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Streamyx getting fix? not today (01/10/09)
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myremi
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Sep 18 2009, 05:37 PM
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Yeah, that's a good point Raichu. julia88 and samiscool, the other option is trying out this server : http://forum.gamepath.net/viewtopic.php?f=19&t=706 . Beta testing a server cluster in cyberjaya that is not from AIMS or JARING. The results are public and I think even other tunnel service providers would also be interested in the result.  The GP forum is open for viewing and Eugene pops by LYN forums now and again.
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Raichu
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Sep 18 2009, 06:18 PM
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New Member
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QUOTE(myremi @ Sep 18 2009, 05:37 PM) Yeah, that's a good point Raichu. julia88 and samiscool, the other option is trying out this server : http://forum.gamepath.net/viewtopic.php?f=19&t=706 . Beta testing a server cluster in cyberjaya that is not from AIMS or JARING. The results are public and I think even other tunnel service providers would also be interested in the result.  The GP forum is open for viewing and Eugene pops by LYN forums now and again. Been using that DC on one of our servers already ... Quite stable ... well unless they are fooking around. But so far on my service, most ppl prefer servers on that DC over the Jaring and Aims server... Well i totally got rid of the AIMs server... that was downright ridiculous when it came to stability with them .... and Jaring coming close to getting the BIG BOOT TOO !!!
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Quazacolt
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Sep 18 2009, 07:30 PM
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QUOTE(deodorant @ Sep 18 2009, 11:49 AM) I'm no addon expert, but doesn't the amount of data transferred from the server to the client remain the same regardless of whether recount is or isn't on? Or can addons selectively pull extra data from the server? I normally run raids with recount off, especially in 25-mans, because recount itself takes a huge amount of UI memory. yes and no. recount does pull up more data in the sense that it records events further than what your character needs to know. and monitoring dots data etc pulling from the boss/other players. however compared to previous meters, that involved synchronizing with raids etc, this is much better and for the most part, tend to not be a problem at all unless your connection is horrendously messed up, in which case it wouldnt've matter anyways as you'd be having a hard time playing anyways. unless of course you're fine with having post 1k ms latency and/or frequent disconnects.
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evofantasy
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Sep 18 2009, 11:07 PM
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dc on totc25 first boss... remove recount and its much better lol...
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Raichu
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Sep 18 2009, 11:59 PM
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QUOTE(evofantasy @ Sep 18 2009, 11:07 PM) dc on totc25 first boss... remove recount and its much better lol... Like i said, remove all will be best ... but many wont .... just just use whats really necessary ... I can almost guarentee you feel better performance. Tunnel service isnt GOD lol, it can only do so much .. sure it helps reduce ping and all, but if you guys bite the bullet some and disable some stuff, guarantee you happiness with raiding . Imagine 60-70 users on a server all contributing and reducing some modules... less strain on the server... less lag for u, less lag for all, less headaches for the owners This post has been edited by Raichu: Sep 19 2009, 12:02 AM
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myremi
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Sep 19 2009, 12:12 AM
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Addons is seriouz biznez...cannot disable!
LOL!
Sigh. Streamyx is irrtating tonite.
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Raichu
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Sep 19 2009, 12:23 AM
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QUOTE(myremi @ Sep 19 2009, 12:12 AM) Addons is seriouz biznez...cannot disable! LOL! Sigh. Streamyx is irrtating tonite. It takes TWO to Tango ...
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ekwk
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Sep 19 2009, 02:04 AM
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New Member
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Hey Raichu, I think you also feel the same pain with AIMS and Jaring. I'm also getting a lot of trouble with these 2 networks lately. Must be something wrong over there  Yes I'm quite glad with the new CyberJaya hosting as well so far mostly positive feedback.
