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 Kantai Collection (KanColle), game/anime/manga/etc thread

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Raki
post Feb 1 2014, 07:29 PM

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QUOTE(Senjou @ Feb 1 2014, 06:40 PM)
Ah, how do you get the sanaechan to work with flash player projector?

Ah crap. I guess KCV is out for me then. My screen resolution is only 1360 x 768. And I hate scrolling up and down. Need to get a new monitor then ;▽;
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sanaechan requires you to set a proxy so that kancolle's data flows thru sanaechan.
For Firefox, http://kancolle.sanaechan.net/proxyie.html
For IE/Chrome, http://kancolle.sanaechan.net/proxyfx.html

Basically, you need to initially setup a proxy to let all the data flow thru sanaechan so it can detect your server settings.
After than, you use its internal tool to create a .pac proxy configuration script so only data to kancolle server goes thru sanaechan
If you understand that, good. Else, you can see why more ppl prefer KCV over Sanaechan
I like it cuz its allows me log my progress into a file for references. But KCV is starting to catch up in terms of features and looks better overall and easier to setup
vernon91
post Feb 1 2014, 07:31 PM

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QUOTE(Raki @ Feb 1 2014, 07:29 PM)
sanaechan requires you to set a proxy so that kancolle's data flows thru sanaechan.
For Firefox, http://kancolle.sanaechan.net/proxyie.html
For IE/Chrome, http://kancolle.sanaechan.net/proxyfx.html

Basically, you need to initially setup a proxy to let all the data flow thru sanaechan so it can detect your server settings.
After than, you use its internal tool to create a .pac proxy configuration script so only data to kancolle server goes thru sanaechan
If you understand that, good. Else, you can see why more ppl prefer KCV over Sanaechan
I like it cuz its allows me log my progress into a file  for references. But KCV is starting to catch up in terms of features and looks better overall and easier to setup
*
The thing i liked about KCV is that it work out of the box and kinda easy to use. I don't have to set up to get it work

In terms of features, sanaechan is much better but KCV is catching up slowly
Senjou
post Feb 1 2014, 07:35 PM

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QUOTE(Raki @ Feb 1 2014, 07:29 PM)
sanaechan requires you to set a proxy so that kancolle's data flows thru sanaechan.
For Firefox, http://kancolle.sanaechan.net/proxyie.html
For IE/Chrome, http://kancolle.sanaechan.net/proxyfx.html

Basically, you need to initially setup a proxy to let all the data flow thru sanaechan so it can detect your server settings.
After than, you use its internal tool to create a .pac proxy configuration script so only data to kancolle server goes thru sanaechan
If you understand that, good. Else, you can see why more ppl prefer KCV over Sanaechan
I like it cuz its allows me log my progress into a file  for references. But KCV is starting to catch up in terms of features and looks better overall and easier to setup
*
But flash player projector falls under IE/Chrome or Firefox? Yeah KCV is nice but my screen resolution isn't high enough and need to scroll up and down to see my fleet which is kinda annoying atm.
aio015
post Feb 1 2014, 07:35 PM

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QUOTE(vernon91 @ Feb 1 2014, 07:26 PM)
haha, once you get familiar with the interface, you don need to know the language, that is what i did brows.gif

OMG, u played LL SIF too?!! drool.gif
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Eh?? Hi5! icon_rolleyes.gif Just had my 50 loveca draw today...no UR but at least netted myself 3 SRs....anyway we're getting a bit OOT. tongue.gif

Back to the topic, I just got my 3rd Kongou. Wow...just wow.

