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 Starcraft 2 V2, Releasing on 27th of July 2010 :D

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bobohead1988
post Jun 30 2009, 02:58 AM

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QUOTE(H@H@ @ Jun 30 2009, 02:15 AM)
That just put a HUGE dent for all pirate owners here. Unless of course they do something like Steam where the CD-key is tied to your Battle.net account (Which is what they did with the whole relaunch of the service earlier this year) whereby it'll be a GIGANTONOURMOUS crater for pirate owners.
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Fix'ed for a more accurate fact on the owners
I bet they took this step to piss those who exploit the loopholes in the EULA like gayrena

This post has been edited by bobohead1988: Jun 30 2009, 04:06 AM
kenixkenix
post Jun 30 2009, 04:07 AM

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damm how to enjoi tis game wif stimmix
TSCheesenium
post Jun 30 2009, 06:44 AM

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QUOTE(JuzJoe @ Jun 29 2009, 09:42 PM)
plz dont, if blizzard has their own version of Steam, I will go crazy opening up so many clients at 1 time.
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laugh.gif

Yeah,i already have XFire,MSN,Steam,Skype on my desktop now.Another one,would be more inconvenient for me.

QUOTE(H@H@ @ Jun 30 2009, 02:15 AM)
I don't know if this has been mentioned amidst the flurry of Battle Reports being posted and dissected by everyone here.

Or even if its old news (RPS being time warped and shit)

But, apparently LAN play is tied to Battle.net which means you need to be online just to play LAN.

Source: RPS

That just put a HUGE dent for all cybercafe owners here. Unless of course they do something like Steam where the CD-key is tied to your Battle.net account (Which is what they did with the whole relaunch of the service earlier this year) whereby it'll be a GIGANTONOURMOUS crater for cybercafe owners.
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Hmmm. hmm.gif

I dont why is it bad for CC owners,other than they have to buy tonnes of SC2 and Blizzard will be richer.

It's really bad for pirates.

Hope the new Battlenet isnt as unstable as GFWL.


Added on June 30, 2009, 7:05 amSC2's Campaign Preview.

Link: http://www.shacknews.com/onearticle.x/59329

This post has been edited by Cheesenium: Jun 30 2009, 07:05 AM
H@H@
post Jun 30 2009, 08:42 AM

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QUOTE(Cheesenium @ Jun 30 2009, 06:44 AM)
laugh.gif

Yeah,i already have XFire,MSN,Steam,Skype on my desktop now.Another one,would be more inconvenient for me.
Hmmm. hmm.gif

I dont why is it bad for CC owners,other than they have to buy tonnes of SC2 and Blizzard will be richer.

It's really bad for pirates.

Hope the new Battlenet isnt as unstable as GFWL.


Added on June 30, 2009, 7:05 amSC2's Campaign Preview.

Link: http://www.shacknews.com/onearticle.x/59329
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Currently, IINM, some of the cheaper cafe owners try to skimp a bit on buying originals for their games... Something like 1 original copy for every 3 PCs. That's why in certain cafes, when you attempt to play on Battle.net, you *might* get a CD-key conflict if someone else in the cafe is using the same key.

So, if it does require a CD-key just for LAN, cafe owners have two options:
1) Get an original copy for every PC in their cafe
2) Get a cracked pirated version that bypasses it. Problem is, they'll have a far trickier time updating the game.

If it is indeed tying CD-keys to accounts (Like with L4D and Company of Heroes), that just means that its IMPOSSIBLE to play it online in a cafe and they'll probably have to crack it. I know a lot of ppl who go to cafes don't actually have their own PC... Some of them like to play online all the same. This means they probably will have to buy a copy of their own.
Gormaz
post Jun 30 2009, 09:34 AM

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While I do understand the arguments about Cybers, if I want to play devil's advocate and put myself in Blizzard shoes, I still do not see the issue with people having to buy more copied of the game, it's more money for them.

They dun have to do marketing, they don't have to beg people to buy their game, they just have to make it good and it will sells as fast as they can produce it.

