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 PlayStation 5 discussion, RM2299 /RM1869, 11/12/2020 MY Launch

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TSgreyshadow
post Mar 20 2020, 10:42 AM

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QUOTE(ben3003 @ Mar 19 2020, 11:49 PM)
Wonder why they don officially introduce in malaysia.. make no sense at all
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bcos microsoft already abandon the Asia console market
if they can't do well in Japan & HK, which is main market in Asia, no point they launch is elsewhere too


Zeliard
post Mar 20 2020, 11:27 AM

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QUOTE(greyshadow @ Mar 20 2020, 10:42 AM)
bcos microsoft already abandon the Asia console market
if they can't do well in Japan & HK, which is main market in Asia, no point they launch is elsewhere too
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I thought Xbox is supported in SG?
0300078
post Mar 21 2020, 09:38 AM

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I wonder why ppl still bother about Xbox. . they hardly got any exclusive, and their exclusive also same launch date as pc.


shinjite
post Mar 21 2020, 10:56 AM

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QUOTE(Rei7 @ Mar 19 2020, 07:13 AM)
Design of the console still not shown. Indicating it's not finalized yet. Which is dissappointing considering it's coming out this year already.

2 TFLOPS is quite a difference tho. Would love to have the same amount of power as Xbox.
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I would say in real world, the difference will be more than 2 Tflops bcs the 2.23Ghz Sony advertised is the peak which is not sustainable unlike Xbox Series X's locked 1.825Ghz. So actual gaming the PS5 could be anywhere between 9 Tflops to 10.3 Tflops depending on load. So yeah, don't expect 10.3 at all

This post has been edited by shinjite: Mar 21 2020, 10:57 AM
Rei7
post Mar 21 2020, 12:53 PM

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QUOTE(shinjite @ Mar 21 2020, 10:56 AM)
I would say in real world, the difference will be more than 2 Tflops bcs the 2.23Ghz Sony advertised is the peak which is not sustainable unlike Xbox Series X's locked 1.825Ghz. So actual gaming the PS5 could be anywhere between 9 Tflops to 10.3 Tflops depending on load. So yeah, don't expect 10.3 at all
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So bad la when you look at the difference in power, I wish they would just delay their console, and up the specs a bit. Don't feel like buying PS5 on launch, maybe just wait for Pro.
LegendLee
post Mar 21 2020, 01:51 PM

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QUOTE(shinjite @ Mar 21 2020, 10:56 AM)
I would say in real world, the difference will be more than 2 Tflops bcs the 2.23Ghz Sony advertised is the peak which is not sustainable unlike Xbox Series X's locked 1.825Ghz. So actual gaming the PS5 could be anywhere between 9 Tflops to 10.3 Tflops depending on load. So yeah, don't expect 10.3 at all
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Difference in performance shouldn’t be as big as PS4pro vs XboxX. And most of us still preferred Sony’s console.

However. What’s worrying is the heat management. Unsustained peak might be due to this.
If the console has to constantly throttle due to heat management, there might be mid/long term overheating issues.
My OGPS4 and PS4 pro first batch had really loud fans. I don’t want another console like this.
shinjite
post Mar 21 2020, 05:45 PM

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QUOTE(LegendLee @ Mar 21 2020, 01:51 PM)
Difference in performance shouldn’t be as big as PS4pro vs XboxX. And most of us still preferred Sony’s console.

However. What’s worrying is the heat management. Unsustained peak might be due to this.
If the console has to constantly throttle due to heat management, there might be mid/long term overheating issues.
My OGPS4 and PS4 pro first batch had really loud fans. I don’t want another console like this.
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Performance difference wise could be the same as current gen or slightly more. Another note, Cerny did say that they will address more on the cooling in the future right? After all, the design is not even out so all we can do is wait. I will be waiting for the PS5 Pro.

This post has been edited by shinjite: Mar 21 2020, 05:47 PM
SSJBen
post Mar 25 2020, 02:26 AM

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Lol guys....

PS5's clockspeeds aren't judged by thermal limits, it's tied to POWER limit. This means that all a dev gotta do is fit their game within the power limit to hit the clock rate they want and that's all they gotta worry about.

