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 Xbox 360 performance equivalent to..?, Xbox 360 vs PC

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am_eniey
post Jan 23 2008, 01:50 PM

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mmg pelik betui....ikan dan ayam pun main game...........
TShazairi
post Jan 23 2008, 02:08 PM

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QUOTE(ikanayam @ Jan 23 2008, 01:48 PM)
Since no one seems to have actually answered the original question, i would put the 360's hardware performance as such:

GPU - R580 clocked at about 400-450mhz
CPU - Core 2 duo, around 2.4-2.8ghz

kthxbai.
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Thanks!

am_eniey
post Jan 24 2008, 03:24 PM

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what's wrong with u, TS
TShazairi
post Jan 27 2008, 12:44 AM

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QUOTE(am_eniey @ Jan 24 2008, 03:24 PM)
what's wrong with u, TS
*
Nothing wrong with me.. Everything's cool.. wink.gif
just want some opinions, that's all..
Oxburg
post Jan 27 2008, 02:07 AM

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Craps....

For me i think pc is too complicated in hardware and software form made gaming is not as efficient as console which is built for gaming.Pc os alredi making the game is not as smooth as what u can see the diffrent in vista and xp. And 1 more thing the driver is play the important rule in pc too.But in console all is unified.So the game producer can fully ultize the hardware in console. But in pc diffrent hardware diff os diff driver.
tech_frix
post Jan 27 2008, 04:03 AM

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QUOTE(Oxburg @ Jan 27 2008, 02:07 AM)
Craps....

For me i think pc is too complicated in hardware and software form made gaming is not as efficient as console which is built for gaming.Pc os alredi making the game is not as smooth as what u can see the diffrent in vista and xp. And 1 more thing the driver is play the important rule in pc too.But in console all is unified.So the game producer can fully ultize the hardware in console. But in pc diffrent hardware diff os diff driver.
*
pc quality may vary due to proc update, ram, gc etc...
while Xbox360 are fixed with everythng in it so can we compare them?? shakehead.gif
Endless9930
post Jan 28 2008, 09:35 AM

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TS , how about comparing games ?

Since both plaform have the same game Gears of war , why dont you guys state out what is the min spec that can play the game in high settings with a constant framerate of at least 60?

Since console are made to have 60 FPS , then apply this to pc too

Well , i cant give opinion because i am using 8600 GT with duo core 2.0 , and have the gears running at most at 40 FPS and most of the time drop to 17 FPS

This is indeed playable , but its lag...........

Put aside games like crysis , only focus on games out on both platform

I know people are going to argue about the games on difference platform are totally difference , but whats the point knowing what spec equivalent to 360?

Its the games we are talking about, and surely , even you know that , you will need more juice to play games smoothly on pc even if they are the same game on difference platform.

ikanayam
post Jan 28 2008, 09:36 AM

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QUOTE(Endless9930 @ Jan 27 2008, 08:35 PM)
TS , how about comparing games ?

Since both plaform have the same game Gears of war , why dont you guys state out what is the min spec that can play the game in high settings with a constant framerate of at least 60?

Since console are made to have 60 FPS , then apply this to pc too

Well , i cant give opinion because i am using  8600 GT with duo core 2.0 , and have the gears running at most at 40 FPS and most of the time drop to 17 FPS

This is indeed playable , but its lag...........

Put aside games like crysis , only focus on games out on both platform

I know people are going to argue about the games on difference platform are totally difference , but whats the point knowing what spec equivalent to 360?

Its the games we are talking about, and surely , even you know that , you will need more juice to play games smoothly on pc even if they are the same game on difference platform.
*
I wonder where you get your ideas about consoles from...
Demonic Wrath
post Jan 28 2008, 11:13 AM

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I thought GoW on X360 running at 30 FPS?

For X360, Microsoft requires the games to have 30 FPS minimum. So the console is not designed for 60 FPS.

Consoles have fixed HW, so in time the dev will probably optimize what they can put in the games - better coding = better performance.

