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 Starcraft 2 V2, Releasing on 27th of July 2010 :D

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H@H@
post Jul 1 2009, 09:08 AM

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QUOTE(Gormaz @ Jul 1 2009, 09:05 AM)
But the type of LAN I was describing you simply have no internet connection, just a local LAN with a switch put somewhere. It's a pain in the butt to start configuring a shared internet connection just so you can "hi" to the BNet server to authenticate, even with everyone having an original copy.

I would say let's wait and see what are the very exact details but if it's how I understand it now, it's indeed a step backward from Blizzard in my opinion.
*
Is it really that hard these days? Just get a router which is hooked to the internet, connect hubs/switches to said router and voila! Everyone has Internet access already.

10 years ago, not everyone could afford routers and switches, but now, they're more common than Vista *rimshot*


Maxd38
post Jul 1 2009, 09:26 AM

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LAN in Starcraft 2 petition!

http://www.petitiononline.com/LANSC2/petition.html
H@H@
post Jul 1 2009, 09:41 AM

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QUOTE(Maxd38 @ Jul 1 2009, 09:26 AM)
Holy crap, that petition is basically a giant "Waaa give us what we want" list. It even has the gall to ask Blizzard to "ignore" piracy. Also it seems like whoever wrote it dislikes Battle.net (Keeps alluding that it will be laggy).

At least the L4D2 petition didn't seem like they were asking Valve to enable the pirates. This one is like a kick in the nuts.
Aggroboy
post Jul 1 2009, 09:55 AM

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Hmm if you do LAN at your friends' places, normally he got a wireless router with TM Nut access anyways. Very cheap so no issue there.

I'm only afraid the requirements will cause us to abandon our favorite CCs. It is very easy take the high moral road and say it is the CC's fault to not have originals + internet access, no one can argue with that. It still sucks a bit I guess.
H@H@
post Jul 1 2009, 10:36 AM

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QUOTE(mad_geist @ Jul 1 2009, 10:29 AM)
Hell.. Pirate will still Pirate this game With or Without LAN..

and I as a fan who bought original SC1 game.. am disappointed that they required me to have Internet to play SC2 multiplayer..

I am a SC Fan and was going to buy the original copy.. but now I'm thinking to pirate this just for the heck of it

I want LAN Play.. and I signed the petition..

http://www.petitiononline.com/LANSC2/petition.html
*
You go, you! Stick it to the man!

Seriously though, anyone got any concrete reason for why offline LAN play is so crucial?
Most cafes now have Internet, so cafes with pirated copies will only be affected
If you're having a LAN party at someone's house with no Internet, go somewhere else instead.

Really now... this is more reasonable than a service like Steam where to even play single player, you need to be online.
TSCheesenium
post Jul 1 2009, 10:40 AM

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I think LAN is still a crucial component for a game,especially FPS or RTS.

Removing it seems to be a bad idea,but,require to login to Battlenet seems much better than limited installations,call home all the time etc.
fujkenasai
post Jul 1 2009, 10:40 AM

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QUOTE(H@H@ @ Jul 1 2009, 09:08 AM)
Is it really that hard these days? Just get a router which is hooked to the internet, connect hubs/switches to said router and voila! Everyone has Internet access already.

10 years ago, not everyone could afford routers and switches, but now, they're more common than Vista *rimshot*
*
Then it will be a debate on the accessibility of internet.......
I still do not think that internet is that accessible in Malaysia in particular especially for small LAN parties. I've been to a few LAN parties in Malaysia and in Aus that does not have internet access.

I guess it still uncertain that how blizzard is going to implement it, and discussion here are based on speculation.

QUOTE(Aggroboy @ Jul 1 2009, 09:55 AM)
Hmm if you do LAN at your friends' places, normally he got a wireless router with TM Nut access anyways. Very cheap so no issue there.