Sanaechan sounds complicated sweat.gif but I can understand the benefit of logbook..but I believe there's one developed to complement KCV?
aio015
post Feb 1 2014, 07:40 PM

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QUOTE(Senjou @ Feb 1 2014, 07:35 PM)
But flash player projector falls under IE/Chrome or Firefox? Yeah KCV is nice but my screen resolution isn't high enough and need to scroll up and down to see my fleet which is kinda annoying atm.
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Time to channel the hate fund to a new bigger monitor then rclxms.gif

But now you mentioned it...how does flash projector works in terms of connecting to the server yeah?
aio015
post Feb 1 2014, 07:42 PM

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QUOTE(Senjou @ Feb 1 2014, 06:13 PM)
Oh, I see, how do you change the panel size of the KCV. I never quite figured out lol.
» Click to show Spoiler - click again to hide... «


How do you do it like this?
» Click to show Spoiler - click again to hide... «

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Actually, now that I take a closer look at your desktop, you may have enough room for the Horizontal ver. Have you tried it yet?

edit: oops, meant to combine the post with the above. sorry for the double posting sweat.gif

This post has been edited by aio015: Feb 1 2014, 07:45 PM
Raki
post Feb 1 2014, 07:49 PM

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QUOTE(Senjou @ Feb 1 2014, 07:35 PM)
But flash player projector falls under IE/Chrome or Firefox? Yeah KCV is nice but my screen resolution isn't high enough and need to scroll up and down to see my fleet which is kinda annoying atm.
*
Have you try the horizontal mod for KCV?
On windows, flash projector relies on the "Internet Properties" like IE/Chrome

vernon91 I actually like alot of KCV features that sanaechan is missing but the logging your sortie/expe/construction was enough to keep me using it only.
Actually, you can run KCV and sanaechan together. By having KCV proxy thru sanaechan which I have done b4 but found unnecessary back when it was still less feature rich. I might be tempted to try again but running .Net 4 Metro app is taxing on my machine
Senjou
post Feb 1 2014, 07:50 PM

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QUOTE(aio015 @ Feb 1 2014, 07:42 PM)
Actually, now that I take a closer look at your desktop, you may have enough room for the Horizontal ver. Have you tried it yet?

edit: oops, meant to combine the post with the above. sorry for the double posting  sweat.gif
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Hmm, oh yeah, the horizontal version....*facepalmed.
vernon91
post Feb 1 2014, 07:51 PM

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QUOTE(Raki @ Feb 1 2014, 07:49 PM)
Have you try the horizontal mod for KCV?
On windows, flash projector relies on the "Internet Properties" like IE/Chrome

vernon91 I actually like alot of KCV features that sanaechan is missing but the logging your sortie/expe/construction was enough to keep me using it only.
Actually, you can run KCV and sanaechan together. By having KCV proxy thru sanaechan which I have done b4 but found unnecessary back when it was still less feature rich. I might be tempted to try again but running .Net 4 Metro app is taxing on my machine
*
i saw one of the forked developer merged a logging and also admiral ranking feature on his version, maybe u can give it a try

because each developer added their own feature or english translation sweat.gif

here is the changelog on his version of KCV

https://github.com/Zharay/KanColleViewer/bl...r/Changelog.txt

This post has been edited by vernon91: Feb 1 2014, 07:53 PM
Senjou
post Feb 1 2014, 07:54 PM

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QUOTE(vernon91 @ Feb 1 2014, 07:51 PM)
i saw one of the forked developer merged a logging feature on his version, maybe u can give it a try, because each developer added their own feature or english translation sweat.gif
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But now the main question remains is it okay to use KCV or sanae-chan? The features and the extra info provided was really eye opening....I mean all this while I have been playing either on chrome at their site or just using a flash player projector with api link.

Only worried the game is not intended to be played with so many information available to us teitokus or else it should have been available to us in the original game layout without all this add-on like Sanae or KCV.

This post has been edited by Senjou: Feb 1 2014, 08:09 PM
aio015
post Feb 1 2014, 08:01 PM

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QUOTE(Raki @ Feb 1 2014, 07:49 PM)
vernon91 I actually like alot of KCV features that sanaechan is missing but the logging your sortie/expe/construction was enough to keep me using it only.
Actually, you can run KCV and sanaechan together. By having KCV proxy thru sanaechan which I have done b4 but found unnecessary back when it was still less feature rich. I might be tempted to try again but running .Net 4 Metro app is taxing on my machine
*
Hmmm can you give me a brief rundown what sanaechan's logbook does? It keeps track of what you're doing i.e. no of sortie, expedition, crafting, etc so that you can look back and review is it?

