 2010, 02:15 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
QUOTE(kianweic @ Apr 14 2010, 02:02 PM)
Civilization 5 has been announced.

It's turn-based and it's gonna be a lot more complex than Civilization 4.
*
I know about that,gawd knows what will happen on the 6th one.

QUOTE(kianweic @ Apr 14 2010, 02:04 PM)
Anyway, I am tired of playing FPS. Same thing, run around shoot some people / alien / monsters with different weapons, take cover to heal, rinse and repeat.
*
Im actually quite bored with that.

All started with Halo. Damn,i hate Halo.

Now,it's in CoD,BFBC2,ME2 etc.

TSCheesenium
post Apr 14 2010, 02:28 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
QUOTE(kianweic @ Apr 14 2010, 02:21 PM)
Sigh, even consoles has their own turn-based games (ie. Front Mission series and Super Robot Wars series).

Enjoyed almost all Super Robot Wars series and yes it's top down and you use a gamepad to play (probably made more sense using the mouse, but damn it, it was fun)
*
Well this is what the developers want now, making the game easier and more "epic" for those casual gamers.

Microsoft even cancelled Halo MMO because it was too hardcore for the casual market.Then,Ensemble close shop.

http://www.joystiq.com/2010/04/12/halo-mmo...osoft-eyed-cas/

Thats also mean,maybe somewhere in the future, we'll be playing Farmville with 6 screen Eyfinity, 10x better graphics than Crysis and some uber future version of PhyX. Casual gamers is what they want to target now.

Turn based gameplay would be too "hardcore" in the new X-COM,so they change to FPS because everyone loves FPS.
TSCheesenium
post Apr 14 2010, 02:38 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
QUOTE(justnits @ Apr 14 2010, 02:23 PM)
As long as they don't take out the Base building and research elements, I think I'm ok with X-Com going FPS.
To me, that is still one interesting point of X-Com series.
*
C&C4 and DoW2 took base building away,what makes you think that X-Com wont.Also considering that this is a 360 game too,where Microsoft loves dumbed down games as they sell a lot.

I expect them to come out with a reason saying:"base building is too tedious,so,we take them away."


Added on April 14, 2010, 2:39 pm
QUOTE(kianweic @ Apr 14 2010, 02:32 PM)
XCom has that casual portion of the game.

When you send your fighters against UFOs.

You just click on which range u wanna engaged them on and you can do it with 4-5 other fighters.
*
Still,how you gonna do that with a gamepad,and the game is no longer turn based?

No offence,but im expecting quite a fair amount of dumb downing in this game for the 360 people.

This post has been edited by Cheesenium: Apr 14 2010, 02:39 PM
TSCheesenium
post Apr 14 2010, 02:59 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
QUOTE(H@H@ @ Apr 14 2010, 02:44 PM)
After Interceptor, there was Enforcer, which nobody really liked.

There was one planned game that was cancelled called Alliance. It supposed to be some sort of Rainbow 6 like game where you could switch control between characters and each squad member had a camera, so you could see what they see. It looked great and I was really saddened that it got cancelled.

If the new X-Com is like that, I wouldn't mind.
*
Sounds cool to me too.

Just hope it doesnt have regenerative health.
TSCheesenium
post Apr 14 2010, 03:07 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
QUOTE(Deimos Tel`Arin @ Apr 14 2010, 03:06 PM)
well bioshock 1 and 2 tarak ada health regen so x-com probably will not have also.

however, even if they put it in, no harm also i guess.

i.e.

"microscopic nano healing bots heals you!"
*
I think it has been used too much recently.

I kind of miss those old numbered healths.
TSCheesenium
post Apr 14 2010, 03:18 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
Halo made it popular,i think.
TSCheesenium
post Apr 14 2010, 04:20 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
QUOTE(kianweic @ Apr 14 2010, 03:47 PM)
Halo also had that incredibly inaccurate assault rifles....hahah
*
And that cool numerical count of bullets.

QUOTE(Sewerspeakers @ Apr 14 2010, 04:14 PM)
CoD2 demo didn't have regenerative health don't they?

Because I was surprised with the innovative(in 2005, at least) health system when I played the full version.
*
I think CoD2 started it,but Halo made it popular.

