QUOTE(dazealot @ Jan 14 2011, 01:10 PM)
Yea, it's confirmed that GFWL is not in Retribution.W40K: DOW series | Dawn of War 2, Official Dawn of War Msia Thread (RTS)V7
W40K: DOW series | Dawn of War 2, Official Dawn of War Msia Thread (RTS)V7
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Jan 14 2011, 01:48 PM
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#141
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Jan 17 2011, 08:39 PM
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#142
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Beta News:
The beta rumor is true. Expect a press release early next week confirming exact dates. The first group will be invite only. The second group into the beta will be anyone with a Retribution pre-order. The third group into the beta will be DOW2 and CR owners, as well as owners of Steam-registered DOW1 titles. Source: http://community.dawnofwar2.com/forums/top...#comment-645897 |
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Jan 18 2011, 09:39 AM
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#143
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Jan 18 2011, 09:33 PM
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#144
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Jan 18 2011, 10:00 PM
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#145
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News on Retribution.
QUOTE AGOURA HILLS, Calif. January 17, 2011 – THQ Inc. (NASDAQ: THQI) today announced that a multiplayer beta for its upcoming real time strategy game, Warhammer® 40,000®: Dawn of War® II - Retribution™, is scheduled to launch in late January. Featuring all six multiplayer races including the new Imperial Guard faction, this beta is expected to run from the end of January throughthe end of February to test the new Steamworks networking and matchmaking features and to help balance the multiplayer mode. All new units for each race will be available in the beta along with the new multiplayer maps which ship with Retribution. The beta is scheduled to go live on Monday,January 31st when global press and key Dawn of War® community members will be given access. It will then broaden to include everyone who has pre-ordered Dawn of War® II – Retribution™ on STEAM to date on February 1st. Finally, anyone who has bought a Dawn of War game through STEAM or has registered a Dawn of War II product on their STEAM account will automatically receive an invite onFebruary 8th. There will be no open registration phase to this beta. The Dawn of War II - Retribution multiplayer beta is currently planned to run until midnight on February 24th, at which point the developers will take all feedback into account to create a day-zero balancing patch. Source: http://community.dawnofwar2.com/blog-post/...etribution-beta Also, apparently, anyone who have DVD version of Dawn of War: Soulstorm can be activated on Steam too. QUOTE Retribution is still a P2P game. We do have a nice new tech out of Steamworks which is their NAT reflection server. If a connection to a player fails, then we will route through Valve's servers. We've done tests internally where we start a match between two players, then block the IP connection between the two and the game continues gracefully. In theory it should mean any two people who can connect to Steam can connect to each other. I say in theory because there are certain problems which will require us to be in beta to truly test. This should go a long way to improving connections between players. NAT problems are one of the contributing factors to poor connections and skill mismatches. Retribution looks promising. No more GFWL, and replaced with a new Steamworks netcode. This might be the time where DoW2 start to shine, without GFWL ruining it, as we will get faster patching and better connectivity with Steamworks. This is also the first step to Valve's DotA 2, as i expect DotA 2 will use similar system. Source: http://www.gamereplays.org/dawnofwar2/port...&news_id=730075 |
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Jan 19 2011, 10:27 PM
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#146
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Beta Update.
QUOTE We're happy to announce that registered users of our community site will be getting access to our Dawn of War II: Retribution beta. Below are the dates and details on who gets granted access to the beta: January 31 – Beta access granted to select members of press, key community managers, and the THQ team. February 1 – Access given to all DOW II Community site members that registered on our site before January 25 and to users who have pre-ordered the game on Steam. February 8 – Access given to all Steam users who have bought a Dawn of War game through Steam. We hope this clears up any confusion, and we look forward to your feedback during our beta. Source: http://community.dawnofwar2.com/blog-post/...get-beta-access |
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Jan 20 2011, 03:37 PM
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#147
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Getting CE. No matter what it takes.
