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 Monk Discussion V4, guides, opinions and builds for Monk!

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SUS2890
post Dec 14 2012, 09:13 PM

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QUOTE(gladfly @ Dec 14 2012, 07:52 PM)
Yes, the +20% adds on top of your FoT base damage, hence in you eg, the FoT damage will be 130%.

In short yes. +% elemental damage will stack. However, FoT bonus (via helm/amulet/ring) i.e say..you get 30% I think how its computed its a 30% add on to 110% FoT base attack, thus giving you 140% weapon damage. The + % elemental damage works differently,.say the eg above FoT 140% damage x5% extra = you get 147.5% and not 145%.

Therefore, +% elemental damage gives better boost. Anyone care to correct me on this?
*
Aduh. Salah la..

Won Kim Lau:
- Adds x% to lightning dmg -> (1)
- Lightning skills deals xx% more dmg -> (2)

Statement (2) gives you a xx% bonus to your FoT or SW: Cyclone skill. So whatever native numbers FoT has you add xx% onto it. SW:Cyclone is tricky.

The "xx% more damage on lighning skills" improves all skills that cause x% weapon damage as lightning. This improves all damage instances of FoT, including the additional aoe component of Thunderclap. Also, it improves the tornados spawned by Sweeping Wind/Cyclone. However, it does NOT improve Sweeping Wind's base damage, also it does not work for Seven-Sided Strike.

Now, statement (1) that goes to your NON ELEMENTAL range on your weapons. The highlighted red statement is inaccurate.

The "Adds x% to lightning damage" takes all your physical damage (and physical damage only) and adds 5% of that as lightning to your overall dps. So if you use a weapon with only physical damage, this acts as a flat 5% DPS increase. If your weapon however has any elemental damage instead (even if it is lighning damage) the elemental portion WILL NOT be increased, so you end up with a bonus less than 5%

p.s: +x% elemental bonus applies to rings or amulets with average damage range as well because that average damage range is being added to your weapon damage range as well. Which is why, at the moment, elemental weapons kinda suck. I hope there's some sort of buff coming soon. Instead of working on the meaningless PVP, is stuff like this that should be altered.

This post has been edited by 2890: Dec 14 2012, 09:15 PM
tzeyong1981
post Dec 14 2012, 10:28 PM

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Quazacolt had aleady post about add % elemental dmg mechanic, read it under "black weapon" on the first page, he even post a link clarify from blizzard.
TSQuazacolt
post Dec 14 2012, 10:29 PM

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QUOTE(gladfly @ Dec 14 2012, 07:52 PM)
Therefore, +% elemental damage gives better boost. Anyone care to correct me on this?
*
lazy to look up the formulas for that lol. i remember people posted that too on bnet sweat.gif


Added on December 14, 2012, 10:30 pm
QUOTE(tzeyong1981 @ Dec 14 2012, 10:28 PM)
Quazacolt had aleady post about add % elemental dmg mechanic, read it under "black weapon" on the first page, he even post a link clarify from blizzard.
*
there's a "missing link" which is WKL's 20% lightning skill damage. so i left that one unanswered for now


Added on December 14, 2012, 10:44 pm
QUOTE(2890 @ Dec 14 2012, 09:13 PM)
Aduh. Salah la..

Won Kim Lau:
- Lightning skills deals xx% more dmg -> (2)

Statement (2) gives you a xx% bonus to your FoT or SW: Cyclone skill. So whatever native numbers FoT has you add xx% onto it. SW:Cyclone is tricky.

The "xx% more damage on lighning skills" improves all skills that cause x% weapon damage as lightning. This improves all damage instances of FoT, including the additional aoe component of Thunderclap. Also, it improves the tornados spawned by Sweeping Wind/Cyclone. However, it does NOT improve Sweeping Wind's base damage, also it does not work for Seven-Sided Strike.
*
can you confirm if the bonus is additive or multiplicative (majority of d3 calculations/formulas are using multiplicative)?

because there's a HUGE difference for:
- everything x0.3 using final FoT value, which is taking 110% + 20%

- everything using 110% default FoT, sum it and then x1.2

This post has been edited by Quazacolt: Dec 14 2012, 10:44 PM
cowithgun
post Dec 14 2012, 11:50 PM

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QUOTE(gladfly @ Dec 14 2012, 07:52 PM)
Yes, the +20% adds on top of your FoT base damage, hence in you eg, the FoT damage will be 130%.

In short yes. +% elemental damage will stack. However, FoT bonus (via helm/amulet/ring) i.e say..you get 30% I think how its computed its a 30% add on to 110% FoT base attack, thus giving you 140% weapon damage. The + % elemental damage works differently,.say the eg above FoT 140% damage x5% extra = you get 147.5% and not 145%.

