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Simulation Squadron 42 and Star Citizen - by Chris Roberts, Wing Commander + Freelancer + MMO

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Cheesenium
post Aug 24 2014, 01:48 PM

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QUOTE(Moogle Stiltzkin @ Aug 24 2014, 10:14 AM)
he is a well known developer for the wing commander, freelancer, etc.... he has the skills to back up his talk doh.gif credible.

This is unlike the other kickstarter dude who was home squatting illegally (though technically not) which earned kickstarter backers ire and doubt.
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Chris Robert is well known but he was out of the industry for more than a decade. I won't put full confidence on him or his bloated team.

This game still have a lot to prove till now as they have just started delivering the promises.

I still think Project CARS or Elite has a better crowd funding model than Star Citizen. I am not a fan of this constantly expanding funding goals that increasing the risk of the development every dollar donated. On top of offering overly expensive pledge ships that feels like a persistent microtransactions. Also, the obnoxious fanboyism that is surrounding the whole crowd funding which is dangerous as everyone is blinded by hype.

I am not surprised that if anyone is still skeptical with this game.


SUScharkoteow3
post Aug 24 2014, 11:17 PM

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QUOTE(Moogle Stiltzkin @ Aug 24 2014, 10:14 AM)
he is a well known developer for the wing commander, freelancer, etc.... he has the skills to back up his talk doh.gif credible.

This is unlike the other kickstarter dude who was home squatting illegally (though technically not) which earned kickstarter backers ire and doubt.
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Yeaaa idk man, $52mil is a lot of money even for a "non-home squatting" dude.

I'm looking forward to the death of Kickstarter and all the "Early access/pay to play Alpha" bullshit that might happen when Chris Roberts inevitably fails to deliver his broken promises with all the funding he's received. But despite the fact Chris Roberts is going to make off with a few million bucks, I doubt that will "kill" early access/pre-order/Kickstarter markets. Which is going to be a shame.

Gamers like us are the shittiest consumers alive. One of the few good things youtube "personalities" like TotalBiscuit do is totally shit on things like pre-orders and early access purchases.

Things I know about this game:

1) It's in space

2) Chris Roberts is full of shit



This post has been edited by charkoteow3: Aug 24 2014, 11:21 PM
Cheesenium
post Aug 25 2014, 11:12 AM

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QUOTE(charkoteow3 @ Aug 24 2014, 11:17 PM)
I'm looking forward to the death of Kickstarter and all the "Early access/pay to play Alpha" bullshit that might happen when Chris Roberts inevitably fails to deliver his broken promises with all the funding he's received. But despite the fact Chris Roberts is going to make off with a few million bucks, I doubt that will "kill" early access/pre-order/Kickstarter markets. Which is going to be a shame.

Gamers like us are the shittiest consumers alive. One of the few good things youtube "personalities" like TotalBiscuit do is totally shit on things like pre-orders and early access purchases.

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No, not all Early Access or Pay to play Apha are bad. There are a lot of games that are in development managed to be benefit a lot form these models such as: FTL, Divinity Original Sin, Project CARS, Elite, Dont Starve, Minecraft, Invisible Inc and so on. It is not a bad model if it is used properly as the fans can contribute a lot to the game with useful feedback and other development aid.

The problem lies on the developers and also the fans. The developers might not follow up the game's development for the fans while the fans might be overhyping it to the point they are not contributing to the development. Star Citizen is the extreme case of both.
SUScharkoteow3
post Aug 25 2014, 02:25 PM

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QUOTE(Cheesenium @ Aug 25 2014, 11:12 AM)
No, not all Early Access or Pay to play Apha are bad. There are a lot of games that are in development managed to be benefit a lot form these models such as: FTL, Divinity Original Sin, Project CARS, Elite, Dont Starve, Minecraft, Invisible Inc and so on. It is not a bad model if it is used properly as the fans can contribute a lot to the game with useful feedback and other development aid.

The problem lies on the developers and also the fans. The developers might not follow up the game's development for the fans while the fans might be overhyping it to the point they are not contributing to the development. Star Citizen is the extreme case of both.
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You're right that the model did pan out alright for some games but the amount of devs taking this path is ridiculous now. If Star Citizen goes kaput, I can really see that this kind of model won't have that much backing as it is right now.

I do see some over-hyped games from time to time but this is an entirely new level of over-hype like you said. In a way Roberts is brilliant. He found a way to extract enormous amounts of money from space sim fans, without actually having to make a good game.

He has a history of abandoning projects at the 2/3 mark and while this game really appealed to me it seemed to be an extremely high risk investment.

"Hey guys, we reached our $51 million goal! Oh, wait a sec, the new goal is actually $52 million."

I could talk all day about why Roberts should be gutted and left to bleed out in an alleyway, but there is an easier way to convince anyone reasonable as to the illegitimacy of this venture.

Go to the website, and click on 'store'. Keep in mind that the game has not actually been made yet except a few modes here and there. Now look through the vast amount of imaginary goods being sold.

That's all it should take.

But despite all my rants, I do hope that this will be the true 2nd coming of Christ and maybe I'll endure the game clogged with faggots in their cash-shop hotrods on day one.

