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 Terran Strategy discussion V 1.0, The Last Mankind on Galaxy

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thejols
post Sep 15 2010, 09:02 PM

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proxy pylon and proxy barrack, i love to deny that then say "sad... ".
making them more angry..

scout every inch of ur starting base if proxy barrack INSIDE.
normally at 10/11/12 food. 9/10 food scout his base. nothing ? then sure proxy man.. wall is must! bunkersX2/scv repair ready marine all the way.
while behind u make factory and starport.
load some helion/marine then feel free drop on their mineral.
again type "sad..."

same goes 2/3/4 gate rush proxy pylon on ur base,
very important to scout EVERY inch on ur starting area so no hidden probe in there, make it as habit.
sometimes if probe already inside, they will try to warp MULTIPLE pylon in mineral and other place nearby. KILL THE ONE in mineral 1st. coz they want to kill ur economy by warp in there.
i feel 4 gate rush is very hard to def. i lost my wall sometimes.
i just 2xBunker marine, couple SCV autcast repair, and yeah siege tank.
while working on 1-2 Mediv. send some Marine, hellion is i suggest but whatever, their base actually got nothing there. just focus on probe, especially the one who gather GAS!.

the leave only lead to way, reset the game back to start.
or u are just way ahead with tech.
which mean expansion and MORE harass.

works for me, and i love to say "sad..." to them. (coz i called that cheap tactics)
akira de aimbuster
post Sep 15 2010, 10:12 PM

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QUOTE(thejols @ Sep 15 2010, 09:02 PM)
proxy pylon and proxy barrack, i love to deny that then say "sad... ".
making them more angry..

scout every inch of ur starting base if proxy barrack INSIDE.
normally at 10/11/12 food. 9/10 food scout his base. nothing ? then sure proxy man.. wall is must! bunkersX2/scv repair ready marine all the way.
while behind u make factory and starport.
load some helion/marine then feel free drop on their mineral.
again type "sad..."

same goes 2/3/4 gate rush proxy pylon on ur base,
very important to scout EVERY inch on ur starting area so no hidden probe in there, make it as habit.
sometimes if probe already inside, they will try to warp MULTIPLE pylon in mineral and other place nearby. KILL THE ONE in mineral 1st. coz they want to kill ur economy by warp in there.
i feel 4 gate rush is very hard to def. i lost my wall sometimes.
i just 2xBunker marine, couple SCV autcast repair, and yeah siege tank.
while working on 1-2 Mediv. send some Marine, hellion is i suggest but whatever, their base actually got nothing there. just focus on probe, especially the one who gather GAS!.

the leave only lead to way, reset the game back to start.
or u are just way ahead with tech.
which mean expansion and MORE harass.

works for me, and i love to say "sad..." to them. (coz i called that cheap tactics)
*
I thought this was a lyric when i first read it lol, after a minute+ only i notice it is not doh.gif
tkh_1001
post Sep 15 2010, 10:49 PM

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lol doh.gif
Quazacolt
post Sep 16 2010, 09:30 PM

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QUOTE(akira de aimbuster @ Sep 15 2010, 10:12 PM)
I thought this was a lyric when i first read it lol, after a minute+ only i notice it is not doh.gif
*
lold this
franstormer
post Sep 17 2010, 12:53 AM

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QUOTE(akira de aimbuster @ Sep 15 2010, 10:12 PM)
I thought this was a lyric when i first read it lol, after a minute+ only i notice it is not doh.gif
*
rap them into a song xD
roronoa_zorro
post Sep 17 2010, 01:15 AM

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question?
can hydralisk defeat mmm?
or need lings+hydralisk to pawn mmm?

Wolf516
post Sep 17 2010, 02:48 AM

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QUOTE(roronoa_zorro @ Sep 17 2010, 01:15 AM)
question?
can hydralisk defeat mmm?
or need lings+hydralisk to pawn mmm?
*
actually alot of units can defeat mmm ball, its just that you need a good positioning....

hydralisk is of course great for taking out those medivac which would then make the mmm lost its support...

you just nid to be careful not to get surrounded and always stay on the high ground
Grif
post Sep 17 2010, 07:26 AM

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Not to mention Hydra pretty insane DPS which pretty much kills your Marines and Marauders if you don't outnumber them.
sora88
post Sep 17 2010, 08:05 AM

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MMM with enuff medivac and stimpack can make a good push
ROTiJOHN
post Sep 17 2010, 05:32 PM

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anyone know whether thor 250MM cannons deals splash damage? and how about the range? compare with siege tank attack, which 1 further?
Quazacolt
post Sep 17 2010, 05:33 PM

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QUOTE(ROTiJOHN @ Sep 17 2010, 05:32 PM)
anyone know whether thor 250MM cannons deals splash damage? and how about the range? compare with siege tank attack, which 1 further?
*
single target, range wise IINM siege tank siege mode further by 1-2
ROTiJOHN
post Sep 17 2010, 05:39 PM

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QUOTE(Quazacolt @ Sep 17 2010, 05:33 PM)
single target, range wise IINM siege tank siege mode further by 1-2
*
but i think thor can stun the unit
Quazacolt
post Sep 17 2010, 05:44 PM

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QUOTE(ROTiJOHN @ Sep 17 2010, 05:39 PM)
but i think thor can stun the unit
*
yeap art strike does stun, and of course, with thor's hp and what not into account, a thor should always win tanks in an equal fight.
ROTiJOHN
post Sep 17 2010, 05:50 PM

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yeah, but with the cost, i am comparing like 7 tanks, 3 thors hahaha.
Quazacolt
post Sep 17 2010, 05:53 PM

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QUOTE(ROTiJOHN @ Sep 17 2010, 05:50 PM)
yeah, but with the cost, i am comparing like 7 tanks, 3 thors hahaha.
*
haha if cost is taken into account, then its a toss up, considering the number of 7 tanks vs 3 thors, FF 1 thor by thor, tank is on the advantageous side tongue.gif
thejols
post Sep 18 2010, 04:53 PM

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i "wrote" that song coz someone asking for it.
ITS VERY FUN INDEED vs cheezer! till every game im hoping that im vs cheezer. lol.

another song,
my freinds call me CHEAP player coz when i play, i deny/harass every expo by attacking gatherer(scv/probe/etc). dropship FTW.
and he claim proxy thingy like canon rush, bunker rush, 6pool, etc are NOBLE strategy. im not argue more coz he's a veteran SC player.
but, how u define this thing actually? the cheese, the cheap and the strategist.


on topic.

250MM canon really worth upgrade?
single unit stun not really attractive for me.
maybe against siege tanks (few) could help a bit.
where i just normally stim marauder focus fire.
against protoss immortal, emp+marauder+stim focus fire.
againt zerg, ultralisk? lol. infestor? range wise?

i dunno, u tell me.

This post has been edited by thejols: Sep 18 2010, 04:55 PM
john_makaay
post Sep 19 2010, 01:59 AM

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any1 here can handle 1 vs 3 insanes?
nikridhwan
post Sep 20 2010, 12:26 AM

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If I do rine rauder I usually 3 rax push around 42 supply where that is te usual timing they tech up so u will have a much bigger army + stim = gg =D while expand..

But having problems against 4 Gate


Any tips?




Quazacolt
post Sep 20 2010, 04:34 PM

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GOD DAMNIT MORROW

sauce: http://www.teamliquid.net/forum/viewmessag...topic_id=154198
evofantasy
post Sep 20 2010, 04:47 PM

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/hail morrow

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