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Preview Supreme Commander (SupCom), new E3 video

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iceman31
post May 19 2007, 01:02 PM

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QUOTE(fujkenasai @ May 19 2007, 12:46 PM)
Simple destroy it.
*
hard wo... hp go down like snail sleep.gif
fujkenasai
post May 19 2007, 01:05 PM

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QUOTE(iceman31 @ May 19 2007, 01:02 PM)
hard wo... hp go down like snail sleep.gif
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destroy it b4 it finishes.
Phoenixwunin
post May 19 2007, 01:19 PM

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QUOTE(goldfries @ May 18 2007, 11:42 PM)
or in my case, 6 sides and about 3000 units around.
*
wow... shocking.gif

What spec are you on??
Araes
post May 22 2007, 01:37 AM

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NO DX10 for SupComm!

QUOTE
As the patch rapidly approaches, many of our community members are wanting to know the status of Supcom and DX10. This is the word on this subject.

The opportunity to integrate DX10 came along very late in the development process for Supreme Commander. The window of opportunity was very narrow, but it was felt that if everything came together we could integrate this exciting jump forward into Supcom.

Despite the best efforts of our own team and our partners from Microsoft and Nvidia, the timing simply did not line up. The availability of DX10 hardware, final releases of Vista itself, and the solid drivers simply did not line up with the necessary time frames in our development cycle. Having missed that window, our dev team has focused on graphical improvements that will benefit a far wider audience than the still very small but growing segment of Vista users with DX10 compatible cards. Having missed that window, the resources necessary to integrate the tech do not make sense compared to what can be accomplished for that greateraudience.

Chris Taylor and GPG are rightly known for pushing the envelope of technology and innovation, integrating the latest technologies into GPG's games. While hindsight might make it clear that the time frames did not align to successfully integrate DX10 with Supreme Commander, it was felt that it was worth the shot we took.

The bottom line: Directx 10 support will not be patched into Supreme Commander or its expansion packs. GPG looks forward to integrating this exciting technology into future projects. We, like the rest of PC gaming community, are looking forward to the first DX10 games in the coming months.


Source: GPGnet Forums
paanjang16
post May 22 2007, 09:45 PM

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I think my 8800 GTS will drop in price real soon.... whistling.gif

This post has been edited by paanjang16: May 22 2007, 09:49 PM
goldfries
post May 22 2007, 11:25 PM

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QUOTE(fujkenasai @ May 19 2007, 01:24 AM)
you must have a good com.
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no dude. i was referring that in my SupComm outings, the game is terribly slow especially with those amount of units. it's more like 1500 - 2000 range i think.

QUOTE(iceman31 @ May 19 2007, 01:02 PM)
hard wo... hp go down like snail sleep.gif
*
you referring to which T4 unit? Colossus has 240k HP. Czar has only 5k. smile.gif


QUOTE(Phoenixwunin @ May 19 2007, 01:19 PM)
wow... shocking.gif

What spec are you on??
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refer to the above.

anyway i tried. me vs 2 supreme AI. it was all well. 5 - 7 AI together with me, oh shit man i quit the game.
Amedion
post May 23 2007, 11:21 AM

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Anyone tried the latest 1.3251 patch already? IT has a lot of changes and some new stuff...

- Added dock button for aircraft
- Hold ground button
- Oblivion no longer damage friendly units
- Engineer can help recharge Field Generator

Many more....

» Click to show Spoiler - click again to hide... «


http://www.strategyinformer.com/dlredir.ph...wgc%2Bp3Q%3D%3D

This post has been edited by Amedion: May 23 2007, 11:22 AM
fujkenasai
post May 23 2007, 01:36 PM

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arr have to go home and try the new patch hope that my line is good nuf to play on gnet.
H@H@
post May 23 2007, 02:20 PM

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Hmmm interesting changes.... I like the new auto-Group add-ins for factory groups. Wonder how the Attack Move button works (Previously, it worked only with formation move)
fujkenasai
post May 23 2007, 03:16 PM

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QUOTE(H@H@ @ May 23 2007, 02:20 PM)
Hmmm interesting changes.... I like the new auto-Group add-ins for factory groups. Wonder how the Attack Move button works (Previously, it worked only with formation move)
*
Lets have a game tonight to try it out.
CKC_1
post May 23 2007, 04:12 PM

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guys..will adding more ram help the game performance?
8800gts 320mb
E6600 @ stock speed
4gb ram
windows vista
johnnycp
post May 23 2007, 06:16 PM

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just use windows XP
fujkenasai
post May 24 2007, 02:32 PM

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Yup Xp is still the best OS.
LExus65
post Jun 4 2007, 03:15 PM

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any idea where to buy supcom DVD, ALL IT in LYP is out of stock already...........selling like hot cakes lar..........

CKC_1
post Jun 4 2007, 06:12 PM

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im gonna join the sup com league very soon!!
fujkenasai
post Jun 4 2007, 08:39 PM

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There is a sup com league?
mdzaboy
post Jun 4 2007, 09:41 PM

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guys..wanna asked

can u guys tell me where to identify the ver..? cannot find it though sweat.gif
H@H@
post Jun 5 2007, 04:36 PM

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Good news, according to my friends that just decided to hit up Global.Net in SS15, they discovered that it has Supreme Commander installed! Though it lags like a b****, at least its there...

So, there is in fact hope for cyber cafes to pick this up. I shall be on the lookout, but until then, I shall be going there ASAP to get some good old LAN party RTS goodness biggrin.gif
fujkenasai
post Jun 6 2007, 09:56 AM

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Ive also discovered a cafe at Pearl Point that have sup com too and their com specs are quite good. Last time I played there for 2 on 2 it was quite ok.
CKC_1
post Jun 6 2007, 05:05 PM

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guys my sup com just crashed..could this be becoz i oc'ed my cpu? im gonna turn it back to normal later and try running again..

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