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 Rolling Priest, Need Suggestion

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TScronzark
post Nov 6 2007, 03:30 PM, updated 19y ago

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I'm a newbie in world of warcraft and want to play Priest in Horde side. Which race is better for priest in Horde side? Undead, Troll or Blood Elf? biggrin.gif
Quazacolt
post Nov 6 2007, 03:48 PM

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undead/BE have their traits in pvp, trolls are good on pve, and even in pvp when ur low hp, berserking can really make a difference

bottom line? it doesnt really matter.

if you want to pvp hardcore though, undeads have a slight edge with devouring plague. especially if ur gonna be a shadow priest.
TScronzark
post Nov 6 2007, 04:05 PM

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QUOTE(Quazacolt @ Nov 6 2007, 03:48 PM)
undead/BE have their traits in pvp, trolls are good on pve, and even in pvp when ur low hp, berserking can really make a difference

bottom line? it doesnt really matter.

if you want to pvp hardcore though, undeads have a slight edge with devouring plague. especially if ur gonna be a shadow priest.
*

can troll be a shadow priest too? is shadow guard better than devouring plague and WoTF? thanks for information bro biggrin.gif

Quazacolt
post Nov 6 2007, 04:10 PM

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QUOTE(cronzark @ Nov 6 2007, 04:05 PM)
can troll be a shadow priest too? is shadow guard better than devouring plague and WoTF? thanks for information bro biggrin.gif
*
no, but by all means berserking alone can be a lot of dmg for being a shadow priest.
TScronzark
post Nov 6 2007, 04:14 PM

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QUOTE(Quazacolt @ Nov 6 2007, 04:10 PM)
no, but by all means berserking alone can be a lot of dmg for being a shadow priest.
*

ok. thanks for suggestion biggrin.gif i'm going to Troll Priest smile.gif

buffa
post Nov 6 2007, 04:38 PM

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Roll for the look of your character.

QUOTE(cronzark @ Nov 6 2007, 04:14 PM)
ok. thanks for suggestion biggrin.gif i'm going to Troll Priest smile.gif
*
Quazacolt
post Nov 6 2007, 04:51 PM

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QUOTE(buffa @ Nov 6 2007, 04:38 PM)
Roll for the look of your character.
*
exactly, races dont really play that important of a role unless ur in professional arena playing (post 2.4k rating top 10 rankings etc etc)

and since your character is not even created yet, i doubt you will need to be bothered about those issues.
dishwasher
post Nov 6 2007, 05:07 PM

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I would really suggest against a troll priest. Berserking is fine, but your troll racial priest spells are really weak compared to what UD and BE get.

General consensus amongs priest, for pve BE, for pvp UD. But don't let that change your mind if you're set on being a troll priest. Yes, really... don't tongue.gif
Addict
post Nov 6 2007, 05:22 PM

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dont get troll priest u'll regret when u are 70..
Quazacolt
post Nov 6 2007, 06:23 PM

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QUOTE(dishwasher @ Nov 6 2007, 05:07 PM)
I would really suggest against a troll priest. Berserking is fine, but your troll racial priest spells are really weak compared to what UD and BE get.

General consensus amongs priest, for pve BE, for pvp UD. But don't let that change your mind if you're set on being a troll priest. Yes, really... don't tongue.gif
*
general consensus means crap.

and what racial priest spells? and how would it be better for be to go pve and undead pvp? vague comments ftl.

refer to:
http://wow.tentonhammer.com/index.php?modu...isplay&ceid=102

BE consume magic is random at best, and mana does not scale as gear scales upwards.
touch of weakness... so ur gonna let an end game raid boss hit you right? lawl

undead's devouring plague, eats a ton of mana, and tada! cloak of skill/dispeling > it lol.

and tbh, in the age of healing > dps scalability, hex of weakness does provide an awesome healing debuff as opposed to other priests. especially in small scale pvp or 1v1's.

bottom line? RACE DOES NOT REALLY MATTER. end of story.
flush
post Nov 6 2007, 08:19 PM

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Hi Cronzark. You did not mention which spec you wanted to be when you hit 70. You did ask about whether trolls can be shadow priests, but I'm assuming that's just for levelling.

