lol still lots of discussion on the plot eh I see. I've long lost interest in the details of the plot.
Here's an article that I agree with. Despite really liking the movie, I've been describing the exact same problems, and now someone who's a better writer has written a full article on them.
http://blogs.suntimes.com/scanners/2010/08...s_and_waki.htmlQUOTE
Now, I've only seen "Inception" once, and I suppose all of these suppositions may be valid, given the world Nolan has created for the film, but rather than mollify my reservations about the movie, they only deepen my sense of dissatisfaction. Why would Cobb (Leonardo DiCaprio) and Arthur (Joseph Gordon-Levitt) guide their new architect Ariadne (Ellen Page) through such nifty surreal dreamscapes as the exploding neighborhood cafe, the origami Paris and the Escher staircase if she's not allowed to create any such environments herself? Why would Nolan intentionally stick the movie's most tantalizing images up front, instead of saving them for when the real action gets underway? Wouldn't it have made for a better story (and better showmanship) if the dreams got more spectacular as the movie went along? Wouldn't a chase through the streets of a folded city be more dazzling than, say, regular old gridlock (even if somebody does throw a runaway locomotive into the middle of it)?
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In other words, Nolan may have painted himself into a corner with his own "rules." In movies that come pre-loaded with operating instructions for the world in which they take place, there's always the danger that the auteur's self-imposed guidelines won't entirely serve the movie's interests. Why would Nolan create rules for dreams (and let's not forget that they are called "dreams" throughout the movie) and disallow the dream-logic that makes them different from reality?
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The way I look at it, whether the top keeps spinning or not makes no difference to the movie's story or thematic concerns (whatever they may be). The goal of the shot is simply to toy with the audience one last time, to create a little suspense. The movie goes black just as the top stops spinning -- a nice little metaphor for "waking up" from the movie itself. Really, how deeply does it change the movie? It changes the level on which Cobb's story is taking place, but thematically it's still the same story.
Which is entirely why I'm not drawn into the whole nature of the is-it-reality-or-is-it-a-dream ending. I don't think the last shot is bad, in fact I like it, but it's nothing more than a sly wink on Nolan's part.
And I completely agree with this part:
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Which gets me back to some of my earlier questions about what Nolan's movies mean: What they are about, rather than just what stories they tell. (I'm talking theme instead of plot.) Burr writes:
My immediate response was a dazzled appreciation of the film's fiendishly complicated narrative structure, followed by a slow cooling off period as I realized the movie isn't really about anything beyond that structure. What I genuinely love about "Inception" is not its metaphysics but the way Christopher Nolan visualizes them...
And yet: Dreams within dreams within dreams -- kewl! And? Depressingly, there is no "and," which wasn't the case with "Memento," the Nolan film that's closest in spirit to "Inception."... "Memento" was a tragedy about identity and memory, how the former relies on the latter to string itself into a fragile chain of existence and how easy it is to wipe both away. "Inception" is... a heist movie.
A fascinating heist movie, true, and one that works out most of the variations on its theory before spinning to a halt only because movies have to end sometime. Yet I never felt the wracked angst of Leonardo DiCaprio's Cobb the way I did Guy Pearce's Leonard in "Memento," maybe because the awful confusion of losing one's memory has real-world resonances whereas plummeting through levels of another man's dreams doesn't....