Regenerative Health is good in a way,as you dont need to find med kits like a mad man. My problem with it is,too many use it now till it start to get a bit overdone.
TSCheesenium
post Apr 14 2010, 05:20 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
QUOTE(kianweic @ Apr 14 2010, 05:14 PM)
I got an innovative idea too.

Now, with regenerative ammo.
*
Congrats. tongue.gif

Anyway, Borderland uses that too,with end game weapons.
TSCheesenium
post Apr 14 2010, 05:34 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
SC:Ghost was cancelled.
TSCheesenium
post Apr 14 2010, 05:37 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
QUOTE(Sewerspeakers @ Apr 14 2010, 05:35 PM)
Don't say cancelled.

Console gamers get sad.

It's delayed indefinitelytongue.gif
*
Sorry,it's actually delayed infinitely. That was the official statement.

Duke Nukem Forever's good friend.
TSCheesenium
post Apr 15 2010, 04:12 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
Found something at PCPP.

Quite true.

» Click to show Spoiler - click again to hide... «


Source
TSCheesenium
post Apr 16 2010, 03:00 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
For those who hate the new X-COM, there is another game which is a spiritual successor of X-COM.

The new XCOM game isn't the same as the old X-Com games. Some people are cool with this, while others are not cool with this. If you're in the latter group, you should check out Xenonauts, an upcoming indie PC game.

It is, essentially, X-Com. Or, as the developers Goldhawk Interactive call it, a "planetary defence simulator". Only it's being made now. Similar to 2003's UFO: Aftermath, it's X-Com in everything but name, as you juggle the strategic management of Earth's defence forces with tactical command of its troops. And yes, it's turn-based tactical command.

Another New "X-Com" Game, And It's Not A ShooterOther features Goldhawk are boasting at this stage include the tactical management of your aerial forces, the presence of both civilians and AI-controlled allies on the battlefield and jetpacks.

It is of course PC-only, and the British devs are looking to have it out by the end of the year. You can read a little more at the game's official site.

I like this. The crux of my post yesterday was that a publisher like 2K, and developers like 2K Marin, couldn't afford to make a game like this. But a small team of passionate enthusiasts? That's exactly the kind of people can make a game like this, and we'll be keeping a close eye on Xenonauts as the year rolls on.

Source from Kotaku

This post has been edited by Cheesenium: Apr 16 2010, 03:00 PM
TSCheesenium
post Sep 12 2012, 01:48 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
I think i am probably getting this game. Just not sure when and where im getting from.
TSCheesenium
post Sep 13 2012, 03:58 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006


This made me want to buy the game even more.
TSCheesenium
post Sep 25 2012, 12:11 AM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
Downloading demo now, but it is 5.5GB! sad.gif
TSCheesenium
post Sep 25 2012, 11:26 AM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
QUOTE(dishwasher @ Sep 25 2012, 11:24 AM)
Is PBB the only one with the physical SE? (All physical editions are SEs right?)

God, it can be so hard to get physical games nowadays, what with digital distribution. Yes, I love the convenience of DD, but some games, especially remakes of classics I played as a kid, I just really want a box.
*
I know how you feel, i have preordered the game from GMG, but felt kinda regret for not getting the physical edition.

I want the soundtrack very badly as Michael Mccann who is behind Deus Ex Human Revolution's soundtrack is responsible for XCOM's soundtrack.
TSCheesenium
post Sep 25 2012, 12:09 PM

Vigilo Confido
*******
Senior Member
4,852 posts

Joined: Aug 2006
First impression of the demo, holy crap, the main menu theme is awesome. Sounds like deus ex human revolution's soundtrack.


Added on September 25, 2012, 1:43 pmSecond impression, to be honest, the demo is really meh, hopefully due to lack of content as all you have is just a tutorial and then, a mission.

The game doesnt feel difficult at all, and i pretty much kill everything without worrying much deaths or even damage. Controls with keyboard and mouse feels a bit clunky, could be because im not used to it. The mouse panning on the battlefield feels like there is a mouse acceleration.

So far, really meh reaction. sad.gif

This post has been edited by Cheesenium: Sep 25 2012, 01:43 PM

7 Pages  1 2 3 > » Top
 

Change to:
| Lo-Fi Version
0.0373sec    0.44    7 queries    GZIP Disabled
Time is now: 24th December 2025 - 03:25 AM