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RTS Command & Conquer 3: Tiberium Wars, Patch v1.04 is available!
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Dark Steno
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Apr 24 2006, 02:03 PM
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baaaaaaa
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QUOTE(sanjikun @ Apr 24 2006, 11:04 AM) hangs? that's easy... build 50++ tanks 100++ land troopers and nuke them.... OR... bang 90++ demo trucks together... 1/3 chance of getting hangs, 2/3 getting restarts  or kick out to the desktop and saying something error.
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aaronlim18
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Apr 25 2006, 03:34 AM
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did u all tried out cnc the 1st decade , i think its nice, brings back the memories of the yesterdays for CNC and RA
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Vorador
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Apr 25 2006, 05:50 PM
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This one nothing special lar... just out all the old C&C game together only.
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TheWhacker
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Apr 25 2006, 10:39 PM
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Newbie
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QUOTE(H@H@ @ Apr 22 2006, 10:43 AM) Actually, every C&C game up until Generals has a unit cap... Its a pretty high number, so it was unlikely that anyone would hit it (In RA, it was 20 Tesla Coils IIRC) and its role was to stop a player from congesting the game engine rather than affect overall gameplay. The old school Command & Conquer (the one with GDI vs NOD) don't have unit cap IIRC. The only thing that stops you from building 60++ Mammanth Tanks is the tiberium on the map.
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H@H@
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Apr 26 2006, 02:49 AM
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I'M THE TEAMKILLING F***TARD!!!
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QUOTE(TheWhacker @ Apr 25 2006, 10:39 PM) The old school Command & Conquer (the one with GDI vs NOD) don't have unit cap IIRC. The only thing that stops you from building 60++ Mammanth Tanks is the tiberium on the map. Got lar... Open the rules.ini files and its all listed there. Mammoth tanks had a limit of around 100+ IIRC, so there was almost no way of hitting it. In any case, you'd probably crash the game if you did go overboard anyway, and that's what they're preventing. My point is, its more of an engine limitation, rather than gameplay element.
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g5sim
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Apr 28 2006, 11:41 AM
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OMG ... i am turning 30 in 2007 but why i am still excited about this !!  i dunno .. just excited lah ... come on lets have George Lucas to turn Tiberian Sun into a trilogy ..
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g5sim
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Apr 28 2006, 11:43 AM
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QUOTE(H@H@ @ Apr 26 2006, 02:49 AM) Got lar... Open the rules.ini files and its all listed there. Mammoth tanks had a limit of around 100+ IIRC, so there was almost no way of hitting it. In any case, you'd probably crash the game if you did go overboard anyway, and that's what they're preventing. My point is, its more of an engine limitation, rather than gameplay element. mammoth .. the giant robot elephant ? .. its expensive and fragil, but powerfull ... duduk diam-diam in ur place, get the money and build it, transport it to the enemy site and sapu the whole base ..
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Vorador
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Apr 28 2006, 05:20 PM
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That one he mention is mammoth, the tank with 2 water pipe one. THe big elephant is Mammoth MK2, in Tiberian sun only.
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ahbenchai
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Apr 28 2006, 05:48 PM
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ARGH ! I CANT FIND MY TIBERIAN SUN CD !! WOOTZ !!
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TSZerol
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Apr 28 2006, 07:43 PM
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QUOTE(Vorador @ Apr 28 2006, 05:20 PM) That one he mention is mammoth, the tank with 2 water pipe one. THe big elephant is Mammoth MK2, in Tiberian sun only. The Mammoth MKII in Tiberiun Sun was only a prototype which in this case can only be build once. I wonder if we will ever see it being mass produced in C&C 3 or will there be a new prototype all together. QUOTE(ahbenchai @ Apr 28 2006, 05:48 PM) ARGH ! I CANT FIND MY TIBERIAN SUN CD !! WOOTZ !! Just get "The First Decade" pack, save you all the hassles. It comes with a single DVD plus all the expansion together.
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Jedi
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Apr 28 2006, 07:44 PM
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the NOD leader is dead...how are they goin to continue the story ar....
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tatayoung
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Apr 28 2006, 07:52 PM
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I think that this one's gonna be banged up........
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ahbenchai
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Apr 28 2006, 10:28 PM
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QUOTE(Zerol @ Apr 28 2006, 07:43 PM) Just get "The First Decade" pack, save you all the hassles. It comes with a single DVD plus all the expansion together. $$$ =D QUOTE(Jedi @ Apr 28 2006, 07:44 PM) the NOD leader is dead...how are they goin to continue the story ar.... lol he didt die ! somehow, the ion cannon laser manage to miss him :>
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Dark Steno
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Apr 29 2006, 02:33 AM
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baaaaaaa
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The alien revived him! Ouuummm Ouuummmm
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sanjikun
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Apr 29 2006, 10:21 AM
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actually he came from the future.... therefore the future him is dead, but not his present self hahax!
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Vorador
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Apr 29 2006, 10:36 AM
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Hey man, the Mammoth MK2 is cost 3000 in TS, which is the most expansive item in the game (construction yard cost 2500). IF we build mass Mammoth MK2 in the TW, OMG then became mass elephant circuit already...
Banshee Banshee I want Banshee !!! (i like coz the design looks good, like the small alien attack fighter in Independace Day, but the power of Banshee is really low...)
I hope they make Obelisk of LIght somemore better, the scorpion design is really good !
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g5sim
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Apr 29 2006, 10:48 AM
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haihhhh havent installed my first decade .. no time lah .. semester break is on woooooooooooooooooo hoooooooooo
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sanjikun
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Apr 29 2006, 10:55 AM
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QUOTE(Vorador @ Apr 29 2006, 10:36 AM) Hey man, the Mammoth MK2 is cost 3000 in TS, which is the most expansive item in the game (construction yard cost 2500). IF we build mass Mammoth MK2 in the TW, OMG then became mass elephant circuit already... Banshee Banshee I want Banshee !!! (i like coz the design looks good, like the small alien attack fighter in Independace Day, but the power of Banshee is really low...) I hope they make Obelisk of LIght somemore better, the scorpion design is really good ! i like the artillery more than anythign else... even cybord commando is placed 2nd hhaax
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Vorador
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Apr 29 2006, 12:43 PM
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Yalar, if talk about real usage nothing beat artilerry, but for fun, Cyborg Commando !
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