Example; if the PS5's TDP is 150w and the max allowed for the GPU is 130w to hit 2.23ghz, all the developer has gotta do is make their game run within that power limit. If it can't, they just need to lower the chosen power limit (available through the PS5's SDK toolset) to bring down the clockspeeds. The TDP and clockspeeds co-relation is NOT linear however, minus 10watts does not equal minus 100mhz. From what Cerny says, power to clockspeeds relation is logarithmic.

In theory this means that thermals will always be under control and no matter how hot the PS5 runs (under thermal limits of course since ambient temps will still matter), all PS5 games will perform the same way.

What's the downside to power limits being the factor to clockspeeds? Well, Sony can't put the same trash PSUs they've been putting their consoles for the last 20 years that's what. They actually need to put PSUs with strong 12v rails, one with sufficiently more amps than needed for headroom. It also means that they can't cheese with cheaping out on PSUs anymore like they've always done.
LegendLee
post Mar 25 2020, 12:33 PM

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QUOTE(SSJBen @ Mar 25 2020, 02:26 AM)
Lol guys....

PS5's clockspeeds aren't judged by thermal limits, it's tied to POWER limit. This means that all a dev gotta do is fit their game within the power limit to hit the clock rate they want and that's all they gotta worry about.

Example; if the PS5's TDP is 150w and the max allowed for the GPU is 130w to hit 2.23ghz, all the developer has gotta do is make their game run within that power limit. If it can't, they just need to lower the chosen power limit (available through the PS5's SDK toolset) to bring down the clockspeeds. The TDP and clockspeeds co-relation is NOT linear however, minus 10watts does not equal minus 100mhz. From what Cerny says, power to clockspeeds relation is logarithmic.

In theory this means that thermals will always be under control and no matter how hot the PS5 runs (under thermal limits of course since ambient temps will still matter), all PS5 games will perform the same way.

What's the downside to power limits being the factor to clockspeeds? Well, Sony can't put the same trash PSUs they've been putting their consoles for the last 20 years that's what. They actually need to put PSUs with strong 12v rails, one with sufficiently more amps than needed for headroom. It also means that they can't cheese with cheaping out on PSUs anymore like they've always done.
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And what affects the TDP / (power limit) that the PS5 can use?
The effectiveness of the cooling system in PS5.

This post has been edited by LegendLee: Mar 25 2020, 01:02 PM
SSJBen
post Mar 25 2020, 06:13 PM

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QUOTE(LegendLee @ Mar 25 2020, 12:33 PM)
And what affects the TDP / (power limit) that the PS5 can use?
The effectiveness of the cooling system in PS5.
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@bolded
Sure, water is wet too no?

Because Sony would deliberately create a cooling system that isn't capable of handling 150w or whatever the TDP is they've decided for the PS5 so that NO ONE would ever hit 2.23ghz right?

This post has been edited by SSJBen: Mar 25 2020, 06:39 PM
squall_12
post Mar 26 2020, 06:09 AM

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QUOTE(SSJBen @ Mar 25 2020, 06:13 PM)
@bolded
Sure, water is wet too no?

Because Sony would deliberately create a cooling system that isn't capable of handling 150w or whatever the TDP is they've decided for the PS5 so that NO ONE would ever hit 2.23ghz right?
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Ben u think the ps5 price will be over RM3k? as my budget for ps5 is around Rm3k.
ben3003
post Mar 26 2020, 07:12 AM

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QUOTE(squall_12 @ Mar 26 2020, 06:09 AM)
Ben u think the ps5 price will be over RM3k? as my budget for ps5 is around Rm3k.
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they are targeting usd499 for PS5 right? it should be within ur budget. rm3k for a console is actually too much.. i believe the price should be around 2-2.5k
squall_12
post Mar 26 2020, 08:13 AM

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QUOTE(ben3003 @ Mar 26 2020, 07:12 AM)
they are targeting usd499 for PS5 right? it should be within ur budget. rm3k for a console is actually too much.. i believe the price should be around 2-2.5k
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PS5 is quite a big leap compare to ps4 and so i guess is should be that much but yes rumor are PS5 should be USD499 while xboxsx is USD599..
ben3003
post Mar 26 2020, 08:54 AM

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QUOTE(squall_12 @ Mar 26 2020, 08:13 AM)
PS5 is quite a big leap compare to ps4 and so i guess is should be that much but yes rumor are PS5 should be USD499 while xboxsx is USD599..
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so if direct convert is around 2k++ la.. ps4 was usd399 and malaysia price is rm1799, but tat time 1 USD to RM is 3.2 like tat lol..
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post Mar 26 2020, 09:00 AM

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QUOTE(SSJBen @ Mar 25 2020, 06:13 PM)
@bolded
Sure, water is wet too no?