Therefore, +% elemental damage gives better boost. Anyone care to correct me on this?
*
bro, you are almost correct.

The WKL "Lightning skills deal 20% more damage" add to the skill itself, not the Weapon Damage, so your FoT should be 132%. If just add, your SW: Cyclone that deal 20% weapon damage will become 40% (crazy). So, with additional 20% damage, your Cyclone just deal 24% damage.

About the %element attacks, it is added to the Physical damage as +Min and +Max. Then only other skill add to it, much like +30 damage from ring. That is also why you can see the immediate DPS boost in inventory.

PS: just got home, FARMING TIME!

This post has been edited by cowithgun: Dec 15 2012, 02:19 AM
SUS2890
post Dec 14 2012, 11:56 PM

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QUOTE(Quazacolt @ Dec 14 2012, 10:29 PM)
can you confirm if the bonus is additive or multiplicative (majority of d3 calculations/formulas are using multiplicative)?

because there's a HUGE difference for:
- everything x0.3 using final FoT value, which is taking 110% + 20%

- everything using 110% default FoT, sum it and then x1.2
*
Nope. I can't. I went around asking some of my monk friends. Each had different explanation and i just gave up.

I know debuffs like MoC or BoH are multiplicative tho. My guts tells me it should be additive like how AS works.

I hope i make sense. I'm blur atm
Klawo
post Dec 15 2012, 12:13 AM

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QUOTE(samuraislash @ Dec 14 2012, 06:44 PM)
I see.. Never know that wkl is eficient with black wep. Btw need to reconfirm. If i use FoT then + 20% lightning skill dmg  (wkl) + skull + soj + madstone + amulet in total 60% booster on the skill dmg.. Means i improve on the minimum dmg rite? The way i see this skill dmg come first before wepon dmg. Means even use cheap wepon my minimum dmg already boosted by the additional skill dmg  that already high..  rclxub.gif
*
i just got skull with crit and FOT, but need SOJ FOT so can pair up with my inna raid FOT together with echo and WKL.
btw its 25% lighting skills +6% for WKL max stats. i count up to 49% increase in FOT (helm 14+soj12+skull11+amulet(kaide)12) excluding WKL stats.
gladfly
post Dec 15 2012, 01:28 AM

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QUOTE(2890 @ Dec 14 2012, 09:13 PM)
Aduh. Salah la..

Won Kim Lau:
- Adds x% to lightning dmg -> (1)
- Lightning skills deals xx% more dmg -> (2)

Statement (2) gives you a xx% bonus to your FoT or SW: Cyclone skill. So whatever native numbers FoT has you add xx% onto it. SW:Cyclone is tricky.

The "xx% more damage on lighning skills" improves all skills that cause x% weapon damage as lightning. This improves all damage instances of FoT, including the additional aoe component of Thunderclap. Also, it improves the tornados spawned by Sweeping Wind/Cyclone. However, it does NOT improve Sweeping Wind's base damage, also it does not work for Seven-Sided Strike.

Now, statement (1) that goes to your NON ELEMENTAL range on your weapons. The highlighted red statement is inaccurate.

The "Adds x% to lightning damage" takes all your physical damage (and physical damage only) and adds 5% of that as lightning to your overall dps. So if you use a weapon with only physical damage, this acts as a flat 5% DPS increase. If your weapon however has any elemental damage instead (even if it is lighning damage) the elemental portion WILL NOT be increased, so you end up with a bonus less than 5%

p.s: +x% elemental bonus applies to rings or amulets with average damage range as well because that average damage range is being added to your weapon damage range as well. Which is why, at the moment, elemental weapons kinda suck. I hope there's some sort of buff coming soon. Instead of working on the meaningless PVP, is stuff like this that should be altered.
*
you are right.. i totally forgotten that +% elemental damage applies to physical damage/black..so my compuation is utterly wrong. Dont know why I came up with that formula..lol..

But I suspect my brain was trying to figure out the multiplicative or additive ..hence I just cut short and did a multiplicative. As quaza said..there is a certain formula to it...its not just strait forward + or X...
SUS2890
post Dec 15 2012, 01:38 AM

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QUOTE(gladfly @ Dec 15 2012, 01:28 AM)
you are right.. i totally forgotten that +% elemental damage applies to physical damage/black..so my compuation is utterly wrong. Dont know why I came up with that formula..lol..

But I suspect my brain was trying to figure out the multiplicative or additive ..hence I just cut short and did a multiplicative. As quaza said..there is a certain formula to it...its not just strait forward + or X...
*
Bro, no la.

