QUOTE(valho @ Sep 24 2012, 03:30 PM)
Best to have melee with a range weapon for swap. Rifle warrior is good for 1 on 1, can do high burst damage, longbow is crowd control and do burning damage.
Greatsword probably has higher damage, but their skill is pure damage dealing,no condition and no defence, got 1 skill to run away though haha
Sword/Sword is flashy, do good damage, does bleeding, have 1 counter skill
Sword/Axe is pretty much the same as sword/sword, only difference is no more counter, but you get an AOE skill, extremely nice to tag crowded mob for loots
Hammer and mace I didn't use much, but hammer got interrupt, should do good damage also, mace totally no idea haha
IMO best to do pure damage with bleeding rather than a condition build because bleeding have a limit of 25 stack. Signet is good if you take deep strike trait, which is what I run my warrior on, but it's purely PVE solo stuff though.
My warrior will be pure PvE. And Pure DPS, I'm not going to tank, I have a guardian that can trait to tank better imo so warrior = kill fast or die trying. Greatsword probably has higher damage, but their skill is pure damage dealing,no condition and no defence, got 1 skill to run away though haha
Sword/Sword is flashy, do good damage, does bleeding, have 1 counter skill
Sword/Axe is pretty much the same as sword/sword, only difference is no more counter, but you get an AOE skill, extremely nice to tag crowded mob for loots
Hammer and mace I didn't use much, but hammer got interrupt, should do good damage also, mace totally no idea haha
IMO best to do pure damage with bleeding rather than a condition build because bleeding have a limit of 25 stack. Signet is good if you take deep strike trait, which is what I run my warrior on, but it's purely PVE solo stuff though.
I like sword axe maybe because of AOE, but warrior doesnt have a pulling crowd control skill makes that harder. Sword main hand mainly i fancy the cripple and leap. closing distance as a melee is important imo. But then again, I might go for a range then swap when something come close, so maybe GS is better?
Sep 24 2012, 03:33 PM

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