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RPG -Fallout 3-, Fans... Fans never change...

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shreaker
post Aug 13 2008, 09:29 AM

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If you're looking looking for an example of a 3rd person shooter - RPG combo, you should take a look at Mass Effect. It's pretty good, though the RPG elements are somewhat less than F1 & F2...
soggie
post Aug 13 2008, 09:57 AM

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QUOTE(qedx @ Aug 13 2008, 09:01 AM)
Ah, but can you offer sexual favors for free passage instead of shooting them up? That my friends is where Fallout 3 will win.
*
In a world of only guys? Man you have a serious problem with your sexual orientation tongue.gif

At the cost of what? Having to level up to kill a rat? No thanks. I'd rather keep my virginity and offer them lead bullets instead.
killdavid
post Aug 13 2008, 11:49 AM

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isometric turn based games rules.
My favs are Fallout 2 and Jagged Alliance 2.
There is news that JA3 coming out.
Any JA fans here?
surehit
post Aug 13 2008, 04:47 PM

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QUOTE(soggie @ Aug 13 2008, 08:46 AM)
I don't f**king need to level up to be able to hit targets 100 yards away. In the head. All I need is a good weapon and a scope. That's what Stalker is about. I massacred the army roadblock with a pistol early in the game using some established army-styled tactical movements (run in, bang bang, you're dead, run out and bandage myself, rinse and repeat). I massacred the whole army base with just the Viper (and a lot of bullets) in the same style before I even got to Agropom.

And just imagine if I had to level-up to be able to aim or deal reasonable damage. I'll still be paying shitloads of money to the army guys just to get through the roadblock.

That's the reason why I love the concept of STALKER more than F3 - a Fantastically F*cked-up Flop.
*
Dude, the idea of level up to to provide some sorta incentive and variety to a gamer. He can choose which path to take his character: a vet soldier, commando, sniper, raider, bandit, trader etc etc. A trader would be loaded with $$ and can hire soldiers to do his tasks.

I dun think rushing in rushing out is army style. U cannot heal bullet wounds (even if just to arms and legs) in a jiffy. So this is hardly army style.
Now climbing up a high peak with bushes with a high powered sniper rifle + silencer/muffler and taking the soldiers out one by one, now's that real life, that's how d sniper boys do it. And that's how I take out the roadblocks in Stalker.

Now if character development in Fallout 3 is similar to F2, then we can have high sneak and take out the army one by one, whether with a pistol + silencer or just a Rambo knife.


QUOTE(shreaker @ Aug 13 2008, 09:29 AM)
If you're looking looking for an example of a 3rd person shooter - RPG combo, you should take a look at Mass Effect. It's pretty good, though the RPG elements are somewhat less than F1 & F2...
*
Mass Effect is revolutionary but it has too much dialogue yak yak yak, kills that action. If I want to see dialogue and drama, I'll go watch a movie. FPS should be about bang bang!! I do like d romance and sex between characters though, now that's new.


QUOTE(killdavid @ Aug 13 2008, 11:49 AM)
isometric turn based games rules.
My favs are Fallout 2 and Jagged Alliance 2.
There is news that JA3 coming out.
Any JA fans here?
*
Ya man, called me an oldie, but isometric is da best!! Still love Diablo 1, 2, Dungeon Siege 2 and Titan Quest for it.

Playing Fallout 2 now. Syok lar, love d gatling guns. JA 2 is one of my all time fav. Too bad they dun make games like they used to do.
mukhlisz
post Aug 13 2008, 05:39 PM

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QUOTE(surehit @ Aug 13 2008, 04:47 PM)
Mass Effect is revolutionary but it has too much dialogue yak yak yak, kills that action. If I want to see dialogue and drama, I'll go watch a movie. FPS should be about bang bang!! I do like d romance and sex between characters though, now that's new.
*

then no Planescape Torment for u then. laugh.gif i for one don't mind if they yak a lot, as long as they yak good. tongue.gif

and romance in RPGs is not rly new. they had it in KOTOR, Baldur's Gate, Planescape Torment, Neverwinter Nights ( although the female NPCs in NWN2 sucked donkey balls... doh.gif )

however, no romance in Fallout that i remember. was too busy killing rats.. laugh.gif

Topace111
post Aug 13 2008, 06:28 PM

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I have notice a very strange resemblance of Fallout 3 with Bioshock ( b4 you go rclxub.gif or hmm.gif let me share my view here )
Bioshock was more FPS with some RPG elements but like fallout it was continuity from famed system shock series.
System shock has incorporate (FPS with RPG) so well it inspired Stalker & deus ex respectively.
(It doesn't take a genius where F03 developer get their inspiration from).

