QUOTE(Demonic Wrath @ Jan 27 2008, 10:13 PM)
I thought GoW on X360 running at 30 FPS?
For X360, Microsoft requires the games to have 30 FPS minimum. So the console is not designed for 60 FPS.
Consoles have fixed HW, so in time the dev will probably optimize what they can put in the games - better coding = better performance.
Anyway, for TS:-
Processor -> Tri-Core Power-PC @ 3.2GHz each w/ 2 threads. Faster than Core 2 Duo, I think.(Notice that current Core2Duo proc has 1 thread for each core only)
GFX: Probably based on ATi 1900XT, but customized with eD-RAM. According to MS, it enables free 4xAA. But in reality, 10 MB of eDRAM is not enough to support 4xAA @ 720p resolution.
RAM: 512MB GDDR3 RAM - less than PC's, hence there's some low-res texture in games. It's used as main RAM and Graphic RAM.
The processor is not faster than a Core2Duo. The cores are only 2 issue in order. C2D is a 4 issue out of order core which is really beefy. In most things the C2D would probably win out quite easily.
About the graphics and all, my earlier post already described it.
QUOTE(Endless9930 @ Jan 28 2008, 06:18 AM)
Oh is it 30 ?
Because the Modern warfare are said to have constend of 60 on both 360 and ps3 , anyway , we wont see a difference between 30 and 60
Well , the question comes back
What min spec is required to play Gears , Blacksite , Stranglehold etc at min 30 fps?
Well , for those who have 8800 GT , is it enough? or 8800 GTX Sli is needed( I think this is way too high )?
As for ram and the processor etc......
No one designs games to work at a constant frame rate, because that would be just retarded and you're probably just underutilizing the hardware most of the time because you'd just be capping the frame rate.