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Odinn
post Nov 28 2007, 02:55 PM

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QUOTE(Pennywise @ Nov 28 2007, 01:09 PM)
Hi,
I'm new to the game but have not got much time to explore. I am playing a Night Elf Hunter and would like to ask:

What's the difference between Spellbook and Abilities versus Talents?

What are the difference between Hunter Spells and Hunter Talents? Can anyone recommend me a good build for Hunter or some forum / board / website which can guide me?
*
Spellbook is where all talents and abilities are found. You can refer to your spellbook to drag and drop the talents/abilities to your hotbar.

Abilities - general skill that all hunters / whichever class will have
Talents - skills that you gain if you invest points in the talent within the talent tree. Press "N" to see your talent tree.

As for hunter builds, there are 2 general ones I'd use on my hunter alt; beast mastery and marksman. If you're still leveling, grinding or farming for money, best is beast mastery. If you're raiding, probably marksman or hybrid marksman/beast mastery. Ask our resident hunters and they'll help ya out. Welcome to Azeroth where no one sleeps biggrin.gif
Pennywise
post Nov 28 2007, 04:27 PM

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QUOTE(Odinn @ Nov 28 2007, 02:55 PM)
Spellbook is where all talents and abilities are found. You can refer to your spellbook to drag and drop the talents/abilities to your hotbar.

Abilities - general skill that all hunters / whichever class will have
Talents - skills that you gain if you invest points in the talent within the talent tree. Press "N" to see your talent tree.

As for hunter builds, there are 2 general ones I'd use on my hunter alt; beast mastery and marksman. If you're still leveling, grinding or farming for money, best is beast mastery. If you're raiding, probably marksman or hybrid marksman/beast mastery. Ask our resident hunters and they'll help ya out. Welcome to Azeroth where no one sleeps  biggrin.gif
*
Please correct me if I'm wrong.

Abilities - does this mean we can max this out by learning from those Hunter NPC in the towns?
Talents - we cannot have have all talents, so we only choose whichever possible, is that correct?

Do we need to open certain abilities to have access to certain talents or they are not related?
Odinn
post Nov 28 2007, 05:35 PM

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QUOTE(Pennywise @ Nov 28 2007, 04:27 PM)
Please correct me if I'm wrong.

Abilities - does this mean we can max this out by learning from those Hunter NPC in the towns?
Talents - we cannot have have all talents, so we only choose whichever possible, is that correct?

Do we need to open certain abilities to have access to certain talents or they are not related?
*
1) Learning abilities doesn't unveal talents
2) You can learn abilities at class trainers and raise the ability level
3) New abilities and levels are gained every 2 even numbers; level 2 onwards.
4) Learning talents will make it an ability, which can be leveled up at your class trainer, similar to abilities
5) Unlearning a talent will remove the learned ability levels; if you picked a talent and trained it to level 3, and decided to unlearn the talent, you lose the talent and reset it to level 1

You can only have so many talents. You are given talent points from level 10 till 70. That is 61 talent points to spread out among 3 talent trees. You can either spend all in 1 tree, or you can distribute the points around to form a hybrid talent spec. You can unlearn your talents and redeem all talent points at your class master. However, everytime you unlearn your talents, it will cost and increase with each time. Don't remember the cost though smile.gif
supernothing
post Nov 28 2007, 09:30 PM

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QUOTE(myremi @ Nov 28 2007, 02:30 PM)
It could be that certain spells are link to talents so if you do not invest in a talent point, might not work. You can see the spell at the trainer but starting from rank 2 onwards. Rank 1 is given when you spec for it.

What spell was it you wanted to learn?
*
thanks, i think i have resolved the problem now. lvl 21 and progressing slowly. i wanted to get aspect of the hawk back then. i thought i could just buy it from the class trainer.
Odinn
post Nov 28 2007, 10:29 PM

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QUOTE(supernothing @ Nov 28 2007, 09:30 PM)
thanks, i think i have resolved the problem now. lvl 21 and progressing slowly. i wanted to get aspect of the hawk back then. i thought i could just buy it from the class trainer.
*
Aspect of the hawk doesn't require talent spec. Some abilities are gained at certain levels only.
myremi
post Nov 29 2007, 06:44 AM

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QUOTE(Odinn @ Nov 28 2007, 05:35 PM)
You can either spend all in 1 tree, or you can distribute the points around to form a hybrid talent spec.
*
pennywise, a note about this. AFAIK, the only talent tree where one can do this, is only those who want to play a Tree-of-Life Resto Druid.