QUOTE(vernon91 @ Feb 1 2014, 07:51 PM)
i saw one of the forked developer merged a logging and also admiral ranking feature on his version, maybe u can give it a try

because each developer added their own feature or english translation sweat.gif

here is the changelog on his version of KCV

https://github.com/Zharay/KanColleViewer/bl...r/Changelog.txt
*
Hmmm I may want to give Zharay's ver a try.


QUOTE(Senjou @ Feb 1 2014, 07:54 PM)
But now the main question remains is it legal to use KCV or sanae-chan? The features and the extra info provided was really eye opening....I mean all this while I have been playing either on chrome at their site or just using a flash player projector with api link.
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Us playing from this land is illegal by itself sweat.gif

But from what I can gather, KCV/sanae-chan doesn't really tamper with the data whatsoever, only collecting them and displaying them to us. It's like an addon to the interfance if I were to refer from my old WoW days.

Also, I believe you can actually come up with all the extra information just by computing all the variables yourself i.e. keep separate timers for each expeditions/repair/build time/fatigue recovery etc. KCV just do all those in one clean interface. So it's not really doing something we shouldn't be doing, because all those information are based on what we can readily gather from the stock interface.

This post has been edited by aio015: Feb 1 2014, 08:05 PM
Senjou
post Feb 1 2014, 08:05 PM

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QUOTE(aio015 @ Feb 1 2014, 08:01 PM)
Us playing from this land is illegal by itself  sweat.gif

But from what I can gather, KCV/sanae-chan doesn't really tamper with the data whatsoever, only collecting them and displaying them to us. It's like an addon to the interfance if I were to refer from my old WoW days.
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True that. But after the shitsorm, everyone is looking for a scapegoat to blamed. Though obviously commies patch is the one getting the most heat. Which they always do. Damn communists.

KCV and sanae-chan not so blamed, but everyone are just wary now after the initial "security patch" which is the api shitstorm.
QUOTE(aio015 @ Feb 1 2014, 08:01 PM)
Also, I believe you can actually come up with all the extra information just by computing all the variables i.e. keep separate timers for each expeditions/repair/build time/fatigue recovery etc. KCV just do all those in one clean interface. So it's not really doing something we shouldn't be doing, because all those information are based on what we can readily gather from the stock interface.
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Yeah if so, why isn't this information readily made available without the use of sanae-chan or KCV. Which is the main question of doubt.

This post has been edited by Senjou: Feb 1 2014, 08:07 PM
Neo|ofGeo
post Feb 1 2014, 08:11 PM

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Just go with Zharay,

it doesn't matter unless you want to swore loyalty,


that remind me to get Hyuuga for the mission.

aio015
post Feb 1 2014, 08:11 PM

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QUOTE(Senjou @ Feb 1 2014, 08:05 PM)
True that. But after the shitsorm, everyone is looking for a scapegoat to blamed. Though obviously commies patch is the one getting the most heat. Which they always do. Damn communists.

KCV and sanae-chan not so blamed, but everyone are just wary now after the initial "security patch" which is the api shitstorm.
Yeah if so, why isn't this information readily made available without the use of sanae-chan or KCV. Which is the main question of doubt.
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I believe commie's patch, in principal, is actually pretty harmless, but the execution does raise a lot of flags i.e. tunnelling all traffic to their server for them to do the translation and may introduce some security issues. While KCV does everything on the client side.