Some may said Bishock was more FPS in nature but (indirectly) it has RPG elements inserted so well it blends with the whole story without you realising it. (ADAm & upgrades thingy).

What makes me fear is that Bethesda insist of only using gamebyro engine opposed to Bioshock unreal engine.
Gamebyro has history of laden with bugs although versatile (for many platforms). Although Bioshock was not a sand-box title but no one can argue
with its smooth gameplay & graphics like half life 2. Again Fallout 3 is moving into that direction with even bolder risk of open world gameplay.
Since bioshock has been hugely successful (except the revival thing) maybe fallout3 can do the same too (stalker can do it even ridiculed by critics
over its ageing graphics & bugs)

This post has been edited by Topace111: Aug 13 2008, 06:30 PM
killdavid
post Aug 13 2008, 06:48 PM

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I played System Shock. It was so-so and game play has nothing remotely in common with Fallout 2. If Fallout 3 is heading in that direction then it will lose 1 fan in me.

Why can't they stick to the classic style?
Topace111
post Aug 13 2008, 11:48 PM

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Initially Interplay created through its 2 developers Black isle studio & Bioware develop games purely for RPG fans.

At first Black isle was more successful in devloping Fallout 1 & 2 but some of its key members pursue to form a new company (Troika) to develop other games (in 1st & 3rd person view) which no longer concentrates on isometric games alone. Ultimately they failed & gone bankrupt like
what key employees of Diablo 1 & 2 left to develop hellgate. (the same history)

Bioware has develop equally successful baldur gate series. They recognise that games cannot remain forever in isometric view, so they develop
never winternights, Kotor, jade empire & mass effect & now dragon age. With each game they make breakthrough in every genre, R & D, Space
fantasy, fighting RPG, science fiction , etc. (no more isometric after baldur gates)

I don't mean isometric view is not good (Diablo 3) but its very risky for comp to dwell back on its roots (especially bethesda).
Technically F03 was not a "spiritual successor" to fallout series as what Diablo did but rather like "elder scrolls 5".
cracksys
post Aug 14 2008, 04:15 AM

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QUOTE(Topace111 @ Aug 13 2008, 11:48 PM)
Initially Interplay created through its 2 developers Black isle studio & Bioware develop games purely for RPG fans.

At first Black isle was more successful in devloping Fallout 1 & 2 but some of its key members pursue to form a new company (Troika) to develop other games (in 1st & 3rd person view) which no longer concentrates on isometric games alone. Ultimately they failed & gone bankrupt like
what key employees of Diablo 1 & 2 left to develop hellgate. (the same history)
*

never, ever talk bad about Tim Cain .. troika only releases 3 games, Arcanum (real CRPG), Temple of elemental evil (RPG) and Bloodlines (3rd person view+RPG) . yeah, i sound gay. just wanted to correct the fact that they failed mainly because their last game, Bloodlines released on the same period with HL2.

and hellgate suck big time compared to its "supposedly" predecessors .. no wonder flagsh1t has been forced to shutdown only after releasing 1.5 games

QUOTE(Topace111 @ Aug 13 2008, 11:48 PM)
Bioware has develop equally successful baldur gate series. They recognise that games cannot remain forever in isometric view, so they develop
never winternights, Kotor, jade empire & mass effect & now dragon age. With each game they make breakthrough in every genre, R & D, Space
fantasy, fighting RPG, science fiction , etc. (no more isometric after baldur gates)
*

you see, this is where bioware is good at .. they release RPG games. they keep themselves tight to D&D rules (in exception of Mass Effect, it was intended to be action RPG) and seen to continuing this with the development of dragon age

