QUOTE(Adamiquesce @ Apr 30 2012, 04:37 PM)
that is really good
reallly good.
love the detail.
cant say much because this is not the end result.
I hope u can put more definition on the armor.
some shine maybe.
Yup I need put a lot of work on the armor, but its a real headache for me.
QUOTE(OH- @ Apr 30 2012, 05:31 PM)
I like it

My opinion, you could add some detail in the environment at the back. Seems to me they are fighting in a sandy place most
probably a desert. Maybe add some pyramids?
Or camels....?

It seems I faild to convey a solid message to audience, yes they are in desert. I try not to put stuff on the BG, but maybe I'll do some experiement, camel is a cute idea tho lol.
QUOTE(DragonReine @ Apr 30 2012, 07:32 PM)
@ kpchoo29
Very nice! Love the dynamic feel of the illustration.
If I may critique... The shadows on the foreground character is a LITTLE too harsh for a character that's fighting in an environment like a desert, where the sand particles are actually very light-reflective, especially since it looks like the metal of the foreground mecha is light-coloured/white (?). You may also want to warm the highlights, make them more yellow-toned instead of the neutral-to-cool temperature they have right now. It'll make the heat of the desert environment more convincing

lol actually I haven't decide what color/material to use for the mech on foreground. You mean the sand near bottom left should have lighten up?