QUOTE(Gormaz @ Jun 17 2011, 11:01 PM)
Marines are usually described as about 7-8 feet tall so between 2,1m and 2,5m, normal marine armor does not add that much so they arent like 3-4 meters tall. Termi adds a bit more since the head of the marine is quite protected. Like I would say 3 meter for a tall termi in armor would be a big max
In most novels and fluff they describe a random adult human to reaching a marine's chest.
True that if they copy MoW style they could add different munitions too....
Hummm I threw that idea at random at first but more I think about it the more it would be awesome... Not as "random" as MoW as Cheese said but taking it scale and all...
I dont think i'll play it if the units needs to have their own munition. There are a lot of units, and at the same time, you need to manage the munitions.
I rather have base building back than, munitions management.
The overly done randomness and munitions management really put me off from playing MoW. It's good, but it's not fun micromanaging all these things.
Give back base building, like CoH, then have a bit more vehicle focused combat with a meta map online campaign, DoW3 would be perfect. Suppression should work more like CoH which CoH have a bit of a morale bar.
Orks should have looting mechanism.
This post has been edited by Cheesenium: Jun 18 2011, 12:32 AM