This post has been edited by charkoteow3: Aug 25 2014, 02:28 PM
TSpyre
post Aug 31 2014, 08:52 PM

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edit: Play for free for 1 week!
user posted image

Dragoncon 2014 code: DRAGONFLIGHT2K14
link to claim the code: https://robertsspaceindustries.com/promotions/dragoncon-2014

and if interested, can ask more about the game here or on org thread:
https://forums.robertsspaceindustries.com/d...ernational-edge

This post has been edited by pyre: Aug 31 2014, 11:47 PM
TSpyre
post Sep 4 2014, 01:00 PM

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TSpyre
post Sep 13 2014, 12:21 AM

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kianweic
post Sep 13 2014, 09:34 AM

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Star Citizen's Arena Commander v0.9 goes live, technical error prevents many users from playing

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QUOTE
Star Citizen's much anticipated Arena Commander v0.9 is live right now. Possibly. There's a little bit of confusion as a technical error caused by the update has accidentally blocked some users from accessing the game.

Developer Cloud Imperium's Ben Lesnick posted on the Star Citizen forums this morning to clarify the situation: "Hey guys! The phrase 'oops, we broke Arena Commander' is thrown around all too often these days..."

"If you check back to our nightly Arena Commander V0.9 status update post," he explained, "you may be able to figure out what happened. We had staged Release Candidate 2 on the server and then started to upload Release Candidate 4. Unfortunately, that triggered a script that pushed Release Candidate 2 public."

"The server started pushing the less desirable RC2 backup patch to Launchers. There was a brief window before we looped back the script when users might have been able to log in to RC2... but in those cases only the local Hangars will work properly since the server-side aspects of V.9 hadn't been deployed. Anyone who patched in that brief amount of time will be prompted to patch back to V.8 if they leave the game."

Oops indeed. The error may have resulted in a bunch of unnecessary patch downloading from Star Citizen fans, but Lesnick promises that the team is working hard to fix the error. He advises players to "check back tomorrow morning (US Pacific time) for the REAL patch!"

In the meantime it seems like at least some people managed to install the patch correctly. We'll keep an eye out for any updates from RSI.


Source: Strategy Informer
TSpyre
post Sep 13 2014, 10:03 AM

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QUOTE(kianweic @ Sep 13 2014, 09:34 AM)
Star Citizen's Arena Commander v0.9 goes live, technical error prevents many users from playing
lol. that issue occured yesterday in the afternoon. that's been fixed as of 12am this morning and we're playing now smile.gif
otherwise how could I have taken these images?
http://imgur.com/a/vOwLL
kianweic
post Sep 13 2014, 10:11 AM

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QUOTE(pyre @ Sep 13 2014, 10:03 AM)
lol. that issue occured yesterday in the afternoon. that's been fixed as of 12am this morning and we're playing now smile.gif
otherwise how could I have taken these images?
http://imgur.com/a/vOwLL
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Unfortunately, I don't have this game so I would have known that it was playable.

Either way, I won't know which images come from where.
TSpyre
post Sep 13 2014, 10:18 AM

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QUOTE(kianweic @ Sep 13 2014, 10:11 AM)
Unfortunately, I don't have this game so I would have known that it was playable.

Either way, I won't know which images come from where.
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ah then all you need is watch this
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kianweic
post Sep 13 2014, 10:58 AM

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Have to hand it to Chris Roberts.

He is really good at creating worlds.
Cheesenium
post Sep 13 2014, 11:05 AM

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QUOTE(kianweic @ Sep 13 2014, 10:58 AM)
Have to hand it to Chris Roberts.

He is really good at creating worlds.
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Also really good at promising a lot of stuff and painfully slow in game development
kianweic
post Sep 13 2014, 01:36 PM

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QUOTE(Cheesenium @ Sep 13 2014, 11:05 AM)
Also really good at promising a lot of stuff and painfully slow in game development
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This I also agree.

TSpyre
post Sep 16 2014, 09:39 PM

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TSpyre
post Sep 19 2014, 06:45 PM

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nikaizad
post Sep 19 2014, 09:29 PM

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cant wait to get this game...

anything to scratch the itch in the mean time?
TSpyre
post Sep 19 2014, 09:54 PM

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QUOTE(nikaizad @ Sep 19 2014, 09:29 PM)
cant wait to get this game...

anything to scratch the itch in the mean time?
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if you've pledged you could always go test the alpha. if you haven't there was the recent Wing Commander 3 that was free on Origin but that offer has since ended earlier this week.

there are a few other free sci-fi flight sims. try http://spacesimcentral.com/
trencher10
post Sep 20 2014, 12:28 AM

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QUOTE(nikaizad @ Sep 19 2014, 09:29 PM)
cant wait to get this game...

anything to scratch the itch in the mean time?
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Elite: Dangerous BETA at 55 worlds with some trading, combat, exploration and the like actually interests me more than SC's current pewpewpew Arena Commander.

As a SC backer though, I do prefer SC's ship designs, but I'd recommend getting both anyways.
TSpyre
post Sep 22 2014, 12:36 PM

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