You dump all your talent points into one tree for any other build, you may get ridiculed in-game and ridiculed pretty hard. Because it's not a common build and there may be some talents that are too useful to be passed up. You can try it out for yourself but it is going to be expensive to respec your talent tree every time.


Added on November 29, 2007, 6:51 am
QUOTE(supernothing @ Nov 28 2007, 09:30 PM)
thanks, i think i have resolved the problem now. lvl 21 and progressing slowly. i wanted to get aspect of the hawk back then. i thought i could just buy it from the class trainer.
*
Hmm... at level 21, you should already have it.

At the trainer, the spells are color coded :

Green : Available to learn
Red : Not available to learn because of talent or level required. It doesn't change color if you're short of cash
Grey : Already known

When you have learnt it, it should appear in your spellbook. Did you check the 3 tabs?

The only other thing that I could think of was that if you're color blind that you can't see the green and red colors? Don't be offended by the question though. tongue.gif

Or you're not standing near enough to the NPC to get the Training Window to call out. Blizz change the mouseover icons when hovering over an NPC. If the icon is grey, you just need to stand nearer. If it's yellow, you're close enough and the Training Window should call up.

This post has been edited by myremi: Nov 29 2007, 06:51 AM
supernothing
post Nov 29 2007, 10:27 AM

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hehe, thanks for the explanation. i guess the problem was with my installation and some corrupted files, i repair the WoW folder over and over. now it's good to go
Pennywise
post Nov 30 2007, 08:47 AM

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Thank you all for replying to me so quickly. I just want to make some clarification.

Spellbook and Abilities can be learnt from the Class Trainer found is most towns. It can also be resetted for a cost but it gets more expensive each time. My question is, can we learn ALL the Spellbook and Abilities for the class? It only cost money, right? Most of the Spellbook and Abilities has some level requirement before we can learn them, that's why we usually choose the Filtered list when talking to the Class Trainer.

Talent is something we learn ourselves with points. We are given 61 points max and distributed accordingly among three-builds (eg: marksmanship, beast master, survival) each class or we can concentrate one just one-build (eg: marksmanship). Talent is used to improve Spellbook and Abilities, be it extra damage or lower cooldown time, etc. Most of the Talents are determine by how many talent points you have used for that particular build, right?

Is my understanding above, correct?

Last question: Can the talents on the "N"-window be resetted? For example, now I play marksmanship and later decide to go with beast mastery, so I want to reset. Is that possible?

This post has been edited by Pennywise: Nov 30 2007, 08:50 AM
aaltong
post Nov 30 2007, 09:12 AM

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QUOTE(Pennywise @ Nov 30 2007, 08:47 AM)
Last question: Can the talents on the "N"-window be resetted? For example, now I play marksmanship and later decide to go with beast mastery, so I want to reset. Is that possible?
*
yes, you can reset it. I think from the class trainer also if i'm not mistaken.

now i have a question, when we respec our talents, those spell or abilities that we learn from class trainer previously also beingreset? do we have to relearn it all over again?

SoLiD
post Nov 30 2007, 12:52 PM

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QUOTE(Pennywise @ Nov 30 2007, 08:47 AM)
Thank you all for replying to me so quickly. I just want to make some clarification.

Spellbook and Abilities can be learnt from the Class Trainer found is most towns. It can also be resetted for a cost but it gets more expensive each time. My question is, can we learn ALL the Spellbook and Abilities for the class? It only cost money, right? Most of the Spellbook and Abilities has some level requirement before we can learn them, that's why we usually choose the Filtered list when talking to the Class Trainer.

Talent is something we learn ourselves with points. We are given 61 points max and distributed accordingly among three-builds (eg: marksmanship, beast master, survival) each class or we can concentrate one just one-build (eg: marksmanship). Talent is used to improve Spellbook and Abilities, be it extra damage or lower cooldown time, etc. Most of the Talents are determine by how many talent points you have used for that particular build, right?

Is my understanding above, correct?

Last question: Can the talents on the "N"-window be resetted? For example, now I play marksmanship and later decide to go with beast mastery, so I want to reset. Is that possible?
*
Abilities can't be reseted theres only one set of abilities for each class and you have to learns it all, you learn it with gold at your class trainer. Spellbooks are books that drop off mobs that also teach your chars abilities, abilities that are learned through spellbooks are like extra abilities to help you.

