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Simulation Squadron 42 and Star Citizen - by Chris Roberts, Wing Commander + Freelancer + MMO
Simulation Squadron 42 and Star Citizen - by Chris Roberts, Wing Commander + Freelancer + MMO
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Aug 2 2014, 07:46 AM
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Aug 4 2014, 05:37 AM
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Aug 5 2014, 06:44 AM
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STAR CITIZEN STORE & SHIPS UPDATE
» Click to show Spoiler - click again to hide... « edit: Expanded to 350K citizens! https://robertsspaceindustries.com/comm-lin...Access-Expanded for those interested in chatting with fellow pilots / gamers from the region, just send me a PM. org is well established, very active & casual friendly This post has been edited by pyre: Aug 5 2014, 06:52 AM |
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Aug 7 2014, 12:21 PM
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Arena Commander Multiplayer is now available to all with Alpha Access!
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Aug 8 2014, 06:47 AM
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Latest AtV episode, new contest and .... something for everyone.
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Aug 9 2014, 06:55 PM
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#86
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4,456 posts Joined: Jan 2003 |
This post has been edited by Moogle Stiltzkin: Jul 16 2017, 12:21 PM |
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Aug 9 2014, 08:07 PM
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QUOTE(Moogle Stiltzkin @ Aug 9 2014, 06:55 PM) is the digital space map in the crowd funded package worth getting ? What is it and what does it do. And can i get it normally without the crowd funded package ? we have no idea yet, and IMHO don't purchase that yet until more details are out (unless it comes with your package). QUOTE How do i buy this game ? Is the only way via the crowd fund package ? Or will they be selling this in retail outlets as well ? for now, it is only via the crowd funding packages. it will eventually be available when the game is final as well, but we do not know if there will be physical versions. most likely it may be sold digitally to reduce cost. having said that, there are some crowd funded packages that have physical items. QUOTE What package is good for me, for bare minimum but with perks such as beta access ? all current packages on the RSI website will have beta access. what package to buy? well it really depends on your playstyle (fighter/trader/bounty hunter/pirate/information courier/racer/miner/etc, your experiences in other space-sims eg: Freelancer/Privateer/Elite/X-series, etc) and depends on your budget. having said that - other than your initial package purchase, every other ship / module / weapon / hangar flair can be purchased in-game. so if you want to go cheapest, just purchase the current Aurora MR+. you can also try to read the ship specs but do note that these are not finalized and have changed many times in the past. one quick note: if you are familiar with traditional MMOs, there are no 'levels', the different ships are your different 'classes' and 'skill' is how well the player pilots his/her ship. do note, current state of the game is pre-alpha. if you're not interested in the alpha testing, that's fine. but if you're interested in participating in the alpha, you need to purchase an alpha access pass. and every time there's a major phase in the alpha testing - you will be required to purchase another access pass. earlier packages granted complete access to alpha (for the same price). QUOTE When can we expect to get this game ? any eta ? (from what i've seen the arena commander is already out, and available to star citizen crowd funders). If i didn't get the crowd fund package, will i still be able to get this game at a later date ? And will it be more expensive ? when will Star Citizen be ready? we think around End 2015 or early 2016. you can see this projected /estimate schedule do note: as with any other crowd funding projects - manage your expectations as schedule slips may occur. please have alot of patience, this is part and parcel of software development at such a large & grand scale and CIG's commitment to make the BDSSE. there has been talk before that it will be more expensive when the game launches and players will get less perks. (afterall, they want your money so the perks are an incentive for those interested to pledge early). but we do know that there will be a single player and a MMO portion, and that the payment model for the MMO portion is just 'pay once, play forever' (similar to GW2). QUOTE From what i've read, these packages can get unlimited insurance for the included ship in the package, if you are an original backer. For those who aren't they can gift the package to one who is, then they convert it into digital currency, then re-buy the package and send as a gift to the initial person who bought it. This allows that person to also get unlimited insurance via this roundabout method. So is anyone in lowyat an original backer who has been doing this for others ? LTI packages / ships can no longer be purchased from the store. You can still get them from 3rd party but it is very expensive & risky. I used plenty of LTI packages but all have been taken up.and my last question. How does star citizen compare to the likes of Eve Online ? Are they in the same ballpark or are they very different types of game types ? As for comparisons with other games, i guess you can read alot of it online. But I will just add my own comments here: EvE online's biggest attraction (IMHO) was it's player-run economy. And that created huge inflation in the game system. The MMO economy of Star Citizen will not be completely player-run, so that inflation will be 'controlled' by CIG. Whether you like that or not is up to u. EvE is focused on huge capital ships and organization control. Whereas SC is more focused on the fighters and other non-capital space craft, while organizations are more for the social aspect of the game. Organization control of space in SC is to be determined. There are capital ships in SC, but ownership is not possible (for now) - though control maybe possible, do note there is a difference between ownership & control. Possible end-game scenarios include control of either space stations / carriers etc, abit like SMC in GW2's WvW, where 24/7 presence will be required - but that's for hardcore players. More casuals will have other options too so there's plenty of play. either way, organizations will be important for every player. hope the wall of text above helps to answer your questions, there are a lot of information for SC and it's best to ask more questions and then make an informed decision on which package to purchase. and like i mentioned before - if this is your first crowd funded game - be prepared to manage your expectations on when the game will be launched - always expect the worse case scenario. most of us have been around since the start (end 2014) and we're in this for the long run. |
