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RTS Command & Conquer 3: Tiberium Wars, Patch v1.04 is available!

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TSZerol
post Apr 29 2006, 06:04 PM

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QUOTE(Vorador @ Apr 29 2006, 12:43 PM)
Yalar, if talk about real usage nothing beat artilerry, but for fun, Cyborg Commando ! thumbup.gif
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The NOD Artillery firepower was "stabilize" in the Firestorm expansion pack. While GDI have the Juggernaut to counter it.


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Vorador
post Apr 29 2006, 07:37 PM

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You are right, and also they lower the Artilerry's power in firestorm, make it much weaker. Too banshee still useless in both TS and FT...although they're good looking.
ashraful
post Apr 29 2006, 07:43 PM

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may i ask.. is it out already? thnx~!!

ahbenchai
post Apr 29 2006, 08:42 PM

what do you mean you people?
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c&c story

from the starting of great world war 2 till the end of kane .. albert.e shaking hands wit hitlar o.o

cc
sanjikun
post Apr 29 2006, 10:17 PM

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QUOTE(Zerol @ Apr 29 2006, 06:04 PM)
The NOD Artillery firepower was "stabilize" in the Firestorm expansion pack. While GDI have the Juggernaut to counter it.
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that shiat cannot be real =.=
Araes
post Apr 29 2006, 11:05 PM

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I wonder how many units from Tiberium Sun and Firestorm will actually make it in C&C 3 besides the Mammoth Tank and the Orca Bomber.
slickz
post Apr 29 2006, 11:08 PM

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kane will probably be back in some form, a cyborg or a preserved brain inside a mainframe
AngelOfDestruction
post Apr 29 2006, 11:51 PM

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i remember playing the nod in FS expansion

cabal is some how kane ?so who made cabal
TSZerol
post Apr 30 2006, 12:18 AM

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QUOTE(AngelOfDestruction @ Apr 29 2006, 11:51 PM)
i remember playing the nod in FS expansion

cabal is some how kane ?so who made cabal
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» Click to show Spoiler - click again to hide... «

sanjikun
post Apr 30 2006, 06:26 AM

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will there be that sonic disrupter tank of GDI? loved that thank coz it reminded me of Dune II's Atreides Sonic Tank laugh.gif
AngelOfDestruction
post Apr 30 2006, 07:18 PM

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wonder if they can mass produce the mammoth mk11?
if can rclxms.gif rclxms.gif rclxms.gif


Dark Steno
post Apr 30 2006, 07:32 PM

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QUOTE(Zerol @ Apr 29 2006, 06:04 PM)
The NOD Artillery firepower was "stabilize" in the Firestorm expansion pack. While GDI have the Juggernaut to counter it.
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But in FS, NOD has mobile cloak generator!
Vorador
post Apr 30 2006, 07:40 PM

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Hey the mobile stealth generator very expansive lar... some more eat out your electricity when you open it...

Hey look at the pic, no wonder they said not real, coz if talk about logic, this toy definitely fall behind when fire.

Hee hee, I was thinkin gthat if we able to build that ultimate robot (cabal defender issit?) in FS, (just kidding)
Phoenix_Cypher_K1
post Apr 30 2006, 09:05 PM

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I don't think the Mobile Stealth Generator eats power off your bases...just the standard ones do.
ahbenchai
post May 1 2006, 09:07 AM

what do you mean you people?
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QUOTE(Vorador @ Apr 30 2006, 07:40 PM)
Hey look at the pic, no wonder they said not real, coz if talk about logic, this toy definitely fall behind when fire.
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lol fall back - -
well how u noe, technology.. maybe the juggernaut's leg got some.. magnet tat stick to the ground like gum xD
Vorador
post May 1 2006, 11:52 AM

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Yalor, may be they got some sharp thingy to poke into the ground so can make them very stable while firing tongue.gif tongue.gif
XenoFr3ak
post May 1 2006, 12:59 PM

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The new PCGAMER about CnC3 is already out in ur local magazine store. GO get it. rclxm9.gif

This post has been edited by XenoFr3ak: May 1 2006, 01:00 PM
Vorador
post May 1 2006, 01:25 PM

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PCGM? Or PCG UK/US ?
XenoFr3ak
post May 1 2006, 01:34 PM

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QUOTE(Vorador @ May 1 2006, 01:25 PM)
PCGM? Or PCG UK/US ?
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PCGAMER US version. Err... the UK version suxor laugh.gif

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This post has been edited by XenoFr3ak: May 1 2006, 01:35 PM
Vorador
post May 1 2006, 04:33 PM

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Aiyo... ... PCGUS veyr expansive ler, I only buy the PCGM one...


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