I'm only afraid the requirements will cause us to abandon our favorite CCs. It is very easy take the high moral road and say it is the CC's fault to not have originals + internet access, no one can argue with that. It still sucks a bit I guess.
*
That is assuming that atleast one friend is going to suscribe to wireless internet.

Making Bnet the only way to patch your SC2 would be one good way to eliminate piracy, cause the person that does not have original CD-keys will not be able to join in the LAN and only able to play with private servers and hamachi which does not include the new upgrades balances and bug fixes......

This post has been edited by fujkenasai: Jul 1 2009, 10:49 AM
LEVIATHAN
post Jul 1 2009, 10:44 AM

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Nah man... They should allow LAN and take it as an advertisement campaign, the EA's way.
Aggroboy
post Jul 1 2009, 10:45 AM

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QUOTE(H@H@ @ Jul 1 2009, 10:36 AM)
Seriously though, anyone got any concrete reason for why offline LAN play is so crucial?
*
Yes. People like us have LAN sessions with colleagues when on overseas assignments. It is fairly hard to procure internet access on these situations.


H@H@
post Jul 1 2009, 10:47 AM

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QUOTE(Cheesenium @ Jul 1 2009, 10:40 AM)
I think LAN is still a crucial component for a game,especially FPS or RTS.

Removing it seems to be a bad idea,but,require to login to Battlenet seems much better than limited installations,call home all the time etc.
*
*sigh*

This doesn't mean there's no LAN play AT ALL... Just that you need an internet connection. Even now if you were to initiate a match in Battle.net for Warcraft 3, if you were matched up with ppl over LAN, in essence, it becomes a LAN only game since its p2p based connections. Its common sense.

All this means is that you just need to be connected to Battle.net to make that connection. Basically, this weeds out the pirates.

PS. Isn't this basically the same as a "call home all the time" service?

QUOTE(fujkenasai @ Jul 1 2009, 10:40 AM)
Then it will be a debate on the accessibility of internet.......
I still do not think that internet is that accessible in Malaysia in particular especially for small LAN parties. I've been to a few LAN parties in Malaysia and in Aus that does not have internet access.

I guess it still uncertain that how blizzard is going to implement it, and discussion here are based on speculation.
That is assuming that atleast one friend is going to suscribe to wireless internet.
*
How often do we have LAN parties in Malaysia? The kind where a giant warehouse is rented and 100+ ppl attend and Internet access may be unavailable?

Most LAN parties here are done in someone's house or in a cafe... Most of which come with Internet access.


Added on July 1, 2009, 10:50 am
QUOTE(Aggroboy @ Jul 1 2009, 10:45 AM)
Yes. People like us have LAN sessions with colleagues when on overseas assignments. It is fairly hard to procure internet access on these situations.
*
Fair enough... But you have to admit that this is a fairly uncommon scenario... unlike the more common scenario of pirates playing on LAN or Hamachi.

This post has been edited by H@H@: Jul 1 2009, 10:50 AM
fujkenasai
post Jul 1 2009, 11:02 AM

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QUOTE(Aggroboy @ Jul 1 2009, 10:45 AM)
Yes. People like us have LAN sessions with colleagues when on overseas assignments. It is fairly hard to procure internet access on these situations.
*
Well there you go when you have a few people with Laptop with original SC installed you can already play SC multilayer but now you need a internet connection with SC2.

QUOTE(H@H@ @ Jul 1 2009, 10:47 AM)
*sigh*

This doesn't mean there's no LAN play AT ALL... Just that you need an internet connection. Even now if you were to initiate a match in Battle.net for Warcraft 3, if you were matched up with ppl over LAN, in essence, it becomes a LAN only game since its p2p based connections. Its common sense.

All this means is that you just need to be connected to Battle.net to make that connection. Basically, this weeds out the pirates.

PS. Isn't this basically the same as a "call home all the time" service?
How often do we have LAN parties in Malaysia? The kind where a giant warehouse is rented and 100+ ppl attend and Internet access may be unavailable?