If your end game mission is to be a raiding shadow priest, I strongly suggest UD. If you're planning on healing, go BE or Troll. If your desire for rolling a priest is to pvp in arenas, UD is the way to go, whether you're healing or playing the role of a shadow priest.

Why am I such a pro undead for shadow priests? Take it from me, race does play an important part especially in end game content. I rolled a priest as my first character, and my main is still a priest. I have raided both as a healer and dps-mana battery and also pvp-ed both spec.

Now let me explain to you why you should go undead. Undead priests get 1 very important priest racial called Devouring Plague. This spell does alot of damage over time as well to a mob and that damage is returned as heals to you. While it cost a tonne of mana, the property of this spell, damage over time (DoT), benefits 100% with your bonus to shadow damage.

What this means is that for every 3 minutes, you get to put on an additional DoT besides Shadow Word: Pain and Vampiric Touch to a mob, both spells which also benefit 91% from shadow damage and 100% from shadow damage respectively. An extra DoT doing high amount of damage on a boss translates to extra damage, bringing his life down faster, but most importantly it means returning more mana to your teammates.

While this spell costs a tonne of mana, what every undead shadow priests who is skill worthy do is to use inner focus (1 free spell) with Devouring Plague. Most of us undead shadow priests (but not me) create a macro to hotbind Inner Focus and Devouring Plague into one key.

Before any of you start criticising the use of Devouring Plague with Inner Focus, let me put forward the argument why we use them together. Inner Focus is a third tier talent in your Discipline tree. What it does is when activated, your next spell cast will be free of mana cost, and if that spell can crit, it will give you 25% bonus to crit.

While Devouring Plague is a DoT spell and cannot crit, what other spell would you use this spell on? A shadow priest only have 2 spells that can crit, Mind Blast and Shadow Word: Death. Both spells do not cost as much mana as Devouring Plague, and I would rather put an additional DoT on bosses than a singular jump in DPS as well as threat. Not only that, but the heal over time that you gain back from Devouring Plague means that your healers will not have to spend mana healing you from your backlash damage off of Shadow Word: Death.

As for Troll priests, they are awesome as raid healers. Healing is more situational and when you need to heal fast, berserking will make a big difference.

Belf priests are pretty much mediocre as either dps or heals in a raid. Their aoe silence might be nice to have in PVP, but if your arena opponents are more melee than casters (2v2 arena Feral Druid and Rogue), then your silence means jacksh!t. And they do not have Will of the Forsaken, a free trinket for sleep, charm and fear effects. Basically, undead's WoTF breaks a succubus' seduce and also the fear from priests and warlocks.

I hope my long winded post clears things up for you.
TScronzark
post Nov 6 2007, 09:49 PM

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QUOTE(flush @ Nov 6 2007, 08:19 PM)
Hi Cronzark. You did not mention which spec you wanted to be when you hit 70. You did ask about whether trolls can be shadow priests, but I'm assuming that's just for levelling.

If your end game mission is to be a raiding shadow priest, I strongly suggest UD. If you're planning on healing, go BE or Troll. If your desire for rolling a priest is to pvp in arenas, UD is the way to go, whether you're healing or playing the role of a shadow priest.

Why am I such a pro undead for shadow priests? Take it from me, race does play an important part especially in end game content. I rolled a priest as my first character, and my main is still a priest. I have raided both as a healer and dps-mana battery and also pvp-ed both spec.

Now let me explain to you why you should go undead. Undead priests get 1 very important priest racial called Devouring Plague. This spell does alot of damage over time as well to a mob and that damage is returned as heals to you. While it cost a tonne of mana, the property of this spell, damage over time (DoT), benefits 100% with your bonus to shadow damage.