Sucks for cybers? Most probably
Sucks for people who may have to buy their own? Most probably, but they may enjoy original game for once
Sucks for Blizz? Hell no

This post has been edited by Gormaz: Jun 30 2009, 09:35 AM
H@H@
post Jun 30 2009, 09:37 AM

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QUOTE(Gormaz @ Jun 30 2009, 09:34 AM)
While I do understand the arguments about Cybers, if I want to play devil's advocate and put myself in Blizzard shoes, I still do not see the issue with people having to buy more copied of the game, it's more money for them.

They dun have to do marketing, they don't have to beg people to buy their game, they just have to make it good and it will sells as fast as they can produce it.

Sucks for cybers? Most probably
Sucks for people who may have to buy their own? Most probably, but they may enjoy original game for once
Sucks for Blizz? Hell no
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Not many ppl are willing to purchase a game just to play it in a cyber cafe (Which you already have to pay to use)

Let's not forget there's the whole "OMG DRM!" backlash that is currently surging through the Internet so it could possibly impact the sales somewhat.
fujkenasai
post Jun 30 2009, 12:17 PM

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QUOTE(H@H@ @ Jun 30 2009, 09:37 AM)
Not many ppl are willing to purchase a game just to play it in a cyber cafe (Which you already have to pay to use)

Let's not forget there's the whole "OMG DRM!" backlash that is currently surging through the Internet so it could possibly impact the sales somewhat.
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I think this might make SC2 not as popular as the original SC, making that step not being able to have LAN in SC2 is a bad move especially for countries like us which do not have stable internet connection. However I think they should make steps to kill pirated servers like Gayrena or make bnet duplication much harder. When it comes to making bnet as good as steam I have strong faith in blizzard for that as bnet have a strong back bone and support. Bnet was before steam and it was much more stable than steam I do not think that in the future that it will be any less than steam. However I hope that buying games from bnet 2.0 will have to be going through blizzard's stupid torrent, I never manage to be able to get it to work I wonder why they cant do a normal torrent for it and have a DRM protection for it.
fujkenasai
post Jun 30 2009, 12:19 PM

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Too bad for LAN parties in the future no SC2 or you have to create your own crack server just to play on LAN. sad.gif
Gormaz
post Jun 30 2009, 12:33 PM

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Yar, after thinking more true SC1 was pretty famous for the LAN parties and it could hurt the longevity of the game in the long run.
Well, it could still change but I am sure pirate will find a way to use it in Lan so if Blizz is smart they would actually create their own support for it to make people more willing to buy original
fujkenasai
post Jun 30 2009, 12:40 PM

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QUOTE(Gormaz @ Jun 30 2009, 12:33 PM)
Yar, after thinking more true SC1 was pretty famous for the LAN parties and it could hurt the longevity of the game in the long run.
Well, it could still change but I am sure pirate will find a way to use it in Lan so if Blizz is smart they would actually create their own support for it to make people more willing to buy original
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I hope that the LAN thing will be a one time activation or concurrent detection for every updates.
H@H@
post Jun 30 2009, 05:30 PM

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QUOTE(sniperz @ Jun 30 2009, 05:27 PM)
http://multiplay.lowyat.net/2009/06/29/sta...ing-to-console/

Games like this requires LAN or there's no way it to held it with 0 ping if there's a tournament etc stuffs.

Do hope they implement it back.
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Oh for crying out loud.

LAN MODE IS STILL THERE.

Its just that you need to be connected to the Internet to use it... doh.gif
frags
post Jun 30 2009, 05:39 PM

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QUOTE(H@H@ @ Jun 30 2009, 05:30 PM)
Oh for crying out loud.

LAN MODE IS STILL THERE.

Its just that you need to be connected to the Internet to use it... doh.gif
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How common for people to hook on to specific words and misunderstand the whole damn thing. ZOMG I can't play SC2 with my friends in a LAN party!

Like seriously do people honestly expect Blizzard to not have a solution if they plan to make this e-sport friendly? Oh wait what do we know of the new Battle.net?