Because Sony would deliberately create a cooling system that isn't capable of handling 150w or whatever the TDP is they've decided for the PS5 so that NO ONE would ever hit 2.23ghz right?
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Even you know that the cooling system is critical to ensure the PS5 can handle such TDP at a sustained rate.

The fact that it’s not able to hit 2.23ghz sustained might be because of the cooling system limitations. It’s way easier to design a cooling for a variable rate than a sustained one.
squall_12
post Mar 26 2020, 09:14 AM

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QUOTE(ben3003 @ Mar 26 2020, 08:54 AM)
so if direct convert is around 2k++ la.. ps4 was usd399 and malaysia price is rm1799, but tat time 1 USD to RM is 3.2 like tat lol..
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so that why i estimate my budget to around RM3k since when convert it wont be so cheap lol.
Rei7
post Mar 26 2020, 10:25 AM

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RM2K only at least I estimate.. if 3k who want to buy here.. lol
I get your point la, but it's going to be a disaster if the retail price is at 3k lol.

Unless that rumour was right. About PS5 having normal and pro version at least, then pro version reasonable maybe at 3k, depending how good the spec is.
SSJBen
post Mar 26 2020, 01:33 PM

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QUOTE(squall_12 @ Mar 26 2020, 06:09 AM)
Ben u think the ps5 price will be over RM3k? as my budget for ps5 is around Rm3k.
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Expecting the PS5 to launch at $450. But considering our shitty ringgit which in no way will recover beyond RM4.0 to 1USD by the end of the year, yeah expect around RM2.3k-ish for a PS5 here.


QUOTE(LegendLee @ Mar 26 2020, 09:00 AM)
Even you know that the cooling system is critical to ensure the PS5 can handle such TDP at a sustained rate.

The fact that it’s not able to hit 2.23ghz sustained might be because of the cooling system limitations. It’s way easier to design a cooling for a variable rate than a sustained one.
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There is no fact that it can't hit 2.23ghz at a sustained clock speed. It is simply up to the developers to decide if they want to stay within the power limit to hit that 2.23ghz or go above that and lower the TDP instead.

Here, read what Cerny says:

QUOTE
Rather than running at constant frequency and letting the power vary based on the workload, we run at essentially constant power and let the frequency vary based on the workload.


All Sony needs to do if have a cooling system capable of the TDP chosen for the PS5, which is obviously a no brainer unless they want 360 RROD warranty-fest. Of course the cooling is indeed critical, but you make it sound like cooling the PS5 is the hardest thing to do on the system.
squall_12
post Mar 26 2020, 03:09 PM

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QUOTE(SSJBen @ Mar 26 2020, 01:33 PM)
Expecting the PS5 to launch at $450. But considering our shitty ringgit which in no way will recover beyond RM4.0 to 1USD by the end of the year, yeah expect around RM2.3k-ish for a PS5 here.
There is no fact that it can't hit 2.23ghz at a sustained clock speed. It is simply up to the developers to decide if they want to stay within the power limit to hit that 2.23ghz or go above that and lower the TDP instead.

Here, read what Cerny says:
All Sony needs to do if have a cooling system capable of the TDP chosen for the PS5, which is obviously a no brainer unless they want 360 RROD warranty-fest. Of course the cooling is indeed critical, but you make it sound like cooling the PS5 is the hardest thing to do on the system.
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i suspect ps5 might be using hybrid cooling like in PC... drool.gif drool.gif
SSJBen
post Mar 26 2020, 04:41 PM

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QUOTE(squall_12 @ Mar 26 2020, 03:09 PM)
i suspect ps5 might be using hybrid cooling like in PC... drool.gif  drool.gif
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I'll be surprised they don't use a vapor chamber type of heatsink like the Series X (and Xbox One X) does. It's the easiest way to keep form factor small without over compromising on cooling.

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