Did u set the dual monitor as an extended desktop? Maybe u need to set it as indiviual desktops or mirror i think they call it.
Preview Supreme Commander (SupCom), new E3 video
Preview Supreme Commander (SupCom), new E3 video
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Feb 18 2007, 03:56 AM
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2,083 posts Joined: Jan 2003 From: Penang |
Did u set the dual monitor as an extended desktop? Maybe u need to set it as indiviual desktops or mirror i think they call it.
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Feb 18 2007, 08:06 AM
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1,137 posts Joined: Mar 2006 |
QUOTE(RangerRed @ Feb 18 2007, 03:56 AM) Did u set the dual monitor as an extended desktop? Maybe u need to set it as indiviual desktops or mirror i think they call it. Tried it but still did not work.It worked for extended screen but not 2 monitor stand alone which I did not like as the build icons are too far. This post has been edited by fujkenasai: Feb 18 2007, 08:08 AM |
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Feb 18 2007, 08:16 AM
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1,393 posts Joined: Jan 2003 From: Dust |
QUOTE(Araes @ Feb 18 2007, 01:17 AM) More Trailers! Yay !!! .. more trailers and exclusive stuff. ThanksSupreme Commander - Innovation and Integration Interview HD - QT HD Supreme Commander - Innovation and Integration Interview HD - WMV HD Supreme Commander - Innovation and Integration Interview - QT Non-HD Supreme Commander - Innovation and Integration Interview - WMV Non-HD Supreme Commander - Trailer 5 - QT Supreme Commander - Trailer 5 - WMV |
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Feb 18 2007, 07:16 PM
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4,852 posts Joined: Aug 2006 |
Just asking,does your Sup Com lags like mad when there is like 500+ units on screen?Mine lags until it's almost unplayable.
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Feb 18 2007, 10:29 PM
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1,137 posts Joined: Mar 2006 |
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Feb 18 2007, 10:46 PM
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4,852 posts Joined: Aug 2006 |
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Feb 19 2007, 12:13 AM
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1,137 posts Joined: Mar 2006 |
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Feb 19 2007, 02:28 AM
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2,083 posts Joined: Jan 2003 From: Penang |
Why ya need 500+ units? i dont even see that number in the trailer... looks around about 300 units each side.
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Feb 19 2007, 07:50 AM
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1,137 posts Joined: Mar 2006 |
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Feb 19 2007, 12:09 PM
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10 posts Joined: Jul 2005 |
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Feb 19 2007, 12:19 PM
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1,137 posts Joined: Mar 2006 |
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Feb 19 2007, 12:48 PM
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62 posts Joined: Dec 2006 From: Physical Matter Reality.... damn it :/ |
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Feb 19 2007, 01:05 PM
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4,852 posts Joined: Aug 2006 |
QUOTE(RangerRed @ Feb 19 2007, 02:28 AM) Why ya need 500+ units? i dont even see that number in the trailer... looks around about 300 units each side. Actually,i was playing the campaign's first mission and i have decided to send lots of planes and tanks to destroy that Aeon base.As a result,my com lags till it's almost unplayable.I send like 50+ Intercepters,80+ Zeus Bomber,150+ Hunters,50+ T1 missile tank,20 T1 artillery,and a few T2 units. Plus with the Aeon's base defense and units,there should be 500+ units on screen. Lost almost everything in the end because i cant micro or see anything at all. Damn,i need to upgrade my whole rig.Too slow for Sup Com. |
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Feb 19 2007, 04:01 PM
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1,137 posts Joined: Mar 2006 |
QUOTE(psyhun @ Feb 19 2007, 12:48 PM) Provided you do not massivly lag and see 0.1 frames per second. @.@QUOTE(Cheesenium @ Feb 19 2007, 01:05 PM) Actually,i was playing the campaign's first mission and i have decided to send lots of planes and tanks to destroy that Aeon base.As a result,my com lags till it's almost unplayable. Its imposible to micro for aircraft in this game I think Macro is much more crucial.I send like 50+ Intercepters,80+ Zeus Bomber,150+ Hunters,50+ T1 missile tank,20 T1 artillery,and a few T2 units. Plus with the Aeon's base defense and units,there should be 500+ units on screen. Lost almost everything in the end because i cant micro or see anything at all. Damn,i need to upgrade my whole rig.Too slow for Sup Com. |
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Feb 19 2007, 04:41 PM
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4,852 posts Joined: Aug 2006 |
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Feb 19 2007, 05:25 PM
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62 posts Joined: Dec 2006 From: Physical Matter Reality.... damn it :/ |
For the first Aeon mission (which I played in my friend's place), I wanted to use aircrafts to attack the human base but then found out that the aircrafts needs fuel unlike Total Annihilation so well........ sea attack then
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Feb 19 2007, 06:02 PM
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1,137 posts Joined: Mar 2006 |
QUOTE(psyhun @ Feb 19 2007, 05:25 PM) For the first Aeon mission (which I played in my friend's place), I wanted to use aircrafts to attack the human base but then found out that the aircrafts needs fuel unlike Total Annihilation so well........ sea attack then Yeah sometimes I over play too much wich isnt too well macro Id say. |
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Feb 19 2007, 08:52 PM
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62 posts Joined: Dec 2006 From: Physical Matter Reality.... damn it :/ |
Maybe its just the different difficulty of the missions........ quite sure you need big numbers later........
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Feb 20 2007, 01:24 AM
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Senior Member
4,852 posts Joined: Aug 2006 |
QUOTE(psyhun @ Feb 19 2007, 05:25 PM) For the first Aeon mission (which I played in my friend's place), I wanted to use aircrafts to attack the human base but then found out that the aircrafts needs fuel unlike Total Annihilation so well........ sea attack then The one you have experience is not so bad.The one i have in the campaign ios worse.All my remaining army died in the nuclear explosion.About 100 units died in that explosion.I have to figure out a way to prevent that now.And,my 1st Monkeylord also die in a nuclear explosion. |
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Feb 20 2007, 03:49 AM
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Senior Member
1,137 posts Joined: Mar 2006 |
QUOTE(psyhun @ Feb 19 2007, 08:52 PM) Maybe its just the different difficulty of the missions........ quite sure you need big numbers later........ Heh talk bout big numbers I had 9 coloso at the end of the AEON Jusco Campaign.QUOTE(Cheesenium @ Feb 20 2007, 01:24 AM) The one you have experience is not so bad. Heh Cos Monkey lord has low health unlike the AEON jusco Coloso Card.The one i have in the campaign ios worse.All my remaining army died in the nuclear explosion.About 100 units died in that explosion.I have to figure out a way to prevent that now.And,my 1st Monkeylord also die in a nuclear explosion. |
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