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Preview Supreme Commander (SupCom), new E3 video

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RangerRed
post Feb 18 2007, 03:56 AM

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Did u set the dual monitor as an extended desktop? Maybe u need to set it as indiviual desktops or mirror i think they call it.
fujkenasai
post Feb 18 2007, 08:06 AM

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QUOTE(RangerRed @ Feb 18 2007, 03:56 AM)
Did u set the dual monitor as an extended desktop? Maybe u need to set it as indiviual desktops or mirror i think they call it.
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Tried it but still did not work.

It worked for extended screen but not 2 monitor stand alone which I did not like
as the build icons are too far.

This post has been edited by fujkenasai: Feb 18 2007, 08:08 AM
XenoFr3ak
post Feb 18 2007, 08:16 AM

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QUOTE(Araes @ Feb 18 2007, 01:17 AM)
Yay !!! .. more trailers and exclusive stuff. Thanks

Cheesenium
post Feb 18 2007, 07:16 PM

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Just asking,does your Sup Com lags like mad when there is like 500+ units on screen?Mine lags until it's almost unplayable.
fujkenasai
post Feb 18 2007, 10:29 PM

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QUOTE(Cheesenium @ Feb 18 2007, 07:16 PM)
Just asking,does your Sup Com lags like mad when there is like 500+ units on screen?Mine lags until it's almost unplayable.
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as in 500 unit cap?
Cheesenium
post Feb 18 2007, 10:46 PM

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QUOTE(fujkenasai @ Feb 18 2007, 10:29 PM)
as in 500 unit cap?
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No,total number of units on the screen at the same time.
fujkenasai
post Feb 19 2007, 12:13 AM

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QUOTE(Cheesenium @ Feb 18 2007, 10:46 PM)
No,total number of units on the screen at the same time.
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Have not tried that.
RangerRed
post Feb 19 2007, 02:28 AM

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Why ya need 500+ units? i dont even see that number in the trailer... looks around about 300 units each side.
fujkenasai
post Feb 19 2007, 07:50 AM

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QUOTE(RangerRed @ Feb 19 2007, 02:28 AM)
Why ya need 500+ units? i dont even see that number in the trailer... looks around about 300 units each side.
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But the limit is 4k, prolly really need a quad core for that.
Araes
post Feb 19 2007, 12:09 PM

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QUOTE(fujkenasai @ Feb 19 2007, 07:50 AM)
But the limit is 4k, prolly really need a quad core for that.
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4K? In the beta the max limit a host can select is 1000 pop cap.
fujkenasai
post Feb 19 2007, 12:19 PM

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QUOTE(Araes @ Feb 19 2007, 12:09 PM)
4K? In the beta the max limit a host can select is 1000 pop cap.
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Ahh thats a mod that Im playing ^^" I guess there is no limit when you play mods the limit is your rig.
psyhun
post Feb 19 2007, 12:48 PM

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QUOTE(RangerRed @ Feb 19 2007, 05:28 AM)
Why ya need 500+ units? i dont even see that number in the trailer... looks around about 300 units each side.
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Cause playing 'MASSIVE' in this game is fun!!......... biggrin.gif
Cheesenium
post Feb 19 2007, 01:05 PM

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QUOTE(RangerRed @ Feb 19 2007, 02:28 AM)
Why ya need 500+ units? i dont even see that number in the trailer... looks around about 300 units each side.
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Actually,i was playing the campaign's first mission and i have decided to send lots of planes and tanks to destroy that Aeon base.As a result,my com lags till it's almost unplayable.

I send like 50+ Intercepters,80+ Zeus Bomber,150+ Hunters,50+ T1 missile tank,20 T1 artillery,and a few T2 units.

Plus with the Aeon's base defense and units,there should be 500+ units on screen.

Lost almost everything in the end because i cant micro or see anything at all.

Damn,i need to upgrade my whole rig.Too slow for Sup Com.
fujkenasai
post Feb 19 2007, 04:01 PM

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QUOTE(psyhun @ Feb 19 2007, 12:48 PM)
Cause playing 'MASSIVE' in this game is fun!!......... biggrin.gif
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Provided you do not massivly lag and see 0.1 frames per second. @.@

QUOTE(Cheesenium @ Feb 19 2007, 01:05 PM)
Actually,i was playing the campaign's first mission and i have decided to send lots of planes and tanks to destroy that Aeon base.As a result,my com lags till it's almost unplayable.

I send like 50+ Intercepters,80+ Zeus Bomber,150+ Hunters,50+ T1 missile tank,20 T1 artillery,and a few T2 units.

Plus with the Aeon's base defense and units,there should be 500+ units on screen.

Lost almost everything in the end because i cant micro or see anything at all.

Damn,i need to upgrade my whole rig.Too slow for Sup Com.
*
Its imposible to micro for aircraft in this game I think Macro is much more crucial.
Cheesenium
post Feb 19 2007, 04:41 PM

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QUOTE(fujkenasai @ Feb 19 2007, 04:01 PM)
Its imposible to micro for aircraft in this game I think Macro is much more crucial.
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What you say it's true.It was so laggy till i cant control my land units.Some of them were left behind.
psyhun
post Feb 19 2007, 05:25 PM

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For the first Aeon mission (which I played in my friend's place), I wanted to use aircrafts to attack the human base but then found out that the aircrafts needs fuel unlike Total Annihilation so well........ sea attack then tongue.gif ....... didn't need that many sea unit though for that strategy......... however, my army of about 18 almost got wiped out when their commander exploded in the middle of my army :S ...........
fujkenasai
post Feb 19 2007, 06:02 PM

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QUOTE(psyhun @ Feb 19 2007, 05:25 PM)
For the first Aeon mission (which I played in my friend's place), I wanted to use aircrafts to attack the human base but then found out that the aircrafts needs fuel unlike Total Annihilation so well........ sea attack then tongue.gif ....... didn't need that many sea unit though for that strategy......... however, my army of about 18 almost got wiped out when their commander exploded in the middle of my army :S ...........
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Yeah sometimes I over play too much wich isnt too well macro Id say.
psyhun
post Feb 19 2007, 08:52 PM

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Maybe its just the different difficulty of the missions........ quite sure you need big numbers later........
Cheesenium
post Feb 20 2007, 01:24 AM

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QUOTE(psyhun @ Feb 19 2007, 05:25 PM)
For the first Aeon mission (which I played in my friend's place), I wanted to use aircrafts to attack the human base but then found out that the aircrafts needs fuel unlike Total Annihilation so well........ sea attack then tongue.gif ....... didn't need that many sea unit though for that strategy......... however, my army of about 18 almost got wiped out when their commander exploded in the middle of my army :S ...........
*
The one you have experience is not so bad.

The one i have in the campaign ios worse.All my remaining army died in the nuclear explosion.About 100 units died in that explosion.I have to figure out a way to prevent that now.And,my 1st Monkeylord also die in a nuclear explosion.
fujkenasai
post Feb 20 2007, 03:49 AM

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QUOTE(psyhun @ Feb 19 2007, 08:52 PM)
Maybe its just the different difficulty of the missions........ quite sure you need big numbers later........
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Heh talk bout big numbers I had 9 coloso at the end of the AEON Jusco Campaign.

QUOTE(Cheesenium @ Feb 20 2007, 01:24 AM)
The one you have experience is not so bad.

The one i have in the campaign ios worse.All my remaining army died in the nuclear explosion.About 100 units died in that explosion.I have to figure out a way to prevent that now.And,my 1st Monkeylord also die in a nuclear explosion.
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Heh Cos Monkey lord has low health unlike the AEON jusco Coloso Card.

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