What this means is that for every 3 minutes, you get to put on an additional DoT besides Shadow Word: Pain and Vampiric Touch to a mob, both spells which also benefit 91% from shadow damage and 100% from shadow damage respectively. An extra DoT doing high amount of damage on a boss translates to extra damage, bringing his life down faster, but most importantly it means returning more mana to your teammates.

While this spell costs a tonne of mana, what every undead shadow priests who is skill worthy do is to use inner focus (1 free spell) with Devouring Plague. Most of us undead shadow priests (but not me) create a macro to hotbind Inner Focus and Devouring Plague into one key.

Before any of you start criticising the use of Devouring Plague with Inner Focus, let me put forward the argument why we use them together. Inner Focus is a third tier talent in your Discipline tree. What it does is when activated, your next spell cast will be free of mana cost, and if that spell can crit, it will give you 25% bonus to crit.

While Devouring Plague is a DoT spell and cannot crit, what other spell would you use this spell on? A shadow priest only have 2 spells that can crit, Mind Blast and Shadow Word: Death. Both spells do not cost as much mana as Devouring Plague, and I would rather put an additional DoT on bosses than a singular jump in DPS as well as threat. Not only that, but the heal over time that you gain back from Devouring Plague means that your healers will not have to spend mana healing you from your backlash damage off of Shadow Word: Death.

As for Troll priests, they are awesome as raid healers. Healing is more situational and when you need to heal fast, berserking will make a big difference.

Belf priests are pretty much mediocre as either dps or heals in a raid. Their aoe silence might be nice to have in PVP, but if your arena opponents are more melee than casters (2v2 arena Feral Druid and Rogue), then your silence means jacksh!t. And they do not have Will of the Forsaken, a free trinket for sleep, charm and fear effects. Basically, undead's WoTF breaks a succubus' seduce and also the fear from priests and warlocks.

I hope my long winded post clears things up for you.
*

alright Flush. Thanks for the brilliant information given to me biggrin.gif now i decide to play UD priest since i want to spec as Shadow Priest for raiding in 70. I read posting in Worldofwarcraft forum that shadow priest often ROO by using the skill combination. is it true? Anyway, for the rest, thanks for information about priest biggrin.gif

flush
post Nov 6 2007, 10:54 PM

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Hmm I'm not sure what u mean by ROO. What's ROO?
TScronzark
post Nov 7 2007, 12:23 AM

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QUOTE(flush @ Nov 6 2007, 10:54 PM)
Hmm I'm not sure what u mean by ROO. What's ROO?
*

sorry for wrong spelling. i mean OOM (out of mana) sad.gif

Quazacolt
post Nov 7 2007, 08:47 AM

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QUOTE(flush @ Nov 6 2007, 08:19 PM)
Hi Cronzark. You did not mention which spec you wanted to be when you hit 70. You did ask about whether trolls can be shadow priests, but I'm assuming that's just for levelling.

If your end game mission is to be a raiding shadow priest, I strongly suggest UD. If you're planning on healing, go BE or Troll. If your desire for rolling a priest is to pvp in arenas, UD is the way to go, whether you're healing or playing the role of a shadow priest.

Why am I such a pro undead for shadow priests? Take it from me, race does play an important part especially in end game content. I rolled a priest as my first character, and my main is still a priest. I have raided both as a healer and dps-mana battery and also pvp-ed both spec.

Now let me explain to you why you should go undead. Undead priests get 1 very important priest racial called Devouring Plague. This spell does alot of damage over time as well to a mob and that damage is returned as heals to you. While it cost a tonne of mana, the property of this spell, damage over time (DoT), benefits 100% with your bonus to shadow damage.

What this means is that for every 3 minutes, you get to put on an additional DoT besides Shadow Word: Pain and Vampiric Touch to a mob, both spells which also benefit 91% from shadow damage and 100% from shadow damage respectively. An extra DoT doing high amount of damage on a boss translates to extra damage, bringing his life down faster, but most importantly it means returning more mana to your teammates.

