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 ::: ART ATTACK V3 :::, all about handmade ART :D

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OH-
post Apr 29 2012, 08:05 PM

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He's turning towards his enemy! thumbup.gif
Sai91
post Apr 30 2012, 08:32 AM

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QUOTE(acefreakz @ Apr 29 2012, 12:01 PM)
+1 to ur exploration hahahah biggrin.gif


Added on April 29, 2012, 7:13 pmWIP - 90%(need to repair the lower part hair -.-) and some other polishing. Comments and critiques are welcome!

user posted image

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wub.gif wub.gif pretty GOOD~ icon_idea.gif

QUOTE(kpchoo29 @ Apr 29 2012, 07:49 PM)
Hi ppl, I need you guys comment on my WIP piece. My question is do you guys feel that blue dude is looking at his beam hand, or turning toward his enemy?

» Click to show Spoiler - click again to hide... «
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to me yes...the blue dude watch the red beam..and his trying to turn toward that guy nod.gif
owsem work tho notworthy.gif
acefreakz
post Apr 30 2012, 09:32 AM

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thanks! @Sai91
anthonywcl
post Apr 30 2012, 09:39 AM

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QUOTE(kpchoo29 @ Apr 29 2012, 07:49 PM)
Hi ppl, I need you guys comment on my WIP piece. My question is do you guys feel that blue dude is looking at his beam hand, or turning toward his enemy?

user posted image\
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Feel like the blue dude is sliding down the slope while prepare to engage his enemy.

Nice work btw thumbup.gif
Sai91
post Apr 30 2012, 10:08 AM

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i still dunno how you guys draw the concept drawin D;
kpchoo29
post Apr 30 2012, 04:12 PM

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Thx for the comments, you guys just save this dude from beheaded. Anyway here is the update, still got a lot need to be fixed tho. Harsh critiques are welcome.

user posted image
SUSAdamiquesce
post Apr 30 2012, 04:37 PM

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that is really good

reallly good.
love the detail.
cant say much because this is not the end result.

I hope u can put more definition on the armor.

some shine maybe.
OH-
post Apr 30 2012, 05:31 PM

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I like it thumbup.gif
My opinion, you could add some detail in the environment at the back. Seems to me they are fighting in a sandy place most probably a desert. Maybe add some pyramids?
Or camels....? hmm.gif
mclelun
post Apr 30 2012, 07:01 PM

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finally I have complete all the main characters from mcd tongue.gif

user posted image
acefreakz
post Apr 30 2012, 07:26 PM

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hahahaha nice work! so cute xD
DragonReine
post Apr 30 2012, 07:32 PM

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@ kpchoo29

Very nice! Love the dynamic feel of the illustration.

If I may critique... The shadows on the foreground character is a LITTLE too harsh for a character that's fighting in an environment like a desert, where the sand particles are actually very light-reflective, especially since it looks like the metal of the foreground mecha is light-coloured/white (?). You may also want to warm the highlights, make them more yellow-toned instead of the neutral-to-cool temperature they have right now. It'll make the heat of the desert environment more convincing smile.gif
Benny-T
post Apr 30 2012, 07:35 PM

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after a long time
i decided to draw back
something i do for my fb timeline
comment comment ok

\user posted image
kpchoo29
post Apr 30 2012, 08:38 PM

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QUOTE(Adamiquesce @ Apr 30 2012, 04:37 PM)
that is really good

reallly good.
love the detail.
cant say much because this is not the end result.

I hope u can put more definition on the armor.

some shine maybe.
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Yup I need put a lot of work on the armor, but its a real headache for me.

QUOTE(OH- @ Apr 30 2012, 05:31 PM)
I like it thumbup.gif
My opinion, you could add some detail in the environment at the back. Seems to me they are fighting in a sandy place most probably a desert. Maybe add some pyramids?
Or camels....? hmm.gif
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It seems I faild to convey a solid message to audience, yes they are in desert. I try not to put stuff on the BG, but maybe I'll do some experiement, camel is a cute idea tho lol.