Here how it works.

When we deal with +x% elemental damange, it is a straight addition of (x% * non-elemental damage range) to your overall DPS. So, if you have "adds 5% holy damage" on say your SoJ, you gain a FLAT 5% bonus if you use a non-elemental weapon on your MH. The math here is straight out addition. No multiplication here.

The question quaza brought up was when we deal with "lightning skills deals xx% more damage" on the WKL. That i'm not sure whether is addition or multiplication. My guts tells me is additive la.

or did i misunderstood u?

This post has been edited by 2890: Dec 15 2012, 01:39 AM
duabijitelur
post Dec 15 2012, 02:08 AM

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selling these two biggrin.gif

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ALeUNe
post Dec 15 2012, 02:38 AM

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Did the monk party @ MP10 uber.
Took us approx 22min.

We will do better next time. nod.gif


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Bringitawn
post Dec 15 2012, 12:00 PM

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QUOTE(ALeUNe @ Dec 15 2012, 02:38 AM)
Did the monk party @ MP10 uber.
Took us approx 22min.

We will do better next time.  nod.gif
*
congrats!

I shall train harder with Ytar so I can be part of that great team...smile.gif
yuhhaur
post Dec 15 2012, 12:07 PM

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Taking a short break from meditation at the beach side of Vietnam. Woot v4!

Can't wait to join the training soon.
cowithgun
post Dec 15 2012, 12:38 PM

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QUOTE(yuhhaur @ Dec 15 2012, 12:07 PM)
Taking a short break from meditation at the beach side of Vietnam. Woot v4!

Can't wait to join the training soon.
*
.... I cannot focus... when u say beach... amitaba!

i m having a break with Demonic Tremor, Fallen Lunatic and Swift Skull Cleaver... they are a lot of fun shocking.gif

This post has been edited by cowithgun: Dec 15 2012, 12:43 PM
yuhhaur
post Dec 15 2012, 12:45 PM

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Guess what, 2890 said that the exotic food is nice. Last night I tried scorpion (like what Can be found at arreat crater) tongue.gif


Added on December 15, 2012, 12:46 pmOh ya go back I need to complete the " Cook 5 scorpions" achievement

This post has been edited by yuhhaur: Dec 15 2012, 12:46 PM
cowithgun
post Dec 15 2012, 12:55 PM

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QUOTE(yuhhaur @ Dec 15 2012, 12:45 PM)
Guess what, 2890 said that the exotic food is nice. Last night I tried scorpion (like what Can be found at arreat crater) tongue.gif


Added on December 15, 2012, 12:46 pmOh ya go back I need to complete the " Cook 5 scorpions" achievement
*
yuck... those fried scorpion on the hawker street?
fe3doe
post Dec 15 2012, 02:34 PM

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Guys.. Did you guys encounter game freeze several time during gaming since the last patch up date? Tension btol.. Freeze several time since yesterday... Haishhh
ratbit
post Dec 15 2012, 04:17 PM

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QUOTE(fe3doe @ Dec 15 2012, 02:34 PM)
Guys.. Did you guys encounter game freeze several time during gaming since the last patch up date? Tension btol.. Freeze several time since yesterday... Haishhh
*
Freeze a bit, if any new player enter the game...overall its still o.k..
by the way, new player reporting in..halo..everybody..
ALeUNe
post Dec 15 2012, 04:42 PM

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QUOTE(fe3doe @ Dec 15 2012, 02:34 PM)
Guys.. Did you guys encounter game freeze several time during gaming since the last patch up date? Tension btol.. Freeze several time since yesterday... Haishhh
*
Freeze? It's time to get reduce duration of control impairing effects gears.
Gear up! Gear up!

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Added on December 15, 2012, 4:43 pm
QUOTE(ratbit @ Dec 15 2012, 04:17 PM)
Freeze a bit, if any new player enter the game...overall its still o.k..
by the way, new player reporting in..halo..everybody..
*
Hmm... so, it was you causing the freeze? tongue.gif

This post has been edited by ALeUNe: Dec 15 2012, 04:43 PM
rekuken
post Dec 15 2012, 05:56 PM

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good evening guys smile.gif any kaki want to mp10? i never try before mp10 but i wish to try with all the gosu monk in this community . Please add me and write u guys from lowyat smile.gif

http://us.battle.net/d3/en/profile/Rekuken...0/hero/12176754

Rekuken#6520
SUS2890
post Dec 16 2012, 01:39 AM

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@yuhhaur

Glad you enjoyed the exotic food Vietnam has to offer.

@moba

How much did your mempo cost?

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