Anyway, for TS:-
Processor -> Tri-Core Power-PC @ 3.2GHz each w/ 2 threads. Faster than Core 2 Duo, I think.(Notice that current Core2Duo proc has 1 thread for each core only)

GFX: Probably based on ATi 1900XT, but customized with eD-RAM. According to MS, it enables free 4xAA. But in reality, 10 MB of eDRAM is not enough to support 4xAA @ 720p resolution.

RAM: 512MB GDDR3 RAM - less than PC's, hence there's some low-res texture in games. It's used as main RAM and Graphic RAM.
PGV3910
post Jan 28 2008, 01:17 PM

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Hah! For me XBOX n PS3 or console so ever are crap tongue.gif
me better spend thousands more for PC upgrades cool2.gif
Pc = many thing u can do with it thumbup.gif
Xbox?= just like my old mario bros game cartridge console..finish play,throw it a way whistling.gif
even my 7 years old younger brother play pc games..so he can learn the computer technology..
if he play PS2/PS3/XBOX??finally..he throw it away cool2.gif

This post has been edited by PGV3910: Jan 28 2008, 01:20 PM
Endless9930
post Jan 28 2008, 07:18 PM

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QUOTE(Demonic Wrath @ Jan 28 2008, 11:13 AM)
I thought GoW on X360 running at 30 FPS?

For X360, Microsoft requires the games to have 30 FPS minimum. So the console is not designed for 60 FPS.

Consoles have fixed HW, so in time the dev will probably optimize what they can put in the games - better coding = better performance.

Anyway, for TS:-
Processor -> Tri-Core Power-PC @ 3.2GHz each w/ 2 threads. Faster than Core 2 Duo, I think.(Notice that current Core2Duo proc has 1 thread for each core only)

GFX: Probably based on ATi 1900XT, but customized with eD-RAM. According to MS, it enables free 4xAA. But in reality, 10 MB of eDRAM is not enough to support 4xAA @ 720p resolution.

RAM: 512MB GDDR3 RAM - less than PC's, hence there's some low-res texture in games. It's used as main RAM and Graphic RAM.
*
Oh is it 30 ?

Because the Modern warfare are said to have constend of 60 on both 360 and ps3 , anyway , we wont see a difference between 30 and 60

Well , the question comes back

What min spec is required to play Gears , Blacksite , Stranglehold etc at min 30 fps?

Well , for those who have 8800 GT , is it enough? or 8800 GTX Sli is needed( I think this is way too high )?

As for ram and the processor etc......


Endless9930
post Jan 28 2008, 07:23 PM

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QUOTE(RegentCid @ Jan 22 2008, 11:07 PM)
those console graphic 50% depents GC 50% is depents on CD...dun forget xbox 360 is using HD-DVD!...HD-DVD is 50% more clear than DVD....Even Xbox 360 is using Nvidia7900XT as GC...result out also same as 8800GTS.....WHen i play Ghost Recon Advance Warfighter...in Xbox graphic = PC Very high setting (PC i used 8800GTS SLI result = same graphic to Xbox 360 HD-DVD result)
PS3...DO it got GC..i tell u it dun have.....WHY PS3 graphic so so Pretty?

PS3 using 8 Extreme Processor (Normal PC is 5Ghz super max OC with nitrogen liquid) But PS3 Processor is 20GHZ=2Trilion per second speed without OC MEANS 8X20 GHZ = 160GHZ PROCESSOR in PS3!!!!! plus using Blue-Ray Disk...150% more clear view than DVD....PS3 no GC but result same to 8800Ultra Triple SLI result (Do u guys see Grand Tusimo newest one? play games like see a Movie...SO SO  real....Even 8800ultra triple SLi also cannot do that maybe.......
Back to X-box 360....it using HD-DVD and x-box processor is 1 trilion per second speed...means 10Ghz Processor without OC....so PC how to beat those console ? Console no need GC at all using it processor power can make ur games see very nice and Very Fast!!!

DO u see Console games make u lag before? LOL!!!!
Conclusion:Console gaming they no depents on GC they used quality on HD-DVD or Blue Ray Disk to win PC......and Processor too~~~

Here the Link to let u see :PS3 power
http://www.youtube.com/watch?v=EwCDhMJ6-r4&feature=related

Console Graphic Tech is far more higher than PC graphic setting.......
*
Well , what he said is not entirely wrong

Storage is a factor for gaming.