For example a priest you can learn the ability Power Word: Fortitude from the class trainer, which allows you up to skill rank 7, once you reach rank 7 you can buff people in raids and no one would complain about it, but imagine buffing 25 people with this, sure take a long time. So as an option the priest can look for a spellbook called Prayer of Fortitude which allows the priest to cast the same buff to several people at once which save him alot of time. The priest can choose not to learn them, but most of the time it is better if he learns them anyway.

you basically got the talents correct.. thumbup.gif
Pennywise
post Nov 30 2007, 02:13 PM

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SoLiD,
Thanks for your explanation but I'm a bit unclear with the examples you give. I have only recently joined WoW and barely have 2 hours of gameplay each day.

Can you give me an example for Hunter?

We have 61 Talent Points and for Hunters, when you press the 'N' key, the Talent window pops-up. We get to choose Beast Mastery, Marksmanship and Survival. I want to know if I wrongly clicked on one of these, can Talents be resetted?
Odinn
post Nov 30 2007, 02:14 PM

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QUOTE(Pennywise @ Nov 30 2007, 08:47 AM)
Thank you all for replying to me so quickly. I just want to make some clarification.

Spellbook and Abilities can be learnt from the Class Trainer found is most towns. It can also be resetted for a cost but it gets more expensive each time. My question is, can we learn ALL the Spellbook and Abilities for the class? It only cost money, right? Most of the Spellbook and Abilities has some level requirement before we can learn them, that's why we usually choose the Filtered list when talking to the Class Trainer.

Talent is something we learn ourselves with points. We are given 61 points max and distributed accordingly among three-builds (eg: marksmanship, beast master, survival) each class or we can concentrate one just one-build (eg: marksmanship). Talent is used to improve Spellbook and Abilities, be it extra damage or lower cooldown time, etc. Most of the Talents are determine by how many talent points you have used for that particular build, right?

Is my understanding above, correct?

Last question: Can the talents on the "N"-window be resetted? For example, now I play marksmanship and later decide to go with beast mastery, so I want to reset. Is that possible?
*
Regarding talents, yes that is all correct. And as mentioned, yes talents can be reset. That's when you go to your class trainer to reset your talents. Resetting talent points cost money, you won't lose what abilities are learned, but you will lose all talent points and all levels for that talent point. E.g. in marksmanship, there is the talent Aimed Shot. You can put a talent point in it to become level 1 Aimed Shot, then at higher levels raise it to level 2, 3 and so forth. but when you unlearn your talents at the class master, you lose Aimed shot and you lose the levels for it as well. So next time you learn it again, you have to pay to raise it to level 2, 3 etc.

Do note, not all cities have class trainers. It depends on the race. E.g. paladins are open only to humans, dwarves and draeneis so you will only find paladin class trainers in Stormwind, Ironforge and Exodar (disregard the one paly trainer in Theramore). Hunters are only open to night elves, dwarves and draenei (iirc) so find hunter trainers at their respective cities.

This post has been edited by Odinn: Nov 30 2007, 02:17 PM
Pennywise
post Nov 30 2007, 03:41 PM

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Thanks for sharing your knowledge with me. I really appreciate it guys.

Just 3 more questions:
1. I see a lot of Beast Mastery Hunter or Survival Hunter builds. Other times Beast Master primarily with a little Marksmanship. Anyone of you know any good builds for Marksmanship (primary) with Beast Mastery?
2. What is a good profession for Hunters? Please recommend. I take so long just to understand Abilities and Talents.. I have zero idea about Professions.


What's a good race to play as a Rogue? I have always like Rogues / Assassin job class.
SoLiD
post Nov 30 2007, 05:03 PM

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You know what pennywise, I suggest you take some time and read up WoWWiki it explains things clearly to you. After reading if you still have questions then we can help fill in thumbup.gif
Odinn
post Nov 30 2007, 05:04 PM

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QUOTE(Pennywise @ Nov 30 2007, 03:41 PM)
Thanks for sharing your knowledge with me. I really appreciate it guys.

Just 3 more questions:
1. I see a lot of Beast Mastery Hunter or Survival Hunter builds. Other times Beast Master primarily with a little Marksmanship. Anyone of you know any good builds for Marksmanship (primary) with Beast Mastery?
2. What is a good profession for Hunters? Please recommend. I take so long just to understand Abilities and Talents.. I have zero idea about Professions.
What's a good race to play as a Rogue? I have always like Rogues / Assassin job class.
*
1. Not qualified to answer as I'm not a raiding hunter. My hunter is my farmer and pot maker laugh.gif
2. If you want quick money, then any gathering profession will do; herbalism, skinning or mining. Enchanting and jewelcrafting is only good if you invest in them to get the high level recipes or lucky enough to get recipes from mobs in instances/raids. If you want to make your own gear, then go for leatherworking. As there is a limit to 2 professions max at a time, you can either take two gathering profession, or for a hunter, take skinning and leatherworking.

