The Cerberus armor and shotgun.... tak best la...
This post has been edited by JuzJoe: Feb 10 2010, 07:15 PM
RPG Mass Effect 2, Arrival DLC release on 29 March
RPG Mass Effect 2, Arrival DLC release on 29 March
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Feb 10 2010, 06:51 PM
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Junior Member
101 posts Joined: Oct 2008 |
The Cerberus armor and shotgun.... tak best la...
This post has been edited by JuzJoe: Feb 10 2010, 07:15 PM |
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Feb 10 2010, 08:37 PM
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Senior Member
1,483 posts Joined: Jan 2009 From: PJ |
QUOTE(JuzJoe @ Feb 10 2010, 06:51 PM) Armor is ugly but shotgun not bad ler. Quite fun when I used it a few times in the Collector base.Yeah I completed my ending again, this time with no losses Added on February 10, 2010, 9:35 pmH@H@ will be happy Two Steps From Hell - Heart of Courage (aka launch trailer music) from 'Legend' Damn. Perfect music, awesome trailer. Even after going through the game once, I don't get tired of watching it. This post has been edited by secondrate: Feb 10 2010, 09:45 PM |
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Feb 10 2010, 11:12 PM
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Junior Member
108 posts Joined: Sep 2007 |
umm..for nobody die ending all must get loyalty?? sumhow..
» Click to show Spoiler - click again to hide... « |
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Feb 10 2010, 11:57 PM
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Senior Member
4,852 posts Joined: Aug 2006 |
QUOTE(secondrate @ Feb 10 2010, 08:37 PM) Two Steps From Hell - Heart of Courage (aka launch trailer music) from 'Legend' For me,i downloaded a HD version of that trailer and watch it on my iPhone almost everyday.Damn. Perfect music, awesome trailer. Even after going through the game once, I don't get tired of watching it. It feels so epic and fits the game nicely. |
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Feb 11 2010, 12:27 AM
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Junior Member
101 posts Joined: Oct 2008 |
No doubt that the music fits the trailer perfectly.
Browsing through the official forum, I realise that there are a few DLC "ideas"/wishes going through my mind right now. » Click to show Spoiler - click again to hide... « |
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Feb 11 2010, 01:03 AM
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Senior Member
2,095 posts Joined: Nov 2008 From: misery |
well being able to play as
» Click to show Spoiler - click again to hide... « doesnt mean we get to play as other characters. yes that part caught everyone by surprise but bioware letting us control other characters seems more than a dlc imo. i'd definitely love to play as other characters(who doesnt?), but im hoping that would be implemented in the next game.more downloadable side-missions are welcomed. |
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Feb 11 2010, 01:09 AM
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Junior Member
101 posts Joined: Oct 2008 |
QUOTE(-Torrz @ Feb 11 2010, 01:03 AM) well being able to play as I wasn't even thinking about that part » Click to show Spoiler - click again to hide... « doesnt mean we get to play as other characters. yes that part caught everyone by surprise but bioware letting us control other characters seems more than a dlc imo. i'd definitely love to play as other characters(who doesnt?), but im hoping that would be implemented in the next game.more downloadable side-missions are welcomed. » Click to show Spoiler - click again to hide... « when I had that idea. The reason why I had this thought is because it adds more depth of understanding of your squadmates and get to know what really happen during the 2 years of Shepard's absence.Added on February 11, 2010, 1:12 am » Click to show Spoiler - click again to hide... « This post has been edited by JuzJoe: Feb 11 2010, 01:12 AM |
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Feb 11 2010, 04:51 AM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
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Feb 11 2010, 09:59 AM
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VIP
6,727 posts Joined: Jan 2003 From: 6 feet under at Bloodgulch Outpost Alpha Number 1 |
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Feb 11 2010, 10:13 AM
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Junior Member
11 posts Joined: Aug 2009 |
QUOTE(H@H@ @ Feb 10 2010, 02:59 PM) Well for one thing, this is a "cover mechanic" based action game (Like Gears of War and R6 Vegas). You're not supposed to remain in the open for too long anyway, so holding aim seems perfectly valid in this case... Kinda like Time Crisis, where you had to push down on the pedal with your foot to step out to fire. i enjoy using my That being said, since it is a cover mechanic game, I'm a little peeved that you can't do blindfiring. i know this ain't fps, but still to me, head popping for live!! but in tedious way this time... |
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Feb 11 2010, 10:19 AM
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VIP
6,727 posts Joined: Jan 2003 From: 6 feet under at Bloodgulch Outpost Alpha Number 1 |
QUOTE(coughargh @ Feb 11 2010, 10:13 AM) i enjoy using my I think you missed my point:i know this ain't fps, but still to me, head popping for live!! but in tedious way this time... You're supposed to spend most of your time in cover instead of in the open. And thus, every you are "aiming" you expose yourself to fire. Thus, you're not supposed to spend so much time aiming and thus its quite sensible to use this style of aiming. |
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Feb 11 2010, 10:26 AM
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Senior Member
637 posts Joined: Jan 2006 From: Petaling Jaya |
Question:
When I did New Game (import ME2 character) at main menu, the weapon upgrades didn't transfer over. If I chose New Game at the ending of ME2 instead, would the research upgrades transfer over? Without the upgrades, it is instant-death as soon as I poke my sifat out for 2 seconds in Insanity. |
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Feb 11 2010, 10:40 AM
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Junior Member
101 posts Joined: Oct 2008 |
I'm not sure, but I hope it doesnt port over as that would kill the replay value.