QUOTE(Topace111 @ Aug 13 2008, 11:48 PM)
I don't mean isometric view is not good (Diablo 3) but its very risky for comp to dwell back on its roots (especially bethesda).
Technically F03 was not a "spiritual successor" to fallout series as what Diablo did but rather like "elder scrolls 5".
*

its not that it is risky but beth doesn't have the talent to do good games anymore after daggerfall. not forget to mention, beth target group is people who "WOW" and gives E3 award for blowing up head in every encounter

This post has been edited by cracksys: Aug 14 2008, 04:18 AM
soggie
post Aug 14 2008, 08:10 AM

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QUOTE(surehit @ Aug 13 2008, 04:47 PM)
Dude, the idea of level up to to provide some sorta incentive and variety to a gamer. He can choose which path to take his character: a vet soldier, commando, sniper, raider, bandit, trader etc etc. A trader would be loaded with $$ and can hire soldiers to do his tasks.

I dun think rushing in rushing out is army style. U cannot heal bullet wounds (even if just to arms and legs) in a jiffy. So this is hardly army style.
Now climbing up a high peak with bushes with a high powered sniper rifle + silencer/muffler and taking the soldiers out one by one, now's that real life, that's how d sniper boys do it. And that's how I take out the roadblocks in Stalker.
My friend, you must have missed my sarcasm.

BTW, real snipers don't climb up high peaks. They tend to avoid obvious sniper spots and always have a getaway because most of the time, they shoot and flee.

QUOTE(surehit @ Aug 13 2008, 04:47 PM)
Now if character development in Fallout 3 is similar to F2, then we can have high sneak and take out the army one by one, whether with a pistol + silencer or just a Rambo knife.
Let's hope they make this one right. I hated STALKER's sneak system.

QUOTE(surehit @ Aug 13 2008, 04:47 PM)
Mass Effect is revolutionary but it has too much dialogue yak yak yak, kills that action. If I want to see dialogue and drama, I'll go watch a movie. FPS should be about bang bang!! I do like d romance and sex between characters though, now that's new.
Ya man, called me an oldie, but isometric is da best!! Still love Diablo 1, 2, Dungeon Siege 2 and Titan Quest for it.

Playing Fallout 2 now. Syok lar, love d gatling guns. JA 2 is one of my all time fav. Too bad they dun make games like they used to do.
*
Gats? C'mon, do it like a man. Use a gauss rifle. Gats are for meat heads and lasers are for sissies. Nice melting animation though.
zioburosky13
post Aug 14 2008, 08:11 AM

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QUOTE(killdavid @ Aug 13 2008, 11:49 AM)
isometric turn based games rules.
My favs are Fallout 2 and Jagged Alliance 2.
There is news that JA3 coming out.
Any JA fans here?
*
Jagged Alliance 3

soggie
post Aug 14 2008, 08:31 AM

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QUOTE(cracksys @ Aug 14 2008, 04:15 AM)
never, ever talk bad about Tim Cain .. troika only releases 3 games, Arcanum (real CRPG), Temple of elemental evil (RPG) and Bloodlines (3rd person view+RPG) . yeah, i sound gay. just wanted to correct the fact that they failed mainly because their last game, Bloodlines released on the same period with HL2.
Yeah, just like how Daikatana was overshadowed by HL (sarcasm intended). Tim Cain lost his touch with Arcanum. I really didn't felt that game. TOEE is slightly better, although I'm suspecting that the lack of marketing and hype generation killed it before it shipped.

QUOTE(cracksys @ Aug 14 2008, 04:15 AM)
and hellgate suck big time compared to its "supposedly" predecessors .. no wonder flagsh1t has been forced to shutdown only after releasing 1.5 games
Never bothered to check that one out.

