QUOTE(eone @ May 18 2005, 11:01 AM)
just some stupid x360 fans in anandtech forums, rechecked, confirm x360 iz 115GFlops only..
well... if the overall system produce 1TFlops only, this means Ati lose to nvidia ^^
You people really believe any of those figures?
QUOTE(snowcrash @ May 18 2005, 11:33 AM)
From /. the "ps3 produces 1 TFlops theory" is pretty much bunk. Yes, it can do that, but only if you disable all other functions and have the entire processing speed dedicated to nothing but the benchmark.
Ie, you benchmark your computer by running nothing but benchmark utility... no directX, no background programs AND most importantly, NO OS (like windows).
All the discussion about Gigaflops are just marketing smokescreen. The PS3 has more power, but is irrelevant until the developers figure out how to get the juice from the processor "array". We'll only see real comparison around February, when the PS3 SDK has been out for long enough and there are enough 360 games out to compare with what is coming.
Yes, this is indeed true. The Cell has the potential to be powerful, but a LOT of that depends on how efficiently the software can take advantage of all the power. Same goes for the Xbox360 and its 6 hardware threads.
QUOTE(prazole @ May 18 2005, 12:30 PM)
Previous Sony titles does squeeze the juice out of the ps2.. so no question about that..
Epic was given 2 months and they already got their Unreal3 engine running as seen in e3..

and ps3 is said to produce 2 Tflop theoritically

... i will say its good news more than bad news..
The ps2 was not a balanced design IMO. The CPU was very powerful (although very hard to fully optimize for) but the graphics was quite behind.
For more REAL discussion about the CELL architecture, here's a good thread:
http://forum.lowyat.net/index.php?showtopic=157407Sorry i had to crash your party, people