More storage means we can store higher resolution texture , better sound etc , therefore the outcome is better.

I understand why he said that , because i have seen the video provided , and it is a little bit of misleading for noob .....

Anyway , as long as the processors can handle the job , the graphic will be nice biggrin.gif
Demonic Wrath
post Jan 28 2008, 09:04 PM

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Lol, how can I miss that post..

Anyway, X360 doesn't use HD-DVD as their storage for games. It's still using DVD.
Endless9930
post Jan 29 2008, 07:37 AM

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QUOTE(Demonic Wrath @ Jan 28 2008, 09:04 PM)
Lol, how can I miss that post..

Anyway, X360 doesn't use HD-DVD as their storage for games. It's still using DVD.
*
Ya , for the time being.

Anyway , a dvd 9 is enough for most games.


RahXeph0n
post Jan 30 2008, 11:57 PM

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rolleyes.gif It's like asking, Calculator vs PC. which is better?

Calculator:
1. You only have to press the 'on' button, then can use already
2. Can run on batteries
3. Fit in pocket
4. Calculates quickly
5. Finger operated.


PC:
1. Have to switch on, then wait 1 minute boot time, then log in, wait again for screen to load, then click start->programs->accessories->calculator!
2. Need to be plugged into wall socket (we're talking PC here)
3. Large and bulky.
4. Calculates quickly
5. Need sepparate input device, and output device.

So? Who wins? and What PC spec matches a calculator?


Thrust
post Jan 31 2008, 12:02 AM

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PS2 uses graphic synthesizer
PS3 uses NVidia RSX graphics

WHo says consoles have got not graphic cards??
ikanayam
post Jan 31 2008, 12:07 AM

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QUOTE(Demonic Wrath @ Jan 27 2008, 10:13 PM)
I thought GoW on X360 running at 30 FPS?

For X360, Microsoft requires the games to have 30 FPS minimum. So the console is not designed for 60 FPS.

Consoles have fixed HW, so in time the dev will probably optimize what they can put in the games - better coding = better performance.

Anyway, for TS:-
Processor -> Tri-Core Power-PC @ 3.2GHz each w/ 2 threads. Faster than Core 2 Duo, I think.(Notice that current Core2Duo proc has 1 thread for each core only)

GFX: Probably based on ATi 1900XT, but customized with eD-RAM. According to MS, it enables free 4xAA. But in reality, 10 MB of eDRAM is not enough to support 4xAA @ 720p resolution.

RAM: 512MB GDDR3 RAM - less than PC's, hence there's some low-res texture in games. It's used as main RAM and Graphic RAM.
*
The processor is not faster than a Core2Duo. The cores are only 2 issue in order. C2D is a 4 issue out of order core which is really beefy. In most things the C2D would probably win out quite easily.
About the graphics and all, my earlier post already described it.


QUOTE(Endless9930 @ Jan 28 2008, 06:18 AM)
Oh is it 30 ?

Because the Modern warfare are said to have constend of 60 on both 360 and ps3 , anyway , we wont see a difference between 30 and 60

Well , the question comes back

What min spec is required to play Gears , Blacksite , Stranglehold etc at min 30 fps?

Well , for those who have 8800 GT , is it enough? or 8800 GTX Sli is needed( I think this is way too high )?

As for ram and the processor etc......
*
No one designs games to work at a constant frame rate, because that would be just retarded and you're probably just underutilizing the hardware most of the time because you'd just be capping the frame rate.
goldfries
post Jan 31 2008, 12:21 AM

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ok. page 4 already. what's the point of this discussion?

understanding consoles?

or just having grounds to say "oh my PC pwnz your console"?

because really, i don't think it's going anywhere. better off comparing Xbox vs PS3 vs Wii or something (oh no, another brand war. as if Intel vs AMD, nVidia vs ATi, Canon vs Nikon is not enough)
am_eniey
post Feb 1 2008, 11:18 AM

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it no way to compare between the two....different platform TS, if u still want to compare, 360 wins big time
arafat
post Feb 1 2008, 11:38 AM

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games for xbox are catered specifically for them
but for pc, developer goes for latest tech
u cant really compare pc & xbox

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