While this spell costs a tonne of mana, what every undead shadow priests who is skill worthy do is to use inner focus (1 free spell) with Devouring Plague. Most of us undead shadow priests (but not me) create a macro to hotbind Inner Focus and Devouring Plague into one key.

Before any of you start criticising the use of Devouring Plague with Inner Focus, let me put forward the argument why we use them together. Inner Focus is a third tier talent in your Discipline tree. What it does is when activated, your next spell cast will be free of mana cost, and if that spell can crit, it will give you 25% bonus to crit.

While Devouring Plague is a DoT spell and cannot crit, what other spell would you use this spell on? A shadow priest only have 2 spells that can crit, Mind Blast and Shadow Word: Death. Both spells do not cost as much mana as Devouring Plague, and I would rather put an additional DoT on bosses than a singular jump in DPS as well as threat. Not only that, but the heal over time that you gain back from Devouring Plague means that your healers will not have to spend mana healing you from your backlash damage off of Shadow Word: Death.

As for Troll priests, they are awesome as raid healers. Healing is more situational and when you need to heal fast, berserking will make a big difference.

Belf priests are pretty much mediocre as either dps or heals in a raid. Their aoe silence might be nice to have in PVP, but if your arena opponents are more melee than casters (2v2 arena Feral Druid and Rogue), then your silence means jacksh!t. And they do not have Will of the Forsaken, a free trinket for sleep, charm and fear effects. Basically, undead's WoTF breaks a succubus' seduce and also the fear from priests and warlocks.

I hope my long winded post clears things up for you.
*
your comment over ud priest only applies to raid. the only real benefit of ud's in arenas/pvp = wotf and that only applies to warlocks/priests and perhaps warriors at times. (lol surv hunters with wywern sting too maybe)

and your example of be silence in 2v2 arena is also flawed. silence is also useful against feral druids to prevent shifts, cyclone, or even heals at time. druids stuck in forms, unable to heal, and/or unable to cyclone cc you are almost useless in arenas.
flush
post Nov 7 2007, 11:52 AM

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QUOTE(Quazacolt @ Nov 7 2007, 08:47 AM)
your comment over ud priest only applies to raid. the only real benefit of ud's in arenas/pvp = wotf and that only applies to warlocks/priests and perhaps warriors at times. (lol surv hunters with wywern sting too maybe)

and your example of be silence in 2v2 arena is also flawed. silence is also useful against feral druids to prevent shifts, cyclone, or even heals at time. druids stuck in forms, unable to heal, and/or unable to cyclone cc you are almost useless in arenas.
*
I'm afraid I will have to disagree with you on that. We already have 2 spell interrupts. Psychic Scream and Silence. I would rather have a spell that can be used to both do high dmg over time as well as heal over time, compared to a 2 second silence that shares the same diminishing returns as both the previous 2 spells.

In my previous example of a druid/rogue 2v2 team, none of them can dispel Devouring Plague. Psychic Scream and Silence is more than enough to keep him interrupted while we zerg him down. Every class has the ability to interrupt spell cast. If you're in a 2v2 fight against a druid/rogue team, won't your team go for the druid first and cc/dps him? Leaving the task of interrupting spell cast to a shadow priest alone is not entirely a good idea.

Also, Devouring Plague, when used with Shadow Word: Pain, VE and renew allows a Shadow Priest some breathing space to move away from melee targets once he's feared the melee target off himself. Standing still to cast flash heal isn't a good idea when fighting melee opponents. But DoT kiting and then silencing if the druid shapeshifts will buy us some time to throw shield and PoM on ourselves and our partner. Don't forget, CC is very important, but mobility is just as important in arenas.
edgy
post Nov 7 2007, 12:46 PM

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Definately UD if you plan to PvP at all, especially in 2s and 3s where warlocks are abundant. If you like running around helpless for 10 seconds(longer if they chain it) while your partner dies, bmg don't roll a UD. You roll UD for WoTF, Devouring Plague is a just a bonus.

