QUOTE(SSJBen @ Mar 10 2021, 05:06 PM)
It could be bandwidth related, but as far as I've experienced - doesn't seem to be the only reason for connectivity issues. I have 3 external drives connected all the time too, so coupled that with the DACs I test and when gaming in VR/fighting/racing, the bandwidth load on the I/O should be very high. This is reflected in the ridiculous heat output on the X570 chipset specifically on the CH8, which goes up to 69c for me.
So what
Bonchi experienced goes deeper than just I/O bandwidth IMO.
VR has been broken for months with nvidia drivers. 461.09 improved things, but still far from perfect. I'm still getting the odd judder here and there, doesn't make it unplayable like before where there are over 200ms frame spikes every few seconds. The last properly working driver was 446.14, but fucking 3080 doesn't work on that driver now does it? Dumbass nvidia.

yeap.. it is down to many things ... like chipset drivers, device drivers, windows version, software compatibility, and also RAM compatibility which plays a very
BIG role .. and not to mention their crappy thing called AGESA.
This problem i dont think is something new, if you look back.. there's already such feedback since zen2 and Im one of them on a B450 board

, as you know I have been having this problem since 2019...... I guess because more people using AMD now so there's more of such issue being reported and it has been over a year yet AMD still havent have a full fix for this. On one AGESA 6 months after I had my system running, they did make my USB hub work but not 100%... And later, took more than a year for them to officially acknowledge this problem and start to collect system configs that are affected, while before that they never entertain or reply any of my feedbacks.
So I dont have confidence that AMD will solve this anytime soon and so I made the leap back to intel.