QUOTE(cracksys @ Aug 14 2008, 04:15 AM)
you see, this is where bioware is good at .. they release RPG games. they keep themselves tight to D&D rules (in exception of Mass Effect, it was intended to be action RPG) and seen to continuing this with the development of dragon age
its not that it is risky but beth doesn't have the talent to do good games anymore after daggerfall. not forget to mention, beth target group is people who "WOW" and gives E3 award for blowing up head in every encounter
*
Really? Mass Effect an action RPG? From what I see, it has action worthy of action RPG AND story worthy of a hard core RPG. It has best of both worlds. If only it was set in the Fallout-universe...
NeoMnemonic
post Aug 14 2008, 05:31 PM

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QUOTE(killdavid @ Aug 13 2008, 12:49 PM)
isometric turn based games rules.
My favs are Fallout 2 and Jagged Alliance 2.
There is news that JA3 coming out.
Any JA fans here?
*
Yeah, will Fallout3 will be a dual mode - turn based and real time mode.
Jagged Alliance 2 and UFO:Terror from the deep. Cool game! brows.gif


Added on August 14, 2008, 5:37 pm
QUOTE(soggie @ Aug 14 2008, 09:10 AM)
My friend, you must have missed my sarcasm.

BTW, real snipers don't climb up high peaks. They tend to avoid obvious sniper spots and always have a getaway because most of the time, they shoot and flee.
Let's hope they make this one right. I hated STALKER's sneak system.
Gats? C'mon, do it like a man. Use a gauss rifle. Gats are for meat heads and lasers are for sissies. Nice melting animation though.
*
I remember I found an alien gun in a crash UFO on the desert. Pretty powerfull gun than gauss, but have to move closed to fry the enemy.

This post has been edited by NeoMnemonic: Aug 14 2008, 05:37 PM
cracksys
post Aug 14 2008, 09:00 PM

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QUOTE(soggie @ Aug 14 2008, 08:31 AM)
Yeah, just like how Daikatana was overshadowed by HL (sarcasm intended). Tim Cain lost his touch with Arcanum. I really didn't felt that game. TOEE is slightly better, although I'm suspecting that the lack of marketing and hype generation killed it before it shipped.
*

at least they are something close to true RPG can be ..

QUOTE(soggie @ Aug 14 2008, 08:31 AM)
Really? Mass Effect an action RPG? From what I see, it has action worthy of action RPG AND story worthy of a hard core RPG. It has best of both worlds. If only it was set in the Fallout-universe...
*

so i just mention only half of it characteristics .. which one of your button did i accidentally touch ? biggrin.gif
Topace111
post Aug 14 2008, 11:32 PM

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This year was rather sombre mood for RPG fans.
The ratio is like only 1 or 2 good RPG title every year (sigh).
Those comp making RPG games now switch to mmorpg or other genres.
This year i have only F03 RPG & Rise of Argonaut to look into (hopefully its a good title).
Next year maybe Dragon age or possibly Diablo 3 ???.

Market has been overabundance with shooter, last year they got (COD4, GOW, Bioshock, orange box, crysis)
This year they came back again (COD world at war, GOW2 but not pc yet, crysis warhead, far cry 2, origins, legendary).
last year i only have witcher to get going.
soggie
post Aug 15 2008, 03:50 AM

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QUOTE(Topace111 @ Aug 14 2008, 11:32 PM)
This year was rather sombre mood for RPG fans.
The ratio is like only 1 or 2 good RPG title every year (sigh).
Those comp making RPG games now switch to mmorpg or other genres.
This year i have only F03 RPG & Rise of Argonaut to look into (hopefully its a good title).
Next year maybe Dragon age or possibly Diablo 3 ???.

Market has been overabundance with shooter, last year they got (COD4, GOW, Bioshock, orange box, crysis)
This year they came back again (COD world at war, GOW2 but not pc yet, crysis warhead, far cry 2, origins, legendary).
last year i only have witcher to get going.
*
I think it's much harder to impress RPG fans than it is to impress every one else. FPS? Give them great graphics, great AI, and they'll lick it up. Strategy? Just keep recycling the same old formula. With new graphics. MMORPG? Graphics. And gameplay mechanics that makes you put 30 hours a day into the game and still unable to level up.