In 5s it is debatable, if you run a 4 dps setup then go UD for the extra dps. But if you run a balanced team with 3 dps 2 healer then a troll priest might be superior here as you'll be expected to mana burn alot and the haste will come in handy. WoTF is less useful here as you'll most likely have dispels coming from a pally.

Forget about BE, as a priest you should never put yourself in the open for a crappy 2 seconds silence. In 5s you'll get cut up so fast its not gonna be funny, in 2s and 3s you'll get CCed or mana drained to shit.
Quazacolt
post Nov 7 2007, 01:16 PM

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QUOTE(flush @ Nov 7 2007, 11:52 AM)
I'm afraid I will have to disagree with you on that. We already have 2 spell interrupts. Psychic Scream and Silence. I would rather have a spell that can be used to both do high dmg over time as well as heal over time, compared to a 2 second silence that shares the same diminishing returns as both the previous 2 spells.

In my previous example of a druid/rogue 2v2 team, none of them can dispel Devouring Plague. Psychic Scream and Silence is more than enough to keep him interrupted while we zerg him down. Every class has the ability to interrupt spell cast. If you're in a 2v2 fight against a druid/rogue team, won't your team go for the druid first and cc/dps him? Leaving the task of interrupting spell cast to a shadow priest alone is not entirely a good idea.

Also, Devouring Plague, when used with Shadow Word: Pain, VE and renew allows a Shadow Priest some breathing space to move away from melee targets once he's feared the melee target off himself. Standing still to cast flash heal isn't a good idea when fighting melee opponents. But DoT kiting and then silencing if the druid shapeshifts will buy us some time to throw shield and PoM on ourselves and our partner. Don't forget, CC is very important, but mobility is just as important in arenas.
*
fear can be easily countered, and also subjected to DR
silence can be chained, the more the merrier
and no, silence is NOT subjected to DR.
latest PTR build has DR on silence, however, due to intense qq'ing, it was promptly removed.
live build has no DR on silence, nor does PTR now, or future patch 2.3

high dmg over time? heal over time? dispel, you got NOTHING.
even if it isnt dispeled, the dmg is still:
a) dot, which takes time, and subjected to outhealed (healing scalability > dmg scalability by far)
b) finally subjected to resilience as of patch 2.2 (or 2.1)

and in your previous example?
DP rogue = clos
DP druid = hot outhealing and, you wanna zerg a resil decked druid down with fear (trinket) and silence while his hots are ticking? and a fat ns heal and occassional swiftmends to boot (dont even think about dispeling hots when hes having liftblooms to cover, you'll only make urself look stupid), doesnt take much wow knowledge to know it is almost impossible.

unless of course you meant non pvp decked/low resil druids. those druids die in 2-3 hit during caster form from my blades anyways, not even worth mentioning.

true, every class has the ability to interrupt spell cast, but not all of them are very effective or even truly viable in high end pvp. eg:

-rogue trying to kick a mage from 30 yd away. true, DT is also an interrupt, but DT requires CP, and its slow. patch 2.3 (or PTR) DT travels faster, but will no longer proc relentless, and will be easily faked out by cast cancels.
-priest using fear to interrupt a mage 30 yd away, oh lets make the mage a frost mage too, or maybe have a warrior hamstring'ing you and pounding your face while we at it. get the idea already?

and no, its not an entire certainty that you have to go for druid at first in 2v2 vs druid/rogue. if you want further enlightment, go warcraftmovies.com, download neilyo 6, and watch the match up between neilyo + gumbot VS xecks + secretive, and you'll understand, and be enlighted.

sure, but lets remember that that this ONLY applies to shadow priest with VE, and lets not forget:
1) dot healing lol?
2) wound poison mortal strike and lol hunter aimshot post 2.3
3) and no it doesnt allows you breathing space against melee lolz. especially when ur hamstring'ed/cripple poisoned/frost snare.

