QUOTE(H@H@ @ Sep 6 2005, 12:12 PM)
DoW was removed because of a lack of support. (Really, it was... ) Now, if you can honestly tell me with a straight face that you can get more ppl to join DoW than DotA locally, then I will concede my point. Like it or not, DoW is still a niche title locally, and unless you can get more mindless zombies to actually try something new (The only reason Warcraft 3 was so famous was simply because it was from Blizzard), you're never gonna get it mainstream... This is the fact of the Malaysian gaming industry, I've quit trying to introduce lesser known (But marginally better) titles to the masses already since its an exercise in futility since most gamers locally play what others play and not really for personal enjoyment.
well, its true. Getting malaysian gamers to try new games is like talking to the deaf.
QUOTE(sanjikun @ Sep 7 2005, 01:26 AM)
...or....maybe what they need is super-marketing strats, like P&G ...

If the guys in newera can get one CC to really market DOW. Like have tourneys and making sure u can play the game online and promote the game to the users in the CC. i think it might bring all the DOW players to the CC and have monstrous battles. This will then be awareness to those who havent tried DOW. (King_Kong, im not flaming newera. Just suggesting)
Well i do believe that the CCs hold the key to the game's popularity in malaysia.
QUOTE(johnnycp @ Sep 7 2005, 03:01 AM)
I not even see 'a' person playing DOW in CC at my area....

Wei, call lar some DOW players first then meet there and frag. BTW we still have to have our match.

When i get some time off, we will see to it.

QUOTE(king_kong @ Sep 7 2005, 10:28 AM)
haha. looks like this thread is now moving to becoming anti-dota.
well, New Era is currently planning for a tourney and we're looking at it sometime in October, a month after the launch of WA.
we're trying to make sure the logistics is well managed...
Youre God-sent man.

QUOTE(Ctrl-Alt @ Sep 7 2005, 10:35 AM)
Aw, that's a sad reality, the CCs in Subang still had their versions in 1.2
Irregardless of the masses' current madness for DoTA, DoW is still special in its own way.
Now the pertinent question is, will WA be here in MY this month?
Well, im trying to talk to the owner in GamesWorld to get their original DOW game copies updated, thus allowing us to play online and expose the game to those who hasnt played it yet. But he seems to be a hard person to catch
QUOTE(johnnycp @ Sep 7 2005, 12:46 PM)
GOOD NEWS EVERY W40K FAN!!!1.4 PATCH FOR DOW IS AVAILABLE FOR DOWNLOAD.
HOPEFULLY THE SERVER WILL PATCH TO 1.4 ON THURSDAY
Warhammer 40,000: Dawn of War -- Patch 1.4 Changes
Balance Changes
Increased Defiler cost to 190 requisition 400 power
Increased Defiler build time to 60 seconds
Increased the cost of the Chaos Sorcerer to 200 requisition 100 power
Chaos Sorcerer build time is now 60 seconds (up from 20)
Cost and build time of Chaos Marine Tactical Bolters reduced by 5%
Reduced the cost of the Chaos Temple by 10%
Reinforce time of Chaos Marine Tactical Bolters reduced by 10%
Warp Spider damage against infantry has been reduced by 15%
Guardian damage reduced by 5%
Ork Stormboyz armor changed from Infantry High to Heavy Medium. Ork Stormboyz should now be a much better counter to Warp Spiders.
Reduced the cost of the Space Marine Dreadnought to 170 requisition 350 power
Reduced the train time of the Space Marine Dreadnought to 50 seconds
Cost and build time of Space Marine Tactical Bolters reduced by 5%
Reinforce time of Space Marine Tactical Bolters reduced by 10%
Reduced the cost of the Chapel Barracks by 10%
Scouts were inadvertently given an accuracy penalty while moving in the 1.3 patch. This penalty has been removed. Scouts should now be more effective at dealing damage.
The recharge for Battle Cry was reduced to 96 seconds (down from 120)
The recharge for Orbital Bombardment was reduced to 195 seconds (down from 240)
The recharge for Smite was reduced to 100 seconds (down from 120)
The recharge for Weaken Resolve was reduced to 45 seconds (down from 60)
The build time for the Predator Lascannon upgrade was reduced to 20 seconds (down from 25)
Code & Performance Changes
Many small optimizations for low-end systems
Full front-end now reloaded after switching mods (games)
2 new graphics options: Persistent Bodies, Persistent Decals
Improved system performance detection capabilities of GraphicsOptions utility, resulting in more accurate settings. As a result, the GraphicsOptions utility will automatically run next time you start the game, post-patch/update
CLICK HERE FOR OFFICIAL NEWS__________________________________________________________
"PREORDER WA EXPANSION NOW AND
GET A FREE Space Marine Limited Edition Metal Underwear" IMO his is some serious balance. Ork Stormboyz armor changed from Infantry High to Heavy Medium. Ork Stormboyz should now be a much better counter to Warp Spiders. (I like this very much) MUAAAAHAHAHHAHAHAHAHHAHAHHAA. here i come to rrruuuuuLLLLLLEEEEEEEEEEEEEEEE YYYYOOOOOUUUUU eldars.
johnnycp, did this patch address some of the issues you had concern with.
QUOTE(johnnycp @ Sep 7 2005, 04:41 PM)
New feature in DOW 1.4 i would like to talk about.
Now u can set the numbers of persistent dead bodies and decal
in the Graphic Option. cheers.

Hunt,
Do you like 'em ????? cheers to u

Warboss Hunt will have your head on a pikeeeeeeee. Boyzzzz, its time to WAAAAAARRRRRRGGGGGGHHHHHH.
hehehe
This post has been edited by Hunt: Sep 8 2005, 02:19 PM