Well to be honest, we all are playing the game at DMM and Kadokawa's mercy now sweat.gif

Let's hope they continue play nice...
vernon91
post Feb 1 2014, 08:12 PM

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i just tried the horizontal version, my lappy's 1366 x768 is still no good. I can't get the full KCV full, still need to scroll a bit

i rather use the vertical version icon_idea.gif

This post has been edited by vernon91: Feb 1 2014, 08:15 PM
Raki
post Feb 1 2014, 08:46 PM

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QUOTE(aio015 @ Feb 1 2014, 08:01 PM)
Hmmm can you give me a brief rundown what sanaechan's logbook does? It keeps track of what you're doing i.e. no of sortie, expedition, crafting, etc so that you can look back and review is it?
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I'm not sure what feature is available in which KCV.
But basically, its detail logging data. (like what construction/craft recipe used with who as your secretary or how much resource did the expedition get or what score/ship did you get in what map and what node with which fleetgirls and what enemy fleet
Also, spreadsheet worth of information about what ships/equipment you have with filtering option(I remembering seeing someone trying to implement it into KCV)

Again, I think KCV is better but sanaechan logging is too god for me. plus sanaechan is written in Java so it works everywhere but requires more technical know how
Senjou
post Feb 1 2014, 08:48 PM

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QUOTE(aio015 @ Feb 1 2014, 08:11 PM)
I believe commie's patch, in principal, is actually pretty harmless, but the execution does raise a lot of flags i.e. tunnelling all traffic to their server for them to do the translation and may introduce some security issues. While KCV does everything on the client side.

Well to be honest, we all are playing the game at DMM and Kadokawa's mercy now  sweat.gif

Let's hope they continue play nice...
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Ahaha, harmless intention, that is....
When you start tunneling traffic into another server that isn't Kadokawa's....it is pretty much considered harmful and a security risk. And remember api link was what that is needed to play with commie's patch. And then suddenly api shitstorm. Coincidence much? Don't think so.

As much as commie's wants to deflect this recent crisis to other reasons, I believe they are the main reasons that triggered a massive flag on Kadokawa side. Seriously kancolle interface is so easy to understand and there really is no need for a translation patch of what sort.

Lets hope so. This shitstorm is still far from over.
QUOTE(Raki @ Feb 1 2014, 08:46 PM)
I'm not sure what feature is available in which KCV.
But basically, its detail logging data. (like what construction/craft recipe used with who as your secretary or how much resource did the expedition get or what score/ship did you get in what map and what node with which fleetgirls and what enemy fleet
Also, spreadsheet worth of information about what ships/equipment you have with filtering option(I remembering seeing someone trying to implement it into KCV)

Again, I think KCV is better but sanaechan logging is too god for me. plus sanaechan is written in Java so it works everywhere but requires more technical know how
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Raki, what logging do you mostly do by the way? You can even log the score in maps too!!? Such a detailed teitoku you are lol. Me? I just skipped all the paperworks like the lazy teitoku I am. Orz

This post has been edited by Senjou: Feb 1 2014, 09:02 PM
aio015
post Feb 1 2014, 09:12 PM

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QUOTE(Senjou @ Feb 1 2014, 08:05 PM)
Yeah if so, why isn't this information readily made available without the use of sanae-chan or KCV. Which is the main question of doubt.
When you start tunneling traffic into another server that isn't Kadokawa's....it is pretty much considered harmful and a security risk. And remember api link was what that is needed to play with commie's patch. And then suddenly api shitstorm. Coincidence much? Don't think so.

As much as commie's wants to deflect this recent crisis to other reasons, I believe they are the main reasons that triggered a massive flag on Kadokawa side.

Lets hope so. This shitstorm is still far from over.
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You may be right, but playing with API has been in practice for a while already, even before the patch...so I can't directly relate the current API issue with commie releasing the patch. It may be what trigger DMM and KDKW, but it may also be the case of bad timing. Bottom line is, I don't want to start blaming without any hard evidence against them. The main reason given for the tighter security is "to reduce cheating".

Back to KCV and sanaechan, even if these programs help display more data/info from the stock player, we are still bounded by the game rules e.g. we can see what ship we are building but we still cannot choose the ship we want or we know the fatigues level of individual ships but we cannot remove the fatigue without using the provided means (mamiya food supply).

If I were the dev, these things are very low in my priority because they don't impact the game the way cheaters do. It might not be considered as an issue even, because the harmless nature of the program. I have other more issues to handle, like those actual cheaters, increasing server capacity, new contents, and maintenance.