Relic did something very brave, I think I want to support them. |
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Jan 20 2011, 07:56 PM
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#148
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Jan 20 2011, 09:15 PM
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#149
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We're happy to announce that registered users of our community site will be getting access to our Dawn of War II: Retribution beta. Below are the dates and details on who gets granted access to the beta:
January 31 – Beta access granted to select members of press, key community managers, and the THQ team. February 1 – Access given to all DOW II Community site members that registered on our site before January 25 and to users who have pre-ordered the game on Steam. February 8 – Access given to all Steam users who have bought a Dawn of War game through Steam. We hope this clears up any confusion, and we look forward to your feedback during our beta. Source: http://community.dawnofwar2.com/blog-post/...get-beta-access Need to bump this again. Register at the site if you want to play Retribution Beta on first of February. |
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Jan 21 2011, 07:36 AM
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#150
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http://www.gametrailers.com/video/collapsi...n-of-war/709518
http://www.gametrailers.com/video/multipla...n-of-war/709516 http://www.gametrailers.com/video/human-na...n-of-war/709520 New videos. IG reveal too. Feel like IG have very little units, though.It's nice to see Leman Russ Executioner in the game. |
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Jan 21 2011, 09:10 AM
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#151
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QUOTE(dazealot @ Jan 21 2011, 08:07 AM) Spoiler are plenty in the trailers
» Click to show Spoiler - click again to hide... « I dont think that's spoiler. I think it will be so cool to be in an exterminus. |
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Jan 21 2011, 02:54 PM
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#152
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QUOTE(dazealot @ Jan 21 2011, 09:48 AM) Too bad the IG wont be using much fortifications this time either. Like Cheesenium said before, its the Cadian regiment. From previews, IG does seem to make tonnes fortifications like sand bags, bunker and turret. Not too bad for me, IMO. IG looks more like general IG army this time as the distinctive Cadian Karskin is missing, replaced with Stormtroopers instead. Only Cadians use Karskin. Would be nice if Relic do Elysians, though. Paratroopers of 40k for a change. QUOTE(nipaa1412 @ Jan 21 2011, 12:20 PM) So this DoW2 is a steamwork only game or otherwise? It's a 100% steamworks game. No more GFWL. Deciding whether to go for the CE set or steam copy |
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Jan 21 2011, 06:25 PM
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#153
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Armageddon IG is Steel Legion. One of the regiments that love to use tanks the most in the lore.
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Jan 21 2011, 10:16 PM
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#154
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QUOTE(acesnip3r @ Jan 21 2011, 05:59 PM) so by what cheese dude say, The IGs regiments are like so: It's just certain regiment have different style, such as:Cadians - More to like Swat Teams or so Elysians - are the airborne troops ??? - are the main army what else are there in the IG army Tallarn prefers Rough Riders, gay looking horses Elysians prefers drop troops and aircraft Cadians are more like the "generic" IG. Steel Legion, if im not wrong, they are the tank heavy ones, because Armageddon is a Forge World. Catachans are jungle based guerrilla warrior. It's very hard to show in the game, hence, we get the "generic" IG in DoW2. I know factions like Space Marines and Chaos Space Marines can vary insanely, like closed range lunatic army of Khrone to walking empty armor army of Tzeetch. IG isnt as insane as those 2. |
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Jan 22 2011, 08:17 AM
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#155
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QUOTE(Grif @ Jan 21 2011, 11:11 PM) http://wh40k.lexicanum.com/wiki/Armageddon_Steel_Legion Sorry my bad. Armageddon is a Hive World, not a Forge World. (Forge Worlds tend to be controlled by cogboys.) Anyway, full unit list for IG. http://www.dawnofwar2.com/us/retribution/m...r/imperialguard |
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Jan 22 2011, 10:48 AM
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#156
