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 Forza 4 or GT5?, need help?

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evoHahn
post Oct 18 2011, 10:43 AM

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QUOTE(gundamalpha @ Oct 18 2011, 09:56 AM)
Yes, sure, world physics and gravity changes everytime there's a new GT rolleyes.gif
*
and every new iteration of Forza, Shift for that matter tongue.gif
gundamalpha
post Oct 18 2011, 11:15 AM

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Honestly, there isn't much change in those terms for Forza. I remember playing GT1 and GT2, the driving need significant changes to adapt to the new simulator, the same happened when I played GT4 after spending hundreds of hours on GT3, can't simply drive the same despite using the same car on the same track. Of course this would be great since every new GT you would have to relearn the driving part, but it also loses its credentials claiming to be the real simulator. While I have been driving the same on all 4 Forzas, boring? May be. But is GT a good series? Can't see why it isn't, but close to reality? I have my own doubts on this. Anyway it's still a game, Forza or GT is for entertainment, and just pick the one that entertains you most.
evoHahn
post Oct 18 2011, 11:32 AM

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QUOTE(gundamalpha @ Oct 18 2011, 11:15 AM)
Honestly, there isn't much change in those terms for Forza. I remember playing GT1 and GT2, the driving need significant changes to adapt to the new simulator, the same happened when I played GT4 after spending hundreds of hours on GT3, can't simply drive the same despite using the same car on the same track. Of course this would be great since every new GT you would have to relearn the driving part, but it also loses its credentials claiming to be the real simulator. While I have been driving the same on all 4 Forzas, boring? May be. But is GT a good series? Can't see why it isn't, but close to reality? I have my own doubts on this. Anyway it's still a game, Forza or GT is for entertainment, and just pick the one that entertains you most.
*
well if every video game is perfect on their first iteration, then we wouldnt need Forza1,2,3 or GT1,2,3. You see, technology evolve over time. New discoveries are made.
I dont think PS1 in those days have the computing power to simulate all aspects of the car and the tracks. With the advancement of gaming hardware, they can put in more parameter in the game.


gundamalpha
post Oct 18 2011, 11:39 AM

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Nothing is perfect to be precise, but that's not the point here. If tweaks for each iteration is made to get closer to what it claimed to be then it's acceptable, but being something so far off and still labelling it as "real" each and everytime isn't something I can agree to.
evoHahn
post Oct 18 2011, 11:41 AM

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thats marketing. If you believe all the tag line associated with a product, then Proton is the greatest car marquee on the world.
LaskarCinta
post Oct 18 2011, 12:10 PM

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QUOTE(azsace @ Oct 18 2011, 10:03 AM)
Hmmm.. would not recommend to get xbox360.. xbox360 almost end of life already..

If u into console I'll get the PS3, but not GT5... maybe some other game
*
if talking bout console's life, both xbox360 and ps3 are nearing end-of-life already.

both are built upon the very similar POWER architecture, only got difference in the graphics department (of which none is a winner anyway).

some games looks far better on xbox360, while some looks better on ps3.



QUOTE(firestarter @ Oct 17 2011, 05:46 PM)
If you want accurate driving physics with exact replicated tracks, GT5 it is.

If you want arcade type tracks with nice sounding cars, get that other... whats it called?
*
Forza 4 got tyre modelling physics with related properties (e.g: weight transfers) and performance data straight from Pirelli's database.

The developers even rented out each track for 2-3 days, doing tracing of the inside, middle and outside portions of the road surface. So they've mapped all the road crowning, tiny changes in camber, or angle, and other anomalies with subcentimeter accuracy.

It takes the most devoted of all the GT fanboys to ignore all the above and say Forza 4 is still an arcady game. Well, good luck.



QUOTE(gundamalpha @ Oct 18 2011, 09:56 AM)
Yes, sure, world physics and gravity changes everytime there's a new GT rolleyes.gif
*
+1

Yeah, physics, physics, physics. Looks like GT team got lots of physicist inside, creating new theories with each iteration of GT.

Nobel prize for them.



This post has been edited by LaskarCinta: Oct 18 2011, 12:12 PM
evoHahn
post Oct 18 2011, 12:20 PM

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QUOTE(LaskarCinta @ Oct 18 2011, 12:10 PM)

Yeah, physics, physics, physics. Looks like GT team got lots of physicist inside, creating new theories with each iteration of GT.

Nobel prize for them.
*
Please prove to me that Forza 1, Forza 2, Forza 3 & Forza 4 has the same physics engine.

