Welcome Guest ( Log In | Register )

Outline · [ Standard ] · Linear+

 Terran V Z/P, is terran dat imba??

views
     
TSgnomemaster
post Oct 13 2010, 06:09 PM

Getting Started
**
Junior Member
210 posts

Joined: May 2008



QUOTE
Quote Blizzard:

Here are a few of the changes we currently have planned:

· We're increasing roach range. This will allow roaches to be more effective in large groups, giving the zerg more options in the mid to end game.

· Fungal Growth will now prevent Blink, which will give zerg a way to stop endlessly Blinking stalkers which can be very challenging to deal with in large numbers.

· The Barracks are going to require a Supply Depot, which will impact a lot of early terran reaper pushes.

· The reaper speed upgrade will require the Factory, which is meant to weaken a lot of the early terran reaper attacks that dominate so many matches, especially in team games.

· We're making a number of increases to the health of zerg buildings, which will make the very vulnerable zerg technology structures more resistant to raids. We don’t expect these hit point changes to have a super significant impact on the game, but the current numbers felt way too low.
judging from that post, i assume by juz making this few changes doesn't really make terran any weaker?i mean these changes primarily is to indirectly nerf reaper i suppose??
i think adjusting roach and mara's range to be equal would be great for both parties??tongue.gif
cloudaeris
post Oct 13 2010, 06:43 PM

Casual
***
Junior Member
457 posts

Joined: Jun 2007
From: Somewhere in the universe


if u guys pay attention enuf, fruitty always has trouble dealing with mmm n then backup wif tanks, his units including infestors r all dead b4 he can even touch the mmm, n tink of how costly the infestor is, 150 gas? n oni has like 90 hp which 2 tanks hits could easily kill it. i've seen many matches where fruitty was simply outmatched by STC using mmm+tanks.

for protoss tink of ht tech tree, pylon > gateway > cybernetics core > twilight council > templar archieves > storm + amulet research. ht is useless unless u get those two research done. tink of the time n cost to reach tat, while for mm u oni nid baracks n tech lab, n marauder cost like wht, 50 gas compared to ht 150 gas? u'd be dead b4 u even get templar archieves if the mm charge in wif stim.

as like i said in previous post, playing terran lately n i just pew all my way to win, my winning ratio improves by a heap too.

This post has been edited by cloudaeris: Oct 13 2010, 06:44 PM
westley0214
post Oct 13 2010, 06:54 PM

Enthusiast
*****
Senior Member
860 posts

Joined: Jul 2005
Marauder costs only 25 gases. icon_rolleyes.gif

This post has been edited by westley0214: Oct 13 2010, 06:54 PM
xShinji
post Oct 13 2010, 06:55 PM

Getting Started
**
Junior Member
200 posts

Joined: Jun 2009
that overnerf for reaper....reaper is still used for early scout harass style
spursfan
post Oct 13 2010, 07:41 PM

Getting Started
**
Junior Member
110 posts

Joined: Jan 2009
QUOTE(westley0214 @ Oct 13 2010, 11:26 AM)
Which is why, don't compare unit by unit. If you just look at the race balance this way you are going nowhere. Look at the overall gameplay. Might as well have just one race and not three races if all units have the same stat and building cost.
*

there are reasons why those 2 units should be compared
ultras are supposed to be hard counter counter for armored units ... thors are more of a utility kind of unit ...
food count is the same, resource to build is the same ...
logically, ultras should own thors ...

come to think of it, maybe thors are OP ... they'd even gun down BCs in a straight fight ... i guess they need a big nerf
TSgnomemaster
post Oct 13 2010, 08:28 PM

Getting Started
**
Junior Member
210 posts

Joined: May 2008



QUOTE(spursfan @ Oct 13 2010, 07:41 PM)
there are reasons why those 2 units should be compared
ultras are supposed to be hard counter counter for armored units ... thors are more of a utility kind of unit ...
food count is the same, resource to build is the same ...
logically, ultras should own thors ...

come to think of it, maybe thors are OP ... they'd even gun down BCs in a straight fight ... i guess they need a big nerf
*
logically ultra can win thor 1 on 1 when there is no other units around...i've seen players ( pros dats being casted in HDstarcraft) tend to have thors vs ultras battle in choke point where oni 2 out of 8 ultras can atk at a time coz they're melee and thors' range atk jz happily blasting them from behind...dats the problem..

and i don think thor can win BC 1 on 1 though...unless its group mayb thors have the advantage...
IMO i don think ultras are OP, since their ram atk has been decreased after all... blush.gif
westley0214
post Oct 13 2010, 09:58 PM

Enthusiast
*****
Senior Member
860 posts

Joined: Jul 2005
QUOTE(spursfan @ Oct 13 2010, 07:41 PM)
there are reasons why those 2 units should be compared
ultras are supposed to be hard counter counter for armored units ... thors are more of a utility kind of unit ...
food count is the same, resource to build is the same ...
logically, ultras should own thors ...

come to think of it, maybe thors are OP ... they'd even gun down BCs in a straight fight ... i guess they need a big nerf
*
There's no way a Thor can beat a BC one on one. Before the BC nerf, two Thors can't even gun down a BC, without even using Yamato Cannon.