This post has been edited by frags: Jun 30 2009, 05:43 PM
pikacu
post Jun 30 2009, 06:25 PM

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New Star Craft 2 Details Emerge : http://www.techpowerup.com/98155/New_Star_...ils_Emerge.html
Gormaz
post Jun 30 2009, 07:21 PM

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Well, when people refer to LAN it can also mean the ad-hoc LAN in someone's place where you just hook few computers to a switch, I did many of these during my uni times.

This kind of LAN will NOT be possible for SC2 (the link just above confirmed it).

Sure you can still play in cyber since they are connected, but asking that you connect to Bnet for all LAN is kinda meh in my opinion.

This post has been edited by Gormaz: Jun 30 2009, 07:21 PM
talexeh
post Jun 30 2009, 07:25 PM

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I think it'll be best if we source our StarCraft 2 news from those dedicated fansites instead of going to those that was not invited by Blizzard to their HQ. Reason being that they often misconstrue what was being written by the invited representatives of the fansites & end up confusing lotsa people out there.

Heck, I'll even trust the trolls in Battle.net's SC2 GD forums rather than these sites that simply come up with their own interpretations. doh.gif

EDIT: Latest news / rumour is about Robert Clotworthy returning as Jim Raynor's voice actor... and the fans go wub.gif

This post has been edited by talexeh: Jun 30 2009, 07:31 PM
tommyfai
post Jun 30 2009, 07:35 PM

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wow meaning v can't play in cafes ?? lolx.. thats erm kinda inconvenience.. but i'm sure most cafes will have license to play it..
X.E.D
post Jul 1 2009, 01:26 AM

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lol @ Blizz rtards trying to be greedy

They should have implemented a system like VAC (anti-cheat implementation for BNet) and f***ed off after that, let the "LAN" users get screwed badly by cheats and hacks (real LAN parties have relatively much less jackasses)


As of now all someone needs to really do is figure out the BNet protocol and try to reverse-engineer most of it, and reroute the connection (hosts file) from the middle. Depends on how the game really implements it.
hunterseek
post Jul 1 2009, 08:14 AM

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if no multiplayer / LAN mode when the retail is release, then blizzard should have a big problem to handle those gamers complain about it, just like in the past when EA release Need for speed : underground, which is not included LAN/multiplayer, end up with the solution of setup another network dedicate server.
H@H@
post Jul 1 2009, 08:35 AM

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QUOTE(Gormaz @ Jun 30 2009, 07:21 PM)
Well, when people refer to LAN it can also mean the ad-hoc LAN in someone's place where you just hook few computers to a switch, I did many of these during my uni times.

This kind of LAN will NOT be possible for SC2 (the link just above confirmed it).

Sure you can still play in cyber since they are connected, but asking that you connect to Bnet for all LAN is kinda meh in my opinion.
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Technically, if you each own an original copy, it shouldn't be an issue. Since (I'm assuming), the games will still be hosted via peer to peer, after getting into the game... So, its kinda like LAN mode after that whistling.gif

QUOTE(hunterseek @ Jul 1 2009, 08:14 AM)
if no multiplayer / LAN mode when the retail is release, then blizzard should have a big problem to handle those gamers complain about it, just like in the past when EA release Need for speed : underground, which is not included LAN/multiplayer, end up with the solution of setup another network dedicate server.
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The only ones who actually complained are the pirates who couldn't play it in using Hamachi or cafe owners who were too skimp.

This post has been edited by H@H@: Jul 1 2009, 09:08 AM
Gormaz
post Jul 1 2009, 09:05 AM

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QUOTE(H@H@ @ Jul 1 2009, 08:35 AM)
Technically, if you each own an original copy, it shouldn't be an issue. Since (I'm assuming), the games will still be hosted via peer to peer, after getting into the game... So, its kinda like LAN mode after that whistling.gif
The only ones who actually complained are the pirates who couldn't play in using Hamachi or cafe owners who were to skimp.
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But the type of LAN I was describing you simply have no internet connection, just a local LAN with a switch put somewhere. It's a pain in the butt to start configuring a shared internet connection just so you can "hi" to the BNet server to authenticate, even with everyone having an original copy.

I would say let's wait and see what are the very exact details but if it's how I understand it now, it's indeed a step backward from Blizzard in my opinion.

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