Playstation 3 GPU is still in developmentQUOTE
At the recent J.P. Morgan technology conference, NVIDIA's CFO, Marv Burkett, gave a fifteen-minute presentation discussing how business matters inside NVIDIA are flowing, including how well certain areas of the business are growing. The larger topics covered included RSX, the chip behind the awesome graphics on Playstation 3, and upcoming 90 nanometre products.
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Burkett stated that RSX is still in development and that no actual silicon is available yet. In other words, the silicon is not even taped out thus far. If we look at Sony's schedule, we expect that RSX is being finalised right now, and should be taped out before September, and the first silicon will be available nearer Christmas, in time for enough units to be made in the run up to the expected Spring 2006 launch.
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This means that there is one question that remains unanswered. The pre-E3 press conference that was held by Sony had a large number of technology demos - what GPU was used to render those if RSX is still in development?
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So, if NVIDIA's upcoming part is capable of all that we saw demonstrated at the press conference, what is RSX capable of?
Do you think RSX is going to be even better than NVIDIA's upcoming desktop products?