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evofantasy
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Sep 19 2009, 02:49 AM
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QUOTE(Raichu @ Sep 18 2009, 11:59 PM) Like i said, remove all will be best ... but many wont .... just just use whats really necessary ... I can almost guarentee you feel better performance. Tunnel service isnt GOD lol, it can only do so much .. sure it helps reduce ping and all, but if you guys bite the bullet some and disable some stuff, guarantee you happiness with raiding . Imagine 60-70 users on a server all contributing and reducing some modules... less strain on the server... less lag for u, less lag for all, less headaches for the owners  its jz streamyx tonight... i normally raid with all addons up... jz tonight screamyx tried to be funny  no to mention dc me for 10 minutes again..
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Tentris
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Sep 19 2009, 06:48 AM
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QUOTE(Raichu @ Sep 18 2009, 06:18 PM) Been using that DC on one of our servers already ... Quite stable ... well unless they are fooking around. But so far on my service, most ppl prefer servers on that DC over the Jaring and Aims server... Well i totally got rid of the AIMs server... that was downright ridiculous when it came to stability with them .... and Jaring coming close to getting the BIG BOOT TOO !!! Which server among our six uses this DC, raichu? I'm currently configured to access Server 5.
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Raichu
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Sep 19 2009, 09:21 AM
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QUOTE(Tentris @ Sep 19 2009, 06:48 AM) Which server among our six uses this DC, raichu? I'm currently configured to access Server 5. Server 1
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ekwk
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Sep 21 2009, 01:33 AM
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So far my new network 25X doing well. No complains! Quite glad to have found a solution to the current network problems in Malaysia.
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Raichu
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Sep 21 2009, 08:11 AM
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Well the last 3 days been stable, we did some minor table tweaks and reduced latency a bit more. No lag , spikes or DC during 25man raids, with Jaring or TM . Been a nice QUIET weekend. I actually got a chance to play instead !
*KNOCKS ON WOOD *
This post has been edited by Raichu: Sep 21 2009, 08:11 AM
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deodorant
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Sep 21 2009, 08:45 PM
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Man, tunneling services must a b**** for you guys to set up for us Msia people.
I got a 115.132 IP, downloaded 95k/sec from Rapidshare (yay!), but youtube videos streamed only at about half the speed of the video (i.e. . d/c'ed, got 118.101, and the exact same youtube video completed d/l'ing about 1/4'way into the video length. Yay!
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Raichu
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Sep 21 2009, 11:30 PM
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QUOTE(deodorant @ Sep 21 2009, 08:45 PM) Man, tunneling services must a b**** for you guys to set up for us Msia people. I got a 115.132 IP, downloaded 95k/sec from Rapidshare (yay!), but youtube videos streamed only at about half the speed of the video (i.e. . d/c'ed, got 118.101, and the exact same youtube video completed d/l'ing about 1/4'way into the video length. Yay! b**** NO, Expensive... YEAH lol ...
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domo_kun
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Sep 23 2009, 08:16 AM
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but so far, touchwood la, no major hiccups with the connection, i guess. because i'm getting between 500ms and 600ms all the time these few weeks regardless the time i login, and it's kinda stable all the time. comparing to previously that were between 800ms and 1200ms, that is if i'm lucky enough, LOL
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Quazacolt
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Sep 23 2009, 10:08 AM
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not using any tunneling/vpn service, still 200-300ms ping. however, since its patch day... lol. pvp'ing in WG was so retarded. and the general chat was full of lag b****in
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Raichu
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Sep 23 2009, 02:20 PM
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Well only complaints was the Aussy's claiming going through singapore was sluggish.. So today we opened a new SERVER in Australia, and FREE testing till Oct 15, 2009 for ALL AUSSY and Philippines Gamers ONLY... hope that helps them and unload more people off our Malaysia and Singapore Servers.
Like Moogen said to me... everyday should be holiday for TMnet. Been nice and stable since they were on Raya holidays and didnt fook with the lines !!!
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domo_kun
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Sep 23 2009, 07:39 PM
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by the way, any difference connecting to US servers and Oceanic servers?
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Ignoramus
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Sep 24 2009, 09:38 AM
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New Member
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no... both r bad only difference is actually when you are in maps without many players on it
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