QUOTE(yakuza89 @ Sep 7 2009, 11:49 AM)
have no problems lately with streamyx, latency avg 500 without any tunneling services etc. once my ping was hovering around 350 =)
Count yourself as one of the lucky ones. Streamyx getting fix? not today (01/10/09)
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Sep 7 2009, 12:04 PM
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Senior Member
1,846 posts Joined: Feb 2006 From: Kuching, Sarawak |
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Sep 7 2009, 01:21 PM
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Junior Member
368 posts Joined: Mar 2009 |
wah if i don't use gametune cannot do raids at all
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Sep 10 2009, 12:44 PM
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Senior Member
3,818 posts Joined: Mar 2007 |
So today day is the day. How is the internet as promised by slowmyx?
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Sep 10 2009, 12:52 PM
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Senior Member
2,780 posts Joined: Jun 2008 From: yokumo village |
QUOTE(soitsuagain @ Sep 10 2009, 12:44 PM) are u ready with yer phone to call them simultaneously at 11:55pm today to let them have extra working time, if the latency still crawl?i know i'll do that... my line had started to crawl its way to blizz server after 2 days all clear full scale gameplay or download with *cough* *cough* torr... *cough* ...rent... *cough* *cough* enabled... |
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Sep 10 2009, 02:08 PM
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Senior Member
637 posts Joined: Jan 2006 From: Petaling Jaya |
Well, the lag is partially caused by people torrenting all day
This post has been edited by Aggroboy: Sep 10 2009, 02:09 PM |
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Sep 10 2009, 02:28 PM
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Junior Member
150 posts Joined: Jan 2006 From: Malaysia |
QUOTE(Aggroboy @ Sep 10 2009, 02:08 PM) So you're saying streamyx's failure to provide service as they promised and incapability of keeping up with their user's demand is my fault? Its like saying "oh additional instances cannot be launched because too many people are raiding and doing instances these days". Its true, many people are doing that, but its not the customer's fault. Its the provider's failure to accomodate their customers. So please stop being ignorant. This post has been edited by magic-addict: Sep 10 2009, 02:31 PM |
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Sep 10 2009, 03:25 PM
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Senior Member
637 posts Joined: Jan 2006 From: Petaling Jaya |
Well if you look at other developed countries which utilize bandwidth limits, you understand where they are coming from. Utility companies can't plan infrastructure around anticipating 100% 24/7 usage for every user, they will go bankrupt. Torrenting 24/7 is generally a type of abuse, so many ISPs adopt a bandwidth limit for that. If you are still going to hit back with the line "Well I paid for it so I deserve to use 100% 24/7" then I got nothing to say to you, GLHF with your P2P and gaming.
EDIT: the comparison between instance limits and bandwidth is not accurate as well. If you want to apply torrenting into WoW context, it means having many many 5-man bots running instances nonstop 24/7 until the regular WoW players can't get in when they log on. This post has been edited by Aggroboy: Sep 10 2009, 03:27 PM |
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Sep 10 2009, 05:36 PM
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Senior Member
2,690 posts Joined: Aug 2005 From: Penang/ Kuala Lumpur |
QUOTE(Aggroboy @ Sep 10 2009, 03:25 PM) Well if you look at other developed countries which utilize bandwidth limits, you understand where they are coming from. Utility companies can't plan infrastructure around anticipating 100% 24/7 usage for every user, they will go bankrupt. Torrenting 24/7 is generally a type of abuse, so many ISPs adopt a bandwidth limit for that. If you are still going to hit back with the line "Well I paid for it so I deserve to use 100% 24/7" then I got nothing to say to you, GLHF with your P2P and gaming. i would actually be ok with bandwith limit/ limitless packages...EDIT: the comparison between instance limits and bandwidth is not accurate as well. If you want to apply torrenting into WoW context, it means having many many 5-man bots running instances nonstop 24/7 until the regular WoW players can't get in when they log on. heck just look at the ISP for singapore... |
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Sep 10 2009, 06:17 PM
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Junior Member
150 posts Joined: Jan 2006 From: Malaysia |
QUOTE(Aggroboy @ Sep 10 2009, 03:25 PM) Well if you look at other developed countries which utilize bandwidth limits, you understand where they are coming from. Utility companies can't plan infrastructure around anticipating 100% 24/7 usage for every user, they will go bankrupt. Torrenting 24/7 is generally a type of abuse, so many ISPs adopt a bandwidth limit for that. If you are still going to hit back with the line "Well I paid for it so I deserve to use 100% 24/7" then I got nothing to say to you, GLHF with your P2P and gaming. That's exactly my point and that's why I'm calling you ignorant again. To quote what I said earlier, 'streamyx's failure to provide service as they promised and incapability of keeping up with their user's demand'. EDIT: the comparison between instance limits and bandwidth is not accurate as well. If you want to apply torrenting into WoW context, it means having many many 5-man bots running instances nonstop 24/7 until the regular WoW players can't get in when they log on. In other developed countries, I subscribe to their ISP services with the expectation of getting a constant and lower lag connection until my bandwidth hits the limit, and after that my connection will be limited due to excessive use. The ISP from those countries put in place a safeguard for people that hogs their bandwidth. So in other words, their ISP provide what they promised, and we use as we promise until we hit limit caps. They do not care how much you torrent or whatever as long as you hit your bandwidth limit, your connection will be limited. So utility companies can plan infrastructure around anticipating 100% 24/7 usage for every user, until they hit their limit cap. Now, streamyx has NO SUCH limitation. No where in their agreement stated, we should not use torrent, or downloads, or play WoW. What they promised as a smooth surfing and gaming experience up to my subscribed bandwidth (in my case 1Mbps). Why should my WoW be laggy when I'm supposed to play at 1Mpbs? Your argument of botting in 5 man instances is weak at best. Why? Even Blizzard has safeguarded their services by limiting a single user to running 5 instances per hour before locking that character from running anymore. So again, its not my fault for torrenting and hogging the bandwidth, its their fault for failure to provide services as promised. Why is my 1Mbps, plays like a 150 kbs connection? Failure of service thats why. |
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Sep 10 2009, 06:37 PM
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Senior Member
1,846 posts Joined: Feb 2006 From: Kuching, Sarawak |
On another note, linespeed seems greatly improved today. How are you guys fairing?