QUOTE(DragonReine @ Apr 30 2012, 07:32 PM)
@ kpchoo29

Very nice! Love the dynamic feel of the illustration.

If I may critique... The shadows on the foreground character is a LITTLE too harsh for a character that's fighting in an environment like a desert, where the sand particles are actually very light-reflective, especially since it looks like the metal of the foreground mecha is light-coloured/white (?). You may also want to warm the highlights, make them more yellow-toned instead of the neutral-to-cool temperature they have right now. It'll make the heat of the desert environment more convincing smile.gif
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lol actually I haven't decide what color/material to use for the mech on foreground. You mean the sand near bottom left should have lighten up?
OH-
post Apr 30 2012, 08:38 PM

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QUOTE(Benny-T @ Apr 30 2012, 07:35 PM)
after a long time
i decided to draw back
something i do for my fb timeline
comment comment ok

\user posted image
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Somehow I feel like the eyes are alittle too big compared to the mouth and nose.. hmm.gif Sifu's correct me if I'm wrong..
inachi
post Apr 30 2012, 09:24 PM

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QUOTE(kpchoo29 @ Apr 30 2012, 04:12 PM)
Thx for the comments, you guys just save this dude from beheaded. Anyway here is the update, still got a lot need to be fixed tho. Harsh critiques are welcome.

user posted image
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add more elements..mayb some flying dust in perspective? to create more depth of field..now it looks kinda flat..also if it has blue glow on his hand, his metallic body shouldnt look fully grey..and add more kick light to make the whole metallic surface more reflective and sharp.
just my 2cents =))


QUOTE(OH- @ Apr 30 2012, 08:38 PM)
Somehow I feel like the eyes are alittle too big compared to the mouth and nose.. hmm.gif Sifu's correct me if I'm wrong..
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hehe yeah u are not wrong. the eyes are a little too big compared to other features..besides, the alignment of both eyes can be refined..looks senget.
nose shape can be more specific too coz thats not how nose looks like. lips as well..imbalance..=)
kpchoo29
post Apr 30 2012, 09:36 PM

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QUOTE(inachi @ Apr 30 2012, 09:24 PM)
add more elements..mayb some flying dust in perspective? to create more depth of field..now it looks kinda flat..also if it has blue glow on his hand, his metallic body shouldnt look fully grey..and add more kick light to make the whole metallic surface more reflective and sharp.
just my 2cents =))
You mean like put a layer of flying sand on the foreground and few more layers on the far background?
inachi
post Apr 30 2012, 10:42 PM

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QUOTE(kpchoo29 @ Apr 30 2012, 09:36 PM)
You mean like put a layer of flying sand on the foreground and few more layers on the far background?
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u can try that. make the overall looks more tension and impactful.what i mean background is so far i just see blue color blend with the sand. its more to like a palette u mixing color. draw everything more specific.
SUSAdamiquesce
post Apr 30 2012, 11:17 PM

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QUOTE(Benny-T @ Apr 30 2012, 07:35 PM)
after a long time
i decided to draw back
something i do for my fb timeline
comment comment ok

\user posted image
*
bagus2

siapa kisah mata besar ka apa

this is your style! rclxms.gif thumbup.gif

but the left eye is bigger than the right eye.
not sure if u're lazy or tired when doing this,because it is so obvious.

haha.

This post has been edited by Adamiquesce: Apr 30 2012, 11:21 PM
Sai91
post May 1 2012, 08:51 AM

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QUOTE(mclelun @ Apr 30 2012, 07:01 PM)
finally I have complete all the main characters from mcd   tongue.gif

» Click to show Spoiler - click again to hide... «

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thumbup.gif thumbup.gif
80s - 90s feeling in thing picture notworthy.gif

This post has been edited by Sai91: May 1 2012, 08:51 AM
DragonReine
post May 1 2012, 12:11 PM

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@ kpchoo29

Meant that the mecha's BODY should not be so dark.

Here's an example:

user posted image

See the dragon? You can see the reflected light on the belly-side of the body. Even in the rock formation in the background, you can see that it's not entirely in shadow.

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