From wiki of Forza 2 : http://en.wikipedia.org/wiki/Forza_Motorsport_2

QUOTE
The damage and physics in the game have been revamped over the previous game, allowing for multiple settings: "simulation," which is the most severe, allowing for damage that can take a car out of commission; "limited," which scales down the severity of impact of crashes; and "cosmetic," where the damage is merely visual.[4] The damage ratings for each part of the vehicle can be seen on the HUD (heads up display) accessed from the in-game menu.

LaskarCinta
post Oct 18 2011, 12:25 PM

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QUOTE(evoHahn @ Oct 18 2011, 12:20 PM)
Please prove to me that Forza 1, Forza 2, Forza 3 & Forza 4 has the same physics engine.

From wiki of Forza 2 : http://en.wikipedia.org/wiki/Forza_Motorsport_2
*
Play the game first, then talk.

Revamped, yes. But it doesnt feel like playing on an another planet (like GT).

Plus, it's all these "realism" thing that lots of GT fanboys rave about, even to the extent of saying everything else is just arcade. Not Forza camp.

This post has been edited by LaskarCinta: Oct 18 2011, 12:26 PM
gundamalpha
post Oct 18 2011, 12:25 PM

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QUOTE(evoHahn @ Oct 18 2011, 12:20 PM)
Please prove to me that Forza 1, Forza 2, Forza 3 & Forza 4 has the same physics engine.

From wiki of Forza 2 : http://en.wikipedia.org/wiki/Forza_Motorsport_2
*
That's I mentioned tweaking for each iteration is acceptable. Now, if you put your hatred towards Forza/love towards GT aside for a while, how would you judge GT5's damage & physics based on what you just posted?
evoHahn
post Oct 18 2011, 12:27 PM

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QUOTE(LaskarCinta @ Oct 18 2011, 12:25 PM)
Play the game first, then talk.

Revamped, yes. But it doesnt feel like playing on an another planet (like GT).

Plus, it's all these "realism" thing that lots of GT fanboys rave about, even to the extent of saying everything else is just arcade. Not Forza camp.
*
Please see my GT and its 'evoHahn'. Then came back to me.
LaskarCinta
post Oct 18 2011, 12:28 PM

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QUOTE(evoHahn @ Oct 18 2011, 12:27 PM)
Please see my GT and its 'evoHahn'. Then came back to me.
*
wrong answer.
evoHahn
post Oct 18 2011, 12:40 PM

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QUOTE(gundamalpha @ Oct 18 2011, 12:25 PM)
That's I mentioned tweaking for each iteration is acceptable. Now, if you put your hatred towards Forza/love towards GT aside for a while, how would you judge GT5's damage & physics based on what you just posted?
*
Did i said i hate Forza? please find my post that said that.

I'm not bragging but here is the fact : I played GT series, Enthusia Motorsports (by Konami,the hardcore racing game on console), Forza1 & Forza2 (tested Forza3), F12010 on Steam and PS3, iRacing,rFactor,netKar,LFS, both Shift titles, Test Drive LeMans (best racing game on DC) etc etc etc. yes I'm a big fan of racing game.

GT5 has the 1337 , POWDERFUL physics engine? nope. and neither is Forza. why?

unless it has the computing power just like the F1 simulator currently employed by F1 teams, console hardware can never match them. So the developer of a racing game title has to make the physics model simplistic so that the hardware can cope.


Added on October 18, 2011, 12:41 pm
QUOTE(LaskarCinta @ Oct 18 2011, 12:28 PM)
wrong answer.
*
please read my reply to gundamalpha's post.

This post has been edited by evoHahn: Oct 18 2011, 12:41 PM
thisisit
post Oct 18 2011, 12:44 PM

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QUOTE(LaskarCinta @ Oct 18 2011, 12:10 PM)
Forza 4 got tyre modelling physics with related properties (e.g: weight transfers) and performance data straight from Pirelli's database.

The developers even rented out each track for 2-3 days, doing tracing of the inside, middle and outside portions of the road surface. So they've mapped all the road crowning, tiny changes in camber, or angle, and other anomalies with subcentimeter accuracy.

It takes the most devoted of all the GT fanboys to ignore all the above and say Forza 4 is still an arcady game. Well, good luck.
*
Funnily enough, only the most hardcore fanboys will leave out this part and continue on spreading how their beloved GT is more real, only to make him/herself look less dumb.

Look, I don't want to say either Forza 4 or GT5 is superior, but saying one is real and the other one is not is just plain stupid.

And hey, it's better for GT5 to have a real competitor like Forza 4. If not, then good luck playing GT6 in another 6 years. Competition is good.


Added on October 18, 2011, 12:47 pm
QUOTE(EatMe @ Oct 17 2011, 05:44 PM)
gran TURDismo or FLOPza or nfs SHIT?

your call.