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Sep 10 2009, 08:37 PM
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Junior Member
645 posts Joined: Sep 2005 |
Not good...
Since yesterday evening my gamepath seems spiky.. it shows below 500ms but still spiky.... Just worried if i use ppstream will cause the lag? i mean i off pp when i raiding. |
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Sep 10 2009, 09:00 PM
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Junior Member
461 posts Joined: Oct 2007 From: Kuala Mud |
280ms in dalaran
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Sep 10 2009, 09:03 PM
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Junior Member
645 posts Joined: Sep 2005 |
Doesn look good doing uld now lol and 400ms lag spike when engage fight
without gamepath = red 600-700ms zzzz no idea wats wrong |
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Sep 10 2009, 09:21 PM
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Senior Member
637 posts Joined: Jan 2006 From: Petaling Jaya |
QUOTE(magic-addict @ Sep 10 2009, 06:17 PM) That's exactly my point and that's why I'm calling you ignorant again. To quote what I said earlier, 'streamyx's failure to provide service as they promised and incapability of keeping up with their user's demand'. Well unfortunately this is your roundabout way of saying the same thing: you paid for something with no explicit bandwidth limit, so you are entitled to abuse the heck out of the service 100% 24/7. I won't say this is wrong, people are just maximizing their ringgit, but it affects regular users all the same.In other developed countries, I subscribe to their ISP services with the expectation of getting a constant and lower lag connection until my bandwidth hits the limit, and after that my connection will be limited due to excessive use. The ISP from those countries put in place a safeguard for people that hogs their bandwidth. So in other words, their ISP provide what they promised, and we use as we promise until we hit limit caps. They do not care how much you torrent or whatever as long as you hit your bandwidth limit, your connection will be limited. So utility companies can plan infrastructure around anticipating 100% 24/7 usage for every user, until they hit their limit cap. Now, streamyx has NO SUCH limitation. No where in their agreement stated, we should not use torrent, or downloads, or play WoW. What they promised as a smooth surfing and gaming experience up to my subscribed bandwidth (in my case 1Mbps). Why should my WoW be laggy when I'm supposed to play at 1Mpbs? Your argument of botting in 5 man instances is weak at best. Why? Even Blizzard has safeguarded their services by limiting a single user to running 5 instances per hour before locking that character from running anymore. So again, its not my fault for torrenting and hogging the bandwidth, its their fault for failure to provide services as promised. Why is my 1Mbps, plays like a 150 kbs connection? Failure of service thats why. Going back to the torrent = botting 5man analogy, that Blizzard safeguard you mentioned would have been similar to a bandwidth limit or a fair usage policy. So we are somewhat close to what I am talking about. I'm not saying TMNet is not to blame for anything, don't get me wrong. Where we merely differ is how TMNet should have done differently. You argue TMNet should expand infrastructure to cater for 100% 24/7, just because they didn't specify a bandwidth limit initially, so they are breaking some kind of promise (which isn't too accurate because ISPs give the standard "best effort" lol). I only think they should include a fair bandwidth limit to prevent P2Pers affecting our WoW experience. Well since you experienced other ISPs with their fair usage systems, what do you think? |
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Sep 10 2009, 10:29 PM
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Newbie
0 posts Joined: Jul 2006 |
Ya is gamepath screwing up somewhere
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Sep 10 2009, 10:30 PM
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Senior Member
1,846 posts Joined: Feb 2006 From: Kuching, Sarawak |
QUOTE(Jas2davir @ Sep 10 2009, 09:00 PM) Same ^.^But need tunnel. GP Added on September 10, 2009, 10:33 pm QUOTE(Sashan @ Sep 10 2009, 10:29 PM) No it's not. It's Streamyx. The thing is, you would have to now try the different locations. To get the low latency in Dalaran, you'll need a good line as well as the LA servers. But this may change depending on what streamyx is doing to the routing. It may go back and then u may have to go back to either Malaysia or Singapore servers. This post has been edited by myremi: Sep 10 2009, 10:33 PM |
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Sep 10 2009, 10:52 PM
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Newbie
0 posts Joined: Jul 2006 |
I love streamyx. I really wish there was an alternative for places outside Klang Valley
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Sep 11 2009, 12:07 AM
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Junior Member
645 posts Joined: Sep 2005 |
Using gate0 nid try 1st steady 200ms
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Sep 11 2009, 04:28 AM
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Junior Member
353 posts Joined: Jul 2006 |
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Sep 11 2009, 09:18 AM
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Junior Member
4 posts Joined: Apr 2009 |
QUOTE(busbos @ Sep 11 2009, 04:28 AM) kenot la gate US sure will give low latency but will most probably subjected to spike/dc in raid lol yea dunno why lately US gate sure dc/spike when start boss fight, but 2-3 months ago b4 the typhoon hit taiwan i using gate3 or gate 4 my ping is 210-230ms so nice raid connection damn smooth no spike at all, but now sigh....nice ping but laggy + spike |
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