QUOTE(Stanley88 @ Jul 11 2006, 03:39 PM)
games worth mentoning would be zelda, metroid, mario. i dont really see anything else, but maybe still early to conclude. any fighting games coming out? wonder hows it like to perform a special move with the remote, or maybe execute a tekken 10-hit combo? or maybe cant at all, must use the regular controller.
red steel - no doubt the fighitng is unique, heck i would love to try it, but how long do u think someone can play with all that swinging? i guess the attacks with be "limited".
call of duty - i always love fps on PC, no matter how good it can be on console, it never beats playing it on PC.
RE - havent really announce also, or maybe i miss it somewhere.
buy anyway, still hard to say much, must wait until all 3 launched and people can get first-hand experience.
The devs know for a FACT that swinging too much will INDEED tire you out. That's why they took it out from Zelda and just stuck with press 'B' for slashing.
And no-one is gonna swing like mad as in, basebat bat/tennis gesture? Rest your arms on your laps, and SWAY your wrist. The Wiimote is a very sensitive control device. Unlike shaking vigorously on the House of the Dead 4 Uzi. Just go see how simple it is over the E3 videos. (and please, take a look at the Red Steel trailer, High Quality if you can)
Fighting games? They didn't come out with the
traditional controller for
traditional games for nothing. Besides, why play a 2d fighting game on Wii when you're looking forward to new control scheme which can never be found on other consoles? (traditional games vs. new control scheme games)

FPS's never too good for consoles? But we're comparing (traditional)controller vs. motion based now aren't we? Besides, Metroid Hunters does a very good job emulating the feels of a mouse on a TOUCH-SCREEN. Even better than an analog nub, it's smooth, it's accurate, and there's much sensitivity to controls.
You're pretty much right about 'limited' attacks in Red Steel, because Ubisoft doesn't want to include 'freestyle' sword swinging. And there's alot of things you'll have to put into consideration: Like how if you slice from above and the enemy parrys, what exactly happens when you swing all the way down? The Wiimote doesn't actually STOPS you from continously moving right? etc. etc. etc. Red Steel devs has a blog in IGN.
You want freestyle swordswinging? Let's wait till George Lucas brings us Star Wars.. *cough Exclusive cough*