Don't forget, CC is very important, but mobility is just as important in arenas.
your post regarding DP does NOT address CC or mobility. care to elaborate more?


Added on November 7, 2007, 2:06 pm
QUOTE(edgy @ Nov 7 2007, 12:46 PM)
Definately UD if you plan to PvP at all, especially in 2s and 3s where warlocks are abundant. If you like running around helpless for 10 seconds(longer if they chain it) while your partner dies, bmg don't roll a UD. You roll UD for WoTF, Devouring Plague is a just a bonus.

In 5s it is debatable, if you run a 4 dps setup then go UD for the extra dps. But if you run a balanced team with 3 dps 2 healer then a troll priest might be superior here as you'll be expected to mana burn alot and the haste will come in handy. WoTF is less useful here as you'll most likely have dispels coming from a pally.

Forget about BE, as a priest you should never put yourself in the open for a crappy 2 seconds silence. In 5s you'll get cut up so fast its not gonna be funny, in 2s and 3s you'll get CCed or mana drained to shit.
*
if wotf is ur sole reason for ud, then i can assure you its not even a must.

2v2/3v3 are filled with locks true, but that doesnt deny alliance priests in those said brackets to shine. you may argue that its cuz of fear ward, but lets be honest here, fear ward is only available to dwarf and draenai, and at the end of the day, like wotf, its only 1 fear shielding, if the lock's good he'll avoid DR and chain it after.

and fear ward's available next patch to all priest. isnt even an issue right now.

as for BE, not really. ive met teams in 2v2/3v3 running all BE setups and its VERY devastating to any healers especially if you got felhunter/spriest silence/mage counterspell to chain it with. whos gonna harm ur priest in the so called open when the person is already silenced to begin with. the only class viable to meat your elaboration are hunters, and they are only 1 class out of 9 where by their population arent exactly great in the lower brackets.

and when you mention bout 5's, if ur gettin targeted anyways you WILL get cut up so fast WITH OR WITHOUT being in the open as you cant LOS melee, and when ur snared/stunned you cant even move to los in the first place. 2's/3's as mentioned, silenced people cant cc or mana drain you, with the sole exception of hunters.


Added on November 7, 2007, 2:10 pmat the end of the day, no one has even elaborated against this:

QUOTE
exactly, races dont really play that important of a role unless ur in professional arena playing (post 2.4k rating top 10 rankings etc etc)

and since your character is not even created yet, i doubt you will need to be bothered about those issues.


which no doubt, still stands and holds true.

the same goes even for pve. unless ur in high end raiding (the current high end = bt/hyjal, no, not crappy kara/gruul/tk/ssc) it still doesnt really matter. for alliance it may hold true with fear ward, but at the end of the day, horde does their raiding w/o fear ward, and next patch every priest is getting it.

as some already mentioned, choose your racial based on what you want, doesnt really matter what damn racial bonus it holds (unless of course, as mentioned, ur on high end raiding/arena)

This post has been edited by Quazacolt: Nov 7 2007, 02:10 PM
flush
post Nov 8 2007, 04:21 AM

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QUOTE(Quazacolt @ Nov 7 2007, 01:16 PM)
fear can be easily countered, and also subjected to DR
silence can be chained, the more the merrier
and no, silence is NOT subjected to DR.
latest PTR build has DR on silence, however, due to intense qq'ing, it was promptly removed.
live build has no DR on silence, nor does PTR now, or future patch 2.3

high dmg over time? heal over time? dispel, you got NOTHING.
even if it isnt dispeled, the dmg is still:
a) dot, which takes time, and subjected to outhealed (healing scalability > dmg scalability by far)
b) finally subjected to resilience as of patch 2.2 (or 2.1)

and in your previous example?
DP rogue = clos
DP druid = hot outhealing and, you wanna zerg a resil decked druid down with fear (trinket) and silence while his hots are ticking? and a fat ns heal and occassional swiftmends to boot (dont even think about dispeling hots when hes having liftblooms to cover, you'll only make urself look stupid), doesnt take much wow knowledge to know it is almost impossible.