RPG, it's much harder. Not only you need a convincing character system to start with, you'll need to come up with a good story, nice graphics, good immersion, open-ended experience, interesting companions, nice combat system, rewarding loot... the list just goes on.

It's easy to draw an eye-dropping soldier model compared to writing a story to trump Planescape Torment.
cracksys
post Aug 15 2008, 05:34 AM

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QUOTE(soggie @ Aug 15 2008, 03:50 AM)
RPG, it's much harder. Not only you need a convincing character system to start with, you'll need to come up with a good story, nice graphics, good immersion, open-ended experience, interesting companions, nice combat system, rewarding loot... the list just goes on.
*

you do sound like pete hines ..

This post has been edited by cracksys: Aug 15 2008, 05:36 AM
surehit
post Aug 15 2008, 10:15 AM

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QUOTE(mukhlisz @ Aug 13 2008, 05:39 PM)
then no Planescape Torment for u then.  laugh.gif i for one don't mind if they yak a lot, as long as they yak good.  tongue.gif

and romance in RPGs is not rly new. they had it in KOTOR, Baldur's Gate, Planescape Torment, Neverwinter Nights ( although the female NPCs in NWN2 sucked donkey balls...  doh.gif )

however, no romance in Fallout that i remember. was too busy killing rats..  laugh.gif
*
No this kinda "romance"



QUOTE(soggie @ Aug 14 2008, 08:10 AM)
My friend, you must have missed my sarcasm.

BTW, real snipers don't climb up high peaks. They tend to avoid obvious sniper spots and always have a getaway because most of the time, they shoot and flee.
Let's hope they make this one right. I hated STALKER's sneak system.
Gats? C'mon, do it like a man. Use a gauss rifle. Gats are for meat heads and lasers are for sissies. Nice melting animation though.
*
Dat's the real world lar bud. Hope you're not confusing STALKER with the Ranger sniping school - hoo ah. brows.gif BTW, Stalker had a sneak system? :confused:

Well, I didn't play so far to reach/get the Gauss Rifle part. Remember this is playing for "retro" sake. Just to fill time till F3 arrive. whistling.gif

soggie
post Aug 15 2008, 04:19 PM

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QUOTE(surehit @ Aug 15 2008, 10:15 AM)
Dat's the real world lar bud. Hope you're not confusing STALKER with the Ranger sniping school - hoo ah.  brows.gif BTW, Stalker had a sneak system? :confused:

Well, I didn't play so far to reach/get the Gauss Rifle part. Remember this is playing for "retro" sake. Just to fill time till F3 arrive.  whistling.gif
*
Yeah, STALKER has a sneak system, albeit an extremely broken one at that. On the bottom left of your screen you have your stance indicator (walking, half-crouch, full-crouch), and flanking that indicator are two bars - one for the noise you're making and the other for how bright you are (as in light source, not intellect). Those two are supposed to determine your sneaking success like Ghost Recon or Metal Gear Solid. THing is, enemies in STALKER are all psychics - they immediately turn around and fire the moment you get within a couple feet's distance. Guess the radiation mutated their normal brains and senses huh?

As for the gauss rifle, I can't live without one. Seriously. I tried the laser sniper rifle and hated every bit of it (mainly the part where the body disintegrates). I have put FO2 to the rest permanently when I found out that all I do in a new game is to hike south to get power armor and gauss rifle, then proceed to terrorize New Reno and Vault City. The way I played the game gave myself the chills. I feel that I am turning into a terrorist soon. I'm afraid. I want to kill people. Don't... let... me... kill...

Help...

Hee.....lppppppppppppppp....

Or at least that's what Video Game Violence pundits want me to think. laugh.gif

Screw that. Vault City, here I come! (Not in a good way)
RangerKarl
post Aug 15 2008, 04:36 PM

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The Laser Rifle doesn't disintegrate, not in the original games. It cuts the other guy in half biggrin.gif and doesn't release the target's inventory like pulse weapons or explosive deaths. I'm thinking of playing a h2h only game (knuckles at first, then kung fu later). Should be fun...

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