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Feb 11 2010, 12:36 PM
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All Stars
10,596 posts Joined: Jan 2003 From: Hinamizawa |
Some silly questions:
1.When you should feed the fish, after completing how many mission in between? 2.Can I ask someone to feed for me? 3.is there cases where putting 2 or more different kind of fish will result in death over fighting? |
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Feb 11 2010, 12:39 PM
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Senior Member
2,095 posts Joined: Nov 2008 From: misery |
Ur assistant will feed ur fish for you. But mine still died. Just buy a new one. lol
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Feb 11 2010, 12:40 PM
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Senior Member
1,483 posts Joined: Jan 2009 From: PJ |
I never even entered the Citadel Souvenirs store my first playthrough
Added on February 11, 2010, 12:41 pm QUOTE(coughargh @ Feb 11 2010, 10:13 AM) i enjoy using my That is why the Soldier Adrenaline Rush is so awesome. I wonder how to get headshots without it.i know this ain't fps, but still to me, head popping for live!! but in tedious way this time... This post has been edited by secondrate: Feb 11 2010, 12:41 PM |
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Feb 11 2010, 12:45 PM
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Junior Member
101 posts Joined: Oct 2008 |
QUOTE(jasonkwk @ Feb 11 2010, 12:36 PM) Some silly questions: 1. Not, sure... mine died1.When you should feed the fish, after completing how many mission in between? 2.Can I ask someone to feed for me? 3.is there cases where putting 2 or more different kind of fish will result in death over fighting? 2. Then Kelly(my Personal Assistant) offers me to look after them. 3. You can have as many different kinds of fish and they all live happily ever after. I refuse to buy the space hamster! expensive and girlish! This post has been edited by JuzJoe: Feb 11 2010, 12:46 PM |
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Feb 11 2010, 02:40 PM
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VIP
6,727 posts Joined: Jan 2003 From: 6 feet under at Bloodgulch Outpost Alpha Number 1 |
QUOTE(JuzJoe @ Feb 11 2010, 12:45 PM) 1. Not, sure... mine died But its a space hamster... That automatically means it is awesome2. Then Kelly(my Personal Assistant) offers me to look after them. 3. You can have as many different kinds of fish and they all live happily ever after. I refuse to buy the space hamster! expensive and girlish! Next you'll be telling me that space unicorns are girly. Pfft... |
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Feb 11 2010, 02:42 PM
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Senior Member
8,275 posts Joined: May 2006 |
QUOTE(JuzJoe @ Feb 11 2010, 12:45 PM) 1. Not, sure... mine died if you knew bioware lore well enough, the space hamster would be the first in your shopping list2. Then Kelly(my Personal Assistant) offers me to look after them. 3. You can have as many different kinds of fish and they all live happily ever after. I refuse to buy the space hamster! expensive and girlish! and how can you call it girlish! This post has been edited by +3kk!: Feb 11 2010, 02:44 PM |
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Feb 11 2010, 02:46 PM
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Senior Member
1,483 posts Joined: Jan 2009 From: PJ |
I'm not starting a new playthrough until next week most likely (waiting on my quad core now, I don't care to wait for my 9800gt |
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