unless of course you meant non pvp decked/low resil druids. those druids die in 2-3 hit during caster form from my blades anyways, not even worth mentioning.

true, every class has the ability to interrupt spell cast, but not all of them are very effective or even truly viable in high end pvp. eg:

-rogue trying to kick a mage from 30 yd away. true, DT is also an interrupt, but DT requires CP, and its slow. patch 2.3 (or PTR) DT travels faster, but will no longer proc relentless, and will be easily faked out by cast cancels.
-priest using fear to interrupt a mage 30 yd away, oh lets make the mage a frost mage too, or maybe have a warrior hamstring'ing you and pounding your face while we at it. get the idea already?

and no, its not an entire certainty that you have to go for druid at first in 2v2 vs druid/rogue. if you want further enlightment, go warcraftmovies.com, download neilyo 6, and watch the match up between neilyo + gumbot VS xecks + secretive, and you'll understand, and be enlighted.

sure, but lets remember that that this ONLY applies to shadow priest with VE, and lets not forget:
1) dot healing lol?
2) wound poison mortal strike and lol hunter aimshot post 2.3
3) and no it doesnt allows you breathing space against melee lolz. especially when ur hamstring'ed/cripple poisoned/frost snare.

Don't forget, CC is very important, but mobility is just as important in arenas.
your post regarding DP does NOT address CC or mobility. care to elaborate more?

Dispel? Yep I know a rogue will clos out of my dots, which is why I didnt mention putting DP on the rogue. As for the druid hot outhealing my dots, excellent! Thats exactly what I want him to do. I can either get close to him n fear or silence from range n dispel him from his HoT (yes, I dispel it early and if you don't it'll make you look stupid), then throw a shield/PoM on my teammate and getting in range to throw a fear at the druid.

Wow silence chain! 2 secs and 8 yards yay! Oh wait, we're talking about priest racials; spells that are only available to priests of a certain race. You're talking about a racial that's available to that single race, regardless of class so we might as well compare it to WoTF. Which is still better than your 2 sec silence.

If you want to compare Belf priest racial with Undead's DP, you should compare their consume magic. Which is pretty much a joke.

And what's there not to understand about mobility? DoT kite? Don't understand? Read what I wrote again?

Also, Devouring Plague, when used with Shadow Word: Pain, VE and renew allows a Shadow Priest some breathing space to move away from melee targets once he's feared the melee target off himself. Standing still to cast flash heal isn't a good idea when fighting melee opponents. But DoT kiting and then silencing if the druid shapeshifts will buy us some time to throw shield and PoM on ourselves and our partner. Don't forget, CC is very important, but mobility is just as important in arenas.

QUOTE
sure, but lets remember that that this ONLY applies to shadow priest with VE, and lets not forget:
1) dot healing lol?
2) wound poison mortal strike and lol hunter aimshot post 2.3
3) and no it doesnt allows you breathing space against melee lolz. especially when ur hamstring'ed/cripple poisoned/frost snare.


A shadow priest without VE isn't a shadow priest at all. How the hell are u gonna spec shadowform and vampiric touch without speccing VE? Wound poison mortal strike hunter aimshot? So, you're not gonna use any ability to at least mitigate some of their damage even though they cripple your healing by 50% and have bleed/poison effects on you? Listen to your own argument there man.

And no it does not allow me some breathing space against melee all the time. But SW:P & DP both tick for 500 over dmg every 3 secs, so every 3 secs my opponent is ticked for over 1k dmg and the dmg from DP is healing me back. And since you're talking abt breathing space and melee, can a belf priest break out of Intimidation Shout? Is their 2 sec silence gonna mean jacksh!t on a warr or rogue or hunter? Consume magic? Oh wait, consume his own buffs at a moment like this? Boy am I glad I'm UD.
Jas2davir
post Nov 8 2007, 05:21 AM

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flush winning the argument of ud>belf

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