Most LAN parties here are done in someone's house or in a cafe... Most of which come with Internet access.


Added on July 1, 2009, 10:50 am
Fair enough... But you have to admit that this is a fairly uncommon scenario... unlike the more common scenario of pirates playing on LAN or Hamachi.
*
Not having LAN does not mean that it will weed out piracy look at all the pirated servers around that replaces the online only features...........

In most case senario we have LAN parties in homes that either just moved in or holiday houses that do not have internet connection so that it does not bother other family members or have too much furniture. In those cases those places do not have internet connection. In those scenario SC2 multiplayer will not be an option.


It all concludes to:
Blizzard excluding LAN in SC2 will just make it much more inconvenient for people who purchase SC2 to play multiplayer. Simple as that.

DAMN YOU PIRATES.
H@H@
post Jul 1 2009, 11:06 AM

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QUOTE(fujkenasai @ Jul 1 2009, 11:02 AM)
Well there you go when you have a few people with Laptop with original SC installed you can already play SC multilayer but now you need a internet connection with SC2.
Not having LAN does not mean that it will weed out piracy look at all the pirated servers around that replaces the online only features...........

In most case senario we have LAN parties in homes that either just moved in or holiday houses that do not have internet connection so that it does not bother other family members or have too much furniture. In those cases those places do not have internet connection. In those scenario SC2 multiplayer will not be an option.
It all concludes to:
Blizzard excluding LAN in SC2 will just make it much more inconvenient for people who purchase SC2 to play multiplayer. Simple as that.

DAMN YOU PIRATES.
*
Again, its an uncommon scenario (How often are you going to conduct a LAN party at someone's house who just moved in?)

Might as well complain that SC2 doesn't have a modem to modem direct dialing connection mode... THINK ABOUT THE DIALUP USERS PLEASE!

Its not that big an inconvenience.
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post Jul 1 2009, 11:16 AM

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One thing that is not perfectly clear for me is:

Ok, you need to logon to Bnet to play LAN, let's live with it, let's take the case where you do have an internet connection, everyone has an original, all good.

Once you start playing, are the packets going to stay on your local network or do they need to go through Bnet as well?
I know that if they do go through Bnet then it's not really a LAN anymore but now I am really wondering how it will work.

I do think it's high chance it's going to stay on the local network but then what exactly stop people to use the same copy and logon one at a time, then unplug the net and use the LAN.

I dunno, I still find that system a hassle for legit users while I am sure the pirated version will have a way to play LAN without requiring Bnet

H@H@
post Jul 1 2009, 11:19 AM

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QUOTE(Gormaz @ Jul 1 2009, 11:16 AM)
One thing that is not perfectly clear for me is:

Ok, you need to logon to Bnet to play LAN, let's live with it, let's take the case where you do have an internet connection, everyone has an original, all good.

Once you start playing, are the packets going to stay on your local network or do they need to go through Bnet as well?
I know that if they do go through Bnet then it's not really a LAN anymore but now I am really wondering how it will work.

I do think it's high chance it's going to stay on the local network but then what exactly stop people to use the same copy and logon one at a time, then unplug the net and use the LAN.

I dunno, I still find that system a hassle for legit users while I am sure the pirated version will have a way to play LAN without requiring Bnet
*
In Warcraft 3, in a Battle.net game, all clients on the same LAN would be matched as such. So, if they're using the same system it would mean that its LAN based in execution.

You could argue that all this does is make legit customers jump through hoops while the pirates can play hassle free (Ironic ain't it?)... Assuming of course the game is easily crackable that is.
Aggroboy
post Jul 1 2009, 11:28 AM

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You probably can't re-use the same logon on multiple clients, since you are still matched via the centralized Battlenet lobby.

However, once the game is in session packets will be local (?)
fujkenasai
post Jul 1 2009, 11:30 AM

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QUOTE(Gormaz @ Jul 1 2009, 11:16 AM)
One thing that is not perfectly clear for me is:

Ok, you need to logon to Bnet to play LAN, let's live with it, let's take the case where you do have an internet connection, everyone has an original, all good.