(either one of the above is nice. try each first)
*
Haha, nice one.

All the game are just games anyway. Of course all are "taik".

But of course the fanboys will keep on defending their "taik" like how cats and dogs defending the territory they pissed on. A very civilised world we live in.



This post has been edited by thisisit: Oct 18 2011, 12:49 PM
gundamalpha
post Oct 18 2011, 01:19 PM

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QUOTE(evoHahn @ Oct 18 2011, 12:40 PM)
Did i said i hate Forza? please find my post that said that.

I'm not bragging but here is the fact : I played GT series, Enthusia Motorsports (by Konami,the hardcore racing game on console), Forza1 & Forza2 (tested Forza3), F12010 on Steam and PS3, iRacing,rFactor,netKar,LFS, both Shift titles, Test Drive LeMans (best racing game on DC) etc etc etc. yes I'm a big fan of racing game.

GT5 has the 1337 , POWDERFUL physics engine? nope. and neither is Forza. why?

unless it has the computing power just like the F1 simulator currently employed by F1 teams, console hardware can never match them. So the developer of a racing game title has to make the physics model simplistic so that the hardware can cope.


Added on October 18, 2011, 12:41 pm

please read my reply to gundamalpha's post.
*
That gets back to the first reply you quoted mine, I was making that statement because someone said GT is real and Forza is arcade. Both have limitations, both are just games. But to claim one is reality and the other is arcade got me.
dvinez
post Oct 18 2011, 01:57 PM

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get gt5, sure wont regret







only apply if u dont have xbox360





evoHahn
post Oct 18 2011, 02:04 PM

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QUOTE(gundamalpha @ Oct 18 2011, 01:19 PM)
That gets back to the first reply you quoted mine, I was making that statement because someone said GT is real and Forza is arcade. Both have limitations, both are just games. But to claim one is reality and the other is arcade got me.
*
i know that. thats why my reply also end with tongue.gif
firestarter
post Oct 18 2011, 02:24 PM

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To all of you who have quoted what i said and added your opinions.. thumbup.gif

That's of course your opinion and i fully respect that. Its all good!

I, however based my opinion from my own findings. Of course its my opinion.. I run xbox and ps3 side by side connected to two 55' led tvs. Only sharing the steering wheel and sound system. GT5 suits my driving style better, or perhaps i'm suited to gt from years of gt'in. And i don't find that gt's physics has changed with every new version of gt. To how i feel driving cars on the track, i prefer gt5's physics model because it just feels real.

Forza feels like an arcade game just like nfs shift and shift2 in the physics department. Regarding track rendition, I mean seriously, for eg: take a look at nordschleife track comparison between the real track, gt5 and forza4. Just search on google, its all there. If anyone still thinks that forza4 has accurately rendered tracks then you are a fanboy. (sorry) Having accurately correct tracks is very important to me because that's what driving and racing is all about. Otherwise, its an arcade game!

Graphics wise, both are awesome!

Both games have their pro's and con's but if asked which (like the op of this thread) then i choose gt5. Savvy?

cheers.gif

This post has been edited by firestarter: Oct 18 2011, 02:34 PM
aaron_15ryderz
post Oct 18 2011, 02:34 PM

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TS, if ur a hardcore racing fan, and owned both console, U MUST BUY BOTH!!!
cos its totally different game and depends on how u enjoyed it..

Gameplay=Forza
Wat i mean is in term of the career mode/customization/Kinect implementation..

Graphics & Physics=GT5 (accept damage graphics for GT5 kinda suck compare to Forza)
yup.. GT5 graphics still better for me.


This post has been edited by aaron_15ryderz: Oct 18 2011, 02:36 PM
snipersnake
post Oct 18 2011, 03:23 PM

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QUOTE(aaron_15ryderz @ Oct 18 2011, 02:34 PM)
TS, if ur a hardcore racing fan, and owned both console, U MUST BUY BOTH!!!

*
this man speaks the truth.

personally for me, I love both series. They have their own different pedigree. But what sickens me are people who havent even try each game and typing manure here.

I bought the original xbox because of forza. I know even evohanh did. We love cars. We love to race. And we dont care which is which, as long as we enjoy the game. In the end, we have lives to live.

This gaming scene, is so small in this country. And we still, want to divide ourselves according to our console preference? So your 360 RODed on you, buy a new one. Big deal. So your PS3's lens died. its rm300 to fix. No need to b**** around like Sony invaded Palestine or something. Cant we just get along?

pft.
gundamalpha
post Oct 18 2011, 03:38 PM

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Why bring console reliability pulak? Both are craps anyway sweat.gif

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