I even feel that the devs know that we foreigners are playing the game, but they may have decided to turn a blind eye over us. Why? For the company, any new player is a source of income, regardless of the origin. Plus, they also know that these foreigners are not just leechers i.e. they do purchase stuffs of the in-game store, which create revenue. My theory is that if they limit the pool to only Japanese, sooner or later they will have no more new entries, but on the other hand, they don't want to open the floodgate and freely let everyone around the world join them when they have enough issues at hand trying to handle the server load. So they play silence for now. Another plus side also, the more exposure the game gets, the more people will buy the merchandise when they come out later. So in actual, it's a win-win situation for them.
Raki
post Feb 1 2014, 09:23 PM

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QUOTE(Senjou @ Feb 1 2014, 08:48 PM)
Raki, what logging do you mostly do by the way? You can even log the score in maps too!!? Such a detailed teitoku you are lol. Me? I just skipped all the paperworks like the lazy teitoku I am. Orz
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I'm also lazy hence why I have a software that does it for me tongue.gif

An example of the data logged https://docs.google.com/spreadsheet/ccc?key...V1E&usp=sharing

This post has been edited by Raki: Feb 1 2014, 09:39 PM
Senjou
post Feb 1 2014, 09:36 PM

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QUOTE(aio015 @ Feb 1 2014, 09:12 PM)
You may be right, but playing with API has been in practice for a while already, even before the patch...so I can't directly relate the current API issue with commie releasing the patch. It may be what trigger DMM and KDKW, but it may also be the case of bad timing. Bottom line is, I don't want to start blaming without any hard evidence against them. The main reason given for the tighter security is "to reduce cheating".

Back to KCV and sanaechan, even if these programs help display more data/info from the stock player, we are still bounded by the game rules e.g. we can see what ship we are building but we still cannot choose the ship we want or we know the fatigues level of individual ships but we cannot remove the fatigue without using the provided means (mamiya food supply).

If I were the dev, these things are very low in my priority because they don't impact the game the way cheaters do. It might not be considered as an issue even, because the harmless nature of the program. I have other more issues to handle, like those actual cheaters, increasing server capacity, new contents, and maintenance.

I even feel that the devs know that we foreigners are playing the game, but they may have decided to turn a blind eye over us. Why? For the company, any new player is a source of income, regardless of the origin. Plus, they also know that these foreigners are not just leechers i.e. they do purchase stuffs of the in-game store, which create revenue. My theory is that if they limit the pool to only Japanese, sooner or later they will have no more new entries, but on the other hand, they don't want to open the floodgate and freely let everyone around the world join them when they have enough issues at hand trying to handle the server load. So they play silence for now. Another plus side also, the more exposure the game gets, the more people will buy the merchandise when they come out later. So in actual, it's a win-win situation for them.
*
Well yes using API is wrong in some sense too as you bypass login and you leave yourself vulnerable if you let people have a copy of your api link. I think that was why they wanted to refreshed api links at 90 minutes initially to curb illegal login bypass(to protect those whos api link has been exposed) but as long you keep it for yourself to use, it is still okay and not a major flag in my opinion. You see, what I mean it's your api link is literally like your username and password to play the game.....and it is indeed a security risk to give away what literally is your username and password to someone else other than Kadakowa. So in that sense, it's a security risk and could possibly be what that trigger a flag.

I also believe it isn't just commie's fault entirely....that it could just be a case of "coincidental bad timing" or to curb "cheating/macroing/botting"......but
.....any server based implementation that goes elsewhere besides Kadokawa is dangerous and risky. And that is what Commie did and it is no surprise people will blame them for this current fiasco. And that they don't exactly have a great rep to start with too. LOL

QUOTE(Raki @ Feb 1 2014, 09:23 PM)
I'm also lazy hence why I have a software that does it for me  tongue.gif

An example of the data logged https://docs.google.com/spreadsheet/ccc?key...V1E&usp=sharing
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Even lazier since I never logged anything before even with sanae-chan. Must still figured out how to use. LOL.

This post has been edited by Senjou: Feb 1 2014, 09:41 PM

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