QUOTE(gladfly @ Dec 14 2012, 07:52 PM)
Yes, the +20% adds on top of your FoT base damage, hence in you eg, the FoT damage will be 130%.
In short yes. +% elemental damage will stack. However, FoT bonus (via helm/amulet/ring) i.e say..you get 30% I think how its computed its a 30% add on to 110% FoT base attack, thus giving you 140% weapon damage. The + % elemental damage works differently,.say the eg above FoT 140% damage x5% extra = you get 147.5% and not 145%.
Therefore, +% elemental damage gives better boost. Anyone care to correct me on this?
Aduh. Salah la..In short yes. +% elemental damage will stack. However, FoT bonus (via helm/amulet/ring) i.e say..you get 30% I think how its computed its a 30% add on to 110% FoT base attack, thus giving you 140% weapon damage. The + % elemental damage works differently,.say the eg above FoT 140% damage x5% extra = you get 147.5% and not 145%.
Therefore, +% elemental damage gives better boost. Anyone care to correct me on this?
Won Kim Lau:
- Adds x% to lightning dmg -> (1)
- Lightning skills deals xx% more dmg -> (2)
Statement (2) gives you a xx% bonus to your FoT or SW: Cyclone skill. So whatever native numbers FoT has you add xx% onto it. SW:Cyclone is tricky.
The "xx% more damage on lighning skills" improves all skills that cause x% weapon damage as lightning. This improves all damage instances of FoT, including the additional aoe component of Thunderclap. Also, it improves the tornados spawned by Sweeping Wind/Cyclone. However, it does NOT improve Sweeping Wind's base damage, also it does not work for Seven-Sided Strike.
Now, statement (1) that goes to your NON ELEMENTAL range on your weapons. The highlighted red statement is inaccurate.
The "Adds x% to lightning damage" takes all your physical damage (and physical damage only) and adds 5% of that as lightning to your overall dps. So if you use a weapon with only physical damage, this acts as a flat 5% DPS increase. If your weapon however has any elemental damage instead (even if it is lighning damage) the elemental portion WILL NOT be increased, so you end up with a bonus less than 5%
p.s: +x% elemental bonus applies to rings or amulets with average damage range as well because that average damage range is being added to your weapon damage range as well. Which is why, at the moment, elemental weapons kinda suck. I hope there's some sort of buff coming soon. Instead of working on the meaningless PVP, is stuff like this that should be altered.
This post has been edited by 2890: Dec 14 2012, 09:15 PM
Dec 14 2012, 09:13 PM

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