Once you start playing, are the packets going to stay on your local network or do they need to go through Bnet as well?
I know that if they do go through Bnet then it's not really a LAN anymore but now I am really wondering how it will work.

I do think it's high chance it's going to stay on the local network but then what exactly stop people to use the same copy and logon one at a time, then unplug the net and use the LAN.

I dunno, I still find that system a hassle for legit users while I am sure the pirated version will have a way to play LAN without requiring Bnet
*
All these DRM thingy always makes it a hassle for people who buys original copy. poor us.


Added on July 1, 2009, 11:35 am
QUOTE(H@H@ @ Jul 1 2009, 11:06 AM)
Again, its an uncommon scenario (How often are you going to conduct a LAN party at someone's house who just moved in?)

Might as well complain that SC2 doesn't have a modem to modem direct dialing connection mode... THINK ABOUT THE DIALUP USERS PLEASE!

Its not that big an inconvenience.
*
The more common scenario is that I want to play SC2 between the 3 coms in my house when my friends visits and suddenly I cant connect to shitmyx. vmad.gif

QUOTE(H@H@ @ Jul 1 2009, 11:19 AM)
In Warcraft 3, in a Battle.net game, all clients on the same LAN would be matched as such. So, if they're using the same system it would mean that its LAN based in execution.

You could argue that all this does is make legit customers jump through hoops while the pirates can play hassle free (Ironic ain't it?)... Assuming of course the game is easily crackable that is.
*
Thats the irony of PC gaming thesedays, but if piracy isnt hurting developers profit so much this might not occur. I can see that blizzard is also eliminating the probability that one copy being played among a few computers at home.

This post has been edited by fujkenasai: Jul 1 2009, 11:35 AM
frags
post Jul 1 2009, 12:46 PM

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Please do not post about private server/IP tunnellers. You know the rules here. They are irrelevant really. If you like the game buy it. It is none of our business to worry about how they are going to go about pirate it.
fujkenasai
post Jul 1 2009, 01:03 PM

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ok sorry bout that........
Gormaz
post Jul 1 2009, 01:06 PM

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Alright, so is it released yet? WhUre can I has maH Sc2 GUYS!?!?!






.....



Sorry, I just wanted to lighten the atmosphere tongue.gif
PCHo
post Jul 1 2009, 03:46 PM

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QUOTE(SpikeTwo @ Jul 1 2009, 01:34 PM)
my arse. I get the ori, i will also use anything i could to play the way i like it.
i used nocd for my ori GoW.

so shut that hole before understanding what i meant.
knowing nothing can prevent piracy. unless you can prove that by taking out LAN, blizzard could actually cut down on piracy for such hot games.
till then, yeah. stay shut.
cool2.gif
*
Chill man...frankly speaking, he has a point.
And the way u wrote I think a lot of ppl will misunderstand what you meant.


Added on July 1, 2009, 3:52 pm
QUOTE(fujkenasai @ Jul 1 2009, 11:30 AM)
All these DRM thingy always makes it a hassle for people who buys original copy. poor us.


Added on July 1, 2009, 11:35 am

The more common scenario is that I want to play SC2 between the 3 coms in my house when my friends visits and suddenly I cant connect to shitmyx.  vmad.gif
Thats the irony of PC gaming thesedays, but if piracy isnt hurting developers profit so much this might not occur. I can see that blizzard is also eliminating the probability that one copy being played among a few computers at home.
*
Guys....have some faith....
I have been playing Blizzard games since Warcraft II.
And not once, has Blizzard disappointed in providing a fun and exciting experience.
There are a lot of really smart & experienced ppl working there.
And they do read their customer's thoughts from forums.

So fingers crossed until Blizzard announces anything official.
wink.gif

This post has been edited by PCHo: Jul 1 2009, 03:52 PM

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