QUOTE(gnomemaster @ Oct 13 2010, 08:28 PM)
logically ultra can win thor 1 on 1 when there is no other units around...i've seen players ( pros dats being casted in HDstarcraft) tend to have thors vs ultras battle in choke point where oni 2 out of 8 ultras can atk at a time coz they're melee and thors' range atk jz happily blasting them from behind...dats the problem..

and i don think thor can win BC 1 on 1 though...unless its group mayb thors have the advantage...
IMO i don think ultras are OP, since their ram atk has been decreased after all... blush.gif
*
Ultra's ram attack has not been decreased, it has been removed. Now Ultra will just use normal attack against building, which has more DPS (more powerful) anyway. Ram is a flaw in Blizz's design.
TSgnomemaster
post Oct 13 2010, 10:14 PM

Getting Started
**
Junior Member
210 posts

Joined: May 2008



oh is it?? haha my mistake...this also means map plays a big role determining how well can ultralisk perform....not every map can simply build ultralisk and engage whick sucks....
spursfan
post Oct 14 2010, 06:26 AM

Getting Started
**
Junior Member
110 posts

Joined: Jan 2009
QUOTE(gnomemaster @ Oct 13 2010, 08:28 PM)
logically ultra can win thor 1 on 1 when there is no other units around...i've seen players ( pros dats being casted in HDstarcraft) tend to have thors vs ultras battle in choke point where oni 2 out of 8 ultras can atk at a time coz they're melee and thors' range atk jz happily blasting them from behind...dats the problem..

and i don think thor can win BC 1 on 1 though...unless its group mayb thors have the advantage...
IMO i don think ultras are OP, since their ram atk has been decreased after all... blush.gif
*

i think what i saw was a bunch of thor vs some bc ... guess i was wrong ... my bad ...

Nandeska
post Oct 14 2010, 08:51 PM

Getting Started
**
Junior Member
216 posts

Joined: Dec 2008


QUOTE(cloudaeris @ Oct 13 2010, 06:43 PM)
if u guys pay attention enuf, fruitty always has trouble dealing with mmm n then backup wif tanks, his units including infestors r all dead b4 he can even touch the mmm, n tink of how costly the infestor is, 150 gas? n oni has like 90 hp which 2 tanks hits could easily kill it. i've seen many matches where fruitty was simply outmatched by STC using mmm+tanks.

for protoss tink of ht tech tree, pylon > gateway > cybernetics core > twilight council > templar archieves > storm + amulet research. ht is useless unless u get those two research done. tink of the time n cost to reach tat, while for mm u oni nid baracks n tech lab, n marauder cost like wht, 50 gas compared to ht 150 gas? u'd be dead b4 u even get templar archieves if the mm charge in wif stim.

as like i said in previous post, playing terran lately n i just pew all my way to win, my winning ratio improves by a heap too.
*
HT can kill a lot more if placed nicely. What is your rank ? its hard to define your winning rate if you are playing in bronze~plat
Quazacolt
post Oct 14 2010, 08:54 PM

Riding couple
*******
Senior Member
5,366 posts

Joined: Jan 2007
From: KL Malaysia


QUOTE(Nandeska @ Oct 14 2010, 08:51 PM)
HT can kill a lot more if placed nicely. What is your rank ? its hard to define your winning rate if you are playing in bronze~plat
*
lol terran.
aftersteps
post Oct 14 2010, 08:58 PM

Getting Started
**
Junior Member
75 posts

Joined: Sep 2006


sup quaza why you at us server ?
Quazacolt
post Oct 14 2010, 09:02 PM

Riding couple
*******
Senior Member
5,366 posts

Joined: Jan 2007
From: KL Malaysia


QUOTE(aftersteps @ Oct 14 2010, 08:58 PM)
sup quaza why you at us server ?
*
why not? lol.
Nandeska
post Oct 14 2010, 09:11 PM

Getting Started
**
Junior Member
216 posts

Joined: Dec 2008


QUOTE(Quazacolt @ Oct 14 2010, 08:54 PM)
lol terran.
*
lol random
Quazacolt
post Oct 14 2010, 09:35 PM

Riding couple
*******
Senior Member
5,366 posts

Joined: Jan 2007
From: KL Malaysia


QUOTE(Nandeska @ Oct 14 2010, 09:11 PM)
lol random
*
thread title:
QUOTE
Terran V Z/P, is terran dat imba??


and im only 33.3% T.

wwwwww
roxxor89
post Oct 15 2010, 10:53 AM

Getting Started
**
Junior Member
87 posts

Joined: Feb 2009
Point taken evofantasy, and especially quazacolt. I was merely generalizing for the common players. My bad tongue.gif

5 Pages « < 3 4 5Top
 

Change to:
| Lo-Fi Version
0.0138sec    0.93    5 queries    GZIP Disabled
Time is now: 1st December 2025 - 11:23 AM