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Aug 9 2014, 09:45 PM
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#88
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This post has been edited by Moogle Stiltzkin: Jul 16 2017, 12:21 PM |
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Aug 9 2014, 10:28 PM
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QUOTE(Moogle Stiltzkin @ Aug 9 2014, 09:45 PM) Well i'm not worried about which ship i get, or the unlimited insurance for it. Most of the concern was if that star map is not obtainable via normal gaming later if i did not get it as part of the package. It sounds important the digital map is probably just something similar to the printed version. and like any other map from every other MMOG out there - will change or be inaccurate or will not have relevant information after a month of going live. Fan made / 3rd party maps or resources are probably more important, useful and free. QUOTE I read there was some talk critical of the progress done in star citizen when comparing against other kickstarters, especially when considering the money they got is much more than other projects. I know there has been delays, but that doesn't phase me. But is there any credibility in these critical arguments by others to say star citizen is similar to say a ponzi ? Seeing as previous titles something was promised, but what was the end result was something less. I think the example mentioned was free lancer if not mistaken. i'm not going to comment because i haven't read the article or the context behind the claims. nor do i wish to get involved in it. my general advise is, do your own research and don't trust a single source of information. i'm not saying CIG's is the best game developer out there, their PR releases can be very horrid at times. but at the same time, what they are doing is from fresh, is very ambitious and i believe they can deliver (just needs time). and if folks are just not comfortable with crowd funding then don't pledge and just wait for it to go live. it's as simple as that. (i don't live / breathe CIG/SC stuff myself, got enough worries in RL than to play forum warrior to a game company that doesn't pay me to defend them. there isn't enough hours in a day for that sort of attitude) QUOTE I don't know how eve online capital ships are like, but i did have a carrier class ship i used for trade trucking if that is the correct term. i'm sure there will be plenty of similar opportunities in the final game. QUOTE I hope there will be a system for conquering planets and administering them as a resource pool of sorts for clan activities for building ships or something :} probably won't happen since economy will probably still be tightly controlled by CIG. if u want that sort of gameplay, there's always EvE. QUOTE My expectation is mostly for a free lancer sequel type of game but better. From what i read, star citizen is suppose to be it. So hope that is true we shall see, things can change as well, so like i said - manage your expectations. |
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Aug 10 2014, 11:22 PM
Show posts by this member only | IPv6 | Post
#90
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This post has been edited by Moogle Stiltzkin: Jul 16 2017, 12:21 PM |
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Aug 11 2014, 08:16 PM
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QUOTE(Moogle Stiltzkin @ Aug 10 2014, 11:22 PM) in regards to one big aspect for star citizen, is i hope it's not timed based like eve online ..... i've written it before - the 'skill' in SC is your own - and how well you pilot your ship.like you set what things you want to develop, then it takes time to develop that skill/tech tree. In games like the original diaspora there wasn't such a thing. All you had to do was fine the planet selling the plans, and just buy it. Even in Free lancer 2, it was similar that you also only needed to meet minimal requirements like gaining rep with certain factions, in order to buy the plans to build the ships or some special item. |
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Aug 13 2014, 01:43 PM
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Aug 14 2014, 10:25 PM
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Aug 16 2014, 08:38 AM
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Lots of new vids & reveals from CIG @ Gamescom! New hangar, the Racing module, M50s vs 350Rs and the 2944 Murray Cup circuit! The RSI Constellation commercial and a special teaser...
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Aug 17 2014, 08:25 AM
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Aug 19 2014, 12:10 AM
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Aug 19 2014, 12:34 PM
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the fact that this guy still hasn't ran off with the money surprises me.
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Aug 21 2014, 11:42 PM
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Aug 23 2014, 04:21 PM
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received yesterday
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Aug 24 2014, 10:14 AM
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#100
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This post has been edited by Moogle Stiltzkin: Jul 16 2017, 12:22 PM |
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