Skinning to get the materials to level leatherworking, and leatherworking to craft your own armor at higher levels. Other combinations you may want to consider is herbalism and alchemy, gather herbs then make your own pots.

3. Race for a rogue, depends what you're looking for. All classes are the same, it's the races that brings extra dimensions. E.g. human has perception, so makes it easier for you to find stealthed targets, gnomes have escape artist which makes them immune to trapping effects (iirc), etc. Check up the race's racial ability and you can decide from there.
Pennywise
post Nov 30 2007, 06:49 PM

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QUOTE(SoLiD @ Nov 30 2007, 05:03 PM)
You know what pennywise, I suggest you take some time and read up WoWWiki it explains things clearly to you. After reading if you still have questions then we can help fill in  thumbup.gif
*
SoLiD, thank you again. I didnt know WoW also got Wiki of their own. I will read up tonight and post up if I find something which I do not understand. THank you.

QUOTE(Odinn @ Nov 30 2007, 05:04 PM)
1. Not qualified to answer as I'm not a raiding hunter. My hunter is my farmer and pot maker laugh.gif
2. If you want quick money, then any gathering profession will do; herbalism, skinning or mining. Enchanting and jewelcrafting is only good if you invest in them to get the high level recipes or lucky enough to get recipes from mobs in instances/raids. If you want to make your own gear, then go for leatherworking. As there is a limit to 2 professions max at a time, you can either take two gathering profession, or for a hunter, take skinning and leatherworking.

Skinning to get the materials to level leatherworking, and leatherworking to craft your own armor at higher levels. Other combinations you may want to consider is herbalism and alchemy, gather herbs then make your own pots.

3. Race for a rogue, depends what you're looking for. All classes are the same, it's the races that brings extra dimensions. E.g. human has perception, so makes it easier for you to find stealthed targets, gnomes have escape artist which makes them immune to trapping effects (iirc), etc. Check up the race's racial ability and you can decide from there.
*
Ok, I see what you mean with skinning and leatherworking, combined, I can source my own leather and make my own clothes. Just like herbalism and alchemy to make pots. THank you for the clarification.

This post has been edited by Pennywise: Dec 1 2007, 12:47 PM
RapTalk
post Dec 3 2007, 12:13 AM

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simple question , just want to ask the burning crusade expansion got 1 month free or not
Quazacolt
post Dec 3 2007, 04:36 AM

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QUOTE(RapTalk @ Dec 3 2007, 12:13 AM)
simple question , just want to ask the burning crusade expansion got 1 month free or not
*
no.

only the first version of WoW has 1 month free.
Pennywise
post Dec 3 2007, 08:44 AM

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Questions about pets.

1. I manage to tame Nightstalker Rust (forgot the name) and then brought it to fight some monsters near Auberine. Then it died, how come I cannot revive it?

2. When I click on Feed Pet, do I need to have some kind of pet food in my inventory? If yes, where can I find / buy them?
Odinn
post Dec 3 2007, 10:00 AM

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QUOTE(Pennywise @ Dec 3 2007, 08:44 AM)
Questions about pets.

1. I manage to tame Nightstalker Rust (forgot the name) and then brought it to fight some monsters near Auberine. Then it died, how come I cannot revive it?

2. When I click on Feed Pet, do I need to have some kind of pet food in my inventory? If yes, where can I find / buy them?
*
Hunter pets have a happiness level, shown by the face icon; green means happy, yellow so-so, red angry. Green = increased damage and loyalty level increases. Yellow = no damage increase, loyalty maintains. Red = lower damage, loyalty decreases and more likely your pet will leave you. So always keep them happy.

1) If your pet didn't abandon you, you can revive your pet. Look in your spellbook under General tab iirc. If they die, they lose happiness. So be prepared to feed them immediately upon revival.

2) Depending on your pet type, you can find food everywhere. Feline pets; tigers, lion, panthers all go for meat and fish. Beasts go for meat, turtles eat fish, etc. If you can buy the food from an NPC, then good. Always stock up on pet food. Also, you can use Beast Lore on the animals to find out what kind of food they eat.

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