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QUOTE(dazealot @ Jan 22 2011, 09:36 AM) Heh, "The Ancient" is probably our Force Commander. Or is it Tarkus? Gonna have to wait to find out. Cant wait to try the Ogryns ....and it seems Gabriel Angelos wont be in the campaign. So no showdown with daemon prince then. Boo QUOTE THQ Community Day Details! There is a new cinematic in Retribution, against Gabriel's old friend.Hey guys, I'm sort of live from the THQ community event. Heres some details for you - We've been shown an exclusive plastic wax trailer in which Gabriel is standing against the armies of Chaos with two terminators, and features him charging a very large an familiar looking face of a daemon! - The campaign is indeed some of the same maps, but the way they play out is fundamentally different and scripted differently. We've seen very little of the campaign, but it's very enjoyable and the new campaign system means that all the heroes got a load of new skills. The amount of work put in is staggering - 15 skills for each of the four heroes for all 6 races. Lots of new art icons! - There are two new maps; Ashes of Typhon, which scales according to player size and White walls, which has been redesigned and moved into another game mode (3v3 I think?) - The music is definately more imperial sounding. - The new last stand map is infinately more difficult, its intended to be a "level up" from the original. I haven't played it myself, but Gorb, SwordMonkey and Bowkers have been putting in plenty of play time so they can report well. - Chat lobbies are definately in. They can have channels, and private channels for your steam group (DOES NOT MESH WITH THE ACTUAL STEAM GROUPS CHAT). The chat lobby appears in campaign and multiplayer menus, in the bottom left corner, and can be expanded to cover the whole screen. - Load screen has been redesigned - The automatcher now is based on ELO, and uses both placement matches and a "bonus point pool", which is "Rest". You can inflate your points very fast, but if you idle on the leaderboard, people can overtake you. The leaderboards themselves are similar to what they used to be. - There are approximately 50 steam achievements - There are two multiplayer hero skin changes - first, Diomoedes replaces Vanilla Ice. Second, the Warlock will now permenantly have horns to differentiate him from other warlocks. - Custom Badges are in. - The front end does not update with last played commander - it is the inquisitor. Time was limited, and this feature was discounted in favour of the huge campaign. - The army painter changes are limited to seeing a number of infantry models, but not vehicles; they clip off the army painter screen edge. On the subject of rank unlocks, when asked it was stated that the amount of time would of reduced other content (singleplayer). It is possible it may be added in future. - Guard and SM details: Baneblade has 4200 HP, costs 1000/200 and does not level. The Land raider has 3500 HP, costs 700/180. Leman Russ has exterminator and Vanquisher upgrades. I will udpate this with more explicit army details later! Feel free to ask questions - I'll update this post, and post up the answers to the questions I collected when I'm hope (and gotten the answers! Custom badges is in too. |
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Jan 22 2011, 04:15 PM
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#157
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Jan 23 2011, 07:21 AM
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#158
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QUOTE(TENAXIS @ Jan 23 2011, 01:43 AM) i woke up today to realise i have a sudden rage to play DoW2.... Not really playing DoW2, as GFWL is a pain in the ass.Waiting for Retribution now.glad to see there is a forum here. U guys active every nite?? Added on January 23, 2011, 1:44 ambtw, GWFL T10AXIS. ADD ME!! In the mean time, im playing a special version of DoW1 with 11 race that add Steel Legions and Black Templars to the game. Screenshots: Modded main menu. Now showing 11 races in the race selection menu. The space marine shown is a Black Templar. Baneblade and Stormblade. Stormblade is Mechanised Steel Legiong's Relic unit. Love the sound of the big cannon. Leman Russ Vanquisher, or Tank Ace in Steel Legion. Thats one of my favourite Leman Russ variant. Vanquisher is also in DoW2's IG, as anti vehicle upgrade. Steel Legion base with Thunderor tank. |
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Jan 23 2011, 12:06 PM
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#159
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QUOTE(TENAXIS @ Jan 23 2011, 09:16 AM) i did hate it but that was from my DoW2 experience when i was like 15. I thought you used to play CoH a lot.i also used to stop tf2, but now i balls love and who knows, maybe i would balls love this too. since im all grown up now, can understand DoW2 better. How can you hate DoW2? Added on January 23, 2011, 12:07 pm QUOTE(TENAXIS @ Jan 23 2011, 10:02 AM) no, IM 18 NOW!! gosh, its like u dont even know me Necron wont work in Essence engine, as they are slow and too deadly.owh really?? isnt retribution just the same thing but with more units/factions?? BTW, when the f*** are they gonna add necrons to dow2!!! NOM NOM NEEED NECRONS NOA!!! I think Tau would be more suitable, in fact, flawless, as they are also ranged race that need cover. This post has been edited by Cheesenium: Jan 23 2011, 12:07 PM |
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Jan 23 2011, 01:17 PM
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#160
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QUOTE(noobfc @ Jan 23 2011, 01:13 PM) It is because Necrons dont use covers at all.It's pretty much an army of Terminators. Also, it will be boring as hell to play with them, and at the same time, they mess up balance a lot, like what happen in DC. |
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